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 Learning Graphical Models


DagSim: Combining DAG-based model structure with unconstrained data types and relations for flexible, transparent, and modularized data simulation

arXiv.org Artificial Intelligence

Data simulation is fundamental for machine learning and causal inference, as it allows exploration of scenarios and assessment of methods in settings with full control of ground truth. Directed acyclic graphs (DAGs) are well established for encoding the dependence structure over a collection of variables in both inference and simulation settings. However, while modern machine learning is applied to data of an increasingly complex nature, DAG-based simulation frameworks are still confined to settings with relatively simple variable types and functional forms. We here present DagSim, a Python-based framework for DAG-based data simulation without any constraints on variable types or functional relations. A succinct YAML format for defining the simulation model structure promotes transparency, while separate user-provided functions for generating each variable based on its parents ensure simulation code modularization. We illustrate the capabilities of DagSim through use cases where metadata variables control shapes in an image and patterns in bio-sequences.


The Role of Time Delay in Sim2real Transfer of Reinforcement Learning for Cyber-Physical Systems

arXiv.org Artificial Intelligence

This paper analyzes the simulation to reality gap in reinforcement learning (RL) cyber-physical systems with fractional delays (i.e. delays that are non-integer multiple of the sampling period). The consideration of fractional delay has important implications on the nature of the cyber-physical system considered. Systems with delays are non-Markovian, and the system state vector needs to be extended to make the system Markovian. We show that this is not possible when the delay is in the output, and the problem would always be non-Markovian. Based on this analysis, a sampling scheme is proposed that results in efficient RL training and agents that perform well in realistic multirotor unmanned aerial vehicle simulations. We demonstrate that the resultant agents do not produce excessive oscillations, which is not the case with RL agents that do not consider time delay in the model.


Prioritizing emergency evacuations under compounding levels of uncertainty

arXiv.org Artificial Intelligence

Well-executed emergency evacuations can save lives and reduce suffering. However, decision makers struggle to determine optimal evacuation policies given the chaos, uncertainty, and value judgments inherent in emergency evacuations. We propose and analyze a decision support tool for pre-crisis training exercises for teams preparing for civilian evacuations and explore the tool in the case of the 2021 U.S.-led evacuation from Afghanistan. We use different classes of Markov decision processes (MDPs) to capture compounding levels of uncertainty in (1) the priority category of who appears next at the gate for evacuation, (2) the distribution of priority categories at the population level, and (3) individuals' claimed priority category. We compare the number of people evacuated by priority status under eight heuristic policies. The optimized MDP policy achieves the best performance compared to all heuristic baselines. We also show that accounting for the compounding levels of model uncertainty incurs added complexity without improvement in policy performance. Useful heuristics can be extracted from the optimized policies to inform human decision makers. We open-source all tools to encourage robust dialogue about the trade-offs, limitations, and potential of integrating algorithms into high-stakes humanitarian decision-making.


TabDDPM: Modelling Tabular Data with Diffusion Models

arXiv.org Artificial Intelligence

Denoising diffusion probabilistic models are currently becoming the leading paradigm of generative modeling for many important data modalities. Being the most prevalent in the computer vision community, diffusion models have also recently gained some attention in other domains, including speech, NLP, and graph-like data. In this work, we investigate if the framework of diffusion models can be advantageous for general tabular problems, where datapoints are typically represented by vectors of heterogeneous features. The inherent heterogeneity of tabular data makes it quite challenging for accurate modeling, since the individual features can be of completely different nature, i.e., some of them can be continuous and some of them can be discrete. To address such data types, we introduce TabDDPM -- a diffusion model that can be universally applied to any tabular dataset and handles any type of feature. We extensively evaluate TabDDPM on a wide set of benchmarks and demonstrate its superiority over existing GAN/VAE alternatives, which is consistent with the advantage of diffusion models in other fields. Additionally, we show that TabDDPM is eligible for privacy-oriented setups, where the original datapoints cannot be publicly shared.


Efficient LSTM Training with Eligibility Traces

arXiv.org Artificial Intelligence

Training recurrent neural networks is predominantly achieved via backpropagation through time (BPTT). However, this algorithm is not an optimal solution from both a biological and computational perspective. A more efficient and biologically plausible alternative for BPTT is e-prop. We investigate the applicability of e-prop to long short-term memorys (LSTMs), for both supervised and reinforcement learning (RL) tasks. We show that e-prop is a suitable optimization algorithm for LSTMs by comparing it to BPTT on two benchmarks for supervised learning. This proves that e-prop can achieve learning even for problems with long sequences of several hundred timesteps. We introduce extensions that improve the performance of e-prop, which can partially be applied to other network architectures. With the help of these extensions we show that, under certain conditions, e-prop can outperform BPTT for one of the two benchmarks for supervised learning. Finally, we deliver a proof of concept for the integration of e-prop to RL in the domain of deep recurrent Q-learning.


Physically Meaningful Uncertainty Quantification in Probabilistic Wind Turbine Power Curve Models as a Damage Sensitive Feature

arXiv.org Artificial Intelligence

A wind turbines' power curve is easily accessible damage sensitive data, and as such is a key part of structural health monitoring in wind turbines. Power curve models can be constructed in a number of ways, but the authors argue that probabilistic methods carry inherent benefits in this use case, such as uncertainty quantification and allowing uncertainty propagation analysis. Many probabilistic power curve models have a key limitation in that they are not physically meaningful - they return mean and uncertainty predictions outside of what is physically possible (the maximum and minimum power outputs of the wind turbine). This paper investigates the use of two bounded Gaussian Processes in order to produce physically meaningful probabilistic power curve models. The first model investigated was a warped heteroscedastic Gaussian process, and was found to be ineffective due to specific shortcomings of the Gaussian Process in relation to the warping function. The second model - an approximated Gaussian Process with a Beta likelihood was highly successful and demonstrated that a working bounded probabilistic model results in better predictive uncertainty than a corresponding unbounded one without meaningful loss in predictive accuracy. Such a bounded model thus offers increased accuracy for performance monitoring and increased operator confidence in the model due to guaranteed physical plausibility.


A General Framework for Sample-Efficient Function Approximation in Reinforcement Learning

arXiv.org Artificial Intelligence

Reinforcement learning (RL) is a decision-making process that seeks to maximize the expected reward when an agent interacts with the environment [Sutton and Barto, 2018]. Over the past decade, RL has gained increasing attention due to its successes in a wide range of domains, including Atari games [Mnih et al., 2013], Go game [Silver et al., 2016], autonomous driving [Yurtsever et al., 2020], Robotics [Kober et al., 2013], etc. Existing RL algorithms can be categorized into value-based algorithms such as Q-learning [Watkins, 1989] and policy-based algorithms such as policy gradient [Sutton et al., 1999]. They can also be categorized as a model-free approach where one directly models the value function classes, or alternatively, a model-based approach where one needs to estimate the transition probability. Due to the intractably large state and action spaces that are used to model the real-world complex environment, function approximation in RL has become prominent in both algorithm design and theoretical analysis. It is a pressing challenge to design sample-efficient RL algorithms with general function approximations. In the special case where the underlying Markov Decision Processes (MDPs) enjoy certain linear structures, several lines of works have achieved polynomial sample complexity and/or T regret guarantees under either model-free or model-based RL settings. For linear MDPs where the transition probability and the reward function admit linear structure, Yang and Wang [2019] developed a variant of Q-learning when granted access to a generative model, Jin et al. [2020] proposed an LSVI-UCB algorithm with a Õ( d


On Tackling Explanation Redundancy in Decision Trees

arXiv.org Artificial Intelligence

Decision trees (DTs) epitomize the ideal of interpretability of machine learning (ML) models. The interpretability of decision trees motivates explainability approaches by so-called intrinsic interpretability, and it is at the core of recent proposals for applying interpretable ML models in high-risk applications. The belief in DT interpretability is justified by the fact that explanations for DT predictions are generally expected to be succinct. Indeed, in the case of DTs, explanations correspond to DT paths. Since decision trees are ideally shallow, and so paths contain far fewer features than the total number of features, explanations in DTs are expected to be succinct, and hence interpretable. This paper offers both theoretical and experimental arguments demonstrating that, as long as interpretability of decision trees equates with succinctness of explanations, then decision trees ought not be deemed interpretable. The paper introduces logically rigorous path explanations and path explanation redundancy, and proves that there exist functions for which decision trees must exhibit paths with arbitrarily large explanation redundancy. The paper also proves that only a very restricted class of functions can be represented with DTs that exhibit no explanation redundancy. In addition, the paper includes experimental results substantiating that path explanation redundancy is observed ubiquitously in decision trees, including those obtained using different tree learning algorithms, but also in a wide range of publicly available decision trees. The paper also proposes polynomial-time algorithms for eliminating path explanation redundancy, which in practice require negligible time to compute. Thus, these algorithms serve to indirectly attain irreducible, and so succinct, explanations for decision trees.


Neural Causal Models for Counterfactual Identification and Estimation

arXiv.org Artificial Intelligence

Evaluating hypothetical statements about how the world would be had a different course of action been taken is arguably one key capability expected from modern AI systems. Counterfactual reasoning underpins discussions in fairness, the determination of blame and responsibility, credit assignment, and regret. In this paper, we study the evaluation of counterfactual statements through neural models. Specifically, we tackle two causal problems required to make such evaluations, i.e., counterfactual identification and estimation from an arbitrary combination of observational and experimental data. First, we show that neural causal models (NCMs) are expressive enough and encode the structural constraints necessary for performing counterfactual reasoning. Second, we develop an algorithm for simultaneously identifying and estimating counterfactual distributions. We show that this algorithm is sound and complete for deciding counterfactual identification in general settings. Third, considering the practical implications of these results, we introduce a new strategy for modeling NCMs using generative adversarial networks. Simulations corroborate with the proposed methodology.


Visuo-Tactile Transformers for Manipulation

arXiv.org Artificial Intelligence

Learning representations in the joint domain of vision and touch can improve manipulation dexterity, robustness, and sample-complexity by exploiting mutual information and complementary cues. Here, we present Visuo-Tactile Transformers (VTTs), a novel multimodal representation learning approach suited for model-based reinforcement learning and planning. Our approach extends the Visual Transformer \cite{dosovitskiy2021image} to handle visuo-tactile feedback. Specifically, VTT uses tactile feedback together with self and cross-modal attention to build latent heatmap representations that focus attention on important task features in the visual domain. We demonstrate the efficacy of VTT for representation learning with a comparative evaluation against baselines on four simulated robot tasks and one real world block pushing task. We conduct an ablation study over the components of VTT to highlight the importance of cross-modality in representation learning.