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 Learning Graphical Models


COUPA: An Industrial Recommender System for Online to Offline Service Platforms

arXiv.org Artificial Intelligence

Aiming at helping users locally discovery retail services (e.g., entertainment and dinning), Online to Offline (O2O) service platforms have become popular in recent years, which greatly challenge current recommender systems. With the real data in Alipay, a feeds-like scenario for O2O services, we find that recurrence based temporal patterns and position biases commonly exist in our scenarios, which seriously threaten the recommendation effectiveness. To this end, we propose COUPA, an industrial system targeting for characterizing user preference with following two considerations: (1) Time aware preference: we employ the continuous time aware point process equipped with an attention mechanism to fully capture temporal patterns for recommendation. (2) Position aware preference: a position selector component equipped with a position personalization module is elaborately designed to mitigate position bias in a personalized manner. Finally, we carefully implement and deploy COUPA on Alipay with a cooperation of edge, streaming and batch computing, as well as a two-stage online serving mode, to support several popular recommendation scenarios. We conduct extensive experiments to demonstrate that COUPA consistently achieves superior performance and has potential to provide intuitive evidences for recommendation


Instance-Optimality in Interactive Decision Making: Toward a Non-Asymptotic Theory

arXiv.org Artificial Intelligence

We consider the development of adaptive, instance-dependent algorithms for interactive decision making (bandits, reinforcement learning, and beyond) that, rather than only performing well in the worst case, adapt to favorable properties of real-world instances for improved performance. We aim for instance-optimality, a strong notion of adaptivity which asserts that, on any particular problem instance, the algorithm under consideration outperforms all consistent algorithms. Instance-optimality enjoys a rich asymptotic theory originating from the work of \citet{lai1985asymptotically,graves1997asymptotically}, but non-asymptotic guarantees have remained elusive outside of certain special cases. Even for problems as simple as tabular reinforcement learning, existing algorithms do not attain instance-optimal performance until the number of rounds of interaction is doubly exponential in the number of states. In this paper, we take the first step toward developing a non-asymptotic theory of instance-optimal decision making with general function approximation. We introduce a new complexity measure, the Allocation-Estimation Coefficient (AEC), and provide a new algorithm, $\mathsf{AE}^2$, which attains non-asymptotic instance-optimal performance at a rate controlled by the AEC. Our results recover the best known guarantees for well-studied problems such as finite-armed and linear bandits and, when specialized to tabular reinforcement learning, attain the first instance-optimal regret bounds with polynomial dependence on all problem parameters, improving over prior work exponentially. We complement these results with lower bounds that show that i) existing notions of statistical complexity are insufficient to derive non-asymptotic guarantees, and ii) under certain technical conditions, boundedness of the AEC is necessary to learn an instance-optimal allocation of decisions in finite time.


A Survey on Multi-Resident Activity Recognition in Smart Environments

arXiv.org Artificial Intelligence

Human activity recognition (HAR) is a rapidly growing field that utilizes smart devices, sensors, and algorithms to automatically classify and identify the actions of individuals within a given environment. These systems have a wide range of applications, including assisting with caring tasks, increasing security, and improving energy efficiency. However, there are several challenges that must be addressed in order to effectively utilize HAR systems in multi-resident environments. One of the key challenges is accurately associating sensor observations with the identities of the individuals involved, which can be particularly difficult when residents are engaging in complex and collaborative activities. This paper provides a brief overview of the design and implementation of HAR systems, including a summary of the various data collection devices and approaches used for human activity identification. It also reviews previous research on the use of these systems in multi-resident environments and offers conclusions on the current state of the art in the field.


Model-Free Learning and Optimal Policy Design in Multi-Agent MDPs Under Probabilistic Agent Dropout

arXiv.org Artificial Intelligence

This work studies a multi-agent Markov decision process (MDP) that can undergo agent dropout and the computation of policies for the post-dropout system based on control and sampling of the pre-dropout system. The controller's objective is to find an optimal policy that maximizes the value of the expected system given a priori knowledge of the agents' dropout probabilities. Finding an optimal policy for any specific dropout realization is a special case of this problem. For MDPs with a certain transition independence and reward separability structure, we assume that removing agents from the system forms a new MDP comprised of the remaining agents with new state and action spaces, transition dynamics that marginalize the removed agents, and rewards that are independent of the removed agents. We first show that under these assumptions, the value of the expected post-dropout system can be represented by a single MDP; this "robust MDP" eliminates the need to evaluate all $2^N$ realizations of the system, where $N$ denotes the number of agents. More significantly, in a model-free context, it is shown that the robust MDP value can be estimated with samples generated by the pre-dropout system, meaning that robust policies can be found before dropout occurs. This fact is used to propose a policy importance sampling (IS) routine that performs policy evaluation for dropout scenarios while controlling the existing system with good pre-dropout policies. The policy IS routine produces value estimates for both the robust MDP and specific post-dropout system realizations and is justified with exponential confidence bounds. Finally, the utility of this approach is verified in simulation, showing how structural properties of agent dropout can help a controller find good post-dropout policies before dropout occurs.


Multiplierless In-filter Computing for tinyML Platforms

arXiv.org Artificial Intelligence

Wildlife conservation using continuous monitoring of environmental factors and biomedical classification, which generate a vast amount of sensor data, is a challenge due to limited bandwidth in the case of remote monitoring. It becomes critical to have classification where data is generated, and only classified data is used for monitoring. We present a novel multiplierless framework for in-filter acoustic classification using Margin Propagation (MP) approximation used in low-power edge devices deployable in remote areas with limited connectivity. The entire design of this classification framework is based on template-based kernel machine, which include feature extraction and inference, and uses basic primitives like addition/subtraction, shift, and comparator operations, for hardware implementation. Unlike full precision training methods for traditional classification, we use MP-based approximation for training, including backpropagation mitigating approximation errors. The proposed framework is general enough for acoustic classification. However, we demonstrate the hardware friendliness of this framework by implementing a parallel Finite Impulse Response (FIR) filter bank in a kernel machine classifier optimized for a Field Programmable Gate Array (FPGA). The FIR filter acts as the feature extractor and non-linear kernel for the kernel machine implemented using MP approximation and a downsampling method to reduce the order of the filters. The FPGA implementation on Spartan 7 shows that the MP-approximated in-filter kernel machine is more efficient than traditional classification frameworks with just less than 1K slices.


Causal Semantic Communication for Digital Twins: A Generalizable Imitation Learning Approach

arXiv.org Artificial Intelligence

A digital twin (DT) leverages a virtual representation of the physical world, along with communication (e.g., 6G), computing (e.g., edge computing), and artificial intelligence (AI) technologies to enable many connected intelligence services. In order to handle the large amounts of network data based on digital twins (DTs), wireless systems can exploit the paradigm of semantic communication (SC) for facilitating informed decision-making under strict communication constraints by utilizing AI techniques such as causal reasoning. In this paper, a novel framework called causal semantic communication (CSC) is proposed for DT-based wireless systems. The CSC system is posed as an imitation learning (IL) problem, where the transmitter, with access to optimal network control policies using a DT, teaches the receiver using SC over a bandwidth limited wireless channel how to improve its knowledge to perform optimal control actions. The causal structure in the source data is extracted using novel approaches from the framework of deep end-to-end causal inference, thereby enabling the creation of a semantic representation that is causally invariant, which in turn helps generalize the learned knowledge of the system to unseen scenarios. The CSC decoder at the receiver is designed to extract and estimate semantic information while ensuring high semantic reliability. The receiver control policies, semantic decoder, and causal inference are formulated as a bi-level optimization problem within a variational inference framework. This problem is solved using a novel concept called network state models, inspired from world models in generative AI, that faithfully represents the environment dynamics leading to data generation. Simulation results demonstrate that the proposed CSC system outperforms state-of-the-art SC systems by achieving better semantic reliability and reduced semantic representation.


Customized Load Profiles Synthesis for Electricity Customers Based on Conditional Diffusion Models

arXiv.org Artificial Intelligence

Customers' load profiles are critical resources to support data analytics applications in modern power systems. However, there are usually insufficient historical load profiles for data analysis, due to the collection cost and data privacy issues. To address such data shortage problems, load profiles synthesis is an effective technique that provides synthetic training data for customers to build high-performance data-driven models. Nonetheless, it is still challenging to synthesize high-quality load profiles for each customer using generation models trained by the respective customer's data owing to the high heterogeneity of customer load. In this paper, we propose a novel customized load profiles synthesis method based on conditional diffusion models for heterogeneous customers. Specifically, we first convert the customized synthesis into a conditional data generation issue. We then extend traditional diffusion models to conditional diffusion models to realize conditional data generation, which can synthesize exclusive load profiles for each customer according to the customer's load characteristics and application demands. In addition, to implement conditional diffusion models, we design a noise estimation model with stacked residual layers, which improves the generation performance by using skip connections. The attention mechanism is also utilized to better extract the complex temporal dependency of load profiles. Finally, numerical case studies based on a public dataset are conducted to validate the effectiveness and superiority of the proposed method.


Hierarchical Embedded Bayesian Additive Regression Trees

arXiv.org Artificial Intelligence

We propose a simple yet powerful extension of Bayesian Additive Regression Trees which we name Hierarchical Embedded BART (HE-BART). The model allows for random effects to be included at the terminal node level of a set of regression trees, making HE-BART a non-parametric alternative to mixed effects models which avoids the need for the user to specify the structure of the random effects in the model, whilst maintaining the prediction and uncertainty calibration properties of standard BART. Using simulated and real-world examples, we demonstrate that this new extension yields superior predictions for many of the standard mixed effects models' example data sets, and yet still provides consistent estimates of the random effect variances. In a future version of this paper, we outline its use in larger, more advanced data sets and structures.


Strategy Synthesis in Markov Decision Processes Under Limited Sampling Access

arXiv.org Artificial Intelligence

A central task in control theory, artificial intelligence, and formal methods is to synthesize reward-maximizing strategies for agents that operate in partially unknown environments. In environments modeled by gray-box Markov decision processes (MDPs), the impact of the agents' actions are known in terms of successor states but not the stochastics involved. In this paper, we devise a strategy synthesis algorithm for gray-box MDPs via reinforcement learning that utilizes interval MDPs as internal model. To compete with limited sampling access in reinforcement learning, we incorporate two novel concepts into our algorithm, focusing on rapid and successful learning rather than on stochastic guarantees and optimality: lower confidence bound exploration reinforces variants of already learned practical strategies and action scoping reduces the learning action space to promising actions. We illustrate benefits of our algorithms by means of a prototypical implementation applied on examples from the AI and formal methods communities.


Reinforcement Learning with Knowledge Representation and Reasoning: A Brief Survey

arXiv.org Artificial Intelligence

Reinforcement Learning(RL) has achieved tremendous development in recent years, but still faces significant obstacles in addressing complex real-life problems due to the issues of poor system generalization, low sample efficiency as well as safety and interpretability concerns. The core reason underlying such dilemmas can be attributed to the fact that most of the work has focused on the computational aspect of value functions or policies using a representational model to describe atomic components of rewards, states and actions etc, thus neglecting the rich high-level declarative domain knowledge of facts, relations and rules that can be either provided a priori or acquired through reasoning over time. Recently, there has been a rapidly growing interest in the use of Knowledge Representation and Reasoning(KRR) methods, usually using logical languages, to enable more abstract representation and efficient learning in RL. In this survey, we provide a preliminary overview on these endeavors that leverage the strengths of KRR to help solving various problems in RL, and discuss the challenging open problems and possible directions for future work in this area.