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 Learning Graphical Models


Tackling Visual Control via Multi-View Exploration Maximization

arXiv.org Artificial Intelligence

We present MEM: Multi-view Exploration Maximization for tackling complex visual control tasks. To the best of our knowledge, MEM is the first approach that combines multi-view representation learning and intrinsic reward-driven exploration in reinforcement learning (RL). More specifically, MEM first extracts the specific and shared information of multi-view observations to form high-quality features before performing RL on the learned features, enabling the agent to fully comprehend the environment and yield better actions. Furthermore, MEM transforms the multi-view features into intrinsic rewards based on entropy maximization to encourage exploration. As a result, MEM can significantly promote the sample-efficiency and generalization ability of the RL agent, facilitating solving real-world problems with high-dimensional observations and spare-reward space. We evaluate MEM on various tasks from DeepMind Control Suite and Procgen games. Extensive simulation results demonstrate that MEM can achieve superior performance and outperform the benchmarking schemes with simple architecture and higher efficiency.


Performance Evaluation, Optimization and Dynamic Decision in Blockchain Systems: A Recent Overview

arXiv.org Artificial Intelligence

With rapid development of blockchain technology as well as integration of various application areas, performance evaluation, performance optimization, and dynamic decision in blockchain systems are playing an increasingly important role in developing new blockchain technology. This paper provides a recent systematic overview of this class of research, and especially, developing mathematical modeling and basic theory of blockchain systems. Important examples include (a) performance evaluation: Markov processes, queuing theory, Markov reward processes, random walks, fluid and diffusion approximations, and martingale theory; (b) performance optimization: Linear programming, nonlinear programming, integer programming, and multi-objective programming; (c) optimal control and dynamic decision: Markov decision processes, and stochastic optimal control; and (d) artificial intelligence: Machine learning, deep reinforcement learning, and federated learning. So far, a little research has focused on these research lines. We believe that the basic theory with mathematical methods, algorithms and simulations of blockchain systems discussed in this paper will strongly support future development and continuous innovation of blockchain technology.


A Search and Detection Autonomous Drone System: from Design to Implementation

arXiv.org Artificial Intelligence

Utilizing autonomous drones or unmanned aerial vehicles (UAVs) has shown great advantages over preceding methods in support of urgent scenarios such as search and rescue (SAR) and wildfire detection. In these operations, search efficiency in terms of the amount of time spent to find the target is crucial since with the passing of time the survivability of the missing person decreases or wildfire management becomes more difficult with disastrous consequences. In this work, it is considered a scenario where a drone is intended to search and detect a missing person (e.g., a hiker or a mountaineer) or a potential fire spot in a given area. In order to obtain the shortest path to the target, a general framework is provided to model the problem of target detection when the target's location is probabilistically known. To this end, two algorithms are proposed: Path planning and target detection. The path planning algorithm is based on Bayesian inference and the target detection is accomplished by means of a residual neural network (ResNet) trained on the image dataset captured by the drone as well as existing pictures and datasets on the web. Through simulation and experiment, the proposed path planning algorithm is compared with two benchmark algorithms. It is shown that the proposed algorithm significantly decreases the average time of the mission.


Bayesian Network Models of Causal Interventions in Healthcare Decision Making: Literature Review and Software Evaluation

arXiv.org Artificial Intelligence

This report summarises the outcomes of a systematic literature search to identify Bayesian network models used to support decision making in healthcare. After describing the search methodology, the selected research papers are briefly reviewed, with the view to identify publicly available models and datasets that are well suited to analysis using the causal interventional analysis software tool developed in Wang B, Lyle C, Kwiatkowska M (2021). Finally, an experimental evaluation of applying the software on a selection of models is carried out and preliminary results are reported.


A Critical Analysis of Classifier Selection in Learned Bloom Filters

arXiv.org Artificial Intelligence

Learned Bloom Filters, i.e., models induced from data via machine learning techniques and solving the approximate set membership problem, have recently been introduced with the aim of enhancing the performance of standard Bloom Filters, with special focus on space occupancy. Unlike in the classical case, the "complexity" of the data used to build the filter might heavily impact on its performance. Therefore, here we propose the first in-depth analysis, to the best of our knowledge, for the performance assessment of a given Learned Bloom Filter, in conjunction with a given classifier, on a dataset of a given classification complexity. Indeed, we propose a novel methodology, supported by software, for designing, analyzing and implementing Learned Bloom Filters in function of specific constraints on their multi-criteria nature (that is, constraints involving space efficiency, false positive rate, and reject time). Our experiments show that the proposed methodology and the supporting software are valid and useful: we find out that only two classifiers have desirable properties in relation to problems with different data complexity, and, interestingly, none of them has been considered so far in the literature. We also experimentally show that the Sandwiched variant of Learned Bloom filters is the most robust to data complexity and classifier performance variability, as well as those usually having smaller reject times. The software can be readily used to test new Learned Bloom Filter proposals, which can be compared with the best ones identified here.


CLAS: Coordinating Multi-Robot Manipulation with Central Latent Action Spaces

arXiv.org Artificial Intelligence

Multi-robot manipulation tasks involve various control entities that can be separated into dynamically independent parts. A typical example of such real-world tasks is dual-arm manipulation. Learning to naively solve such tasks with reinforcement learning is often unfeasible due to the sample complexity and exploration requirements growing with the dimensionality of the action and state spaces. Instead, we would like to handle such environments as multi-agent systems and have several agents control parts of the whole. However, decentralizing the generation of actions requires coordination across agents through a channel limited to information central to the task. This paper proposes an approach to coordinating multi-robot manipulation through learned latent action spaces that are shared across different agents. We validate our method in simulated multi-robot manipulation tasks and demonstrate improvement over previous baselines in terms of sample efficiency and learning performance.


Diagnosing and Fixing Manifold Overfitting in Deep Generative Models

arXiv.org Artificial Intelligence

Likelihood-based, or explicit, deep generative models use neural networks to construct flexible high-dimensional densities. This formulation directly contradicts the manifold hypothesis, which states that observed data lies on a low-dimensional manifold embedded in high-dimensional ambient space. In this paper we investigate the pathologies of maximum-likelihood training in the presence of this dimensionality mismatch. We formally prove that degenerate optima are achieved wherein the manifold itself is learned but not the distribution on it, a phenomenon we call manifold overfitting. We propose a class of two-step procedures consisting of a dimensionality reduction step followed by maximum-likelihood density estimation, and prove that they recover the data-generating distribution in the nonparametric regime, thus avoiding manifold overfitting. We also show that these procedures enable density estimation on the manifolds learned by implicit models, such as generative adversarial networks, hence addressing a major shortcoming of these models. Several recently proposed methods are instances of our two-step procedures; we thus unify, extend, and theoretically justify a large class of models.


Shielding in Resource-Constrained Goal POMDPs

arXiv.org Artificial Intelligence

We consider partially observable Markov decision processes (POMDPs) modeling an agent that needs a supply of a certain resource (e.g., electricity stored in batteries) to operate correctly. The resource is consumed by agent's actions and can be replenished only in certain states. The agent aims to minimize the expected cost of reaching some goal while preventing resource exhaustion, a problem we call \emph{resource-constrained goal optimization} (RSGO). We take a two-step approach to the RSGO problem. First, using formal methods techniques, we design an algorithm computing a \emph{shield} for a given scenario: a procedure that observes the agent and prevents it from using actions that might eventually lead to resource exhaustion. Second, we augment the POMCP heuristic search algorithm for POMDP planning with our shields to obtain an algorithm solving the RSGO problem. We implement our algorithm and present experiments showing its applicability to benchmarks from the literature.


On the Utility Recovery Incapability of Neural Net-based Differential Private Tabular Training Data Synthesizer under Privacy Deregulation

arXiv.org Artificial Intelligence

Devising procedures for auditing generative model privacy-utility tradeoff is an important yet unresolved problem in practice. Existing works concentrates on investigating the privacy constraint side effect in terms of utility degradation of the train on synthetic, test on real paradigm of synthetic data training. We push such understanding on privacy-utility tradeoff to next level by observing the privacy deregulation side effect on synthetic training data utility. Surprisingly, we discover the Utility Recovery Incapability of DP-CTGAN and PATE-CTGAN under privacy deregulation, raising concerns on their practical applications. The main message is Privacy Deregulation does NOT always imply Utility Recovery.


Approximate Gibbs Sampler for Efficient Inference of Hierarchical Bayesian Models for Grouped Count Data

arXiv.org Artificial Intelligence

Hierarchical Bayesian Poisson regression models (HBPRMs) provide a flexible modeling approach of the relationship between predictors and count response variables. The applications of HBPRMs to large-scale datasets require efficient inference algorithms due to the high computational cost of inferring many model parameters based on random sampling. Although Markov Chain Monte Carlo (MCMC) algorithms have been widely used for Bayesian inference, sampling using this class of algorithms is time-consuming for applications with large-scale data and time-sensitive decision-making, partially due to the non-conjugacy of many models. To overcome this limitation, this research develops an approximate Gibbs sampler (AGS) to efficiently learn the HBPRMs while maintaining the inference accuracy. In the proposed sampler, the data likelihood is approximated with Gaussian distribution such that the conditional posterior of the coefficients has a closed-form solution. Numerical experiments using real and synthetic datasets with small and large counts demonstrate the superior performance of AGS in comparison to the state-of-the-art sampling algorithm, especially for large datasets.