Learning Graphical Models
Adjusting for Autocorrelated Errors in Neural Networks for Time Series
An increasing body of research focuses on using neural networks to model time series. A common assumption in training neural networks via maximum likelihood estimation on time series is that the errors across time steps are uncorrelated. However, errors are actually autocorrelated in many cases due to the temporality of the data, which makes such maximum likelihood estimations inaccurate. In this paper, in order to adjust for autocorrelated errors, we propose to learn the autocorrelation coefficient jointly with the model parameters. In our experiments, we verify the effectiveness of our approach on time series forecasting. Results across a wide range of real-world datasets with various state-of-the-art models show that our method enhances performance in almost all cases. Based on these results, we suggest empirical critical values to determine the severity of autocorrelated errors. We also analyze several aspects of our method to demonstrate its advantages. Finally, other time series tasks are also considered to validate that our method is not restricted to only forecasting.
On Fenchel Mini-Max Learning
Inference, estimation, sampling and likelihood evaluation are four primary goals of probabilistic modeling. Practical considerations often force modeling approaches to make compromises between these objectives. We present a novel probabilistic learning framework, called Fenchel Mini-Max Learning (FML), that accommodates all four desiderata in a flexible and scalable manner. Our derivation is rooted in classical maximum likelihood estimation, and it overcomes a longstanding challenge that prevents unbiased estimation of unnormalized statistical models. By reformulating MLE as a mini-max game, FML enjoys an unbiased training objective that (i) does not explicitly involve the intractable normalizing constant and (ii) is directly amendable to stochastic gradient descent optimization. To demonstrate the utility of the proposed approach, we consider learning unnormalized statistical models, nonparametric density estimation and training generative models, with encouraging empirical results presented.
Poisson-Minibatching for Gibbs Sampling with Convergence Rate Guarantees
Gibbs sampling is a Markov chain Monte Carlo method that is often used for learning and inference on graphical models. Minibatching, in which a small random subset of the graph is used at each iteration, can help make Gibbs sampling scale to large graphical models by reducing its computational cost. In this paper, we propose a new auxiliary-variable minibatched Gibbs sampling method, {\it Poisson-minibatching Gibbs}, which both produces unbiased samples and has a theoretical guarantee on its convergence rate. In comparison to previous minibatched Gibbs algorithms, Poisson-minibatching Gibbs supports fast sampling from continuous state spaces and avoids the need for a Metropolis-Hastings correction on discrete state spaces. We demonstrate the effectiveness of our method on multiple applications and in comparison with both plain Gibbs and previous minibatched methods.
Adaptive Online Packing-guided Search for POMDPs
The partially observable Markov decision process (POMDP) provides a general framework for modeling an agent's decision process with state uncertainty, and online planning plays a pivotal role in solving it. A belief is a distribution of states representing state uncertainty. Methods for large-scale POMDP problems rely on the same idea of sampling both states and observations. That is, instead of exact belief updating, a collection of sampled states is used to approximate the belief; instead of considering all possible observations, only a set of sampled observations are considered. Inspired by this, we take one step further and propose an online planning algorithm, Adaptive Online Packing-guided Search (AdaOPS), to better approximate beliefs with adaptive particle filter technique and balance estimation bias and variance by fusing similar observation branches. Theoretically, our algorithm is guaranteed to find an $\epsilon$-optimal policy with a high probability given enough planning time under some mild assumptions. We evaluate our algorithm on several tricky POMDP domains, and it outperforms the state-of-the-art in all of them.
Online sampling from log-concave distributions
Interest in this problem derives from applications in machine learning, Bayesian statistics, and optimization where, rather than obtaining all the observations at once, one constantly acquires new data, and must continuously update the distribution. Our main result is an algorithm that generates roughly independent samples from $\pi_t$ for every epoch $t$ and, under mild assumptions, makes $\mathrm{polylog}(T)$ gradient evaluations per epoch. All previous results imply a bound on the number of gradient or function evaluations which is at least linear in $T$. Motivated by real-world applications, we assume that functions are smooth, their associated distributions have a bounded second moment, and their minimizer drifts in a bounded manner, but do not assume they are strongly convex. In particular, our assumptions hold for online Bayesian logistic regression, when the data satisfy natural regularity properties, giving a sampling algorithm with updates that are poly-logarithmic in $T$. In simulations, our algorithm achieves accuracy comparable to an algorithm specialized to logistic regression. Key to our algorithm is a novel stochastic gradient Langevin dynamics Markov chain with a carefully designed variance reduction step and constant batch size. Technically, lack of strong convexity is a significant barrier to analysis and, here, our main contribution is a martingale exit time argument that shows our Markov chain remains in a ball of radius roughly poly-logarithmic in $T$ for enough time to reach within $\epsilon$ of $\pi_t$.
Tight Regret Bounds for Model-Based Reinforcement Learning with Greedy Policies
State-of-the-art efficient model-based Reinforcement Learning (RL) algorithms typically act by iteratively solving empirical models, i.e., by performing full-planning on Markov Decision Processes (MDPs) built by the gathered experience. In this paper, we focus on model-based RL in the finite-state finite-horizon MDP setting and establish that exploring with greedy policies -- act by 1-step planning -- can achieve tight minimax performance in terms of regret, O(\sqrt{HSAT}). Thus, full-planning in model-based RL can be avoided altogether without any performance degradation, and, by doing so, the computational complexity decreases by a factor of S. The results are based on a novel analysis of real-time dynamic programming, then extended to model-based RL. Specifically, we generalize existing algorithms that perform full-planning to such that act by 1-step planning. For these generalizations, we prove regret bounds with the same rate as their full-planning counterparts.
Modeling Tabular data using Conditional GAN
Modeling the probability distribution of rows in tabular data and generating realistic synthetic data is a non-trivial task. Tabular data usually contains a mix of discrete and continuous columns. Continuous columns may have multiple modes whereas discrete columns are sometimes imbalanced making the modeling difficult. Existing statistical and deep neural network models fail to properly model this type of data. We design CTGAN, which uses a conditional generative adversarial network to address these challenges. To aid in a fair and thorough comparison, we design a benchmark with 7 simulated and 8 real datasets and several Bayesian network baselines. CTGAN outperforms Bayesian methods on most of the real datasets whereas other deep learning methods could not.
Correlation Priors for Reinforcement Learning
Many decision-making problems naturally exhibit pronounced structures inherited from the characteristics of the underlying environment. In a Markov decision process model, for example, two distinct states can have inherently related semantics or encode resembling physical state configurations. This often implies locally correlated transition dynamics among the states. In order to complete a certain task in such environments, the operating agent usually needs to execute a series of temporally and spatially correlated actions. Though there exists a variety of approaches to capture these correlations in continuous state-action domains, a principled solution for discrete environments is missing. In this work, we present a Bayesian learning framework based on Pólya-Gamma augmentation that enables an analogous reasoning in such cases. We demonstrate the framework on a number of common decision-making related problems, such as imitation learning, subgoal extraction, system identification and Bayesian reinforcement learning. By explicitly modeling the underlying correlation structures of these problems, the proposed approach yields superior predictive performance compared to correlation-agnostic models, even when trained on data sets that are an order of magnitude smaller in size.
Regret Bounds for Information-Directed Reinforcement Learning
Information-directed sampling (IDS) has revealed its potential as a data-efficient algorithm for reinforcement learning (RL). However, theoretical understanding of IDS for Markov Decision Processes (MDPs) is still limited. We develop novel information-theoretic tools to bound the information ratio and cumulative information gain about the learning target. Our theoretical results shed light on the importance of choosing the learning target such that the practitioners can balance the computation and regret bounds. As a consequence, we derive prior-free Bayesian regret bounds for vanilla-IDS which learns the whole environment under tabular finite-horizon MDPs. In addition, we propose a computationally-efficient regularized-IDS that maximizes an additive form rather than the ratio form and show that it enjoys the same regret bound as vanilla-IDS. With the aid of rate-distortion theory, we improve the regret bound by learning a surrogate, less informative environment. Furthermore, we extend our analysis to linear MDPs and prove similar regret bounds for Thompson sampling as a by-product.
Learning Bayesian Networks with Low Rank Conditional Probability Tables
In this paper, we provide a method to learn the directed structure of a Bayesian network using data. The data is accessed by making conditional probability queries to a black-box model. We introduce a notion of simplicity of representation of conditional probability tables for the nodes in the Bayesian network, that we call ` low rank` Bayesian network using very few queries. We formally prove that our method correctly recovers the true directed structure, runs in polynomial time and only needs polynomial samples with respect to the number of nodes. We also provide further improvements in efficiency if we have access to some observational data.