Learning Graphical Models
Provable Benefits of Multi-task RL under Non-Markovian Decision Making Processes
Huang, Ruiquan, Cheng, Yuan, Yang, Jing, Tan, Vincent, Liang, Yingbin
In multi-task reinforcement learning (RL) under Markov decision processes (MDPs), the presence of shared latent structures among multiple MDPs has been shown to yield significant benefits to the sample efficiency compared to single-task RL. In this paper, we investigate whether such a benefit can extend to more general sequential decision making problems, such as partially observable MDPs (POMDPs) and more general predictive state representations (PSRs). The main challenge here is that the large and complex model space makes it hard to identify what types of common latent structure of multi-task PSRs can reduce the model complexity and improve sample efficiency. To this end, we posit a joint model class for tasks and use the notion of $\eta$-bracketing number to quantify its complexity; this number also serves as a general metric to capture the similarity of tasks and thus determines the benefit of multi-task over single-task RL. We first study upstream multi-task learning over PSRs, in which all tasks share the same observation and action spaces. We propose a provably efficient algorithm UMT-PSR for finding near-optimal policies for all PSRs, and demonstrate that the advantage of multi-task learning manifests if the joint model class of PSRs has a smaller $\eta$-bracketing number compared to that of individual single-task learning. We also provide several example multi-task PSRs with small $\eta$-bracketing numbers, which reap the benefits of multi-task learning. We further investigate downstream learning, in which the agent needs to learn a new target task that shares some commonalities with the upstream tasks via a similarity constraint. By exploiting the learned PSRs from the upstream, we develop a sample-efficient algorithm that provably finds a near-optimal policy.
Optimal Best Arm Identification with Fixed Confidence in Restless Bandits
Karthik, P. N., Tan, Vincent Y. F., Mukherjee, Arpan, Tajer, Ali
We study best arm identification in a restless multi-armed bandit setting with finitely many arms. The discrete-time data generated by each arm forms a homogeneous Markov chain taking values in a common, finite state space. The state transitions in each arm are captured by an ergodic transition probability matrix (TPM) that is a member of a single-parameter exponential family of TPMs. The real-valued parameters of the arm TPMs are unknown and belong to a given space. Given a function $f$ defined on the common state space of the arms, the goal is to identify the best arm -- the arm with the largest average value of $f$ evaluated under the arm's stationary distribution -- with the fewest number of samples, subject to an upper bound on the decision's error probability (i.e., the fixed-confidence regime). A lower bound on the growth rate of the expected stopping time is established in the asymptote of a vanishing error probability. Furthermore, a policy for best arm identification is proposed, and its expected stopping time is proved to have an asymptotic growth rate that matches the lower bound. It is demonstrated that tracking the long-term behavior of a certain Markov decision process and its state-action visitation proportions are the key ingredients in analyzing the converse and achievability bounds. It is shown that under every policy, the state-action visitation proportions satisfy a specific approximate flow conservation constraint and that these proportions match the optimal proportions dictated by the lower bound under any asymptotically optimal policy. The prior studies on best arm identification in restless bandits focus on independent observations from the arms, rested Markov arms, and restless Markov arms with known arm TPMs. In contrast, this work is the first to study best arm identification in restless bandits with unknown arm TPMs.
Predicting Battery Lifetime Under Varying Usage Conditions from Early Aging Data
Li, Tingkai, Zhou, Zihao, Thelen, Adam, Howey, David, Hu, Chao
Accurate battery lifetime prediction is important for preventative maintenance, warranties, and improved cell design and manufacturing. However, manufacturing variability and usage-dependent degradation make life prediction challenging. Here, we investigate new features derived from capacity-voltage data in early life to predict the lifetime of cells cycled under widely varying charge rates, discharge rates, and depths of discharge. Features were extracted from regularly scheduled reference performance tests (i.e., low rate full cycles) during cycling. The early-life features capture a cell's state of health and the rate of change of component-level degradation modes, some of which correlate strongly with cell lifetime. Using a newly generated dataset from 225 nickel-manganese-cobalt/graphite Li-ion cells aged under a wide range of conditions, we demonstrate a lifetime prediction of in-distribution cells with 15.1% mean absolute percentage error using no more than the first 15% of data, for most cells. Further testing using a hierarchical Bayesian regression model shows improved performance on extrapolation, achieving 21.8% mean absolute percentage error for out-of-distribution cells. Our approach highlights the importance of using domain knowledge of lithium-ion battery degradation modes to inform feature engineering. Further, we provide the community with a new publicly available battery aging dataset with cells cycled beyond 80% of their rated capacity.
Agile Catching with Whole-Body MPC and Blackbox Policy Learning
Abeyruwan, Saminda, Bewley, Alex, Boffi, Nicholas M., Choromanski, Krzysztof, D'Ambrosio, David, Jain, Deepali, Sanketi, Pannag, Shankar, Anish, Sindhwani, Vikas, Singh, Sumeet, Slotine, Jean-Jacques, Tu, Stephen
We address a benchmark task in agile robotics: catching objects thrown at high-speed. This is a challenging task that involves tracking, intercepting, and cradling a thrown object with access only to visual observations of the object and the proprioceptive state of the robot, all within a fraction of a second. We present the relative merits of two fundamentally different solution strategies: (i) Model Predictive Control using accelerated constrained trajectory optimization, and (ii) Reinforcement Learning using zeroth-order optimization. We provide insights into various performance trade-offs including sample efficiency, sim-to-real transfer, robustness to distribution shifts, and whole-body multimodality via extensive on-hardware experiments. We conclude with proposals on fusing "classical" and "learning-based" techniques for agile robot control. Videos of our experiments may be found at https://sites.google.com/view/agile-catching
Bayesian tomography using polynomial chaos expansion and deep generative networks
Meles, Giovanni Angelo, Amaya, Macarena, Levy, Shiran, Marelli, Stefano, Linde, Niklas
Implementations of Markov chain Monte Carlo (MCMC) methods need to confront two fundamental challenges: accurate representation of prior information and efficient evaluation of likelihoods. Principal component analysis (PCA) and related techniques can in some cases facilitate the definition and sampling of the prior distribution, as well as the training of accurate surrogate models, using for instance, polynomial chaos expansion (PCE). However, complex geological priors with sharp contrasts necessitate more complex dimensionality-reduction techniques, such as, deep generative models (DGMs). By sampling a low-dimensional prior probability distribution defined in the low-dimensional latent space of such a model, it becomes possible to efficiently sample the physical domain at the price of a generator that is typically highly non-linear. Training a surrogate that is capable of capturing intricate non-linear relationships between latent parameters and outputs of forward modeling presents a notable challenge. Indeed, while PCE models provide high accuracy when the input-output relationship can be effectively approximated by relatively low-degree multivariate polynomials, this condition is typically not met when employing latent variables derived from DGMs. In this contribution, we present a strategy combining the excellent reconstruction performances of a variational autoencoder (VAE) with the accuracy of PCA-PCE surrogate modeling in the context of Bayesian ground penetrating radar (GPR) traveltime tomography. Within the MCMC process, the parametrization of the VAE is leveraged for prior exploration and sample proposals. Concurrently, surrogate modeling is conducted using PCE, which operates on either globally or locally defined principal components of the VAE samples under examination.
Conditional Generative Modeling for Images, 3D Animations, and Video
This dissertation attempts to drive innovation in the field of generative modeling for computer vision, by exploring novel formulations of conditional generative models, and innovative applications in images, 3D animations, and video. Our research focuses on architectures that offer reversible transformations of noise and visual data, and the application of encoder-decoder architectures for generative tasks and 3D content manipulation. In all instances, we incorporate conditional information to enhance the synthesis of visual data, improving the efficiency of the generation process as well as the generated content. We introduce the use of Neural ODEs to model video dynamics using an encoder-decoder architecture, demonstrating their ability to predict future video frames despite being trained solely to reconstruct current frames. Next, we propose a conditional variant of continuous normalizing flows that enables higher-resolution image generation based on lower-resolution input, achieving comparable image quality while reducing parameters and training time. Our next contribution presents a pipeline that takes human images as input, automatically aligns a user-specified 3D character with the pose of the human, and facilitates pose editing based on partial inputs. Next, we derive the relevant mathematical details for denoising diffusion models that use non-isotropic Gaussian processes, and show comparable generation quality. Finally, we devise a novel denoising diffusion framework capable of solving all three video tasks of prediction, generation, and interpolation. We perform ablation studies, and show SOTA results on multiple datasets. Our contributions are published articles at peer-reviewed venues. Overall, our research aims to make a meaningful contribution to the pursuit of more efficient and flexible generative models, with the potential to shape the future of computer vision.
Be Bayesian by Attachments to Catch More Uncertainty
Shen, Shiyu, Pan, Bin, Shi, Tianyang, Li, Tao, Shi, Zhenwei
Bayesian Neural Networks (BNNs) have become one of the promising approaches for uncertainty estimation due to the solid theorical foundations. However, the performance of BNNs is affected by the ability of catching uncertainty. Instead of only seeking the distribution of neural network weights by in-distribution (ID) data, in this paper, we propose a new Bayesian Neural Network with an Attached structure (ABNN) to catch more uncertainty from out-of-distribution (OOD) data. We first construct a mathematical description for the uncertainty of OOD data according to the prior distribution, and then develop an attached Bayesian structure to integrate the uncertainty of OOD data into the backbone network. ABNN is composed of an expectation module and several distribution modules. The expectation module is a backbone deep network which focuses on the original task, and the distribution modules are mini Bayesian structures which serve as attachments of the backbone. In particular, the distribution modules aim at extracting the uncertainty from both ID and OOD data. We further provide theoretical analysis for the convergence of ABNN, and experimentally validate its superiority by comparing with some state-of-the-art uncertainty estimation methods Code will be made available.
EmoDiarize: Speaker Diarization and Emotion Identification from Speech Signals using Convolutional Neural Networks
Hamza, Hanan, Gafoor, Fiza, Sithara, Fathima, Anil, Gayathri, Anoop, V. S.
In the era of advanced artificial intelligence and human-computer interaction, identifying emotions in spoken language is paramount. This research explores the integration of deep learning techniques in speech emotion recognition, offering a comprehensive solution to the challenges associated with speaker diarization and emotion identification. It introduces a framework that combines a pre-existing speaker diarization pipeline and an emotion identification model built on a Convolutional Neural Network (CNN) to achieve higher precision. The proposed model was trained on data from five speech emotion datasets, namely, RAVDESS, CREMA-D, SAVEE, TESS, and Movie Clips, out of which the latter is a speech emotion dataset created specifically for this research. The features extracted from each sample include Mel Frequency Cepstral Coefficients (MFCC), Zero Crossing Rate (ZCR), Root Mean Square (RMS), and various data augmentation algorithms like pitch, noise, stretch, and shift. This feature extraction approach aims to enhance prediction accuracy while reducing computational complexity. The proposed model yields an unweighted accuracy of 63%, demonstrating remarkable efficiency in accurately identifying emotional states within speech signals.
Protein 3D Graph Structure Learning for Robust Structure-based Protein Property Prediction
Huang, Yufei, Li, Siyuan, Su, Jin, Wu, Lirong, Zhang, Odin, Lin, Haitao, Qi, Jingqi, Liu, Zihan, Gao, Zhangyang, Liu, Yuyang, Zheng, Jiangbin, Li, Stan. ZQ.
Protein structure-based property prediction has emerged as a promising approach for various biological tasks, such as protein function prediction and sub-cellular location estimation. The existing methods highly rely on experimental protein structure data and fail in scenarios where these data are unavailable. Predicted protein structures from AI tools (e.g., AlphaFold2) were utilized as alternatives. However, we observed that current practices, which simply employ accurately predicted structures during inference, suffer from notable degradation in prediction accuracy. While similar phenomena have been extensively studied in general fields (e.g., Computer Vision) as model robustness, their impact on protein property prediction remains unexplored. In this paper, we first investigate the reason behind the performance decrease when utilizing predicted structures, attributing it to the structure embedding bias from the perspective of structure representation learning. To study this problem, we identify a Protein 3D Graph Structure Learning Problem for Robust Protein Property Prediction (PGSL-RP3), collect benchmark datasets, and present a protein Structure embedding Alignment Optimization framework (SAO) to mitigate the problem of structure embedding bias between the predicted and experimental protein structures. Extensive experiments have shown that our framework is model-agnostic and effective in improving the property prediction of both predicted structures and experimental structures. The benchmark datasets and codes will be released to benefit the community.
ArtWhisperer: A Dataset for Characterizing Human-AI Interactions in Artistic Creations
Vodrahalli, Kailas, Zou, James
As generative AI becomes more prevalent, it is important to study how human users interact with such models. In this work, we investigate how people use text-to-image models to generate desired target images. To study this interaction, we created ArtWhisperer, an online game where users are given a target image and are tasked with iteratively finding a prompt that creates a similar-looking image as the target. Through this game, we recorded over 50,000 human-AI interactions; each interaction corresponds to one text prompt created by a user and the corresponding generated image. The majority of these are repeated interactions where a user iterates to find the best prompt for their target image, making this a unique sequential dataset for studying human-AI collaborations. In an initial analysis of this dataset, we identify several characteristics of prompt interactions and user strategies. People submit diverse prompts and are able to discover a variety of text descriptions that generate similar images. Interestingly, prompt diversity does not decrease as users find better prompts. We further propose a new metric to quantify the steerability of AI using our dataset. We define steerability as the expected number of interactions required to adequately complete a task. We estimate this value by fitting a Markov chain for each target task and calculating the expected time to reach an adequate score in the Markov chain. We quantify and compare AI steerability across different types of target images and two different models, finding that images of cities and natural world images are more steerable than artistic and fantasy images. These findings provide insights into human-AI interaction behavior, present a concrete method of assessing AI steerability, and demonstrate the general utility of the ArtWhisperer dataset.