Goto

Collaborating Authors

 Learning Graphical Models


Tractably Modelling Dependence in Networks Beyond Exchangeability

arXiv.org Machine Learning

We propose a general framework for modelling network data that is designed to describe aspects of non-exchangeable networks. Conditional on latent (unobserved) variables, the edges of the network are generated by their finite growth history (with latent orders) while the marginal probabilities of the adjacency matrix are modeled by a generalization of a graph limit function (or a graphon). In particular, we study the estimation, clustering and degree behavior of the network in our setting. We determine (i) the minimax estimator of a composite graphon with respect to squared error loss; (ii) that spectral clustering is able to consistently detect the latent membership when the block-wise constant composite graphon is considered under additional conditions; and (iii) we are able to construct models with heavy-tailed empirical degrees under specific scenarios and parameter choices. This explores why and under which general conditions non-exchangeable network data can be described by a stochastic block model. The new modelling framework is able to capture empirically important characteristics of network data such as sparsity combined with heavy tailed degree distribution, and add understanding as to what generative mechanisms will make them arise. Keywords: statistical network analysis, exchangeable arrays, stochastic block model, nonlinear stochastic processes.


Toward Reliable Models for Authenticating Multimedia Content: Detecting Resampling Artifacts With Bayesian Neural Networks

arXiv.org Machine Learning

In multimedia forensics, learning-based methods provide state-of-the-art performance in determining origin and authenticity of images and videos. However, most existing methods are challenged by out-of-distribution data, i.e., with characteristics that are not covered in the training set. This makes it difficult to know when to trust a model, particularly for practitioners with limited technical background. In this work, we make a first step toward redesigning forensic algorithms with a strong focus on reliability. To this end, we propose to use Bayesian neural networks (BNN), which combine the power of deep neural networks with the rigorous probabilistic formulation of a Bayesian framework. Instead of providing a point estimate like standard neural networks, BNNs provide distributions that express both the estimate and also an uncertainty range. We demonstrate the usefulness of this framework on a classical forensic task: resampling detection. The BNN yields state-of-the-art detection performance, plus excellent capabilities for detecting out-of-distribution samples. This is demonstrated for three pathologic issues in resampling detection, namely unseen resampling factors, unseen JPEG compression, and unseen resampling algorithms. We hope that this proposal spurs further research toward reliability in multimedia forensics.


Dreaming: Model-based Reinforcement Learning by Latent Imagination without Reconstruction

arXiv.org Artificial Intelligence

In the present paper, we propose a decoder-free extension of Dreamer, a leading model-based reinforcement learning (MBRL) method from pixels. Dreamer is a sample- and cost-efficient solution to robot learning, as it is used to train latent state-space models based on a variational autoencoder and to conduct policy optimization by latent trajectory imagination. However, this autoencoding based approach often causes object vanishing, in which the autoencoder fails to perceives key objects for solving control tasks, and thus significantly limiting Dreamer's potential. This work aims to relieve this Dreamer's bottleneck and enhance its performance by means of removing the decoder. For this purpose, we firstly derive a likelihood-free and InfoMax objective of contrastive learning from the evidence lower bound of Dreamer. Secondly, we incorporate two components, (i) independent linear dynamics and (ii) the random crop data augmentation, to the learning scheme so as to improve the training performance. In comparison to Dreamer and other recent model-free reinforcement learning methods, our newly devised Dreamer with InfoMax and without generative decoder (Dreaming) achieves the best scores on 5 difficult simulated robotics tasks, in which Dreamer suffers from object vanishing.


Machine Learning For Beginners

#artificialintelligence

In this course, you'll learn about Machine Learning and where it fits within the wider Artificial Intelligence (AI) field.


Combining Deep Reinforcement Learning and Search for Imperfect-Information Games

arXiv.org Artificial Intelligence

The combination of deep reinforcement learning and search at both training and test time is a powerful paradigm that has led to a number of a successes in single-agent settings and perfect-information games, best exemplified by the success of AlphaZero. However, algorithms of this form have been unable to cope with imperfect-information games. This paper presents ReBeL, a general framework for self-play reinforcement learning and search for imperfect-information games. In the simpler setting of perfect-information games, ReBeL reduces to an algorithm similar to AlphaZero. Results show ReBeL leads to low exploitability in benchmark imperfect-information games and achieves superhuman performance in heads-up no-limit Texas hold'em poker, while using far less domain knowledge than any prior poker AI. We also prove that ReBeL converges to a Nash equilibrium in two-player zero-sum games in tabular settings.


Off-policy Evaluation in Infinite-Horizon Reinforcement Learning with Latent Confounders

arXiv.org Artificial Intelligence

A fundamental question in offline reinforcement learning (RL) is how to estimate the value of some target evaluation policy, defined as the long-run average reward obtained by following the policy, using data logged by running a different behavior policy. This question, known as off-policy evaluation (OPE), often arises in applications such as healthcare, education, or robotics, where experimenting with running the target policy can be expensive or even impossible, but we have data logged following business as usual or current standards of care. A central concern using such passively observed data is that observed actions, rewards, and transitions may be confounded by unobserved variables, which can bias standard OPE methods that assume no unobserved confounders, or equivalently that a standard Markov decision process (MDP) model holds with fully observed state. Consider for example evaluating a new smart-phone app to help people living with type-1 diabetes time their insulin injections by monitoring their blood glucose level using some wearable device. Rather than risking giving bad advice that may harm individuals, we may consider first evaluating our injection-timing policy using existing longitudinal observations of individuals' blood glucose levels over time and the timing of insulin injections.


A Review on Computational Intelligence Techniques in Cloud and Edge Computing

arXiv.org Artificial Intelligence

Cloud computing (CC) is a centralized computing paradigm that accumulates resources centrally and provides these resources to users through Internet. Although CC holds a large number of resources, it may not be acceptable by real-time mobile applications, as it is usually far away from users geographically. On the other hand, edge computing (EC), which distributes resources to the network edge, enjoys increasing popularity in the applications with low-latency and high-reliability requirements. EC provides resources in a decentralized manner, which can respond to users' requirements faster than the normal CC, but with limited computing capacities. As both CC and EC are resource-sensitive, several big issues arise, such as how to conduct job scheduling, resource allocation, and task offloading, which significantly influence the performance of the whole system. To tackle these issues, many optimization problems have been formulated. These optimization problems usually have complex properties, such as non-convexity and NP-hardness, which may not be addressed by the traditional convex optimization-based solutions. Computational intelligence (CI), consisting of a set of nature-inspired computational approaches, recently exhibits great potential in addressing these optimization problems in CC and EC. This paper provides an overview of research problems in CC and EC and recent progresses in addressing them with the help of CI techniques. Informative discussions and future research trends are also presented, with the aim of offering insights to the readers and motivating new research directions.


Closed Loop Neural-Symbolic Learning via Integrating Neural Perception, Grammar Parsing, and Symbolic Reasoning

arXiv.org Artificial Intelligence

The goal of neural-symbolic computation is to integrate the connectionist and symbolist paradigms. Prior methods learn the neural-symbolic models using reinforcement learning (RL) approaches, which ignore the error propagation in the symbolic reasoning module and thus converge slowly with sparse rewards. In this paper, we address these issues and close the loop of neural-symbolic learning by (1) introducing the \textbf{grammar} model as a \textit{symbolic prior} to bridge neural perception and symbolic reasoning, and (2) proposing a novel \textbf{back-search} algorithm which mimics the top-down human-like learning procedure to propagate the error through the symbolic reasoning module efficiently. We further interpret the proposed learning framework as maximum likelihood estimation using Markov chain Monte Carlo sampling and the back-search algorithm as a Metropolis-Hastings sampler. The experiments are conducted on two weakly-supervised neural-symbolic tasks: (1) handwritten formula recognition on the newly introduced HWF dataset; (2) visual question answering on the CLEVR dataset. The results show that our approach significantly outperforms the RL methods in terms of performance, converging speed, and data efficiency. Our code and data are released at \url{https://liqing-ustc.github.io/NGS}.


On the Variational Posterior of Dirichlet Process Deep Latent Gaussian Mixture Models

arXiv.org Artificial Intelligence

Thanks to the reparameterization trick, deep latent Gaussian models have shown tremendous success recently in learning latent representations. The ability to couple them however with nonparamet-ric priors such as the Dirichlet Process (DP) hasn't seen similar success due to its non parameteriz-able nature. In this paper, we present an alternative treatment of the variational posterior of the Dirichlet Process Deep Latent Gaussian Mixture Model (DP-DLGMM), where we show that the prior cluster parameters and the variational posteriors of the beta distributions and cluster hidden variables can be updated in closed-form. This leads to a standard reparameterization trick on the Gaussian latent variables knowing the cluster assignments. We demonstrate our approach on standard benchmark datasets, we show that our model is capable of generating realistic samples for each cluster obtained, and manifests competitive performance in a semi-supervised setting.


Bayesian Subspace HMM for the Zerospeech 2020 Challenge

arXiv.org Machine Learning

In this paper we describe our submission to the Zerospeech 2020 challenge, where the participants are required to discover latent representations from unannotated speech, and to use those representations to perform speech synthesis, with synthesis quality used as a proxy metric for the unit quality. In our system, we use the Bayesian Subspace Hidden Markov Model (SHMM) for unit discovery. The SHMM models each unit as an HMM whose parameters are constrained to lie in a low dimensional subspace of the total parameter space which is trained to model phonetic variability. Our system compares favorably with the baseline on the human-evaluated character error rate while maintaining significantly lower unit bitrate.