Learning Graphical Models
Variational Bayesian Reinforcement Learning with Regret Bounds
We consider the exploration-exploitation trade-off in reinforcement learning and we show that an agent imbued with a risk-seeking utility function is able to explore efficiently, as measured by regret. The parameter that controls how risk-seeking the agent is can be optimized exactly, or annealed according to a schedule. We call the resulting algorithm K-learning and show that the corresponding K-values are optimistic for the expected Q-values at each state-action pair. The K-values induce a natural Boltzmann exploration policy for which the `temperature' parameter is equal to the risk-seeking parameter. This policy achieves an expected regret bound of $\tilde O(L^{3/2} \sqrt{S A T})$, where $L$ is the time horizon, $S$ is the number of states, $A$ is the number of actions, and $T$ is the total number of elapsed time-steps. This bound is only a factor of $L$ larger than the established lower bound. K-learning can be interpreted as mirror descent in the policy space, and it is similar to other well-known methods in the literature, including Q-learning, soft-Q-learning, and maximum entropy policy gradient, and is closely related to optimism and count based exploration methods. K-learning is simple to implement, as it only requires adding a bonus to the reward at each state-action and then solving a Bellman equation. We conclude with a numerical example demonstrating that K-learning is competitive with other state-of-the-art algorithms in practice.
Deep Contextual Multi-armed Bandits
Collier, Mark, Llorens, Hector Urdiales
Contextual multi-armed bandit problems arise frequently in important industrial applications. Existing solutions model the context either linearly, which enables uncertainty driven (principled) exploration, or non-linearly, by using epsilon-greedy exploration policies. Here we present a deep learning framework for contextual multi-armed bandits that is both non-linear and enables principled exploration at the same time. We tackle the exploration vs. exploitation trade-off through Thompson sampling by exploiting the connection between inference time dropout and sampling from the posterior over the weights of a Bayesian neural network. In order to adjust the level of exploration automatically as more data is made available to the model, the dropout rate is learned rather than considered a hyperparameter. We demonstrate that our approach substantially reduces regret on two tasks (the UCI Mushroom task and the Casino Parity task) when compared to 1) non-contextual bandits, 2) epsilon-greedy deep contextual bandits, and 3) fixed dropout rate deep contextual bandits. Our approach is currently being applied to marketing optimization problems at HubSpot.
Convergence Rates of Gaussian ODE Filters
Kersting, Hans, Sullivan, T. J., Hennig, Philipp
A recently-introduced class of probabilistic (uncertainty-aware) solvers for ordinary differential equations (ODEs) applies Gaussian (Kalman) filtering to initial value problems. These methods model the true solution $x$ and its first $q$ derivatives a priori as a Gauss--Markov process $\boldsymbol{X}$, which is then iteratively conditioned on information about $\dot{x}$. We prove worst-case local convergence rates of order $h^{q+1}$ for a wide range of versions of this Gaussian ODE filter, as well as global convergence rates of order $h^q$ in the case of $q=1$ and an integrated Brownian motion prior, and analyze how inaccurate information on $\dot{x}$ coming from approximate evaluations of $f$ affects these rates. Moreover, we present explicit formulas for the steady states and show that the posterior confidence intervals are well calibrated in all considered cases that exhibit global convergence---in the sense that they globally contract at the same rate as the truncation error.
Tractable Querying and Learning in Hybrid Domains via Sum-Product Networks
Bueff, Andreas, Speichert, Stefanie, Belle, Vaishak
Probabilistic representations, such as Bayesian and Markov networks, are fundamental to much of statistical machine learning. Thus, learning probabilistic representations directly from data is a deep challenge, the main computational bottleneck being inference that is intractable. Tractable learning is a powerful new paradigm that attempts to learn distributions that support efficient probabilistic querying. By leveraging local structure, representations such as sum-product networks (SPNs) can capture high tree-width models with many hidden layers, essentially a deep architecture, while still admitting a range of probabilistic queries to be computable in time polynomial in the network size. The leaf nodes in SPNs, from which more intricate mixtures are formed, are tractable univariate distributions, and so the literature has focused on Bernoulli and Gaussian random variables. This is clearly a restriction for handling mixed discrete-continuous data, especially if the continuous features are generated from non-parametric and non-Gaussian distribution families. In this work, we present a framework that systematically integrates SPN structure learning with weighted model integration, a recently introduced computational abstraction for performing inference in hybrid domains, by means of piecewise polynomial approximations of density functions of arbitrary shape. Our framework is instantiated by exploiting the notion of propositional abstractions, thus minimally interfering with the SPN structure learning module, and supports a powerful query interface for conditioning on interval constraints. Our empirical results show that our approach is effective, and allows a study of the trade off between the granularity of the learned model and its predictive power.
Decentralized Cooperative Planning for Automated Vehicles with Hierarchical Monte Carlo Tree Search
Kurzer, Karl, Zhou, Chenyang, Zöllner, J. Marius
Today's automated vehicles lack the ability to cooperate implicitly with others. This work presents a Monte Carlo Tree Search (MCTS) based approach for decentralized cooperative planning using macro-actions for automated vehicles in heterogeneous environments. Based on cooperative modeling of other agents and Decoupled-UCT (a variant of MCTS), the algorithm evaluates the state-action-values of each agent in a cooperative and decentralized manner, explicitly modeling the interdependence of actions between traffic participants. Macro-actions allow for temporal extension over multiple time steps and increase the effective search depth requiring fewer iterations to plan over longer horizons. Without predefined policies for macro-actions, the algorithm simultaneously learns policies over and within macro-actions. The proposed method is evaluated under several conflict scenarios, showing that the algorithm can achieve effective cooperative planning with learned macro-actions in heterogeneous environments.
Multi-Agent Reinforcement Learning: A Report on Challenges and Approaches
Reinforcement Learning (RL) is a learning paradigm concerned with learning to control a system so as to maximize an objective over the long term. This approach to learning has received immense interest in recent times and success manifests itself in the form of human-level performance on games like \textit{Go}. While RL is emerging as a practical component in real-life systems, most successes have been in Single Agent domains. This report will instead specifically focus on challenges that are unique to Multi-Agent Systems interacting in mixed cooperative and competitive environments. The report concludes with advances in the paradigm of training Multi-Agent Systems called \textit{Decentralized Actor, Centralized Critic}, based on an extension of MDPs called \textit{Decentralized Partially Observable MDP}s, which has seen a renewed interest lately.
7 Machine Learning Algorithms To Start Learning.... MarkTechPost
It is a simple algorithm which can be used as a performance baseline. This algorithm methodology is used mostly for forecasting and finding out cause and effect relationship between data variables. Its purpose from a database is to read the data points which are separated into several classes and then predict the new sample point classification. It gives great results when used for textual data analysis. It is an unsupervised learning used in unlabelled data sources. However, it is mostly used in classification cases.
Interpretable Patient Mortality Prediction with Multi-value Rule Sets
Wang, Tong, Allareddy, Veerajalandhar, Rampa, Sankeerth, Allareddy, Veerasathpurush
We propose a Multi-vAlue Rule Set (MRS) model for in-hospital predicting patient mortality. Compared to rule sets built from single-valued rules, MRS adopts a more generalized form of association rules that allows multiple values in a condition. Rules of this form are more concise than classical single-valued rules in capturing and describing patterns in data. Our formulation also pursues a higher efficiency of feature utilization, which reduces possible cost in data collection and storage. We propose a Bayesian framework for formulating a MRS model and propose an efficient inference method for learning a maximum \emph{a posteriori}, incorporating theoretically grounded bounds to iteratively reduce the search space and improve the search efficiency. Experiments show that our model was able to achieve better performance than baseline method including the current system used by the hospital.
Data Science with Vadalog: Bridging Machine Learning and Reasoning
Bellomarini, Luigi, Fayzrakhmanov, Ruslan R., Gottlob, Georg, Kravchenko, Andrey, Laurenza, Eleonora, Nenov, Yavor, Reissfelder, Stephane, Sallinger, Emanuel, Sherkhonov, Evgeny, Wu, Lianlong
Following the recent successful examples of large technology companies, many modern enterprises seek to build knowledge graphs to provide a unified view of corporate knowledge and to draw deep insights using machine learning and logical reasoning. There is currently a perceived disconnect between the traditional approaches for data science, typically based on machine learning and statistical modelling, and systems for reasoning with domain knowledge. In this paper we present a state-of-the-art Knowledge Graph Management System, Vadalog, which delivers highly expressive and efficient logical reasoning and provides seamless integration with modern data science toolkits, such as the Jupyter platform. We demonstrate how to use Vadalog to perform traditional data wrangling tasks, as well as complex logical and probabilistic reasoning. We argue that this is a significant step forward towards combining machine learning and reasoning in data science.
EnsembleDAgger: A Bayesian Approach to Safe Imitation Learning
Menda, Kunal, Driggs-Campbell, Katherine, Kochenderfer, Mykel J.
While imitation learning is often used in robotics, this approach often suffers from data mismatch and compounding errors. DAgger is an iterative algorithm that addresses these issues by aggregating training data from both the expert and novice policies, but does not consider the impact of safety. We present a probabilistic extension to DAgger, which attempts to quantify the confidence of the novice policy as a proxy for safety. Our method, EnsembleDAgger, approximates a GP using an ensemble of neural networks. Using the variance as a measure of confidence, we compute a decision rule that captures how much we doubt the novice, thus determining when it is safe to allow the novice to act. With this approach, we aim to maximize the novice's share of actions, while constraining the probability of failure. We demonstrate improved safety and learning performance compared to other DAgger variants and classic imitation learning on an inverted pendulum and in the MuJoCo HalfCheetah environment.