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 Learning Graphical Models


On Computing Probabilistic Explanations for Decision Trees

arXiv.org Artificial Intelligence

Formal XAI (explainable AI) is a growing area that focuses on computing explanations with mathematical guarantees for the decisions made by ML models. Inside formal XAI, one of the most studied cases is that of explaining the choices taken by decision trees, as they are traditionally deemed as one of the most interpretable classes of models. Recent work has focused on studying the computation of sufficient reasons, a kind of explanation in which given a decision tree and an instance, one explains the decision () by providing a subset of the features of such that for any other instance compatible with, it holds that () = (), intuitively meaning that the features in are already enough to fully justify the classification of by. It has been argued, however, that sufficient reasons constitute a restrictive notion of explanation. For such a reason, the community has started to study their probabilistic counterpart, in which one requires that the probability of () = () must be at least some value (0, 1], where is a random instance that is compatible with. Our paper settles the computational complexity of -sufficient-reasons over decision trees, showing that both (1) finding -sufficient-reasons that are minimal in size, and (2) finding -sufficient-reasons that are minimal inclusion-wise, do not admit polynomial-time algorithms (unless PTIME = NP). This is in stark contrast with the deterministic case (= 1) where inclusion-wise minimal sufficient-reasons are easy to compute. By doing this, we answer two open problems originally raised by Izza et al., and extend the hardness of explanations for Boolean circuits presented by Wäldchen et al. to the more restricted case of decision trees. On the positive side, we identify structural restrictions of decision trees that make the problem tractable, and show how SAT solvers might be able to tackle these problems in practical settings.


Counterfactual Inference of Second Opinions

arXiv.org Machine Learning

Automated decision support systems that are able to infer second opinions from experts can potentially facilitate a more efficient allocation of resources; they can help decide when and from whom to seek a second opinion. In this paper, we look at the design of this type of support systems from the perspective of counterfactual inference. We focus on a multiclass classification setting and first show that, if experts make predictions on their own, the underlying causal mechanism generating their predictions needs to satisfy a desirable set invariant property. Further, we show that, for any causal mechanism satisfying this property, there exists an equivalent mechanism where the predictions by each expert are generated by independent sub-mechanisms governed by a common noise. This motivates the design of a set invariant Gumbel-Max structural causal model where the structure of the noise governing the sub-mechanisms underpinning the model depends on an intuitive notion of similarity between experts which can be estimated from data. Experiments on both synthetic and real data show that our model can be used to infer second opinions more accurately than its non-causal counterpart.


Prediction of Dilatory Behavior in eLearning: A Comparison of Multiple Machine Learning Models

arXiv.org Machine Learning

Procrastination, the irrational delay of tasks, is a common occurrence in online learning. Potential negative consequences include higher risk of drop-outs, increased stress, and reduced mood. Due to the rise of learning management systems and learning analytics, indicators of such behavior can be detected, enabling predictions of future procrastination and other dilatory behavior. However, research focusing on such predictions is scarce. Moreover, studies involving different types of predictors and comparisons between the predictive performance of various methods are virtually non-existent. In this study, we aim to fill these research gaps by analyzing the performance of multiple machine learning algorithms when predicting the delayed or timely submission of online assignments in a higher education setting with two categories of predictors: subjective, questionnaire-based variables and objective, log-data based indicators extracted from a learning management system. The results show that models with objective predictors consistently outperform models with subjective predictors, and a combination of both variable types perform slightly better. For each of these three options, a different approach prevailed (Gradient Boosting Machines for the subjective, Bayesian multilevel models for the objective, and Random Forest for the combined predictors). We conclude that careful attention should be paid to the selection of predictors and algorithms before implementing such models in learning management systems.


Chained Generalisation Bounds

arXiv.org Machine Learning

This work discusses how to derive upper bounds for the expected generalisation error of supervised learning algorithms by means of the chaining technique. By developing a general theoretical framework, we establish a duality between generalisation bounds based on the regularity of the loss function, and their chained counterparts, which can be obtained by lifting the regularity assumption from the loss onto its gradient. This allows us to re-derive the chaining mutual information bound from the literature, and to obtain novel chained information-theoretic generalisation bounds, based on the Wasserstein distance and other probability metrics. We show on some toy examples that the chained generalisation bound can be significantly tighter than its standard counterpart, particularly when the distribution of the hypotheses selected by the algorithm is very concentrated.


Variational Bayesian inference for CP tensor completion with side information

arXiv.org Artificial Intelligence

We propose a message passing algorithm, based on variational Bayesian inference, for low-rank tensor completion with automatic rank determination in the canonical polyadic format when additional side information (SI) is given. The SI comes in the form of low-dimensional subspaces the contain the fiber spans of the tensor (columns, rows, tubes, etc.). We validate the regularization properties induced by SI with extensive numerical experiments on synthetic and real-world data and present the results about tensor recovery and rank determination. The results show that the number of samples required for successful completion is significantly reduced in the presence of SI. We also discuss the origin of a bump in the phase transition curves that exists when the dimensionality of SI is comparable with that of the tensor.


Variational Inference for Additive Main and Multiplicative Interaction Effects Models

arXiv.org Machine Learning

In plant breeding the presence of a genotype by environment (GxE) interaction has a strong impact on cultivation decision making and the introduction of new crop cultivars. The combination of linear and bilinear terms has been shown to be very useful in modelling this type of data. A widely-used approach to identify GxE is the Additive Main Effects and Multiplicative Interaction Effects (AMMI) model. However, as data frequently can be high-dimensional, Markov chain Monte Carlo (MCMC) approaches can be computationally infeasible. In this article, we consider a variational inference approach for such a model. We derive variational approximations for estimating the parameters and we compare the approximations to MCMC using both simulated and real data. The new inferential framework we propose is on average two times faster whilst maintaining the same predictive performance as MCMC.


A Temporal Extension of Latent Dirichlet Allocation for Unsupervised Acoustic Unit Discovery

arXiv.org Machine Learning

Latent Dirichlet allocation (LDA) is widely used for unsupervised topic modelling on sets of documents. No temporal information is used in the model. However, there is often a relationship between the corresponding topics of consecutive tokens. In this paper, we present an extension to LDA that uses a Markov chain to model temporal information. We use this new model for acoustic unit discovery from speech. As input tokens, the model takes a discretised encoding of speech from a vector quantised (VQ) neural network with 512 codes. The goal is then to map these 512 VQ codes to 50 phone-like units (topics) in order to more closely resemble true phones. In contrast to the base LDA, which only considers how VQ codes co-occur within utterances (documents), the Markov chain LDA additionally captures how consecutive codes follow one another. This extension leads to an increase in cluster quality and phone segmentation results compared to the base LDA. Compared to a recent vector quantised neural network approach that also learns 50 units, the extended LDA model performs better in phone segmentation but worse in mutual information.


Toward multi-target self-organizing pursuit in a partially observable Markov game

#artificialintelligence

The multiple-target self-organizing pursuit (SOP) problem has wide applications and has been considered a challenging self-organization game for distributed systems, in which intelligent agents cooperatively pursue multiple dynamic targets with partial observations. This work proposes a framework for decentralized multi-agent systems to improve intelligent agents' search and pursuit capabilities. The proposed distributed algorithm: fuzzy self-organizing cooperative coevolution (FSC2) is then leveraged to resolve the three challenges in multi-target SOP: distributed self-organizing search (SOS), distributed task allocation, and distributed single-target pursuit. FSC2 includes a coordinated multi-agent deep reinforcement learning method that enables homogeneous agents to learn natural SOS patterns. Additionally, we propose a fuzzy-based distributed task allocation method, which locally decomposes multi-target SOP into several single-target pursuit problems.


Bayesian Structure Learning with Generative Flow Networks

arXiv.org Machine Learning

In Bayesian structure learning, we are interested in inferring a distribution over the directed acyclic graph (DAG) structure of Bayesian networks, from data. Defining such a distribution is very challenging, due to the combinatorially large sample space, and approximations based on MCMC are often required. Recently, a novel class of probabilistic models, called Generative Flow Networks (GFlowNets), have been introduced as a general framework for generative modeling of discrete and composite objects, such as graphs. In this work, we propose to use a GFlowNet as an alternative to MCMC for approximating the posterior distribution over the structure of Bayesian networks, given a dataset of observations. Generating a sample DAG from this approximate distribution is viewed as a sequential decision problem, where the graph is constructed one edge at a time, based on learned transition probabilities. Through evaluation on both simulated and real data, we show that our approach, called DAG-GFlowNet, provides an accurate approximation of the posterior over DAGs, and it compares favorably against other methods based on MCMC or variational inference.


Dynamic Memory for Interpretable Sequential Optimisation

arXiv.org Machine Learning

Real-world applications of reinforcement learning for recommendation and experimentation faces a practical challenge: the relative reward of different bandit arms can evolve over the lifetime of the learning agent. To deal with these non-stationary cases, the agent must forget some historical knowledge, as it may no longer be relevant to minimise regret. We present a solution to handling non-stationarity that is suitable for deployment at scale, to provide business operators with automated adaptive optimisation. Our solution aims to provide interpretable learning that can be trusted by humans, whilst responding to non-stationarity to minimise regret. To this end, we develop an adaptive Bayesian learning agent that employs a novel form of dynamic memory. It enables interpretability through statistical hypothesis testing, by targeting a set point of statistical power when comparing rewards and adjusting its memory dynamically to achieve this power. By design, the agent is agnostic to different kinds of non-stationarity. Using numerical simulations, we compare its performance against an existing proposal and show that, under multiple non-stationary scenarios, our agent correctly adapts to real changes in the true rewards. In all bandit solutions, there is an explicit trade-off between learning and achieving maximal performance. Our solution sits on a different point on this trade-off when compared to another similarly robust approach: we prioritise interpretability, which relies on more learning, at the cost of some regret. We describe the architecture of a large-scale deployment of automatic optimisation-as-a-service where our agent achieves interpretability whilst adapting to changing circumstances.