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 Learning Graphical Models


Sampling Permutations for Shapley Value Estimation

arXiv.org Machine Learning

Game-theoretic attribution techniques based on Shapley values are used extensively to interpret black-box machine learning models, but their exact calculation is generally NP-hard, requiring approximation methods for non-trivial models. As the computation of Shapley values can be expressed as a summation over a set of permutations, a common approach is to sample a subset of these permutations for approximation. Unfortunately, standard Monte Carlo sampling methods can exhibit slow convergence, and more sophisticated quasi Monte Carlo methods are not well defined on the space of permutations. To address this, we investigate new approaches based on two classes of approximation methods and compare them empirically. First, we demonstrate quadrature techniques in a RKHS containing functions of permutations, using the Mallows kernel to obtain explicit convergence rates of $O(1/n)$, improving on $O(1/\sqrt{n})$ for plain Monte Carlo. The RKHS perspective also leads to quasi Monte Carlo type error bounds, with a tractable discrepancy measure defined on permutations. Second, we exploit connections between the hypersphere $\mathbb{S}^{d-2}$ and permutations to create practical algorithms for generating permutation samples with good properties. Experiments show the above techniques provide significant improvements for Shapley value estimates over existing methods, converging to a smaller RMSE in the same number of model evaluations.


System identification using Bayesian neural networks with nonparametric noise models

arXiv.org Machine Learning

System identification is of special interest in science and engineering. This article is concerned with a system identification problem arising in stochastic dynamic systems, where the aim is to estimating the parameters of a system along with its unknown noise processes. In particular, we propose a Bayesian nonparametric approach for system identification in discrete time nonlinear random dynamical systems assuming only the order of the Markov process is known. The proposed method replaces the assumption of Gaussian distributed error components with a highly flexible family of probability density functions based on Bayesian nonparametric priors. Additionally, the functional form of the system is estimated by leveraging Bayesian neural networks which also leads to flexible uncertainty quantification. Asymptotically on the number of hidden neurons, the proposed model converges to full nonparametric Bayesian regression model. A Gibbs sampler for posterior inference is proposed and its effectiveness is illustrated in simulated and real time series.


Deep Probabilistic Graphical Modeling

arXiv.org Machine Learning

Probabilistic graphical modeling (PGM) provides a framework for formulating an interpretable generative process of data and expressing uncertainty about unknowns, but it lacks flexibility. Deep learning (DL) is an alternative framework for learning from data that has achieved great empirical success in recent years. DL offers great flexibility, but it lacks the interpretability and calibration of PGM. This thesis develops deep probabilistic graphical modeling (DPGM.) DPGM consists in leveraging DL to make PGM more flexible. DPGM brings about new methods for learning from data that exhibit the advantages of both PGM and DL. We use DL within PGM to build flexible models endowed with an interpretable latent structure. One model class we develop extends exponential family PCA using neural networks to improve predictive performance while enforcing the interpretability of the latent factors. Another model class we introduce enables accounting for long-term dependencies when modeling sequential data, which is a challenge when using purely DL or PGM approaches. Finally, DPGM successfully solves several outstanding problems of probabilistic topic models, a widely used family of models in PGM. DPGM also brings about new algorithms for learning with complex data. We develop reweighted expectation maximization, an algorithm that unifies several existing maximum likelihood-based algorithms for learning models parameterized by neural networks. This unifying view is made possible using expectation maximization, a canonical inference algorithm in PGM. We also develop entropy-regularized adversarial learning, a learning paradigm that deviates from the traditional maximum likelihood approach used in PGM. From the DL perspective, entropy-regularized adversarial learning provides a solution to the long-standing mode collapse problem of generative adversarial networks, a widely used DL approach.


A Primer on the EM Algorithm

#artificialintelligence

The Expectation-Maximization (EM) algorithm is one of the main algorithms in machine learning for estimation of model parameters [2][3][4]. For example, it is used to estimate mixing coefficients, means, and covariances in mixture models as shown in Figure 1. Its objective is to maximize the likelihood p(X θ) where X is a matrix of observed data and θ is a vector of model parameters. This is maximum likelihood estimation and in practice the log-likelihood ln p(X θ) is maximized. The model parameters that maximize this function are deemed to be the correct model parameters.


Comparative Analysis of Machine Learning and Deep Learning Algorithms for Detection of Online Hate Speech

arXiv.org Artificial Intelligence

In the day and age of social media, users have become prone to online hate speech. Several attempts have been made to classify hate speech using machine learning but the state-of-the-art models are not robust enough for practical applications. This is attributed to the use of primitive NLP feature engineering techniques. In this paper, we explored various feature engineering techniques ranging from different embeddings to conventional NLP algorithms. We also experimented with combinations of different features. From our experimentation, we realized that roBERTa (robustly optimized BERT approach) based sentence embeddings classified using decision trees gives the best results of 0.9998 F1 score. In our paper, we concluded that BERT based embeddings give the most useful features for this problem and have the capacity to be made into a practical robust model.


Elo Ratings for Large Tournaments of Software Agents in Asymmetric Games

arXiv.org Artificial Intelligence

The Elo rating system has been used world wide for individual sports and team sports, as exemplified by the European Go Federation (EGF), International Chess Federation (FIDE), International Federation of Association Football (FIFA), and many others. To evaluate the performance of artificial intelligence agents, it is natural to evaluate them on the same Elo scale as humans, such as the rating of 5185 attributed to AlphaGo Zero. There are several fundamental differences between humans and AI that suggest modifications to the system, which in turn require revisiting Elo's fundamental rationale. AI is typically trained on many more games than humans play, and we have little a-priori information on newly created AI agents. Further, AI is being extended into games which are asymmetric between the players, and which could even have large complex boards with different setup in every game, such as commercial paper strategy games. We present a revised rating system, and guidelines for tournaments, to reflect these differences.


Exact priors of finite neural networks

arXiv.org Machine Learning

Bayesian neural networks are theoretically well-understood only in the infinite-width limit, where Gaussian priors over network weights yield Gaussian priors over network outputs. Recent work has suggested that finite Bayesian networks may outperform their infinite counterparts, but their non-Gaussian output priors have been characterized only though perturbative approaches. Here, we derive exact solutions for the output priors for individual input examples of a class of finite fully-connected feedforward Bayesian neural networks. For deep linear networks, the prior has a simple expression in terms of the Meijer $G$-function. The prior of a finite ReLU network is a mixture of the priors of linear networks of smaller widths, corresponding to different numbers of active units in each layer. Our results unify previous descriptions of finite network priors in terms of their tail decay and large-width behavior.


Learning to reflect: A unifying approach for data-driven stochastic control strategies

arXiv.org Machine Learning

Stochastic optimal control problems have a long tradition in applied probability, with the questions addressed being of high relevance in a multitude of fields. Even though theoretical solutions are well understood in many scenarios, their practicability suffers from the assumption of known dynamics of the underlying stochastic process, raising the statistical challenge of developing purely data-driven strategies. For the mathematically separated classes of continuous diffusion processes and L\'evy processes, we show that developing efficient strategies for related singular stochastic control problems can essentially be reduced to finding rate-optimal estimators with respect to the sup-norm risk of objects associated to the invariant distribution of ergodic processes which determine the theoretical solution of the control problem. From a statistical perspective, we exploit the exponential $\beta$-mixing property as the common factor of both scenarios to drive the convergence analysis, indicating that relying on general stability properties of Markov processes is a sufficiently powerful and flexible approach to treat complex applications requiring statistical methods. We show moreover that in the L\'evy case $-$ even though per se jump processes are more difficult to handle both in statistics and control theory $-$ a fully data-driven strategy with regret of significantly better order than in the diffusion case can be constructed.


Secure Artificial Intelligence of Things for Implicit Group Recommendations

arXiv.org Artificial Intelligence

The emergence of Artificial Intelligence of Things (AIoT) has provided novel insights for many social computing applications such as group recommender systems. As distance among people has been greatly shortened, it has been a more general demand to provide personalized services to groups instead of individuals. In order to capture group-level preference features from individuals, existing methods were mostly established via aggregation and face two aspects of challenges: secure data management workflow is absent, and implicit preference feedbacks is ignored. To tackle current difficulties, this paper proposes secure Artificial Intelligence of Things for implicit Group Recommendations (SAIoT-GR). As for hardware module, a secure IoT structure is developed as the bottom support platform. As for software module, collaborative Bayesian network model and non-cooperative game are can be introduced as algorithms. Such a secure AIoT architecture is able to maximize the advantages of the two modules. In addition, a large number of experiments are carried out to evaluate the performance of the SAIoT-GR in terms of efficiency and robustness.


Fuzzy Expert Systems for Prediction of ICU Admission in Patients with COVID-19

arXiv.org Artificial Intelligence

The pandemic COVID-19 disease has had a dramatic impact on almost all countries around the world so that many hospitals have been overwhelmed with Covid-19 cases. As medical resources are limited, deciding on the proper allocation of these resources is a very crucial issue. Besides, uncertainty is a major factor that can affect decisions, especially in medical fields. To cope with this issue, we use fuzzy logic (FL) as one of the most suitable methods in modeling systems with high uncertainty and complexity. We intend to make use of the advantages of FL in decisions on cases that need to treat in ICU. In this study, an interval type-2 fuzzy expert system is proposed for prediction of ICU admission in COVID-19 patients. For this prediction task, we also developed an adaptive neuro-fuzzy inference system (ANFIS). Finally, the results of these fuzzy systems are compared to some well-known classification methods such as Naive Bayes (NB), Case-Based Reasoning (CBR), Decision Tree (DT), and K Nearest Neighbor (KNN). The results show that the type-2 fuzzy expert system and ANFIS models perform competitively in terms of accuracy and F-measure compared to the other system modeling techniques.