Learning Graphical Models
Estimation of Counterfactual Interventions under Uncertainties
Weilbach, Juliane, Gerwinn, Sebastian, Kandemir, Melih, Fraenzle, Martin
Counterfactual analysis is intuitively performed by humans on a daily basis eg. "What should I have done differently to get the loan approved?". Such counterfactual questions also steer the formulation of scientific hypotheses. More formally it provides insights about potential improvements of a system by inferring the effects of hypothetical interventions into a past observation of the system's behaviour which plays a prominent role in a variety of industrial applications. Due to the hypothetical nature of such analysis, counterfactual distributions are inherently ambiguous. This ambiguity is particularly challenging in continuous settings in which a continuum of explanations exist for the same observation. In this paper, we address this problem by following a hierarchical Bayesian approach which explicitly models such uncertainty. In particular, we derive counterfactual distributions for a Bayesian Warped Gaussian Process thereby allowing for non-Gaussian distributions and non-additive noise. We illustrate the properties our approach on a synthetic and on a semi-synthetic example and show its performance when used within an algorithmic recourse downstream task.
Scalable Learning of Intrusion Responses through Recursive Decomposition
We study automated intrusion response for an IT infrastructure and formulate the interaction between an attacker and a defender as a partially observed stochastic game. To solve the game we follow an approach where attack and defense strategies co-evolve through reinforcement learning and self-play toward an equilibrium. Solutions proposed in previous work prove the feasibility of this approach for small infrastructures but do not scale to realistic scenarios due to the exponential growth in computational complexity with the infrastructure size. We address this problem by introducing a method that recursively decomposes the game into subgames which can be solved in parallel. Applying optimal stopping theory we show that the best response strategies in these subgames exhibit threshold structures, which allows us to compute them efficiently. To solve the decomposed game we introduce an algorithm called Decompositional Fictitious Self-Play (DFSP), which learns Nash equilibria through stochastic approximation. We evaluate the learned strategies in an emulation environment where real intrusions and response actions can be executed. The results show that the learned strategies approximate an equilibrium and that DFSP significantly outperforms a state-of-the-art algorithm for a realistic infrastructure configuration.
Zero-Shot Wireless Indoor Navigation through Physics-Informed Reinforcement Learning
Yin, Mingsheng, Li, Tao, Lei, Haozhe, Hu, Yaqi, Rangan, Sundeep, Zhu, Quanyan
The growing focus on indoor robot navigation utilizing wireless signals has stemmed from the capability of these signals to capture high-resolution angular and temporal measurements. Prior heuristic-based methods, based on radio frequency propagation, are intuitive and generalizable across simple scenarios, yet fail to navigate in complex environments. On the other hand, end-to-end (e2e) deep reinforcement learning (RL), powered by advanced computing machinery, can explore the entire state space, delivering surprising performance when facing complex wireless environments. However, the price to pay is the astronomical amount of training samples, and the resulting policy, without fine-tuning (zero-shot), is unable to navigate efficiently in new scenarios unseen in the training phase. To equip the navigation agent with sample-efficient learning and {zero-shot} generalization, this work proposes a novel physics-informed RL (PIRL) where a distance-to-target-based cost (standard in e2e) is augmented with physics-informed reward shaping. The key intuition is that wireless environments vary, but physics laws persist. After learning to utilize the physics information, the agent can transfer this knowledge across different tasks and navigate in an unknown environment without fine-tuning. The proposed PIRL is evaluated using a wireless digital twin (WDT) built upon simulations of a large class of indoor environments from the AI Habitat dataset augmented with electromagnetic (EM) radiation simulation for wireless signals. It is shown that the PIRL significantly outperforms both e2e RL and heuristic-based solutions in terms of generalization and performance. Source code is available at \url{https://github.com/Panshark/PIRL-WIN}.
Predictive change point detection for heterogeneous data
Glock, Anna-Christina, Sobieczky, Florian, Fürnkranz, Johannes, Filzmoser, Peter, Jech, Martin
A change point detection (CPD) framework assisted by a predictive machine learning model called "Predict and Compare" is introduced and characterised in relation to other state-of-the-art online CPD routines which it outperforms in terms of false positive rate and out-of-control average run length. The method's focus is on improving standard methods from sequential analysis such as the CUSUM rule in terms of these quality measures. This is achieved by replacing typically used trend estimation functionals such as the running mean with more sophisticated predictive models (Predict step), and comparing their prognosis with actual data (Compare step). The two models used in the Predict step are the ARIMA model and the LSTM recursive neural network. However, the framework is formulated in general terms, so as to allow the use of other prediction or comparison methods than those tested here. The power of the method is demonstrated in a tribological case study in which change points separating the run-in, steady-state, and divergent wear phases are detected in the regime of very few false positives.
Constraint-Free Structure Learning with Smooth Acyclic Orientations
Massidda, Riccardo, Landolfi, Francesco, Cinquini, Martina, Bacciu, Davide
The structure learning problem consists of fitting data generated by a Directed Acyclic Graph (DAG) to correctly reconstruct its arcs. In this context, differentiable approaches constrain or regularize the optimization problem using a continuous relaxation of the acyclicity property. The computational cost of evaluating graph acyclicity is cubic on the number of nodes and significantly affects scalability. In this paper we introduce COSMO, a constraint-free continuous optimization scheme for acyclic structure learning. At the core of our method, we define a differentiable approximation of an orientation matrix parameterized by a single priority vector. Differently from previous work, our parameterization fits a smooth orientation matrix and the resulting acyclic adjacency matrix without evaluating acyclicity at any step. Despite the absence of explicit constraints, we prove that COSMO always converges to an acyclic solution. In addition to being asymptotically faster, our empirical analysis highlights how COSMO performance on graph reconstruction compares favorably with competing structure learning methods.
On counterfactual inference with unobserved confounding
Shah, Abhin, Dwivedi, Raaz, Shah, Devavrat, Wornell, Gregory W.
Given an observational study with $n$ independent but heterogeneous units, our goal is to learn the counterfactual distribution for each unit using only one $p$-dimensional sample per unit containing covariates, interventions, and outcomes. Specifically, we allow for unobserved confounding that introduces statistical biases between interventions and outcomes as well as exacerbates the heterogeneity across units. Modeling the conditional distribution of the outcomes as an exponential family, we reduce learning the unit-level counterfactual distributions to learning $n$ exponential family distributions with heterogeneous parameters and only one sample per distribution. We introduce a convex objective that pools all $n$ samples to jointly learn all $n$ parameter vectors, and provide a unit-wise mean squared error bound that scales linearly with the metric entropy of the parameter space. For example, when the parameters are $s$-sparse linear combination of $k$ known vectors, the error is $O(s\log k/p)$. En route, we derive sufficient conditions for compactly supported distributions to satisfy the logarithmic Sobolev inequality. As an application of the framework, our results enable consistent imputation of sparsely missing covariates.
Localization under consistent assumptions over dynamics
Pekkanen, Matti, Verdoja, Francesco, Kyrki, Ville
Accurate maps are a prerequisite for virtually all autonomous vehicle tasks. Most state-of-the-art maps assume a static world, and therefore dynamic objects are filtered out of the measurements. However, this division ignores movable but non-moving, i.e. semi-static, objects, which are usually recorded in the map and treated as static objects, violating the static world assumption, causing error in the localization. In this paper, we present a method for modeling moving and movable objects for matching the map and the measurements consistently. This reduces the error resulting from inconsistent categorization and treatment of non-static measurements. A semantic segmentation network is used to categorize the measurements into static and semi-static classes, and a background subtraction-based filtering method is used to remove dynamic measurements. Experimental comparison against a state-of-the-art baseline solution using real-world data from Oxford Radar RobotCar data set shows that consistent assumptions over dynamics increase localization accuracy.
A Bayesian approach to breaking things: efficiently predicting and repairing failure modes via sampling
From power grids to transportation and logistics systems, autonomous systems play a central, and often safety-critical, role in modern life. Even as these systems grow more complex and ubiquitous, we have already observed failures in autonomous systems like autonomous vehicles and power networks resulting in the loss of human life [1]. Given this context, it is important that we be able to verify the safety of autonomous systems prior to deployment; for instance, by understanding the different ways in which a system might fail and proposing repair strategies. Human designers often use their knowledge of likely failure modes to guide the design process; indeed, systematically assessing the risks of different failures and developing repair strategies is an important part of the systems engineering process [2]. However, as autonomous systems grow more complex, it becomes increasingly difficult for human engineers to manually predict likely failures. In this paper, we propose an automated framework for predicting, and then repairing, failure modes in complex autonomous systems. Our effort builds on a large body of work on testing and verification of autonomous systems, many of which focus on identifying failure modes or adversarial examples [3, 4, 5, 6, 7, 8], but we identify two major gaps in the state of the art. First, many existing methods [4, 5, 9, 7] use techniques like gradient descent to search locally for failure modes; however, in practice we are more interested in characterizing the distribution of potential failures, which requires a global perspective. Some methods exist that address this issue by taking a probabilistic approach to sample from an (unknown) distribution of failure modes [6, 10].
Heuristic Satisficing Inferential Decision Making in Human and Robot Active Perception
Chen, Yucheng, Zhu, Pingping, Alers, Anthony, Egner, Tobias, Sommer, Marc A., Ferrari, Silvia
Inferential decision-making algorithms typically assume that an underlying probabilistic model of decision alternatives and outcomes may be learned a priori or online. Furthermore, when applied to robots in real-world settings they often perform unsatisfactorily or fail to accomplish the necessary tasks because this assumption is violated and/or they experience unanticipated external pressures and constraints. Cognitive studies presented in this and other papers show that humans cope with complex and unknown settings by modulating between near-optimal and satisficing solutions, including heuristics, by leveraging information value of available environmental cues that are possibly redundant. Using the benchmark inferential decision problem known as ``treasure hunt", this paper develops a general approach for investigating and modeling active perception solutions under pressure. By simulating treasure hunt problems in virtual worlds, our approach learns generalizable strategies from high performers that, when applied to robots, allow them to modulate between optimal and heuristic solutions on the basis of external pressures and probabilistic models, if and when available. The result is a suite of active perception algorithms for camera-equipped robots that outperform treasure-hunt solutions obtained via cell decomposition, information roadmap, and information potential algorithms, in both high-fidelity numerical simulations and physical experiments. The effectiveness of the new active perception strategies is demonstrated under a broad range of unanticipated conditions that cause existing algorithms to fail to complete the search for treasures, such as unmodelled time constraints, resource constraints, and adverse weather (fog).
Improved Auto-Encoding using Deterministic Projected Belief Networks
In this paper, we exploit the unique properties of a deterministic projected belief network (D-PBN) to take full advantage of trainable compound activation functions (TCAs). A D-PBN is a type of auto-encoder that operates by "backing up" through a feed-forward neural network. TCAs are activation functions with complex monotonic-increasing shapes that change the distribution of the data so that the linear transformation that follows is more effective. Because a D-PBN operates by "backing up", the TCAs are inverted in the reconstruction process, restoring the original distribution of the data, thus taking advantage of a given TCA in both analysis and reconstruction. In this paper, we show that a D-PBN auto-encoder with TCAs can significantly out-perform standard auto-encoders including variational auto-encoders.