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 Learning Graphical Models


Arc travel time and path choice model estimation subsumed

arXiv.org Artificial Intelligence

We propose a method for maximum likelihood estimation of path choice model parameters and arc travel time using data of different levels of granularity. Hitherto these two tasks have been tackled separately under strong assumptions. Using a small example, we illustrate that this can lead to biased results. Results on both real (New York yellow cab) and simulated data show strong performance of our method compared to existing baselines.


In-context Reinforcement Learning with Algorithm Distillation

arXiv.org Artificial Intelligence

We propose Algorithm Distillation (AD), a method for distilling reinforcement learning (RL) algorithms into neural networks by modeling their training histories with a causal sequence model. Algorithm Distillation treats learning to reinforcement learn as an across-episode sequential prediction problem. A dataset of learning histories is generated by a source RL algorithm, and then a causal transformer is trained by autoregressively predicting actions given their preceding learning histories as context. Unlike sequential policy prediction architectures that distill post-learning or expert sequences, AD is able to improve its policy entirely in-context without updating its network parameters. We demonstrate that AD can reinforcement learn in-context in a variety of environments with sparse rewards, combinatorial task structure, and pixel-based observations, and find that AD learns a more data-efficient RL algorithm than the one that generated the source data. Algorithm Distillation (AD) has two steps - (i) a dataset of learning histories is collected from individual single-task RL algorithms solving different tasks; (ii) a causal transformer predicts actions from these histories using across-episodic contexts. Since the RL policy improves throughout the learning histories, by predicting actions accurately AD learns to output an improved policy relative to the one seen in its context. AD models state-action-reward tokens, and does not condition on returns. Transformers have emerged as powerful neural network architectures for sequence modeling (Vaswani et al., 2017). A striking property of pre-trained transformers is their ability to adapt to downstream tasks through prompt conditioning or in-context learning. After pre-training on large offline datasets, large transformers have been shown to generalize to downstream tasks in text completion (Brown et al., 2020), language understanding (Devlin et al., 2018), and image generation (Yu et al., 2022). Recent work demonstrated that transformers can also learn policies from offline data by treating offline Reinforcement Learning (RL) as a sequential prediction problem. While Chen et al. (2021) showed that transformers can learn single-task policies from offline RL data via imitation learning, subsequent work showed that transformers can also extract multi-task policies in both same-domain (Lee et al., 2022) and cross-domain settings (Reed et al., 2022).


Semi-Supervised Learning Based on Reference Model for Low-resource TTS

arXiv.org Artificial Intelligence

Most previous neural text-to-speech (TTS) methods are mainly based on supervised learning methods, which means they depend on a large training dataset and hard to achieve comparable performance under low-resource conditions. To address this issue, we propose a semi-supervised learning method for neural TTS in which labeled target data is limited, which can also resolve the problem of exposure bias in the previous auto-regressive models. Specifically, we pre-train the reference model based on Fastspeech2 with much source data, fine-tuned on a limited target dataset. Meanwhile, pseudo labels generated by the original reference model are used to guide the fine-tuned model's training further, achieve a regularization effect, and reduce the overfitting of the fine-tuned model during training on the limited target data. Experimental results show that our proposed semi-supervised learning scheme with limited target data significantly improves the voice quality for test data to achieve naturalness and robustness in speech synthesis.


Deep Reinforcement Learning for Stabilization of Large-scale Probabilistic Boolean Networks

arXiv.org Artificial Intelligence

The ability to direct a Probabilistic Boolean Network (PBN) to a desired state is important to applications such as targeted therapeutics in cancer biology. Reinforcement Learning (RL) has been proposed as a framework that solves a discrete-time optimal control problem cast as a Markov Decision Process. We focus on an integrative framework powered by a model-free deep RL method that can address different flavours of the control problem (e.g., with or without control inputs; attractor state or a subset of the state space as the target domain). The method is agnostic to the distribution of probabilities for the next state, hence it does not use the probability transition matrix. The time complexity is linear on the time steps, or interactions between the agent (deep RL) and the environment (PBN), during training. Indeed, we explore the scalability of the deep RL approach to (set) stabilization of large-scale PBNs and demonstrate successful control on large networks, including a metastatic melanoma PBN with 200 nodes.


Learning Individual Treatment Effects under Heterogeneous Interference in Networks

arXiv.org Artificial Intelligence

Estimates of individual treatment effects from networked observational data are attracting increasing attention these days. One major challenge in network scenarios is the violation of the stable unit treatment value assumption (SUTVA), which assumes that the treatment assignment of a unit does not influence others' outcomes. In network data, due to interference, the outcome of a unit is influenced not only by its treatment (i.e., direct effects) but also by others' treatments (i.e., spillover effects). Furthermore, the influences from other units are always heterogeneous (e.g., friends with similar interests affect a person differently than friends with different interests). In this paper, we focus on the problem of estimating individual treatment effects (both direct and spillover effects) under heterogeneous interference. To address this issue, we propose a novel Dual Weighting Regression (DWR) algorithm by simultaneously learning attention weights that capture the heterogeneous interference and sample weights to eliminate the complex confounding bias in networks. We formulate the entire learning process as a bi-level optimization problem. In theory, we present generalization error bounds for individual treatment effect estimation. Extensive experiments on four benchmark datasets demonstrate that the proposed DWR algorithm outperforms state-of-the-art methods for estimating individual treatment effects under heterogeneous interference.


No imputation without representation

arXiv.org Artificial Intelligence

Imputation allows datasets to be used with algorithms that cannot handle missing values by themselves. However, missing values may in principle contribute useful information that is lost through imputation. The missing-indicator approach can be used to preserve this information. There are several theoretical considerations why missing-indicators may or may not be beneficial, but there has not been any large-scale practical experiment on real-life datasets to test this question for machine learning predictions. We perform this experiment for three imputation strategies and a range of different classification algorithms, on the basis of twenty real-life datasets. We find that missing-indicators generally increase classification performance, and that nearest neighbour and iterative imputation do not lead to better performance than simple mean/mode imputation. Therefore, we recommend the use of missing-indicators with mean/mode imputation as a safe default, with the caveat that for decision trees, pruning is necessary to prevent overfitting.


Learning in Multi-Player Stochastic Games

arXiv.org Artificial Intelligence

We consider the problem of simultaneous learning in stochastic games with many players in the finite-horizon setting. While the typical target solution for a stochastic game is a Nash equilibrium, this is intractable with many players. We instead focus on variants of {\it correlated equilibria}, such as those studied for extensive-form games. We begin with a hardness result for the adversarial MDP problem: even for a horizon of 3, obtaining sublinear regret against the best non-stationary policy is \textsf{NP}-hard when both rewards and transitions are adversarial. This implies that convergence to even the weakest natural solution concept -- normal-form coarse correlated equilbrium -- is not possible via black-box reduction to a no-regret algorithm even in stochastic games with constant horizon (unless $\textsf{NP}\subseteq\textsf{BPP}$). Instead, we turn to a different target: algorithms which {\it generate} an equilibrium when they are used by all players. Our main result is algorithm which generates an {\it extensive-form} correlated equilibrium, whose runtime is exponential in the horizon but polynomial in all other parameters. We give a similar algorithm which is polynomial in all parameters for "fast-mixing" stochastic games. We also show a method for efficiently reaching normal-form coarse correlated equilibria in "single-controller" stochastic games which follows the traditional no-regret approach. When shared randomness is available, the two generative algorithms can be extended to give simultaneous regret bounds and converge in the traditional sense.


Reconstruction on Trees and Low-Degree Polynomials

arXiv.org Artificial Intelligence

The study of Markov processes and broadcasting on trees has deep connections to a variety of areas including statistical physics, graphical models, phylogenetic reconstruction, Markov Chain Monte Carlo, and community detection in random graphs. Notably, the celebrated Belief Propagation (BP) algorithm achieves Bayes-optimal performance for the reconstruction problem of predicting the value of the Markov process at the root of the tree from its values at the leaves. Recently, the analysis of low-degree polynomials has emerged as a valuable tool for predicting computational-to-statistical gaps. In this work, we investigate the performance of low-degree polynomials for the reconstruction problem on trees. Perhaps surprisingly, we show that there are simple tree models with $N$ leaves and bounded arity where (1) nontrivial reconstruction of the root value is possible with a simple polynomial time algorithm and with robustness to noise, but not with any polynomial of degree $N^{c}$ for $c > 0$ a constant depending only on the arity, and (2) when the tree is unknown and given multiple samples with correlated root assignments, nontrivial reconstruction of the root value is possible with a simple Statistical Query algorithm but not with any polynomial of degree $N^c$. These results clarify some of the limitations of low-degree polynomials vs. polynomial time algorithms for Bayesian estimation problems. They also complement recent work of Moitra, Mossel, and Sandon who studied the circuit complexity of Belief Propagation. As a consequence of our main result, we show that for some $c' > 0$ depending only on the arity, $\exp(N^{c'})$ many samples are needed for RBF kernel regression to obtain nontrivial correlation with the true regression function (BP). We pose related open questions about low-degree polynomials and the Kesten-Stigum threshold.


Energy-Based Contrastive Learning of Visual Representations

arXiv.org Artificial Intelligence

Contrastive learning is a method of learning visual representations by training Deep Neural Networks (DNNs) to increase the similarity between representations of positive pairs (transformations of the same image) and reduce the similarity between representations of negative pairs (transformations of different images). Here we explore Energy-Based Contrastive Learning (EBCLR) that leverages the power of generative learning by combining contrastive learning with Energy-Based Models (EBMs). EBCLR can be theoretically interpreted as learning the joint distribution of positive pairs, and it shows promising results on small and medium-scale datasets such as MNIST, Fashion-MNIST, CIFAR-10, and CIFAR-100. Specifically, we find EBCLR demonstrates from X4 up to X20 acceleration compared to SimCLR and MoCo v2 in terms of training epochs. Furthermore, in contrast to SimCLR, we observe EBCLR achieves nearly the same performance with 254 negative pairs (batch size 128) and 30 negative pairs (batch size 16) per positive pair, demonstrating the robustness of EBCLR to small numbers of negative pairs. Hence, EBCLR provides a novel avenue for improving contrastive learning methods that usually require large datasets with a significant number of negative pairs per iteration to achieve reasonable performance on downstream tasks. Code: https://github.com/1202kbs/EBCLR


Sampling-Based Approximations to Minimum Bayes Risk Decoding for Neural Machine Translation

arXiv.org Artificial Intelligence

In NMT we search for the mode of the model distribution to form predictions. The mode and other high-probability translations found by beam search have been shown to often be inadequate in a number of ways. This prevents improving translation quality through better search, as these idiosyncratic translations end up selected by the decoding algorithm, a problem known as the beam search curse. Recently, an approximation to minimum Bayes risk (MBR) decoding has been proposed as an alternative decision rule that would likely not suffer from the same problems. We analyse this approximation and establish that it has no equivalent to the beam search curse. We then design approximations that decouple the cost of exploration from the cost of robust estimation of expected utility. This allows for much larger hypothesis spaces, which we show to be beneficial. We also show that mode-seeking strategies can aid in constructing compact sets of promising hypotheses and that MBR is effective in identifying good translations in them. We conduct experiments on three language pairs varying in amounts of resources available: English into and from German, Romanian, and Nepali.