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 Learning Graphical Models


Learning Insulin-Glucose Dynamics in the Wild

arXiv.org Machine Learning

We develop a new model of insulin-glucose dynamics for forecasting blood glucose in type 1 diabetics. We augment an existing biomedical model by introducing time-varying dynamics driven by a machine learning sequence model. Our model maintains a physiologically plausible inductive bias and clinically interpretable parameters -- e.g., insulin sensitivity -- while inheriting the flexibility of modern pattern recognition algorithms. Critical to modeling success are the flexible, but structured representations of subject variability with a sequence model. In contrast, less constrained models like the LSTM fail to provide reliable or physiologically plausible forecasts. We conduct an extensive empirical study. We show that allowing biomedical model dynamics to vary in time improves forecasting at long time horizons, up to six hours, and produces forecasts consistent with the physiological effects of insulin and carbohydrates.


Assisted Perception: Optimizing Observations to Communicate State

arXiv.org Machine Learning

We aim to help users estimate the state of the world in tasks like robotic teleoperation and navigation with visual impairments, where users may have systematic biases that lead to suboptimal behavior: they might struggle to process observations from multiple sensors simultaneously, receive delayed observations, or overestimate distances to obstacles. While we cannot directly change the user's internal beliefs or their internal state estimation process, our insight is that we can still assist them by modifying the user's observations. Instead of showing the user their true observations, we synthesize new observations that lead to more accurate internal state estimates when processed by the user. We refer to this method as assistive state estimation (ASE): an automated assistant uses the true observations to infer the state of the world, then generates a modified observation for the user to consume (e.g., through an augmented reality interface), and optimizes the modification to induce the user's new beliefs to match the assistant's current beliefs. We evaluate ASE in a user study with 12 participants who each perform four tasks: two tasks with known user biases -- bandwidth-limited image classification and a driving video game with observation delay -- and two with unknown biases that our method has to learn -- guided 2D navigation and a lunar lander teleoperation video game. A different assistance strategy emerges in each domain, such as quickly revealing informative pixels to speed up image classification, using a dynamics model to undo observation delay in driving, identifying nearby landmarks for navigation, and exaggerating a visual indicator of tilt in the lander game. The results show that ASE substantially improves the task performance of users with bandwidth constraints, observation delay, and other unknown biases.


Unravelling the Architecture of Membrane Proteins with Conditional Random Fields

arXiv.org Machine Learning

In this paper, we will show that the recently introduced graphical model: Conditional Random Fields (CRF) provides a template to integrate micro-level information about biological entities into a mathematical model to understand their macro-level behavior. More specifically, we will apply the CRF model to an important classification problem in protein science, namely the secondary structure prediction of proteins based on the observed primary structure. A comparison on benchmark data sets against twenty-eight other methods shows that not only does the CRF model lead to extremely accurate predictions but the modular nature of the model and the freedom to integrate disparate, overlapping and non-independent sources of information, makes the model an extremely versatile tool to potentially solve many other problems in bioinformatics.


A survey on domain adaptation theory: learning bounds and theoretical guarantees

arXiv.org Machine Learning

All famous machine learning algorithms that comprise both supervised and semi-supervised learning work well only under a common assumption: the training and test data follow the same distribution. When the distribution changes, most statistical models must be reconstructed from newly collected data, which for some applications can be costly or impossible to obtain. Therefore, it has become necessary to develop approaches that reduce the need and the effort to obtain new labeled samples by exploiting data that are available in related areas, and using these further across similar fields. This has given rise to a new machine learning framework known as transfer learning: a learning setting inspired by the capability of a human being to extrapolate knowledge across tasks to learn more efficiently. Despite a large amount of different transfer learning scenarios, the main objective of this survey is to provide an overview of the state-of-the-art theoretical results in a specific, and arguably the most popular, sub-field of transfer learning, called domain adaptation. In this sub-field, the data distribution is assumed to change across the training and the test data, while the learning task remains the same. We provide a first up-to-date description of existing results related to domain adaptation problem that cover learning bounds based on different statistical learning frameworks.


Gibbs Sampling with People

arXiv.org Artificial Intelligence

A core problem in cognitive science and machine learning is to understand how humans derive semantic representations from perceptual objects, such as color from an apple, pleasantness from a musical chord, or trustworthiness from a face. Markov Chain Monte Carlo with People (MCMCP) is a prominent method for studying such representations, in which participants are presented with binary choice trials constructed such that the decisions follow a Markov Chain Monte Carlo acceptance rule. However, MCMCP's binary choice paradigm generates relatively little information per trial, and its local proposal function makes it slow to explore the parameter space and find the modes of the distribution. Here we therefore generalize MCMCP to a continuous-sampling paradigm, where in each iteration the participant uses a slider to continuously manipulate a single stimulus dimension to optimize a given criterion such as 'pleasantness'. We formulate both methods from a utility-theory perspective, and show that the new method can be interpreted as 'Gibbs Sampling with People' (GSP). Further, we introduce an aggregation parameter to the transition step, and show that this parameter can be manipulated to flexibly shift between Gibbs sampling and deterministic optimization. In an initial study, we show GSP clearly outperforming MCMCP; we then show that GSP provides novel and interpretable results in three other domains, namely musical chords, vocal emotions, and faces. We validate these results through large-scale perceptual rating experiments. The final experiments combine GSP with a state-of-the-art image synthesis network (StyleGAN) and a recent network interpretability technique (GANSpace), enabling GSP to efficiently explore high-dimensional perceptual spaces, and demonstrating how GSP can be a powerful tool for jointly characterizing semantic representations in humans and machines.


Bayesian learning of orthogonal embeddings for multi-fidelity Gaussian Processes

arXiv.org Machine Learning

We present a Bayesian approach to identify optimal transformations that map model input points to low dimensional latent variables. The "projection" mapping consists of an orthonormal matrix that is considered a priori unknown and needs to be inferred jointly with the GP parameters, conditioned on the available training data. The proposed Bayesian inference scheme relies on a two-step iterative algorithm that samples from the marginal posteriors of the GP parameters and the projection matrix respectively, both using Markov Chain Monte Carlo (MCMC) sampling. In order to take into account the orthogonality constraints imposed on the orthonormal projection matrix, a Geodesic Monte Carlo sampling algorithm is employed, that is suitable for exploiting probability measures on manifolds. We extend the proposed framework to multi-fidelity models using GPs including the scenarios of training multiple outputs together. We validate our framework on three synthetic problems with a known lower-dimensional subspace. The benefits of our proposed framework, are illustrated on the computationally challenging three-dimensional aerodynamic optimization of a last-stage blade for an industrial gas turbine, where we study the effect of an 85-dimensional airfoil shape parameterization on two output quantities of interest, specifically on the aerodynamic efficiency and the degree of reaction.


Regret Analysis of a Markov Policy Gradient Algorithm for Multi-arm Bandits

arXiv.org Machine Learning

We consider a policy gradient algorithm applied to a finite-arm bandit problem with Bernoulli rewards. We allow learning rates to depend on the current state of the algorithm, rather than use a deterministic time-decreasing learning rate. The state of the algorithm forms a Markov chain on the probability simplex. We apply Foster-Lyapunov techniques to analyse the stability of this Markov chain. We prove that if learning rates are well chosen then the policy gradient algorithm is a transient Markov chain and the state of the chain converges on the optimal arm with logarithmic or poly-logarithmic regret.


Event Prediction in the Big Data Era: A Systematic Survey

arXiv.org Artificial Intelligence

Events are occurrences in specific locations, time, and semantics that nontrivially impact either our society or the nature, such as civil unrest, system failures, and epidemics. It is highly desirable to be able to anticipate the occurrence of such events in advance in order to reduce the potential social upheaval and damage caused. Event prediction, which has traditionally been prohibitively challenging, is now becoming a viable option in the big data era and is thus experiencing rapid growth. There is a large amount of existing work that focuses on addressing the challenges involved, including heterogeneous multi-faceted outputs, complex dependencies, and streaming data feeds. Most existing event prediction methods were initially designed to deal with specific application domains, though the techniques and evaluation procedures utilized are usually generalizable across different domains. However, it is imperative yet difficult to cross-reference the techniques across different domains, given the absence of a comprehensive literature survey for event prediction. This paper aims to provide a systematic and comprehensive survey of the technologies, applications, and evaluations of event prediction in the big data era. First, systematic categorization and summary of existing techniques are presented, which facilitate domain experts' searches for suitable techniques and help model developers consolidate their research at the frontiers. Then, comprehensive categorization and summary of major application domains are provided. Evaluation metrics and procedures are summarized and standardized to unify the understanding of model performance among stakeholders, model developers, and domain experts in various application domains. Finally, open problems and future directions for this promising and important domain are elucidated and discussed.


Structure Learning from Related Data Sets with a Hierarchical Bayesian Score

arXiv.org Machine Learning

Score functions for learning the structure of Bayesian networks in the literature assume that data are a homogeneous set of observations; whereas it is often the case that they comprise different related, but not homogeneous, data sets collected in different ways. In this paper we propose a new Bayesian Dirichlet score, which we call Bayesian Hierarchical Dirichlet (BHD). The proposed score is based on a hierarchical model that pools information across data sets to learn a single encompassing network structure, while taking into account the differences in their probabilistic structures. We derive a closed-form expression for BHD using a variational approximation of the marginal likelihood and we study its performance using simulated data. We find that, when data comprise multiple related data sets, BHD outperforms the Bayesian Dirichlet equivalent uniform (BDeu) score in terms of reconstruction accuracy as measured by the Structural Hamming distance, and that it is as accurate as BDeu when data are homogeneous. Moreover, the estimated networks are sparser and therefore more interpretable than those obtained with BDeu, thanks to a lower number of false positive arcs.


Learning Transition Models with Time-delayed Causal Relations

arXiv.org Machine Learning

This paper introduces an algorithm for discovering implicit and delayed causal relations between events observed by a robot at arbitrary times, with the objective of improving data-efficiency and interpretability of model-based reinforcement learning (RL) techniques. The proposed algorithm initially predicts observations with the Markov assumption, and incrementally introduces new hidden variables to explain and reduce the stochasticity of the observations. The hidden variables are memory units that keep track of pertinent past events. Such events are systematically identified by their information gains. The learned transition and reward models are then used for planning. Experiments on simulated and real robotic tasks show that this method significantly improves over current RL techniques.