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 Learning Graphical Models


Interpreting Active Learning Methods Through Information Losses

arXiv.org Machine Learning

We propose a new way of interpreting active learning methods by analyzing the information `lost' upon sampling a random variable. We use some recent analytical developments of these losses to formally prove that facility location methods reduce these losses under mild assumptions, and to derive a new data dependent bound on information losses that can be used to evaluate other active learning methods. We show that this new bound is extremely tight to experiment, and further show that the bound has a decent predictive power for classification accuracy.


Optimal Clustering with Missing Values

arXiv.org Machine Learning

Missing values frequently arise in modern biomedical studies due to various reasons, including missing tests or complex profiling technologies for different omics measurements. Missing values can complicate the application of clustering algorithms, whose goals are to group points based on some similarity criterion. A common practice for dealing with missing values in the context of clustering is to first impute the missing values, and then apply the clustering algorithm on the completed data. We consider missing values in the context of optimal clustering, which finds an optimal clustering operator with reference to an underlying random labeled point process (RLPP). We show how the missing-value problem fits neatly into the overall framework of optimal clustering by incorporating the missing value mechanism into the random labeled point process and then marginalizing out the missing-value process. In particular, we demonstrate the proposed framework for the Gaussian model with arbitrary covariance structures. Comprehensive experimental studies on both synthetic and real-world RNA-seq data show the superior performance of the proposed optimal clustering with missing values when compared to various clustering approaches. Optimal clustering with missing values obviates the need for imputation-based pre-processing of the data, while at the same time possessing smaller clustering errors.


Topological Bayesian Optimization with Persistence Diagrams

arXiv.org Machine Learning

Finding an optimal parameter of a black-box function is important for searching stable material structures and finding optimal neural network structures, and Bayesian optimization algorithms are widely used for the purpose. However, most of existing Bayesian optimization algorithms can only handle vector data and cannot handle complex structured data. In this paper, we propose the topological Bayesian optimization, which can efficiently find an optimal solution from structured data using \emph{topological information}. More specifically, in order to apply Bayesian optimization to structured data, we extract useful topological information from a structure and measure the proper similarity between structures. To this end, we utilize persistent homology, which is a topological data analysis method that was recently applied in machine learning. Moreover, we propose the Bayesian optimization algorithm that can handle multiple types of topological information by using a linear combination of kernels for persistence diagrams. Through experiments, we show that topological information extracted by persistent homology contributes to a more efficient search for optimal structures compared to the random search baseline and the graph Bayesian optimization algorithm.


Efficient Path Prediction for Semi-Supervised and Weakly Supervised Hierarchical Text Classification

arXiv.org Machine Learning

Hierarchical text classification has many real-world applications. However, labeling a large number of documents is costly. In practice, we can use semi-supervised learning or weakly supervised learning (e.g., dataless classification) to reduce the labeling cost. In this paper, we propose a path cost-sensitive learning algorithm to utilize the structural information and further make use of unlabeled and weakly-labeled data. We use a generative model to leverage the large amount of unlabeled data and introduce path constraints into the learning algorithm to incorporate the structural information of the class hierarchy. The posterior probabilities of both unlabeled and weakly labeled data can be incorporated with path-dependent scores. Since we put a structure-sensitive cost to the learning algorithm to constrain the classification consistent with the class hierarchy and do not need to reconstruct the feature vectors for different structures, we can significantly reduce the computational cost compared to structural output learning. Experimental results on two hierarchical text classification benchmarks show that our approach is not only effective but also efficient to handle the semi-supervised and weakly supervised hierarchical text classification.


Beyond the Self: Using Grounded Affordances to Interpret and Describe Others' Actions

arXiv.org Artificial Intelligence

We propose a developmental approach that allows a robot to interpret and describe the actions of human agents by reusing previous experience. The robot first learns the association between words and object affordances by manipulating the objects in its environment. It then uses this information to learn a mapping between its own actions and those performed by a human in a shared environment. It finally fuses the information from these two models to interpret and describe human actions in light of its own experience. In our experiments, we show that the model can be used flexibly to do inference on different aspects of the scene. We can predict the effects of an action on the basis of object properties. We can revise the belief that a certain action occurred, given the observed effects of the human action. In an early action recognition fashion, we can anticipate the effects when the action has only been partially observed. By estimating the probability of words given the evidence and feeding them into a pre-defined grammar, we can generate relevant descriptions of the scene. We believe that this is a step towards providing robots with the fundamental skills to engage in social collaboration with humans.


Optimal and Fast Real-time Resources Slicing with Deep Dueling Neural Networks

arXiv.org Artificial Intelligence

Effective network slicing requires an infrastructure/network provider to deal with the uncertain demand and real-time dynamics of network resource requests. Another challenge is the combinatorial optimization of numerous resources, e.g., radio, computing, and storage. This article develops an optimal and fast real-time resource slicing framework that maximizes the long-term return of the network provider while taking into account the uncertainty of resource demand from tenants. Specifically, we first propose a novel system model which enables the network provider to effectively slice various types of resources to different classes of users under separate virtual slices. We then capture the real-time arrival of slice requests by a semi-Markov decision process. To obtain the optimal resource allocation policy under the dynamics of slicing requests, e.g., uncertain service time and resource demands, a Q-learning algorithm is often adopted in the literature. However, such an algorithm is notorious for its slow convergence, especially for problems with large state/action spaces. This makes Q-learning practically inapplicable to our case in which multiple resources are simultaneously optimized. To tackle it, we propose a novel network slicing approach with an advanced deep learning architecture, called deep dueling that attains the optimal average reward much faster than the conventional Q-learning algorithm. This property is especially desirable to cope with real-time resource requests and the dynamic demands of users. Extensive simulations show that the proposed framework yields up to 40% higher long-term average return while being few thousand times faster, compared with state of the art network slicing approaches.


Harmonizing Maximum Likelihood with GANs for Multimodal Conditional Generation

arXiv.org Machine Learning

Recent advances in conditional image generation tasks, such as image-to-image translation and image inpainting, are largely accounted to the success of conditional GAN models, which are often optimized by the joint use of the GAN loss with the reconstruction loss However, we reveal that this training recipe shared by almost all existing methods causes one critical side effect: lack of diversity in output samples. In order to accomplish both training stability and multimodal output generation, we propose novel training schemes with a new set of losses named moment reconstruction losses that simply replace the reconstruction loss. We show that our approach is applicable to any conditional generation tasks by performing thorough experiments on image-to-image translation, super-resolution and image inpainting using Cityscapes and CelebA dataset. Quantitative evaluations also confirm that our methods achieve a great diversity in outputs while retaining or even improving the visual fidelity of generated samples. Recently, active research has led to a huge progress on conditional image generation, whose typical tasks include image-to-image translation (Isola et al. (2017)), image inpainting (Pathak et al. (2016)), super-resolution (Ledig et al. (2017)) and video prediction (Mathieu et al. (2016)). At the core of such advances is the success of conditional GANs (Mirza & Osindero (2014)), which improve GANs by allowing the generator to take an additional code or condition to control the modes of the data being generated. However, training GANs, including conditional GANs, is highly unstable and easy to collapse (Goodfellow et al. (2014)). Indeed, using these two types of losses is synergetic in that the GAN loss complements the weakness of the reconstruction loss that output samples are blurry and lack high-frequency structure, while the reconstruction loss offers the training stability required for convergence. In spite of its success, we argue that it causes one critical side effect; the reconstruction loss aggravates the mode collapse, one of notorious problems of GANs. In conditional generation tasks, which are to intrinsically learn one-to-many mappings, the model is expected to generate diverse outputs from a single conditional input, depending on some stochastic variables (e.g.


Deep Bayesian Multi-Target Learning for Recommender Systems

arXiv.org Machine Learning

With the increasing variety of services that e-commerce platforms provide, criteria for evaluating their success become also increasingly multi-targeting. This work introduces a multi-target optimization framework with Bayesian modeling of the target events, called Deep Bayesian Multi-Target Learning (DBMTL). In this framework, target events are modeled as forming a Bayesian network, in which directed links are parameterized by hidden layers, and learned from training samples. The structure of Bayesian network is determined by model selection. We applied the framework to Taobao live-streaming recommendation, to simultaneously optimize (and strike a balance) on targets including click-through rate, user stay time in live room, purchasing behaviors and interactions. Significant improvement has been observed for the proposed method over other MTL frameworks and the non-MTL model. Our practice shows that with an integrated causality structure, we can effectively make the learning of a target benefit from other targets, creating significant synergy effects that improve all targets. The neural network construction guided by DBMTL fits in with the general probabilistic model connecting features and multiple targets, taking weaker assumption than the other methods discussed in this paper. This theoretical generality brings about practical generalization power over various targets distributions, including sparse targets and continuous-value ones.


Embedded Agency

arXiv.org Artificial Intelligence

Traditional models of rational action treat the agent as though it is cleanly separated from its environment, and can act on that environment from the outside. Such agents have a known functional relationship with their environment, can model their environment in every detail, and do not need to reason about themselves or their internal parts. We provide an informal survey of obstacles to formalizing good reasoning for agents embedded in their environment. Such agents must optimize an environment that is not of type ``function''; they must rely on models that fit within the modeled environment; and they must reason about themselves as just another physical system, made of parts that can be modified and that can work at cross purposes.


Long-Range Indoor Navigation with PRM-RL

arXiv.org Artificial Intelligence

Long-range indoor navigation requires guiding robots with noisy sensors and controls through cluttered environments along paths that span a variety of buildings. We achieve this with PRM-RL, a hierarchical robot navigation method in which reinforcement learning agents that map noisy sensors to robot controls learn to solve short-range obstacle avoidance tasks, and then sampling-based planners map where these agents can reliably navigate in simulation; these roadmaps and agents are then deployed on-robot, guiding the robot along the shortest path where the agents are likely to succeed. Here we use Probabilistic Roadmaps (PRMs) as the sampling-based planner and AutoRL as the reinforcement learning method in the indoor navigation context. We evaluate the method in simulation for kinematic differential drive and kinodynamic car-like robots in several environments, and on-robot for differential-drive robots at two physical sites. Our results show PRM-RL with AutoRL is more successful than several baselines, is robust to noise, and can guide robots over hundreds of meters in the face of noise and obstacles in both simulation and on-robot, including over 3.3 kilometers of physical robot navigation.