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 Learning Graphical Models


Bayes Net based highbrid Monte Carlo Optimization for Redundant Manipulator

arXiv.org Artificial Intelligence

This paper proposes a Bayes Net based Monte Carlo optimization for motion planning (BN-MCO). Primarily, we adjust the potential fields determined by goal and start constraints to progressively guide the sampled clusters toward the goal and start points. Then, we utilize the Gaussian mixed modal (GMM) to perform the Monte Carlo optimization, confronting these two non-convex potential fields. Moreover, KL divergence measures the bias between the true distribution determined by the fields and the proposed GMM, whose parameters are learned incrementally according to the manifold information of the bias. In this way, the Bayesian network consisting of sequential updated GMMs expands until the constraints are satisfied and the shortest path method can find a feasible path. Finally, we tune the key parameters and benchmark BN-MCO against the other 5 planners on LBR-iiwa in a bookshelf. The result shows the highest success rate and moderate solving efficiency of BN-MCO.


Unbiased organism-agnostic and highly sensitive signal peptide predictor with deep protein language model

arXiv.org Artificial Intelligence

Signal peptide (SP) is a short peptide located in the N-terminus of proteins. It is essential to target and transfer transmembrane and secreted proteins to correct positions. Compared with traditional experimental methods to identify signal peptides, computational methods are faster and more efficient, which are more practical for analyzing thousands or even millions of protein sequences, especially for metagenomic data. Here we present Unbiased Organism-agnostic Signal Peptide Network (USPNet), a signal peptide classification and cleavage site prediction deep learning method that takes advantage of protein language models. We propose to apply label distribution-aware margin loss to handle data imbalance problems and use evolutionary information of protein to enrich representation and overcome species information dependence.


Bayes3D: fast learning and inference in structured generative models of 3D objects and scenes

arXiv.org Artificial Intelligence

Robots cannot yet match humans' ability to rapidly learn the shapes of novel 3D objects and recognize them robustly despite clutter and occlusion. We present Bayes3D, an uncertainty-aware perception system for structured 3D scenes, that reports accurate posterior uncertainty over 3D object shape, pose, and scene composition in the presence of clutter and occlusion. Bayes3D delivers these capabilities via a novel hierarchical Bayesian model for 3D scenes and a GPU-accelerated coarse-to-fine sequential Monte Carlo algorithm. Quantitative experiments show that Bayes3D can learn 3D models of novel objects from just a handful of views, recognizing them more robustly and with orders of magnitude less training data than neural baselines, and tracking 3D objects faster than real time on a single GPU. We also demonstrate that Bayes3D learns complex 3D object models and accurately infers 3D scene composition when used on a Panda robot in a tabletop scenario.


Variational Connectionist Temporal Classification for Order-Preserving Sequence Modeling

arXiv.org Artificial Intelligence

Connectionist temporal classification (CTC) is commonly adopted for sequence modeling tasks like speech recognition, where it is necessary to preserve order between the input and target sequences. However, CTC is only applied to deterministic sequence models, where the latent space is discontinuous and sparse, which in turn makes them less capable of handling data variability when compared to variational models. In this paper, we integrate CTC with a variational model and derive loss functions that can be used to train more generalizable sequence models that preserve order. Specifically, we derive two versions of the novel variational CTC based on two reasonable assumptions, the first being that the variational latent variables at each time step are conditionally independent; and the second being that these latent variables are Markovian. We show that both loss functions allow direct optimization of the variational lower bound for the model log-likelihood, and present computationally tractable forms for implementing them.


String Diagrams with Factorized Densities

arXiv.org Artificial Intelligence

Statisticians and machine learners analyze observed data by synthesizing models of those data. These models take a variety of forms, with several of the most widely used being directed graphical models, probabilistic programs, and structural causal models (SCMs). Applications of these frameworks have included cognitive modeling [7, 20], simulation-based inference [9], and model-based planning [12, 21]. Unfortunately, the richer the model class, the weaker the mathematical tools available to reason rigorously about it: SCMs built on linear equations with Gaussian noise admit easy inference, while graphical models have a clear meaning and a wide array of inference algorithms but encode a limited family of models. Probabilistic programs can encode any computably sampleable distribution, but the definition of their densities commonly relies on operational analogies with directed graphical models.


Real-World Humanoid Locomotion with Reinforcement Learning

arXiv.org Artificial Intelligence

Humanoid robots that can autonomously operate in diverse environments have the potential to help address labour shortages in factories, assist elderly at homes, and colonize new planets. While classical controllers for humanoid robots have shown impressive results in a number of settings, they are challenging to generalize and adapt to new environments. Here, we present a fully learning-based approach for real-world humanoid locomotion. Our controller is a causal transformer that takes the history of proprioceptive observations and actions as input and predicts the next action. We hypothesize that the observation-action history contains useful information about the world that a powerful transformer model can use to adapt its behavior in-context, without updating its weights. We train our model with large-scale model-free reinforcement learning on an ensemble of randomized environments in simulation and deploy it to the real world zero-shot. Our controller can walk over various outdoor terrains, is robust to external disturbances, and can adapt in context.


An overview of differentiable particle filters for data-adaptive sequential Bayesian inference

arXiv.org Artificial Intelligence

By approximating posterior distributions with weighted samples, particle filters (PFs) provide an efficient mechanism for solving non-linear sequential state estimation problems. While the effectiveness of particle filters has been recognised in various applications, their performance relies on the knowledge of dynamic models and measurement models, as well as the construction of effective proposal distributions. An emerging trend involves constructing components of particle filters using neural networks and optimising them by gradient descent, and such data-adaptive particle filtering approaches are often called differentiable particle filters. Due to the expressiveness of neural networks, differentiable particle filters are a promising computational tool for performing inference on sequential data in complex, high-dimensional tasks, such as vision-based robot localisation. In this paper, we review recent advances in differentiable particle filters and their applications. We place special emphasis on different design choices for key components of differentiable particle filters, including dynamic models, measurement models, proposal distributions, optimisation objectives, and differentiable resampling techniques.


ReCoRe: Regularized Contrastive Representation Learning of World Model

arXiv.org Machine Learning

While recent model-free Reinforcement Learning (RL) methods have demonstrated human-level effectiveness in gaming environments, their success in everyday tasks like visual navigation has been limited, particularly under significant appearance variations. This limitation arises from (i) poor sample efficiency and (ii) over-fitting to training scenarios. To address these challenges, we present a world model that learns invariant features using (i) contrastive unsupervised learning and (ii) an intervention-invariant regularizer. Learning an explicit representation of the world dynamics i.e. a world model, improves sample efficiency while contrastive learning implicitly enforces learning of invariant features, which improves generalization. However, the naive integration of contrastive loss to world models fails due to a lack of supervisory signals to the visual encoder, as world-model-based RL methods independently optimize representation learning and agent policy. To overcome this issue, we propose an intervention-invariant regularizer in the form of an auxiliary task such as depth prediction, image denoising, etc., that explicitly enforces invariance to style-interventions. Our method outperforms current state-of-the-art model-based and model-free RL methods and significantly on out-of-distribution point navigation task evaluated on the iGibson benchmark. We further demonstrate that our approach, with only visual observations, outperforms recent language-guided foundation models for point navigation, which is essential for deployment on robots with limited computation capabilities. Finally, we demonstrate that our proposed model excels at the sim-to-real transfer of its perception module on Gibson benchmark.


Fast Sampling via De-randomization for Discrete Diffusion Models

arXiv.org Machine Learning

Diffusion models have emerged as powerful tools for high-quality data generation, such as image generation. Despite its success in continuous spaces, discrete diffusion models, which apply to domains such as texts and natural languages, remain under-studied and often suffer from slow generation speed. In this paper, we propose a novel de-randomized diffusion process, which leads to an accelerated algorithm for discrete diffusion models. Our technique significantly reduces the number of function evaluations (i.e., calls to the neural network), making the sampling process much faster. Furthermore, we introduce a continuous-time (i.e., infinite-step) sampling algorithm that can provide even better sample qualities than its discrete-time (finite-step) counterpart. Extensive experiments on natural language generation and machine translation tasks demonstrate the superior performance of our method in terms of both generation speed and sample quality over existing methods for discrete diffusion models.


Fast sampling from constrained spaces using the Metropolis-adjusted Mirror Langevin Algorithm

arXiv.org Machine Learning

We propose a new method called the Metropolis-adjusted Mirror Langevin algorithm for approximate sampling from distributions whose support is a compact and convex set. This algorithm adds an accept-reject filter to the Markov chain induced by a single step of the mirror Langevin algorithm (Zhang et al., 2020), which is a basic discretisation of the mirror Langevin dynamics. Due to the inclusion of this filter, our method is unbiased relative to the target, while known discretisations of the mirror Langevin dynamics including the mirror Langevin algorithm have an asymptotic bias. We give upper bounds for the mixing time of the proposed algorithm when the potential is relatively smooth, convex, and Lipschitz with respect to a self-concordant mirror function. As a consequence of the reversibility of the Markov chain induced by the algorithm, we obtain an exponentially better dependence on the error tolerance for approximate sampling. We also present numerical experiments that corroborate our theoretical findings.