Learning Graphical Models
Adaptive Online Estimation of Piecewise Polynomial Trends
We consider the framework of non-stationary stochastic optimization [Besbes et al, 2015] with squared error losses and noisy gradient feedback where the dynamic regret of an online learner against a time varying comparator sequence is studied. Motivated from the theory of non-parametric regression, we introduce a new variational constraint that enforces the comparator sequence to belong to a discrete $k^{th}$ order Total Variation ball of radius $C_n$. This variational constraint models comparators that have piece-wise polynomial structure which has many relevant practical applications [Tibshirani, 2014]. By establishing connections to the theory of wavelet based non-parametric regression, we design a polynomial time algorithm that achieves the nearly optimal dynamic regret of $\tilde{O}(n^{\frac{1}{2k+3}}C_n^{\frac{2}{2k+3}})$. The proposed policy is adaptive to the unknown radius $C_n$. Further, we show that the same policy is minimax optimal for several other non-parametric families of interest.
Value-based Bayesian Meta-reinforcement Learning and Traffic Signal Control
Reinforcement learning methods for traffic signal control has gained increasing interests recently and achieved better performances compared with traditional transportation methods. However, reinforcement learning based methods usually requires heavy training data and computational resources which largely limit its application in real-world traffic signal control. This makes meta-learning, which enables data-efficient and fast-adaptation training by leveraging the knowledge of previous learning experiences, catches attentions in traffic signal control. In this paper, we propose a novel value-based Bayesian meta-reinforcement learning framework BM-DQN to robustly speed up the learning process in new scenarios by utilizing well-trained prior knowledge learned from existing scenarios. This framework based on our proposed fast-adaptation variation to Gradient-EM Bayesian Meta-learning and the fast update advantage of DQN, which allows fast adaptation to new scenarios with continual learning ability and robustness to uncertainty. The experiments on 2D navigation and traffic signal control show that our proposed framework adapts more quickly and robustly in new scenarios than previous methods, and specifically, much better continual learning ability in heterogeneous scenarios.
Efficient sampling from the Bingham distribution
Ge, Rong, Lee, Holden, Lu, Jianfeng, Risteski, Andrej
The algorithm is based on rejection sampling, where the proposal distribution is a polynomial approximation of the pdf, and can be sampled from by explicitly evaluating integrals of polynomials over the sphere. Our algorithm gives exact samples, assuming exact computation of an inverse function of a polynomial. This is in contrast with Markov Chain Monte Carlo algorithms, which are not known to enjoy rapid mixing on this problem, and only give approximate samples. As a direct application, we use this to sample from the posterior distribution of a rank-1 matrix inference problem in polynomial time.
Linear-Sample Learning of Low-Rank Distributions
Many latent-variable applications, including community detection, collaborative filtering, genomic analysis, and NLP, model data as generated by low-rank matrices. Yet despite considerable research, except for very special cases, the number of samples required to efficiently recover the underlying matrices has not been known. We determine the onset of learning in several common latent-variable settings. For all of them, we show that learning $k\times k$, rank-$r$, matrices to normalized $L_{1}$ distance $\epsilon$ requires $\Omega(\frac{kr}{\epsilon^2})$ samples, and propose an algorithm that uses ${\cal O}(\frac{kr}{\epsilon^2}\log^2\frac r\epsilon)$ samples, a number linear in the high dimension, and nearly linear in the, typically low, rank. The algorithm improves on existing spectral techniques and runs in polynomial time. The proofs establish new results on the rapid convergence of the spectral distance between the model and observation matrices, and may be of independent interest.
Projected Latent Markov Chain Monte Carlo: Conditional Sampling of Normalizing Flows
Cannella, Chris, Soltani, Mohammadreza, Tarokh, Vahid
We introduce Projected Latent Markov Chain Monte Carlo (PL-MCMC), a technique for sampling from the high-dimensional conditional distributions learned by a normalizing flow. We prove that a Metropolis-Hastings implementation of PL-MCMC asymptotically samples from the exact conditional distributions associated with a normalizing flow. As a conditional sampling method, PL-MCMC enables Monte Carlo Expectation Maximization (MC-EM) training of normalizing flows from incomplete data. Through experimental tests applying normalizing flows to missing data tasks for a variety of data sets, we demonstrate the efficacy of PL-MCMC for conditional sampling from normalizing flows. Conditional sampling from modeled joint probability distributions offers a statistical framework for approaching tasks involving missing and incomplete data. Deep generative models have demonstrated an exceptional capability for approximating the distributions governing complex data. Brief analysis illustrates a fundamental guarantee for generative models: the inaccuracy (i.e. Quite often, otherwise well trained generative models possess a capability for conditional inference that is regrettably locked away from our access. Normalizing flow architectures like RealNVP (Dinh et al., 2014) and GLOW (Kingma & Dhariwal, 2018) have demonstrated accurate and expressive generative performance and showing great promise for application to missing data tasks. Additionally, by enabling the calculation of exact likelihoods, normalizing flows offer convenient mathematical properties for approaching exact conditional sampling. We are therefore motivated to develop techniques for sampling from the exact conditional distributions known by normalizing flows. In this paper, we propose Projected Latent Markov Chain Monte Carlo (PL-MCMC), a conditional sampling technique that takes advantage of the convenient mathematical structure of normalizing flows by defining a Markov Chain within a flow's latent space and accepting proposed transitions based on the likelihood of the resulting imputation.
Markov-Lipschitz Deep Learning
Li, Stan Z., Zang, Zelin, Wu, Lirong
We propose a novel framework, called Markov-Lipschitz deep learning (MLDL), to tackle geometric deterioration caused by collapse, twisting, or crossing in vector-based neural network transformations for manifold-based representation learning and manifold data generation. A prior constraint, called locally isometric smoothness (LIS), is imposed across-layers and encoded into a Markov random field (MRF)-Gibbs distribution. This leads to the best possible solutions for local geometry preservation and robustness as measured by locally geometric distortion and locally bi-Lipschitz continuity. Consequently, the layer-wise vector transformations are enhanced into well-behaved, LIS-constrained metric homeomorphisms. Extensive experiments, comparisons, and ablation study demonstrate significant advantages of MLDL for manifold learning and manifold data generation. MLDL is general enough to enhance any vector transformation-based networks. The code is available at https://github.com/westlake-cairi/Markov-Lipschitz-Deep-Learning.
Bridging the gap between Markowitz planning and deep reinforcement learning
Benhamou, Eric, Saltiel, David, Ungari, Sandrine, Mukhopadhyay, Abhishek
While researchers in the asset management industry have mostly focused on techniques based on financial and risk planning techniques like Markowitz efficient frontier, minimum variance, maximum diversification or equal risk parity, in parallel, another community in machine learning has started working on reinforcement learning and more particularly deep reinforcement learning to solve other decision making problems for challenging task like autonomous driving, robot learning, and on a more conceptual side games solving like Go. This paper aims to bridge the gap between these two approaches by showing Deep Reinforcement Learning (DRL) techniques can shed new lights on portfolio allocation thanks to a more general optimization setting that casts portfolio allocation as an optimal control problem that is not just a one-step optimization, but rather a continuous control optimization with a delayed reward. The advantages are numerous: (i) DRL maps directly market conditions to actions by design and hence should adapt to changing environment, (ii) DRL does not rely on any traditional financial risk assumptions like that risk is represented by variance, (iii) DRL can incorporate additional data and be a multi inputs method as opposed to more traditional optimization methods. We present on an experiment some encouraging results using convolution networks.
Uncertainty Reasoning for Probabilistic Petri Nets via Bayesian Networks
Bernemann, Rebecca, Cabrera, Benjamin, Heckel, Reiko, König, Barbara
This paper exploits extended Bayesian networks for uncertainty reasoning on Petri nets, where firing of transitions is probabilistic. In particular, Bayesian networks are used as symbolic representations of probability distributions, modelling the observer's knowledge about the tokens in the net. The observer can study the net by monitoring successful and failed steps. An update mechanism for Bayesian nets is enabled by relaxing some of their restrictions, leading to modular Bayesian nets that can conveniently be represented and modified. As for every symbolic representation, the question is how to derive information - in this case marginal probability distributions - from a modular Bayesian net. We show how to do this by generalizing the known method of variable elimination. The approach is illustrated by examples about the spreading of diseases (SIR model) and information diffusion in social networks. We have implemented our approach and provide runtime results.
Uncertainty Estimation For Community Standards Violation In Online Social Networks
Torabi, Narjes, Arora, Nimar S., Yu, Emma, Shah, Kinjal, Liu, Wenshun, Tingley, Michael
Online Social Networks (OSNs) provide a platform for users to share their thoughts and opinions with their community of friends or to the general public. In order to keep the platform safe for all users, as well as to keep it compliant with local laws, OSNs typically create a set of community standards organized into policy groups, and use Machine Learning (ML) models to identify and remove content that violates any of the policies. However, out of the billions of content that is uploaded on a daily basis only a small fraction is so unambiguously violating that it can be removed by the automated models. Prevalence estimation is the task of estimating the fraction of violating content in the residual items by sending a small sample of these items to human labelers to get ground truth labels. This task is exceedingly hard because even though we can easily get the ML scores or features for all of the billions of items we can only get ground truth labels on a few thousands of these items due to practical considerations. Indeed the prevalence can be so low that even after a judicious choice of items to be labeled there can be many days in which not even a single item is labeled violating. A pragmatic choice for such low prevalence, $10^{-4}$ to $10^{-5}$, regimes is to report the upper bound, or $97.5\%$ confidence interval, prevalence (UBP) that takes the uncertainties of the sampling and labeling processes into account and gives a smoothed estimate. In this work we present two novel techniques Bucketed-Beta-Binomial and a Bucketed-Gaussian Process for this UBP task and demonstrate on real and simulated data that it has much better coverage than the commonly used bootstrapping technique.
Online Learning of Non-Markovian Reward Models
Rens, Gavin, Raskin, Jean-François, Reynouad, Raphaël, Marra, Giuseppe
There are situations in which an agent should receive rewards only after having accomplished a series of previous tasks, that is, rewards are non-Markovian. One natural and quite general way to represent history-dependent rewards is via a Mealy machine, a finite state automaton that produces output sequences from input sequences. In our formal setting, we consider a Markov decision process (MDP) that models the dynamics of the environment in which the agent evolves and a Mealy machine synchronized with this MDP to formalize the non-Markovian reward function. While the MDP is known by the agent, the reward function is unknown to the agent and must be learned. Our approach to overcome this challenge is to use Angluin's $L^*$ active learning algorithm to learn a Mealy machine representing the underlying non-Markovian reward machine (MRM). Formal methods are used to determine the optimal strategy for answering so-called membership queries posed by $L^*$. Moreover, we prove that the expected reward achieved will eventually be at least as much as a given, reasonable value provided by a domain expert. We evaluate our framework on three problems. The results show that using $L^*$ to learn an MRM in a non-Markovian reward decision process is effective.