Learning Graphical Models
Catching heuristics are optimal control policies
Belousov, Boris, Neumann, Gerhard, Rothkopf, Constantin A., Peters, Jan R.
Two seemingly contradictory theories attempt to explain how humans move to intercept an airborne ball. One theory posits that humans predict the ball trajectory to optimally plan future actions; the other claims that, instead of performing such complicated computations, humans employ heuristics to reactively choose appropriate actions based on immediate visual feedback. In this paper, we show that interception strategies appearing to be heuristics can be understood as computational solutions to the optimal control problem faced by a ball-catching agent acting under uncertainty. Modeling catching as a continuous partially observable Markov decision process and employing stochastic optimal control theory, we discover that the four main heuristics described in the literature are optimal solutions if the catcher has sufficient time to continuously visually track the ball. Specifically, by varying model parameters such as noise, time to ground contact, and perceptual latency, we show that different strategies arise under different circumstances. The catcher's policy switches between generating reactive and predictive behavior based on the ratio of system to observation noise and the ratio between reaction time and task duration. Thus, we provide a rational account of human ball-catching behavior and a unifying explanation for seemingly contradictory theories of target interception on the basis of stochastic optimal control.
A Pseudo-Bayesian Algorithm for Robust PCA
Oh, Tae-Hyun, Matsushita, Yasuyuki, Kweon, In, Wipf, David
Commonly used in many applications, robust PCA represents an algorithmic attempt to reduce the sensitivity of classical PCA to outliers. The basic idea is to learn a decomposition of some data matrix of interest into low rank and sparse components, the latter representing unwanted outliers. Although the resulting problem is typically NP-hard, convex relaxations provide a computationally-expedient alternative with theoretical support. However, in practical regimes performance guarantees break down and a variety of non-convex alternatives, including Bayesian-inspired models, have been proposed to boost estimation quality. Unfortunately though, without additional a priori knowledge none of these methods can significantly expand the critical operational range such that exact principal subspace recovery is possible. Into this mix we propose a novel pseudo-Bayesian algorithm that explicitly compensates for design weaknesses in many existing non-convex approaches leading to state-of-the-art performance with a sound analytical foundation.
Improving PAC Exploration Using the Median Of Means
Pazis, Jason, Parr, Ronald E., How, Jonathan P.
We present the first application of the median of means in a PAC exploration algorithm for MDPs. Using the median of means allows us to significantly reduce the dependence of our bounds on the range of values that the value function can take, while introducing a dependence on the (potentially much smaller) variance of the Bellman operator. Additionally, our algorithm is the first algorithm with PAC bounds that can be applied to MDPs with unbounded rewards.
Observational-Interventional Priors for Dose-Response Learning
Controlled interventions provide the most direct source of information for learning causal effects. In particular, a dose-response curve can be learned by varying the treatment level and observing the corresponding outcomes. However, interventions can be expensive and time-consuming. Observational data, where the treatment is not controlled by a known mechanism, is sometimes available. Under some strong assumptions, observational data allows for the estimation of dose-response curves. Estimating such curves nonparametrically is hard: sample sizes for controlled interventions may be small, while in the observational case a large number of measured confounders may need to be marginalized. In this paper, we introduce a hierarchical Gaussian process prior that constructs a distribution over the dose-response curve by learning from observational data, and reshapes the distribution with a nonparametric affine transform learned from controlled interventions. This function composition from different sources is shown to speed-up learning, which we demonstrate with a thorough sensitivity analysis and an application to modeling the effect of therapy on cognitive skills of premature infants.
A Minimax Approach to Supervised Learning
Given a task of predicting Y from X, a loss function L, and a set of probability distributions Gamma on (X,Y), what is the optimal decision rule minimizing the worst-case expected loss over Gamma? In this paper, we address this question by introducing a generalization of the maximum entropy principle. Applying this principle to sets of distributions with marginal on X constrained to be the empirical marginal, we provide a minimax interpretation of the maximum likelihood problem over generalized linear models as well as some popular regularization schemes. For quadratic and logarithmic loss functions we revisit well-known linear and logistic regression models. Moreover, for the 0-1 loss we derive a classifier which we call the minimax SVM. The minimax SVM minimizes the worst-case expected 0-1 loss over the proposed Gamma by solving a tractable optimization problem. We perform several numerical experiments to show the power of the minimax SVM in outperforming the SVM.
Fast ε-free Inference of Simulation Models with Bayesian Conditional Density Estimation
Papamakarios, George, Murray, Iain
Many statistical models can be simulated forwards but have intractable likelihoods. Approximate Bayesian Computation (ABC) methods are used to infer properties of these models from data. Traditionally these methods approximate the posterior over parameters by conditioning on data being inside an ε-ball around the observed data, which is only correct in the limit ε→0. Monte Carlo methods can then draw samples from the approximate posterior to approximate predictions or error bars on parameters. These algorithms critically slow down as ε→0, and in practice draw samples from a broader distribution than the posterior. We propose a new approach to likelihood-free inference based on Bayesian conditional density estimation. Preliminary inferences based on limited simulation data are used to guide later simulations. In some cases, learning an accurate parametric representation of the entire true posterior distribution requires fewer model simulations than Monte Carlo ABC methods need to produce a single sample from an approximate posterior.
VIME: Variational Information Maximizing Exploration
Houthooft, Rein, Chen, Xi, Chen, Xi, Duan, Yan, Schulman, John, Turck, Filip De, Abbeel, Pieter
Scalable and effective exploration remains a key challenge in reinforcement learning (RL). While there are methods with optimality guarantees in the setting of discrete state and action spaces, these methods cannot be applied in high-dimensional deep RL scenarios. As such, most contemporary RL relies on simple heuristics such as epsilon-greedy exploration or adding Gaussian noise to the controls. This paper introduces Variational Information Maximizing Exploration (VIME), an exploration strategy based on maximization of information gain about the agent's belief of environment dynamics. We propose a practical implementation, using variational inference in Bayesian neural networks which efficiently handles continuous state and action spaces. VIME modifies the MDP reward function, and can be applied with several different underlying RL algorithms. We demonstrate that VIME achieves significantly better performance compared to heuristic exploration methods across a variety of continuous control tasks and algorithms, including tasks with very sparse rewards.
Cooperative Inverse Reinforcement Learning
Hadfield-Menell, Dylan, Russell, Stuart J., Abbeel, Pieter, Dragan, Anca
For an autonomous system to be helpful to humans and to pose no unwarranted risks, it needs to align its values with those of the humans in its environment in such a way that its actions contribute to the maximization of value for the humans. We propose a formal definition of the value alignment problem as cooperative inverse reinforcement learning (CIRL). A CIRL problem is a cooperative, partial- information game with two agents, human and robot; both are rewarded according to the human’s reward function, but the robot does not initially know what this is. In contrast to classical IRL, where the human is assumed to act optimally in isolation, optimal CIRL solutions produce behaviors such as active teaching, active learning, and communicative actions that are more effective in achieving value alignment. We show that computing optimal joint policies in CIRL games can be reduced to solving a POMDP, prove that optimality in isolation is suboptimal in CIRL, and derive an approximate CIRL algorithm.
The Multiple Quantile Graphical Model
Ali, Alnur, Kolter, J. Zico, Tibshirani, Ryan J.
We introduce the Multiple Quantile Graphical Model (MQGM), which extends the neighborhood selection approach of Meinshausen and Buhlmann for learning sparse graphical models. The latter is defined by the basic subproblem of modeling the conditional mean of one variable as a sparse function of all others. Our approach models a set of conditional quantiles of one variable as a sparse function of all others, and hence offers a much richer, more expressive class of conditional distribution estimates. We establish that, under suitable regularity conditions, the MQGM identifies the exact conditional independencies with probability tending to one as the problem size grows, even outside of the usual homoskedastic Gaussian data model. We develop an efficient algorithm for fitting the MQGM using the alternating direction method of multipliers. We also describe a strategy for sampling from the joint distribution that underlies the MQGM estimate. Lastly, we present detailed experiments that demonstrate the flexibility and effectiveness of the MQGM in modeling hetereoskedastic non-Gaussian data.
Infinite Hidden Semi-Markov Modulated Interaction Point Process
zhang, matt, Lin, Peng, Lin, Peng, Guo, Ting, Wang, Yang, Wang, Yang, Chen, Fang
The correlation between events is ubiquitous and important for temporal events modelling. In many cases, the correlation exists between not only events' emitted observations, but also their arrival times. State space models (e.g., hidden Markov model) and stochastic interaction point process models (e.g., Hawkes process) have been studied extensively yet separately for the two types of correlations in the past. In this paper, we propose a Bayesian nonparametric approach that considers both types of correlations via unifying and generalizing hidden semi-Markov model and interaction point process model. The proposed approach can simultaneously model both the observations and arrival times of temporal events, and determine the number of latent states from data. A Metropolis-within-particle-Gibbs sampler with ancestor resampling is developed for efficient posterior inference. The approach is tested on both synthetic and real-world data with promising outcomes.