Learning Graphical Models
An On-Line POMDP Solver for Continuous Observation Spaces
Hoerger, Marcus, Kurniawati, Hanna
Planning under partial obervability is essential for autonomous robots. A principled way to address such planning problems is the Partially Observable Markov Decision Process (POMDP). Although solving POMDPs is computationally intractable, substantial advancements have been achieved in developing approximate POMDP solvers in the past two decades. However, computing robust solutions for problems with continuous observation spaces remains challenging. Most on-line solvers rely on discretising the observation space or artificially limiting the number of observations that are considered during planning to compute tractable policies. In this paper we propose a new on-line POMDP solver, called Lazy Belief Extraction for Continuous POMDPs (LABECOP), that combines methods from Monte-Carlo-Tree-Search and particle filtering to construct a policy reprentation which doesn't require discretised observation spaces and avoids limiting the number of observations considered during planning. Experiments on three different problems involving continuous observation spaces indicate that LABECOP performs similar or better than state-of-the-art POMDP solvers.
Rearrangement: A Challenge for Embodied AI
Batra, Dhruv, Chang, Angel X., Chernova, Sonia, Davison, Andrew J., Deng, Jia, Koltun, Vladlen, Levine, Sergey, Malik, Jitendra, Mordatch, Igor, Mottaghi, Roozbeh, Savva, Manolis, Su, Hao
We describe a framework for research and evaluation in Embodied AI. Our proposal is based on a canonical task: Rearrangement. A standard task can focus the development of new techniques and serve as a source of trained models that can be transferred to other settings. In the rearrangement task, the goal is to bring a given physical environment into a specified state. The goal state can be specified by object poses, by images, by a description in language, or by letting the agent experience the environment in the goal state. We characterize rearrangement scenarios along different axes and describe metrics for benchmarking rearrangement performance. To facilitate research and exploration, we present experimental testbeds of rearrangement scenarios in four different simulation environments. We anticipate that other datasets will be released and new simulation platforms will be built to support training of rearrangement agents and their deployment on physical systems.
Goal recognition via model-based and model-free techniques
Borrajo, Daniel, Gopalakrishnan, Sriram, Potluru, Vamsi K.
Humans interact with the world based on their inner motivations (goals) by performing actions. Those actions might be observable by financial institutions. In turn, financial institutions might log all these observed actions for better understanding human behavior. Examples of such interactions are investment operations (buying or selling options), account-related activities (creating accounts, making transactions, withdrawing money), digital interactions (utilizing the bank's web or mobile app for configuring alerts, or applying for a new credit card), or even illicit operations (such as fraud or money laundering). Once human behavior can be better understood, financial institutions can improve their processes allowing them to deepen the relationship with clients, offering targeted services (marketing), handling complaints-related interactions (operations), or performing fraud or money laundering investigations (compliance) [Borrajo et al., 2020].
Loss Bounds for Approximate Influence-Based Abstraction
Congeduti, Elena, Mey, Alexander, Oliehoek, Frans A.
Sequential decision making techniques hold great promise to improve the performance of many real-world systems, but computational complexity hampers their principled application. Influence-based abstraction aims to gain leverage by modeling local subproblems together with the 'influence' that the rest of the system exerts on them. While computing exact representations of such influence might be intractable, learning approximate representations offers a promising approach to enable scalable solutions. This paper investigates the performance of such approaches from a theoretical perspective. The primary contribution is the derivation of sufficient conditions on approximate influence representations that can guarantee solutions with small value loss. In particular we show that neural networks trained with cross entropy are well suited to learn approximate influence representations. Moreover, we provide a sample based formulation of the bounds, which reduces the gap to applications. Finally, driven by our theoretical insights, we propose approximation error estimators, which empirically reveal to correlate well with the value loss.
Instance based Generalization in Reinforcement Learning
Bertran, Martin, Martinez, Natalia, Phielipp, Mariano, Sapiro, Guillermo
Agents trained via deep reinforcement learning (RL) routinely fail to generalize to unseen environments, even when these share the same underlying dynamics as the training levels. Understanding the generalization properties of RL is one of the challenges of modern machine learning. Towards this goal, we analyze policy learning in the context of Partially Observable Markov Decision Processes (POMDPs) and formalize the dynamics of training levels as instances. We prove that, independently of the exploration strategy, reusing instances introduces significant changes on the effective Markov dynamics the agent observes during training. Maximizing expected rewards impacts the learned belief state of the agent by inducing undesired instance-specific speed-running policies instead of generalizable ones, which are sub-optimal on the training set. We provide generalization bounds to the value gap in train and test environments based on the number of training instances, and use insights based on these to improve performance on unseen levels. We propose training a shared belief representation over an ensemble of specialized policies, from which we compute a consensus policy that is used for data collection, disallowing instance-specific exploitation. We experimentally validate our theory, observations, and the proposed computational solution over the CoinRun benchmark.
Understanding Anomaly Detection with Deep Invertible Networks through Hierarchies of Distributions and Features
Schirrmeister, Robin Tibor, Zhou, Yuxuan, Ball, Tonio, Zhang, Dan
Deep generative networks trained via maximum likelihood on a natural image dataset like CIFAR10 often assign high likelihoods to images from datasets with different objects (e.g., SVHN). We refine previous investigations of this failure at anomaly detection for invertible generative networks and provide a clear explanation of it as a combination of model bias and domain prior: Convolutional networks learn similar low-level feature distributions when trained on any natural image dataset and these low-level features dominate the likelihood. Hence, when the discriminative features between inliers and outliers are on a high-level, e.g., object shapes, anomaly detection becomes particularly challenging. To remove the negative impact of model bias and domain prior on detecting high-level differences, we propose two methods, first, using the log likelihood ratios of two identical models, one trained on the in-distribution data (e.g., CIFAR10) and the other one on a more general distribution of images (e.g., 80 Million Tiny Images). We also derive a novel outlier loss for the in-distribution network on samples from the more general distribution to further improve the performance. Secondly, using a multi-scale model like Glow, we show that low-level features are mainly captured at early scales. Therefore, using only the likelihood contribution of the final scale performs remarkably well for detecting high-level feature differences of the out-of-distribution and the in-distribution. This method is especially useful if one does not have access to a suitable general distribution. Overall, our methods achieve strong anomaly detection performance in the unsupervised setting, and only slightly underperform state-of-the-art classifier-based methods in the supervised setting. Code can be found at https://github.com/boschresearch/hierarchical_anomaly_detection.
Sampling Algorithms, from Survey Sampling to Monte Carlo Methods: Tutorial and Literature Review
Ghojogh, Benyamin, Nekoei, Hadi, Ghojogh, Aydin, Karray, Fakhri, Crowley, Mark
This paper is a tutorial and literature review on sampling algorithms. We have two main types of sampling in statistics. The first type is survey sampling which draws samples from a set or population. The second type is sampling from probability distribution where we have a probability density or mass function. In this paper, we cover both types of sampling. First, we review some required background on mean squared error, variance, bias, maximum likelihood estimation, Bernoulli, Binomial, and Hypergeometric distributions, the Horvitz-Thompson estimator, and the Markov property. Then, we explain the theory of simple random sampling, bootstrapping, stratified sampling, and cluster sampling. We also briefly introduce multistage sampling, network sampling, and snowball sampling. Afterwards, we switch to sampling from distribution. We explain sampling from cumulative distribution function, Monte Carlo approximation, simple Monte Carlo methods, and Markov Chain Monte Carlo (MCMC) methods. For simple Monte Carlo methods, whose iterations are independent, we cover importance sampling and rejection sampling. For MCMC methods, we cover Metropolis algorithm, Metropolis-Hastings algorithm, Gibbs sampling, and slice sampling. Then, we explain the random walk behaviour of Monte Carlo methods and more efficient Monte Carlo methods, including Hamiltonian (or hybrid) Monte Carlo, Adler's overrelaxation, and ordered overrelaxation. Finally, we summarize the characteristics, pros, and cons of sampling methods compared to each other. This paper can be useful for different fields of statistics, machine learning, reinforcement learning, and computational physics.
Simulation-based inference methods for particle physics
Brehmer, Johann, Cranmer, Kyle
A fundamental problem for LHC measurements Among the sciences, particle physics has the luxury of having a very well established theoretical basis. Quantum field theory provides a framework not only for the Standard Model, but also for theories of physics beyond the standard model (BSM). We almost take for granted the predictive power of our theories, but the way our field formulates searches for new new physics in terms of hypothesis tests and confidence intervals is critically tied to the fact that we have predictive models to test in the first place. Often we seem to equate the predictions of a theory with Feynman diagrams and the matrix element for a hard scattering process, which in turn can be used to predict a fully differential cross-section. Of course, that is not the full story, as one must include parton density functions and quarks and gluons give rise to a parton shower and subsequent hadronization process. Moreover, we observe electronic signatures tied to scintillation, ionization, etc. in our detectors, not the final-state particles directly. Therefore the predictive model for a theory must incorporate the response of the detector to the final state particles. While all of these points are well known to an experimental particle physicist, it has not been customary to describe the full simulation chain explicitly as a probabilistic model for the data.
A Decentralized Approach to Bayesian Learning
Parayil, Anjaly, Bai, He, George, Jemin, Gurram, Prudhvi
Motivated by decentralized approaches to machine learning, we propose a collaborative Bayesian learning algorithm taking the form of decentralized Langevin dynamics in a non-convex setting. Our analysis show that the initial KL-divergence between the Markov Chain and the target posterior distribution is exponentially decreasing while the error contributions to the overall KL-divergence from the additive noise is decreasing in polynomial time. We further show that the polynomial-term experiences speed-up with number of agents and provide sufficient conditions on the time-varying step-sizes to guarantee convergence to the desired distribution. The performance of the proposed algorithm is evaluated on a wide variety of machine learning tasks. The empirical results show that the performance of individual agents with locally available data is on par with the centralized setting with considerable improvement in the convergence rate.
Simultaneously Learning Stochastic and Adversarial Episodic MDPs with Known Transition
This work studies the problem of learning episodic Markov Decision Processes with known transition and bandit feedback. We develop the first algorithm with a ``best-of-both-worlds'' guarantee: it achieves $\mathcal{O}(log T)$ regret when the losses are stochastic, and simultaneously enjoys worst-case robustness with $\tilde{\mathcal{O}}(\sqrt{T})$ regret even when the losses are adversarial, where $T$ is the number of episodes. More generally, it achieves $\tilde{\mathcal{O}}(\sqrt{C})$ regret in an intermediate setting where the losses are corrupted by a total amount of $C$. Our algorithm is based on the Follow-the-Regularized-Leader method from Zimin and Neu (2013), with a novel hybrid regularizer inspired by recent works of Zimmert et al. (2019a, 2019b) for the special case of multi-armed bandits. Crucially, our regularizer admits a non-diagonal Hessian with a highly complicated inverse. Analyzing such a regularizer and deriving a particular self-bounding regret guarantee is our key technical contribution and might be of independent interest.