Goto

Collaborating Authors

 Learning Graphical Models


Inference and Sampling for Archimax Copulas

arXiv.org Artificial Intelligence

Understanding multivariate dependencies in both the bulk and the tails of a distribution is an important problem for many applications, such as ensuring algorithms are robust to observations that are infrequent but have devastating effects. Archimax copulas are a family of distributions endowed with a precise representation that allows simultaneous modeling of the bulk and the tails of a distribution. Rather than separating the two as is typically done in practice, incorporating additional information from the bulk may improve inference of the tails, where observations are limited. Building on the stochastic representation of Archimax copulas, we develop a non-parametric inference method and sampling algorithm. Our proposed methods, to the best of our knowledge, are the first that allow for highly flexible and scalable inference and sampling algorithms, enabling the increased use of Archimax copulas in practical settings. We experimentally compare to state-of-the-art density modeling techniques, and the results suggest that the proposed method effectively extrapolates to the tails while scaling to higher dimensional data. Our findings suggest that the proposed algorithms can be used in a variety of applications where understanding the interplay between the bulk and the tails of a distribution is necessary, such as healthcare and safety.


On resolving conflicts between arguments

arXiv.org Artificial Intelligence

Argument systems are based on the idea that one can construct arguments for propositions; i.e., structured reasons justifying the belief in a proposition. Using defeasible rules, arguments need not be valid in all circumstances, therefore, it might be possible to construct an argument for a proposition as well as its negation. When arguments support conflicting propositions, one of the arguments must be defeated, which raises the question of \emph{which (sub-)arguments can be subject to defeat}? In legal argumentation, meta-rules determine the valid arguments by considering the last defeasible rule of each argument involved in a conflict. Since it is easier to evaluate arguments using their last rules, \emph{can a conflict be resolved by considering only the last defeasible rules of the arguments involved}? We propose a new argument system where, instead of deriving a defeat relation between arguments, \emph{undercutting-arguments} for the defeat of defeasible rules are constructed. This system allows us, (\textit{i}) to resolve conflicts (a generalization of rebutting arguments) using only the last rules of the arguments for inconsistencies, (\textit{ii}) to determine a set of valid (undefeated) arguments in linear time using an algorithm based on a JTMS, (\textit{iii}) to establish a relation with Default Logic, and (\textit{iv}) to prove closure properties such as \emph{cumulativity}. We also propose an extension of the argument system that enables \emph{reasoning by cases}.


Bayesian regularization of empirical MDPs

arXiv.org Artificial Intelligence

In most applications of model-based Markov decision processes, the parameters for the unknown underlying model are often estimated from the empirical data. Due to noise, the policy learnedfrom the estimated model is often far from the optimal policy of the underlying model. When applied to the environment of the underlying model, the learned policy results in suboptimal performance, thus calling for solutions with better generalization performance. In this work we take a Bayesian perspective and regularize the objective function of the Markov decision process with prior information in order to obtain more robust policies. Two approaches are proposed, one based on $L^1$ regularization and the other on relative entropic regularization. We evaluate our proposed algorithms on synthetic simulations and on real-world search logs of a large scale online shopping store. Our results demonstrate the robustness of regularized MDP policies against the noise present in the models.


Cautious Planning with Incremental Symbolic Perception: Designing Verified Reactive Driving Maneuvers

arXiv.org Artificial Intelligence

This work presents a step towards utilizing incrementally-improving symbolic perception knowledge of the robot's surroundings for provably correct reactive control synthesis applied to an autonomous driving problem. Combining abstract models of motion control and information gathering, we show that assume-guarantee specifications (a subclass of Linear Temporal Logic) can be used to define and resolve traffic rules for cautious planning. We propose a novel representation called symbolic refinement tree for perception that captures the incremental knowledge about the environment and embodies the relationships between various symbolic perception inputs. The incremental knowledge is leveraged for synthesizing verified reactive plans for the robot. The case studies demonstrate the efficacy of the proposed approach in synthesizing control inputs even in case of partially occluded environments.


Rethinking Individual Global Max in Cooperative Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

In cooperative multi-agent reinforcement learning, centralized training and decentralized execution (CTDE) has achieved remarkable success. Individual Global Max (IGM) decomposition, which is an important element of CTDE, measures the consistency between local and joint policies. The majority of IGM-based research focuses on how to establish this consistent relationship, but little attention has been paid to examining IGM's potential flaws. In this work, we reveal that the IGM condition is a lossy decomposition, and the error of lossy decomposition will accumulated in hypernetwork-based methods. To address the above issue, we propose to adopt an imitation learning strategy to separate the lossy decomposition from Bellman iterations, thereby avoiding error accumulation. The proposed strategy is theoretically proved and empirically verified on the StarCraft Multi-Agent Challenge benchmark problem with zero sight view. The results also confirm that the proposed method outperforms state-of-the-art IGM-based approaches.


Overlooked Machine Learning Concepts to improve your Model Performance

#artificialintelligence

Thanks to the internet and open-source community, there has never been a better time to start building products that leverage AI and Data to create valuable insights for various organizations. In this article, I will share some amazing techniques that will make your Machine Learning Solutions much better. These are techniques that have shown a lot of success in projects, but too many ML practitioners look beyond these and jump straight to expensive Deep Learning Methods. To anyone who has been following my work for a while, this will not surprise you. In terms of benefits, implementing a degree of randomness into your Machine Learning Pipelines will improve your overall network- in terms of performance, robustness, and even costs.


On minimax density estimation via measure transport

arXiv.org Machine Learning

We study the convergence properties, in Hellinger and related distances, of nonparametric density estimators based on measure transport. These estimators represent the measure of interest as the pushforward of a chosen reference distribution under a transport map, where the map is chosen via a maximum likelihood objective (equivalently, minimizing an empirical Kullback-Leibler loss) or a penalized version thereof. We establish concentration inequalities for a general class of penalized measure transport estimators, by combining techniques from M-estimation with analytical properties of the transport-based density representation. We then demonstrate the implications of our theory for the case of triangular Knothe-Rosenblatt (KR) transports on the $d$-dimensional unit cube, and show that both penalized and unpenalized versions of such estimators achieve minimax optimal convergence rates over H\"older classes of densities. Specifically, we establish optimal rates for unpenalized nonparametric maximum likelihood estimation over bounded H\"older-type balls, and then for certain Sobolev-penalized estimators and sieved wavelet estimators.


An information-theoretic perspective on intrinsic motivation in reinforcement learning: a survey

arXiv.org Artificial Intelligence

Traditionally, an agent maximizes a reward defined according to the task to perform: it may be a score when the agent learns to solve a game or a distance function when the agent learns to reach a goal. The reward is then considered as extrinsic (or as a feedback) because the reward function is provided expertly and specifically for the task. With an extrinsic reward, many spectacular results have been obtained on Atari game [Bellemare et al. 2015] with the Deep Q-network (DQN) [Mnih et al. 2015] through the integration of deep learning to RL, leading to deep reinforcement learning (DRL). However, despite the recent improvements of DRL approaches, they turn out to be most of the time unsuccessful when the rewards are scattered in the environment, as the agent is then unable to learn the desired behavior for the targeted task [Francois-Lavet et al. 2018]. Moreover, the behaviors learned by the agent are hardly reusable, both within the same task and across many different tasks [Francois-Lavet et al. 2018]. It is difficult for an agent to generalize the learnt skills to make high-level decisions in the environment. For example, such skill could be go to the door using primitive actions consisting in moving in the four cardinal directions; or even to move forward controlling different joints of a humanoid robot like in the robotic simulator MuJoCo [Todorov et al. 2012]. On another side, unlike RL, developmental learning [Cangelosi and Schlesinger 2018; Oudeyer and Smith 2016; Piaget and Cook 1952] is based on the trend that babies, or more broadly organisms, acquire new skill while spontaneously exploring their environment [Barto 2013; Gopnik et al. 1999].


Sequence-to-Set Generative Models

arXiv.org Artificial Intelligence

In this paper, we propose a sequence-to-set method that can transform any sequence generative model based on maximum likelihood to a set generative model where we can evaluate the utility/probability of any set. An efficient importance sampling algorithm is devised to tackle the computational challenge of learning our sequence-to-set model. We present GRU2Set, which is an instance of our sequence-to-set method and employs the famous GRU model as the sequence generative model. To further obtain permutation invariant representation of sets, we devise the SetNN model which is also an instance of the sequence-to-set model. A direct application of our models is to learn an order/set distribution from a collection of e-commerce orders, which is an essential step in many important operational decisions such as inventory arrangement for fast delivery. Based on the intuition that small-sized sets are usually easier to learn than large sets, we propose a size-bias trick that can help learn better set distributions with respect to the $\ell_1$-distance evaluation metric. Two e-commerce order datasets, TMALL and HKTVMALL, are used to conduct extensive experiments to show the effectiveness of our models. The experimental results demonstrate that our models can learn better set/order distributions from order data than the baselines. Moreover, no matter what model we use, applying the size-bias trick can always improve the quality of the set distribution learned from data.


Calibrated and Sharp Uncertainties in Deep Learning via Density Estimation

arXiv.org Artificial Intelligence

Accurate probabilistic predictions can be characterized by two properties -- calibration and sharpness. However, standard maximum likelihood training yields models that are poorly calibrated and thus inaccurate -- a 90% confidence interval typically does not contain the true outcome 90% of the time. This paper argues that calibration is important in practice and is easy to maintain by performing low-dimensional density estimation. We introduce a simple training procedure based on recalibration that yields calibrated models without sacrificing overall performance; unlike previous approaches, ours ensures the most general property of distribution calibration and applies to any model, including neural networks. We formally prove the correctness of our procedure assuming that we can estimate densities in low dimensions and we establish uniform convergence bounds. Our results yield empirical performance improvements on linear and deep Bayesian models and suggest that calibration should be increasingly leveraged across machine learning.