Learning Graphical Models
Free energy of Bayesian Convolutional Neural Network with Skip Connection
Nagayasu, Shuya, Watanabe, Sumio
Since the success of Residual Network(ResNet), many of architectures of Convolutional Neural Networks(CNNs) have adopted skip connection. While the generalization performance of CNN with skip connection has been explained within the framework of Ensemble Learning, the dependency on the number of parameters have not been revealed. In this paper, we show that Bayesian free energy of Convolutional Neural Network both with and without skip connection in Bayesian learning. The upper bound of free energy of Bayesian CNN with skip connection does not depend on the oveparametrization and, the generalization error of Bayesian CNN has similar property.
Multi-Predictor Fusion: Combining Learning-based and Rule-based Trajectory Predictors
Veer, Sushant, Sharma, Apoorva, Pavone, Marco
Trajectory prediction modules are key enablers for safe and efficient planning of autonomous vehicles (AVs), particularly in highly interactive traffic scenarios. Recently, learning-based trajectory predictors have experienced considerable success in providing state-of-the-art performance due to their ability to learn multimodal behaviors of other agents from data. In this paper, we present an algorithm called multi-predictor fusion (MPF) that augments the performance of learning-based predictors by imbuing them with motion planners that are tasked with satisfying logic-based rules. MPF probabilistically combines learning- and rule-based predictors by mixing trajectories from both standalone predictors in accordance with a belief distribution that reflects the online performance of each predictor. In our results, we show that MPF outperforms the two standalone predictors on various metrics and delivers the most consistent performance.
Systematic Bias in Sample Inference and its Effect on Machine Learning
O'Neill, Owen, Costello, Fintan
A commonly observed pattern in machine learning models is an underprediction of the target feature, with the model's predicted target rate for members of a given category typically being lower than the actual target rate for members of that category in the training set. This underprediction is usually larger for members of minority groups; while income level is underpredicted for both men and women in the 'adult' dataset, for example, the degree of underprediction is significantly higher for women (a minority in that dataset). We propose that this pattern of underprediction for minorities arises as a predictable consequence of statistical inference on small samples. When presented with a new individual for classification, an ML model performs inference not on the entire training set, but on a subset that is in some way similar to the new individual, with sizes of these subsets typically following a power law distribution so that most are small (and with these subsets being necessarily smaller for the minority group). We show that such inference on small samples is subject to systematic and directional statistical bias, and that this bias produces the observed patterns of underprediction seen in ML models. Analysing a standard sklearn decision tree model's predictions on a set of over 70 subsets of the 'adult' and COMPAS datasets, we found that a bias prediction measure based on small-sample inference had a significant positive correlations (0.56 and 0.85) with the observed underprediction rate for these subsets.
Minimizing Age of Information for Mobile Edge Computing Systems: A Nested Index Approach
Chen, Shuo, Yang, Ning, Zhang, Meng, Wang, Jun
Exploiting the computational heterogeneity of mobile devices and edge nodes, mobile edge computation (MEC) provides an efficient approach to achieving real-time applications that are sensitive to information freshness, by offloading tasks from mobile devices to edge nodes. We use the metric Age-of-Information (AoI) to evaluate information freshness. An efficient solution to minimize the AoI for the MEC system with multiple users is non-trivial to obtain due to the random computing time. In this paper, we consider multiple users offloading tasks to heterogeneous edge servers in a MEC system. We first reformulate the problem as a Restless Multi-Arm-Bandit (RMAB) problem and establish a hierarchical Markov Decision Process (MDP) to characterize the updating of AoI for the MEC system. Based on the hierarchical MDP, we propose a nested index framework and design a nested index policy with provably asymptotic optimality. Finally, the closed form of the nested index is obtained, which enables the performance tradeoffs between computation complexity and accuracy. Our algorithm leads to an optimality gap reduction of up to 40%, compared to benchmarks. Our algorithm asymptotically approximates the lower bound as the system scalar gets large enough.
A Simple Approach for State-Action Abstraction using a Learned MDP Homomorphism
Mavor-Parker, Augustine N., Sargent, Matthew J., Banino, Andrea, Griffin, Lewis D., Barry, Caswell
Animals are able to rapidly infer from limited experience when sets of state action pairs have equivalent reward and transition dynamics. On the other hand, modern reinforcement learning systems must painstakingly learn through trial and error that sets of state action pairs are value equivalent -- requiring an often prohibitively large amount of samples from their environment. MDP homomorphisms have been proposed that reduce the observed MDP of an environment to an abstract MDP, which can enable more sample efficient policy learning. Consequently, impressive improvements in sample efficiency have been achieved when a suitable MDP homomorphism can be constructed a priori -- usually by exploiting a practioner's knowledge of environment symmetries. We propose a novel approach to constructing a homomorphism in discrete action spaces, which uses a partial model of environment dynamics to infer which state action pairs lead to the same state -- reducing the size of the state-action space by a factor equal to the cardinality of the action space. We call this method equivalent effect abstraction. In a gridworld setting, we demonstrate empirically that equivalent effect abstraction can improve sample efficiency in a model-free setting and planning efficiency for modelbased approaches. Furthermore, we show on cartpole that our approach outperforms an existing method for learning homomorphisms, while using 33x less training data.
Learning Differentiable Logic Programs for Abstract Visual Reasoning
Shindo, Hikaru, Pfanschilling, Viktor, Dhami, Devendra Singh, Kersting, Kristian
Visual reasoning is essential for building intelligent agents that understand the world and perform problem-solving beyond perception. Differentiable forward reasoning has been developed to integrate reasoning with gradient-based machine learning paradigms. However, due to the memory intensity, most existing approaches do not bring the best of the expressivity of first-order logic, excluding a crucial ability to solve abstract visual reasoning, where agents need to perform reasoning by using analogies on abstract concepts in different scenarios. To overcome this problem, we propose NEUro-symbolic Message-pAssiNg reasoNer (NEUMANN), which is a graph-based differentiable forward reasoner, passing messages in a memory-efficient manner and handling structured programs with functors. Moreover, we propose a computationally-efficient structure learning algorithm to perform explanatory program induction on complex visual scenes. To evaluate, in addition to conventional visual reasoning tasks, we propose a new task, visual reasoning behind-the-scenes, where agents need to learn abstract programs and then answer queries by imagining scenes that are not observed. We empirically demonstrate that NEUMANN solves visual reasoning tasks efficiently, outperforming neural, symbolic, and neuro-symbolic baselines.
Monte Carlo Policy Gradient Method for Binary Optimization
Chen, Cheng, Chen, Ruitao, Li, Tianyou, Ao, Ruichen, Wen, Zaiwen
Binary optimization has a wide range of applications in combinatorial optimization problems such as MaxCut, MIMO detection, and MaxSAT. However, these problems are typically NP-hard due to the binary constraints. We develop a novel probabilistic model to sample the binary solution according to a parameterized policy distribution. Specifically, minimizing the KL divergence between the parameterized policy distribution and the Gibbs distributions of the function value leads to a stochastic optimization problem whose policy gradient can be derived explicitly similar to reinforcement learning. For coherent exploration in discrete spaces, parallel Markov Chain Monte Carlo (MCMC) methods are employed to sample from the policy distribution with diversity and approximate the gradient efficiently. We further develop a filter scheme to replace the original objective function by the one with the local search technique to broaden the horizon of the function landscape. Convergence to stationary points in expectation of the policy gradient method is established based on the concentration inequality for MCMC. Numerical results show that this framework is very promising to provide near-optimal solutions for quite a few binary optimization problems.
GA-DRL: Graph Neural Network-Augmented Deep Reinforcement Learning for DAG Task Scheduling over Dynamic Vehicular Clouds
Liu, Zhang, Huang, Lianfen, Gao, Zhibin, Luo, Manman, Hosseinalipour, Seyyedali, Dai, Huaiyu
Vehicular clouds (VCs) are modern platforms for processing of computation-intensive tasks over vehicles. Such tasks are often represented as directed acyclic graphs (DAGs) consisting of interdependent vertices/subtasks and directed edges. In this paper, we propose a graph neural network-augmented deep reinforcement learning scheme (GA-DRL) for scheduling DAG tasks over dynamic VCs. In doing so, we first model the VC-assisted DAG task scheduling as a Markov decision process. We then adopt a multi-head graph attention network (GAT) to extract the features of DAG subtasks. Our developed GAT enables a two-way aggregation of the topological information in a DAG task by simultaneously considering predecessors and successors of each subtask. We further introduce non-uniform DAG neighborhood sampling through codifying the scheduling priority of different subtasks, which makes our developed GAT generalizable to completely unseen DAG task topologies. Finally, we augment GAT into a double deep Q-network learning module to conduct subtask-to-vehicle assignment according to the extracted features of subtasks, while considering the dynamics and heterogeneity of the vehicles in VCs. Through simulating various DAG tasks under real-world movement traces of vehicles, we demonstrate that GA-DRL outperforms existing benchmarks in terms of DAG task completion time.
MindDial: Belief Dynamics Tracking with Theory-of-Mind Modeling for Situated Neural Dialogue Generation
Qiu, Shuwen, Zhu, Song-Chun, Zheng, Zilong
Humans talk in free-form while negotiating the expressed meanings or common ground. Despite the impressive conversational abilities of the large generative language models, they do not consider the individual differences in contextual understanding in a shared situated environment. In this work, we propose MindDial, a novel conversational framework that can generate situated free-form responses to negotiate common ground. We design an explicit mind module that can track three-level beliefs -- the speaker's belief, the speaker's prediction of the listener's belief, and the common belief based on the gap between the first two. Then the speaking act classification head will decide to continue to talk, end this turn, or take task-related action. We augment a common ground alignment dataset MutualFriend with belief dynamics annotation, of which the goal is to find a single mutual friend based on the free chat between two agents. Experiments show that our model with mental state modeling can resemble human responses when aligning common ground meanwhile mimic the natural human conversation flow. The ablation study further validates the third-level common belief can aggregate information of the first and second-order beliefs and align common ground more efficiently.
Reinforcement Learning with Human Feedback: Learning Dynamic Choices via Pessimism
Li, Zihao, Yang, Zhuoran, Wang, Mengdi
In this paper, we study offline Reinforcement Learning with Human Feedback (RLHF) where we aim to learn the human's underlying reward and the MDP's optimal policy from a set of trajectories induced by human choices. RLHF is challenging for multiple reasons: large state space but limited human feedback, the bounded rationality of human decisions, and the off-policy distribution shift. In this paper, we focus on the Dynamic Discrete Choice (DDC) model for modeling and understanding human choices. DCC, rooted in econometrics and decision theory, is widely used to model a human decision-making process with forward-looking and bounded rationality. We propose a \underline{D}ynamic-\underline{C}hoice-\underline{P}essimistic-\underline{P}olicy-\underline{O}ptimization (DCPPO) method. \ The method involves a three-stage process: The first step is to estimate the human behavior policy and the state-action value function via maximum likelihood estimation (MLE); the second step recovers the human reward function via minimizing Bellman mean squared error using the learned value functions; the third step is to plug in the learned reward and invoke pessimistic value iteration for finding a near-optimal policy. With only single-policy coverage (i.e., optimal policy) of the dataset, we prove that the suboptimality of DCPPO almost matches the classical pessimistic offline RL algorithm in terms of suboptimality's dependency on distribution shift and dimension. To the best of our knowledge, this paper presents the first theoretical guarantees for off-policy offline RLHF with dynamic discrete choice model.