Learning Graphical Models
Restricted Boltzmann Machine with Multivalued Hidden Variables
Generalization is one of the most important goals in statistical machine learning problems [1]. In various standard machine learning techniques, given a particular data set, we fit our probabilistic learning model to the empirical distribution (or the data distribution) of the data set. When our learning model is sufficiently flexible, it can fit the empirical distribution exactly via an appropriate learning method. A learning model that is too close to the empirical distribution frequently gives poor results for new data points. This situation is known as over-fitting. Over-fitting impedes generalization; therefore, techniques that can suppress over-fitting are needed to achieve good generalizations.
Learning an Urban Air Mobility Encounter Model from Expert Preferences
Katz, Sydney M., Bihan, Anne-Claire Le, Kochenderfer, Mykel J.
Airspace models have played an important role in the development and evaluation of aircraft collision avoidance systems for both manned and unmanned aircraft. As Urban Air Mobility (UAM) systems are being developed, we need new encounter models that are representative of their operational environment. Developing such models is challenging due to the lack of data on UAM behavior in the airspace. While previous encounter models for other aircraft types rely on large datasets to produce realistic trajectories, this paper presents an approach to encounter modeling that instead relies on expert knowledge. In particular, recent advances in preference-based learning are extended to tune an encounter model from expert preferences. The model takes the form of a stochastic policy for a Markov decision process (MDP) in which the reward function is learned from pairwise queries of a domain expert. We evaluate the performance of two querying methods that seek to maximize the information obtained from each query. Ultimately, we demonstrate a method for generating realistic encounter trajectories with only a few minutes of an expert's time.
Ranking-Based Reward Extrapolation without Rankings
Brown, Daniel S., Goo, Wonjoon, Niekum, Scott
The performance of imitation learning is typically upper-bounded by the performance of the demonstrator. Recent empirical results show that imitation learning via ranked demonstrations allows for better-than-demonstrator performance; however, ranked demonstrations may be difficult to obtain, and little is known theoretically about when such methods can be expected to outperform the demonstrator. To address these issues, we first contribute a sufficient condition for when better-than-demonstrator performance is possible and discuss why ranked demonstrations can contribute to better-than-demonstrator performance. Building on this theory, we then introduce Disturbance-based Reward Extrapolation (D-REX), a ranking-based imitation learning method that injects noise into a policy learned through behavioral cloning to automatically generate ranked demonstrations. By generating rankings automatically, ranking-based imitation learning can be applied in traditional imitation learning settings where only unlabeled demonstrations are available. We empirically validate our approach on standard MuJoCo and Atari benchmarks and show that D-REX can utilize automatic rankings to significantly surpass the performance of the demonstrator and outperform standard imitation learning approaches. D-REX is the first imitation learning approach to achieve significant extrapolation beyond the demonstrator's performance without additional side-information or supervision, such as rewards or human preferences.
Compound Probabilistic Context-Free Grammars for Grammar Induction
Kim, Yoon, Dyer, Chris, Rush, Alexander M.
We study a formalization of the grammar induction problem that models sentences as being generated by a compound probabilistic context-free grammar. In contrast to traditional formulations which learn a single stochastic grammar, our context-free rule probabilities are modulated by a per-sentence continuous latent variable, which induces marginal dependencies beyond the traditional context-free assumptions. Inference in this grammar is performed by collapsed variational inference, in which an amortized variational posterior is placed on the continuous variable, and the latent trees are marginalized with dynamic programming. Experiments on English and Chinese show the effectiveness of our approach compared to recent state-of-the-art methods for grammar induction from words with neural language models.
RL-RRT: Kinodynamic Motion Planning via Learning Reachability Estimators from RL Policies
Chiang, Hao-Tien Lewis, Hsu, Jasmine, Fiser, Marek, Tapia, Lydia, Faust, Aleksandra
This paper addresses two challenges facing sampling-based kinodynamic motion planning: a way to identify good candidate states for local transitions and the subsequent computationally intractable steering between these candidate states. Through the combination of sampling-based planning, a Rapidly Exploring Randomized Tree (RRT) and an efficient kinodynamic motion planner through machine learning, we propose an efficient solution to long-range planning for kinodynamic motion planning. First, we use deep reinforcement learning to learn an obstacle-avoiding policy that maps a robot's sensor observations to actions, which is used as a local planner during planning and as a controller during execution. Second, we train a reachability estimator in a supervised manner, which predicts the RL policy's time to reach a state in the presence of obstacles. Lastly, we introduce RL-RRT that uses the RL policy as a local planner, and the reachability estimator as the distance function to bias tree-growth towards promising regions. We evaluate our method on three kinodynamic systems, including physical robot experiments. Results across all three robots tested indicate that RL-RRT outperforms state of the art kinodynamic planners in efficiency, and also provides a shorter path finish time than a steering function free method. The learned local planner policy and accompanying reachability estimator demonstrate transferability to the previously unseen experimental environments, making RL-RRT fast because the expensive computations are replaced with simple neural network inference. Video: https://youtu.be/dDMVMTOI8KY
New superomniphobic glass soars high on butterfly wings using machine learning: Engineers develop new superclear, supertransparent, stain-resistant, anti-fogging nanostructured glass based on butterfly wing
The team recently published a paper detailing their findings: "Creating Glasswing-Butterfly Inspired Durable Antifogging Omniphobic Supertransmissive, Superclear Nanostructured Glass Through Bayesian Learning and Optimization" in Materials Horizons (doi:10.1039/C9MH00589G). They recently presented this work at the ICML conference in the "Climate Change: How Can AI Help?" workshop. The nanostructured glass has random nanostructures, like the glasswing butterfly wing, that are smaller than the wavelengths of visible light. This allows the glass to have a very high transparency of 99.5% when the random nanostructures are on both sides of the glass. This high transparency can reduce the brightness and power demands on displays that could, for example, extend battery life.
Point-Based Value Iteration for Finite-Horizon POMDPs
Walraven, Erwin, Spaan, Matthijs T. J.
Partially Observable Markov Decision Processes (POMDPs) are a popular formalism for sequential decision making in partially observable environments. Since solving POMDPs to optimality is a difficult task, point-based value iteration methods are widely used. These methods compute an approximate POMDP solution, and in some cases they even provide guarantees on the solution quality, but these algorithms have been designed for problems with an infinite planning horizon. In this paper we discuss why state-of-the-art point-based algorithms cannot be easily applied to finite-horizon problems that do not include discounting. Subsequently, we present a general point-based value iteration algorithm for finite-horizon problems which provides solutions with guarantees on solution quality. Furthermore, we introduce two heuristics to reduce the number of belief points considered during execution, which lowers the computational requirements. In experiments we demonstrate that the algorithm is an effective method for solving finite-horizon POMDPs.
Safe Policy Improvement with Soft Baseline Bootstrapping
Nadjahi, Kimia, Laroche, Romain, Combes, Rémi Tachet des
Batch Reinforcement Learning (Batch RL) consists in training a policy using trajectories collected with another policy, called the behavioural policy. Safe policy improvement (SPI) provides guarantees with high probability that the trained policy performs better than the behavioural policy, also called baseline in this setting. Previous work shows that the SPI objective improves mean performance as compared to using the basic RL objective, which boils down to solving the MDP with maximum likelihood. Here, we build on that work and improve more precisely the SPI with Baseline Bootstrapping algorithm (SPIBB) by allowing the policy search over a wider set of policies. Instead of binarily classifying the state-action pairs into two sets (the \textit{uncertain} and the \textit{safe-to-train-on} ones), we adopt a softer strategy that controls the error in the value estimates by constraining the policy change according to the local model uncertainty. The method can take more risks on uncertain actions all the while remaining provably-safe, and is therefore less conservative than the state-of-the-art methods. We propose two algorithms (one optimal and one approximate) to solve this constrained optimization problem and empirically show a significant improvement over existing SPI algorithms both on finite MDPs and on infinite MDPs with a neural network function approximation.
Low-rank matrix completion and denoising under Poisson noise
McRae, Andrew D., Davenport, Mark A.
This paper considers the problem of estimating a low-rank matrix from the observation of all, or a subset, of its entries in the presence of Poisson noise. When we observe all the entries, this is a problem of matrix denoising; when we observe only a subset of the entries, this is a problem of matrix completion. In both cases, we exploit an assumption that the underlying matrix is low-rank. Specifically, we analyze several estimators, including a constrained nuclear-norm minimization program, nuclear-norm regularized least squares, and a nonconvex constrained low-rank optimization problem. We show that for all three estimators, with high probability, we have an upper error bound (in the Frobenius norm error metric) that depends on the matrix rank, the fraction of the elements observed, and maximal row and column sums of the true matrix. We furthermore show that the above results are minimax optimal (within a universal constant) in classes of matrices with low rank and bounded row and column sums. We also extend these results to handle the case of matrix multinomial denoising and completion.
Adaptive Thompson Sampling Stacks for Memory Bounded Open-Loop Planning
Phan, Thomy, Gabor, Thomas, Müller, Robert, Roch, Christoph, Linnhoff-Popien, Claudia
We propose Stable Yet Memory Bounded Open-Loop (SYMBOL) planning, a general memory bounded approach to partially observable open-loop planning. SYMBOL maintains an adaptive stack of Thompson Sampling bandits, whose size is bounded by the planning horizon and can be automatically adapted according to the underlying domain without any prior domain knowledge beyond a generative model. We empirically test SYMBOL in four large POMDP benchmark problems to demonstrate its effectiveness and robustness w.r.t. the choice of hyperparameters and evaluate its adaptive memory consumption. We also compare its performance with other open-loop planning algorithms and POMCP.