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 Learning Graphical Models


Estimating latent feature-feature interactions in large feature-rich graphs

arXiv.org Machine Learning

Real-world complex networks describe connections between objects; in reality, those objects are often endowed with some kind of features. How does the presence or absence of such features interplay with the network link structure? Although the situation here described is truly ubiquitous, there is a limited body of research dealing with large graphs of this kind. Many previous works considered homophily as the only possible transmission mechanism translating node features into links. Other authors, instead, developed more sophisticated models, that are able to handle complex feature interactions, but are unfit to scale to very large networks. We expand on the MGJ model, where interactions between pairs of features can foster or discourage link formation. In this work, we will investigate how to estimate the latent feature-feature interactions in this model. We shall propose two solutions: the first one assumes feature independence and it is essentially based on Naive Bayes; the second one, which relaxes the independence assumption assumption, is based on perceptrons. In fact, we show it is possible to cast the model equation in order to see it as the prediction rule of a perceptron. We analyze how classical results for the perceptrons can be interpreted in this context; then, we define a fast and simple perceptron-like algorithm for this task, which can process $10^8$ links in minutes. We then compare these two techniques, first with synthetic datasets that follows our model, gaining evidence that the Naive independence assumptions are detrimental in practice. Secondly, we consider a real, large-scale citation network where each node (i.e., paper) can be described by different types of characteristics; there, our algorithm can assess how well each set of features can explain the links, and thus finding meaningful latent feature-feature interactions.


A GAMP Based Low Complexity Sparse Bayesian Learning Algorithm

arXiv.org Machine Learning

Abstract--In this paper, we present an algorithm for the sparse signal recovery problem that incorporates damped Gaussian generalized approximate message passing (GGAMP) into Expectation-Maximization (EM)-based sparse Bayesian learning (SBL). In particular, GGAMP is used to implement the E-step in SBL in place of matrix inversion, leveraging the fact that GGAMP is guaranteed to converge with appropriate damping. The resulting GGAMP-SBL algorithm is much more robust to arbitrary measurement matrix A than the standard damped GAMP algorithm while being much lower complexity than the standard SBL algorithm. We then extend the approach from the single measurement vector (SMV) case to the temporally correlated multiple measurement vector (MMV) case, leading to the GGAMP-TSBL algorithm. We verify the robustness and computational advantages of the proposed algorithms through numerical experiments. The problem of sparse signal recovery (SSR) and the related problem of compressed sensing have received much attention in recent years [1]-[6]. Despite the difficulty in solving this problem [7], an important finding in recent years is that for a sufficiently sparse x and a well designed A, accurate recovery is possible by techniques such as basis pursuit and orthogonal matching pursuit [8]- [10]. The SSR problem has seen considerable advances on the algorithmic front and they include iteratively reweighted algorithms [11]-[13] and Bayesian techniques [14]-[20], among others. Two Bayesian techniques related to this work are the generalized approximate message passing (GAMP) and the sparse Bayesian learning (SBL) algorithms.


Correlated Equilibria for Approximate Variational Inference in MRFs

arXiv.org Artificial Intelligence

Almost all of the work in graphical models for game theory has mirrored previous work in probabilistic graphical models. Our work considers the opposite direction: Taking advantage of recent advances in equilibrium computation for probabilistic inference. We present formulations of inference problems in Markov random fields (MRFs) as computation of equilibria in a certain class of game-theoretic graphical models. We concretely establishes the precise connection between variational probabilistic inference in MRFs and correlated equilibria. No previous work exploits recent theoretical and empirical results from the literature on algorithmic and computational game theory on the tractable, polynomial-time computation of exact or approximate correlated equilibria in graphical games with arbitrary, loopy graph structure. We discuss how to design new algorithms with equally tractable guarantees for the computation of approximate variational inference in MRFs. Also, inspired by a previously stated game-theoretic view of state-of-the-art tree-reweighed (TRW) message-passing techniques for belief inference as zero-sum game, we propose a different, general-sum potential game to design approximate fictitious-play techniques. We perform synthetic experiments evaluating our proposed approximation algorithms with standard methods and TRW on several classes of classical Ising models (i.e., with binary random variables). We also evaluate the algorithms using Ising models learned from the MNIST dataset. Our experiments show that our global approach is competitive, particularly shinning in a class of Ising models with constant, "highly attractive" edge-weights, in which it is often better than all other alternatives we evaluated. With a notable exception, our more local approach was not as effective. Yet, in fairness, almost all of the alternatives are often no better than a simple baseline: estimate 0.5.


A Guide For Time Series Prediction Using Recurrent Neural Networks (LSTMs)

@machinelearnbot

Note: The Statsbot team has already published the article about using time series analysis for anomaly detection. Today, we'd like to discuss time series prediction with a long short-term memory model (LSTMs). We asked a data scientist, Neelabh Pant, to tell you about his experience of forecasting exchange rates using recurrent neural networks. As an Indian guy living in the US, I have a constant flow of money from home to me and vice versa. If the USD is stronger in the market, then the Indian rupee (INR) goes down, hence, a person from India buys a dollar for more rupees.


Stacked Structure Learning for Lifted Relational Neural Networks

arXiv.org Machine Learning

Lifted Relational Neural Networks (LRNNs [15]) are weighted sets of first-order rules, which are used to construct feed-forward neural networks from relational structures. A central characteristic of LRNNs is that a different neural network is constructed for each learning example, but crucially, the weights of these different neural networks are shared. This allows LRNNs to use neural networks for learning in relational domains, despite the fact that training examples may vary considerably in size and structure. In previous work, LRNNs have been learned from handcrafted rules. In such cases, only the weights of the first-order rules have to be learned from training data, which can be accomplished using a variant of back-propagation. The use of handcrafted rules offers a natural way to incorporate domain knowledge in the learning process. In some applications, however, (sufficient) domain knowledge is lacking and both the rules and their weights have to be learned from data. To this end, in this paper we introduce a structure learning method for LRNNs. Our proposed structure learning method proceeds in an iterative fashion.


Learning Graphical Models from a Distributed Stream

arXiv.org Machine Learning

A current challenge for data management systems is to support the construction and maintenance of machine learning models over data that is large, multi-dimensional, and evolving. While systems that could support these tasks are emerging, the need to scale to distributed, streaming data requires new models and algorithms. In this setting, as well as computational scalability and model accuracy, we also need to minimize the amount of communication between distributed processors, which is the chief component of latency. We study Bayesian networks, the workhorse of graphical models, and present a communication-efficient method for continuously learning and maintaining a Bayesian network model over data that is arriving as a distributed stream partitioned across multiple processors. We show a strategy for maintaining model parameters that leads to an exponential reduction in communication when compared with baseline approaches to maintain the exact MLE (maximum likelihood estimation). Meanwhile, our strategy provides similar prediction errors for the target distribution and for classification tasks.


Learning RBM with a DC programming Approach

arXiv.org Machine Learning

By exploiting the property that the RBM log-likelihood function is the difference of convex functions, we formulate a stochastic variant of the difference of convex functions (DC) programming to minimize the negative log-likelihood. Interestingly, the traditional contrastive divergence algorithm is a special case of the above formulation and the hyperparameters of the two algorithms can be chosen such that the amount of computation per mini-batch is identical. We show that for a given computational budget the proposed algorithm almost always reaches a higher log-likelihood more rapidly, compared to the standard contrastive divergence algorithm. Further, we modify this algorithm to use the centered gradients and show that it is more efficient and effective compared to the standard centered gradient algorithm on benchmark datasets.


Nonparametric Bayesian Negative Binomial Factor Analysis

arXiv.org Machine Learning

A common approach to analyze a covariate-sample count matrix, an element of which represents how many times a covariate appears in a sample, is to factorize it under the Poisson likelihood. We show its limitation in capturing the tendency for a covariate present in a sample to both repeat itself and excite related ones. To address this limitation, we construct negative binomial factor analysis (NBFA) to factorize the matrix under the negative binomial likelihood, and relate it to a Dirichlet-multinomial distribution based mixed-membership model. To support countably infinite factors, we propose the hierarchical gamma-negative binomial process. By exploiting newly proved connections between discrete distributions, we construct two blocked and a collapsed Gibbs sampler that all adaptively truncate their number of factors, and demonstrate that the blocked Gibbs sampler developed under a compound Poisson representation converges fast and has low computational complexity. Example results show that NBFA has a distinct mechanism in adjusting its number of inferred factors according to the sample lengths, and provides clear advantages in parsimonious representation, predictive power, and computational complexity over previously proposed discrete latent variable models, which either completely ignore burstiness, or model only the burstiness of the covariates but not that of the factors.


Bayesian Learning for Statistical Classification – Stats and Bots

@machinelearnbot

A well-calibrated estimator for the conditional probabilities should obey this equation. Once we have derived a statistical classifier, we need to validate it on some test data. This data should be different from that used to train the classifier, otherwise skill scores will be unduly optimistic. This is known as cross-validation. The confusion matrix expresses everything about the accuracy of a discrete classifier over a given database and you can use it to compose any possible skill score. Here, we are going to cover two that are rarely seen in the literature, but are nonetheless important for reasons that will become clear.


The Linear Programming Approach to Reach-Avoid Problems for Markov Decision Processes

Journal of Artificial Intelligence Research

One of the most fundamental problems in Markov decision processes is analysis and control synthesis for safety and reachability specifications. We consider the stochastic reach-avoid problem, in which the objective is to synthesize a control policy to maximize the probability of reaching a target set at a given time, while staying in a safe set at all prior times. We characterize the solution to this problem through an infinite dimensional linear program. We then develop a tractable approximation to the infinite dimensional linear program through finite dimensional approximations of the decision space and constraints. For a large class of Markov decision processes modeled by Gaussian mixtures kernels we show that through a proper selection of the finite dimensional space, one can further reduce the computational complexity of the resulting linear program. We validate the proposed method and analyze its potential with numerical case studies.