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 Learning Graphical Models





LearningDynamicBeliefGraphstoGeneralize onText-BasedGames

Neural Information Processing Systems

GATAis trained using acombination of reinforcement and self-supervised learning. Our workdemonstrates thatthelearned graph-based representations helpagents converge to better policies than their text-only counterparts and facilitate effective generalization across game configurations.





1e04b969bf040acd252e1faafb51f829-Paper.pdf

Neural Information Processing Systems

Updating onlythese task-specific modules thenallowsthe model to be adapted to low-data tasks for as many steps as necessary without risking overfitting. Unfortunately, existing meta-learning methods either do not scale to long adaptation or else rely on handcrafted task-specific architectures. Here, we propose ameta-learning approach that obviates the need for this often sub-optimal hand-selection.