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 Learning Graphical Models


Is multiagent deep reinforcement learning the answer or the question? A brief survey

arXiv.org Artificial Intelligence

Deep reinforcement learning (DRL) has achieved outstanding results in recent years. This has led to a dramatic increase in the number of applications and methods. Recent works have explored learning beyond single-agent scenarios and have considered multiagent scenarios. Initial results report successes in complex multiagent domains, although there are several challenges to be addressed. In this context, first, this article provides a clear overview of current multiagent deep reinforcement learning (MDRL) literature. Second, it provides guidelines to complement this emerging area by (i) showcasing examples on how methods and algorithms from DRL and multiagent learning (MAL) have helped solve problems in MDRL and (ii) providing general lessons learned from these works. We expect this article will help unify and motivate future research to take advantage of the abundant literature that exists in both areas (DRL and MAL) in a joint effort to promote fruitful research in the multiagent community.


Bayesian Inference of Self-intention Attributed by Observer

arXiv.org Artificial Intelligence

Most of agents that learn policy for tasks with reinforcement learning (RL) lack the ability to communicate with people, which makes human-agent collaboration challenging. We believe that, in order for RL agents to comprehend utterances from human colleagues, RL agents must infer the mental states that people attribute to them because people sometimes infer an interlocutor's mental states and communicate on the basis of this mental inference. This paper proposes PublicSelf model, which is a model of a person who infers how the person's own behavior appears to their colleagues. We implemented the PublicSelf model for an RL agent in a simulated environment and examined the inference of the model by comparing it with people's judgment. The results showed that the agent's intention that people attributed to the agent's movement was correctly inferred by the model in scenes where people could find certain intentionality from the agent's behavior.


Bayesian neural networks increasingly sparsify their units with depth

arXiv.org Machine Learning

We investigate deep Bayesian neural networks with Gaussian priors on the weights and ReLU-like nonlinearities, shedding light on novel sparsity-inducing mechanisms at the level of the units of the network, both pre- and post-nonlinearities. The main thrust of the paper is to establish that the units prior distribution becomes increasingly heavy-tailed with depth. We show that first layer units are Gaussian, second layer units are sub-Exponential, and we introduce sub-Weibull distributions to characterize the deeper layers units. Bayesian neural networks with Gaussian priors are well known to induce the weight decay penalty on the weights. In contrast, our result indicates a more elaborate regularisation scheme at the level of the units, ranging from convex penalties for the first two layers - weight decay for the first and Lasso for the second - to non convex penalties for deeper layers. Thus, despite weight decay does not allow for the weights to be set exactly to zero, sparse solutions tend to be selected for the units from the second layer onward. This result provides new theoretical insight on deep Bayesian neural networks, underpinning their natural shrinkage properties and practical potential.


Panda: AdaPtive Noisy Data Augmentation for Regularization of Undirected Graphical Models

arXiv.org Machine Learning

We propose PANDA, an AdaPtive Noise Augmentation technique to regularize estimating and constructing undirected graphical models (UGMs). PANDA iteratively solves MLEs given noise augmented data in the regression-based framework until convergence to achieve the designed regularization effects. The augmented noises can be designed to achieve various regularization effects on graph estimation, including the bridge, elastic net, adaptive lasso, and SCAD penalization; it can also offer group lasso and fused ridge when some nodes belong to the same group. We establish theoretically that the noise-augmented loss functions and its minimizer converge almost surely to the expected penalized loss function and its minimizer, respectively. We derive the asymptotic distributions for the regularized regression coefficients through PANDA in GLMs, based on which, the inferences for the parameters can be obtained simultaneously with variable selection. Our empirical results suggest the inferences achieve nominal or near-nominal coverage and are far more efficient compared to some existing post-selection procedures. On the algorithm level, PANDA can be easily programmed in any standard software without resorting to complicated optimization techniques. We show the non-inferior performance of PANDA in constructing graphs of different types in simulation studies and also apply PANDA to the autism spectrum disorder data to construct a mixed-node graph.


The Viterbi process, decay-convexity and parallelized maximum a-posteriori estimation

arXiv.org Machine Learning

The Viterbi process is the limiting maximum a-posteriori estimate of the unobserved path in a hidden Markov model as the length of the time horizon grows. The existence of such a process suggests that approximate estimation using optimization algorithms which process data segments in parallel may be accurate. For models on state-space $\mathbb{R}^{d}$ satisfying a new "decay-convexity" condition, we approach the existence of the Viterbi process through fixed points of ordinary differential equations in a certain infinite dimensional Hilbert space. Quantitative bounds on the distance to the Viterbi process show that approximate estimation via parallelization can indeed be accurate and scaleable to high-dimensional problems because the rate of convergence to the Viterbi process does not necessarily depend on $d$.


Learning under Misspecified Objective Spaces

arXiv.org Artificial Intelligence

Learning robot objective functions from human input has become increasingly important, but state-of-the-art techniques assume that the human's desired objective lies within the robot's hypothesis space. When this is not true, even methods that keep track of uncertainty over the objective fail because they reason about which hypothesis might be correct, and not whether any of the hypotheses are correct. We focus specifically on learning from physical human corrections during the robot's task execution, where not having a rich enough hypothesis space leads to the robot updating its objective in ways that the person did not actually intend. We observe that such corrections appear irrelevant to the robot, because they are not the best way of achieving any of the candidate objectives. Instead of naively trusting and learning from every human interaction, we propose robots learn conservatively by reasoning in real time about how relevant the human's correction is for the robot's hypothesis space. We test our inference method in an experiment with human interaction data, and demonstrate that this alleviates unintended learning in an in-person user study with a 7DoF robot manipulator.


MOANOFS: Multi-Objective Automated Negotiation based Online Feature Selection System for Big Data Classification

arXiv.org Artificial Intelligence

Abstract-- Feature Selection (FS) plays an important role in learning and classification tasks. The object of FS is to select the relevant and non-redundant features. Considering the huge amount number of features in real-world applications, FS methods using batch learning technique can't resolve big data problem especially when data arrive sequentially. In this paper, we propose an online feature selection system which resolves this problem. More specifically, we treat the problem of online supervised feature selection for binary classification as a decision-making problem. A philosophical vision to this problem leads to a hybridization between two important domains: feature selection using online learning technique (OFS) and automated negotiation (AN). The proposed OFS system called MOANOFS (Multi-Objective Automated Negotiation based Online Feature Selection) uses two levels of decision. In the first level, from n learners (or OFS methods), we decide which are the k trustful ones (with high confidence or trust value). These elected k learners will participate in the second level. In this level, we integrate our proposed Multilateral Automated Negotiation based OFS (MANOFS) method to decide finally which is the best solution or which are relevant features. We show that MOANOFS system is applicable to different domains successfully and achieves high accuracy with several real-world applications. Index Terms-- Feature selection, online learning, multi-objective automated negotiation, trust, classification, big data. URING the last three decades, Feature Selection (FS) has been extensively studied in Data Mining [1], [2], Pattern Classification [3], [4] and Machine Learning [5], [6]. FS is defined as the process of selecting a subset of relevant features and removing the redundant ones from a dataset for building effective prediction models. In recent years, an enormous increase in data (news, medical imaging) has been observed which allows an increase in redundant information. Even worse, the redundancy of irrelevant data has a negative impact on the performance of classification methods associated. With the rapid development of the Internet, current tremendous amounts of data up to millions or billions, can be collected for training machine learning models.


Policy Design for Active Sequential Hypothesis Testing using Deep Learning

arXiv.org Artificial Intelligence

Information theory has been very successful in obtaining performance limits for various problems such as communication, compression and hypothesis testing. Likewise, stochastic control theory provides a characterization of optimal policies for Partially Observable Markov Decision Processes (POMDPs) using dynamic programming. However, finding optimal policies for these problems is computationally hard in general and thus, heuristic solutions are employed in practice. Deep learning can be used as a tool for designing better heuristics in such problems. In this paper, the problem of active sequential hypothesis testing is considered. The goal is to design a policy that can reliably infer the true hypothesis using as few samples as possible by adaptively selecting appropriate queries. This problem can be modeled as a POMDP and bounds on its value function exist in literature. However, optimal policies have not been identified and various heuristics are used. In this paper, two new heuristics are proposed: one based on deep reinforcement learning and another based on a KL-divergence zero-sum game. These heuristics are compared with state-of-the-art solutions and it is demonstrated using numerical experiments that the proposed heuristics can achieve significantly better performance than existing methods in some scenarios.


Learning Tensor Latent Features

arXiv.org Machine Learning

Compared to the classic latent factor models [14], latent feature models have two main benefits: (1) interpretablity: the binary codes directly reveal whether certain features exist in the data, thus provide more interpretable latent profiles [25]; (2) scalability: compared with real-valued codes, binary codes require fewer bits to store, thereby cutting down the memory footprint, making it easier to deploy into memory constrained environments such as mobile devices. Tensor latent feature models generalize traditional matrix latent feature models to represent high-order correlation structures in the data. For example, in spatiotemporal recommender systems, the observations are user activities over different locations and time. We want to learn the latent features and codes that correspond to user, space and time simultaneously without assuming conditional independence of these three dimensions. In this case, we can first represent such data as a high-order tensor and assign binary codes encoding presence or absence of rows for individual modes of the tensor. These codes can then help us answer the "when" and "where" questions regarding the learned user preferences. Besides the non-convex formulation of the maximum likelihood estimation (MLE) objective, learning latent feature models is further complicated by the combinatorial nature of the codes.


S-RL Toolbox: Environments, Datasets and Evaluation Metrics for State Representation Learning

arXiv.org Machine Learning

State representation learning aims at learning compact representations from raw observations in robotics and control applications. Approaches used for this objective are auto-encoders, learning forward models, inverse dynamics or learning using generic priors on the state characteristics. However, the diversity in applications and methods makes the field lack standard evaluation datasets, metrics and tasks. This paper provides a set of environments, data generators, robotic control tasks, metrics and tools to facilitate iterative state representation learning and evaluation in reinforcement learning settings.