Learning Graphical Models
Simple Regret Minimization for Contextual Bandits
Deshmukh, Aniket Anand, Sharma, Srinagesh, Cutler, James W., Moldwin, Mark, Scott, Clayton
There are two variants of the classical multi-armed bandit (MAB) problem that have received considerable attention from machine learning researchers in recent years: contextual bandits and simple regret minimization. Contextual bandits are a sub-class of MABs where, at every time step, the learner has access to side information that is predictive of the best arm. Simple regret minimization assumes that the learner only incurs regret after a pure exploration phase. In this work, we study simple regret minimization for contextual bandits. Motivated by applications where the learner has separate training and autonomous modes, we assume that, the learner experiences a pure exploration phase, where feedback is received after every action but no regret is incurred, followed by a pure exploitation phase in which regret is incurred but there is no feedback. We present the Contextual-Gap algorithm and establish performance guarantees on the simple regret, i.e., the regret during the pure exploitation phase. Our experiments examine a novel application to adaptive sensor selection for magnetic field estimation in interplanetary spacecraft, and demonstrate considerable improvement over algorithms designed to minimize the cumulative regret.
Peek Search: Near-Optimal Online Markov Decoding
Garg, Vikas K., Pichkhadze, Tamar
We resolve the fundamental problem of online decoding with ergodic Markov models. Specifically, we provide deterministic and randomized algorithms that are provably near-optimal under latency constraints with respect to the unconstrained offline optimal algorithm. Our algorithms admit efficient implementation via dynamic programs, and extend to (possibly adversarial) non-stationary or time-varying Markov settings as well. Moreover, we establish lower bounds in both deterministic and randomized settings subject to latency requirements, and prove that no online algorithm can perform significantly better than our algorithms.
Multimodal Deep Gaussian Processes
Kaiser, Markus, Otte, Clemens, Runkler, Thomas, Ek, Carl Henrik
We propose a novel Bayesian approach to modelling multimodal data generated by multiple independent processes, simultaneously solving the data association and induced supervised learning problems. Underpinning our approach is the use of Gaussian process priors which encode structure both on the functions and the associations themselves. The association of samples and functions are determined by taking both inputs and outputs into account while also obtaining a posterior belief about the relevance of the global components throughout the input space. We present an efficient learning scheme based on doubly stochastic variational inference and discuss how it can be applied to deep Gaussian process priors. We show results for an artificial data set, a noise separation problem, and a multimodal regression problem based on the cart-pole benchmark.
TNE: A Latent Model for Representation Learning on Networks
Çelikkanat, Abdulkadir, Malliaros, Fragkiskos D.
Network representation learning (NRL) methods aim to map each vertex into a low dimensional space by preserving the local and global structure of a given network, and in recent years they have received a significant attention thanks to their success in several challenging problems. Although various approaches have been proposed to compute node embeddings, many successful methods benefit from random walks in order to transform a given network into a collection of sequences of nodes and then they target to learn the representation of nodes by predicting the context of each vertex within the sequence. In this paper, we introduce a general framework to enhance the embeddings of nodes acquired by means of the random walk-based approaches. Similar to the notion of topical word embeddings in NLP, the proposed method assigns each vertex to a topic with the favor of various statistical models and community detection methods, and then generates the enhanced community representations. We evaluate our method on two downstream tasks: node classification and link prediction. The experimental results demonstrate that the incorporation of vertex and topic embeddings outperform widely-known baseline NRL methods.
Finding Options that Minimize Planning Time
Jinnai, Yuu, Abel, David, Littman, Michael, Konidaris, George
While adding temporally abstract actions, or options, to an agent's action repertoire can often accelerate learning and planning, existing approaches for determining which specific options to add are largely heuristic. We aim to formalize the problem of selecting the optimal set of options for planning, in two contexts: 1) finding the set of $k$ options that minimize the number of value-iteration passes until convergence, and 2) computing the smallest set of options so that planning converges in less than a given maximum of $\ell$ value-iteration passes. We first show that both problems are NP-hard. We then provide a polynomial-time approximation algorithm for computing the optimal options for tasks with bounded return and goal states. We prove that the algorithm has bounded suboptimality for deterministic tasks. Finally, we empirically evaluate its performance against both the optimal options and a representative collection of heuristic approaches in simple grid-based domains including the classic four rooms problem.
Metropolis-Hastings view on variational inference and adversarial training
Neklyudov, Kirill, Shvechikov, Pavel, Vetrov, Dmitry
In this paper we propose to view the acceptance rate of the Metropolis-Hastings algorithm as a universal objective for learning to sample from target distribution - given either as a set of samples or in the form of unnormalized density. To reveal the connection we derive the lower bound on the acceptance rate and treat it as the objective for learning explicit and implicit samplers. The form of the lower bound allows for doubly stochastic gradient optimization in case the target distribution factorizes (i.e. over data points). Bayesian framework and deep learning have become more and more interrelated during recent years. Recently Bayesian deep neural networks were used for estimating uncertainty (Gal & Ghahramani, 2016), ensembling (Gal & Ghahramani, 2016) and model compression (Molchanov et al., 2017). On the other hand, deep neural networks may be used to improve approximate inference in Bayesian models (Kingma & Welling, 2014). Learning modern Bayesian neural networks requires inference in the spaces with dimension up to several million by conditioning the weights of DNN on hundreds of thousands of objects.
Deep Reinforcement Learning
We discuss deep reinforcement learning in an overview style. We draw a big picture, filled with details. We discuss six core elements, six important mechanisms, and twelve applications, focusing on contemporary work, and in historical contexts. We start with background of artificial intelligence, machine learning, deep learning, and reinforcement learning (RL), with resources. Next we discuss RL core elements, including value function, policy, reward, model, exploration vs. exploitation, and representation. Then we discuss important mechanisms for RL, including attention and memory, unsupervised learning, hierarchical RL, multi-agent RL, relational RL, and learning to learn. After that, we discuss RL applications, including games, robotics, natural language processing (NLP), computer vision, finance, business management, healthcare, education, energy, transportation, computer systems, and, science, engineering, and art. Finally we summarize briefly, discuss challenges and opportunities, and close with an epilogue.
Successor Uncertainties: exploration and uncertainty in temporal difference learning
Janz, David, Hron, Jiri, Hernández-Lobato, José Miguel, Hofmann, Katja, Tschiatschek, Sebastian
We consider the problem of balancing exploration and exploitation in sequential decision making problems. To explore efficiently, it is vital to consider the uncertainty over all consequences of a decision, and not just those that follow immediately; the uncertainties involved need to be propagated according to the dynamics of the problem. To this end, we develop Successor Uncertainties, a probabilistic model for the state-action value function of a Markov Decision Process that propagates uncertainties in a coherent and scalable way. We relate our approach to other classical and contemporary methods for exploration and present an empirical analysis.
Using Deep Reinforcement Learning for the Continuous Control of Robotic Arms
Deep reinforcement learning enables algorithms to learn complex behavior, deal with continuous action spaces and find good strategies in environments with high dimensional state spaces. With deep reinforcement learning being an active area of research and many concurrent inventions, we decided to focus on a relatively simple robotic task to evaluate a set of ideas that might help to solve recent reinforcement learning problems. We test a newly created combination of two commonly used reinforcement learning methods, whether it is able to learn more effectively than a baseline. We also compare different ideas to preprocess information before it is fed to the reinforcement learning algorithm. The goal of this strategy is to reduce training time and eventually help the algorithm to converge. The concluding evaluation proves the general applicability of the described concepts by testing them using a simulated environment. These concepts might be reused for future experiments.
Unsupervised Ensemble Learning via Ising Model Approximation with Application to Phenotyping Prediction
Unsupervised ensemble learning has long been an interesting yet challenging problem that comes to prominence in recent years with the increasing demand of crowdsourcing in various applications. In this paper, we propose a novel method-- unsupervised ensemble learning via Ising model approximation (unElisa) that combines a pruning step with a predicting step. We focus on the binary case and use an Ising model to characterize interactions between the ensemble and the underlying true classifier. The presence of an edge between an observed classifier and the true classifier indicates a direct dependence whereas the absence indicates the corresponding one provides no additional information and shall be eliminated. This observation leads to the pruning step where the key is to recover the neighborhood of the true classifier. We show that it can be recovered successfully with exponentially decaying error in the high-dimensional setting by performing nodewise $\ell_1$-regularized logistic regression. The pruned ensemble allows us to get a consistent estimate of the Bayes classifier for predicting. We also propose an augmented version of majority voting by reversing all labels given by a subgroup of the pruned ensemble. We demonstrate the efficacy of our method through extensive numerical experiments and through the application to EHR-based phenotyping prediction on Rheumatoid Arthritis (RA) using data from Partners Healthcare System.