Learning Graphical Models
Online Learning in Episodic Markovian Decision Processes by Relative Entropy Policy Search
We study the problem of online learning in finite episodic Markov decision processes (MDPs) where the loss function is allowed to change between episodes. The natural performance measure in this learning problem is the regret defined as the difference between the total loss of the best stationary policy and the total loss suffered by the learner. We assume that the learner is given access to a finite action space A and the state space X has a layered structure with L layers, so that state transitions are only possible between consecutive layers. We describe a variant of the recently proposed Relative Entropy Policy Search algorithm and show that its regret after T episodes is 2 L|X ||A|T log(|X ||A|/L) in the bandit setting and 2L T log(|X ||A|/L) in the full information setting, given that the learner has perfect knowledge of the transition probabilities of the underlying MDP. These guarantees largely improve previously known results under much milder assumptions and cannot be significantly improved under general assumptions.
Non-Uniform Camera Shake Removal Using a Spatially-Adaptive Sparse Penalty and David Wipf
Typical blur from camera shake often deviates from the standard uniform convolutional assumption, in part because of problematic rotations which create greater blurring away from some unknown center point. Consequently, successful blind deconvolution for removing shake artifacts requires the estimation of a spatiallyvarying or non-uniform blur operator. Using ideas from Bayesian inference and convex analysis, this paper derives a simple non-uniform blind deblurring algorithm with a spatially-adaptive image penalty. Through an implicit normalization process, this penalty automatically adjust its shape based on the estimated degree of local blur and image structure such that regions with large blur or few prominent edges are discounted. Remaining regions with modest blur and revealing edges therefore dominate on average without explicitly incorporating structureselection heuristics. The algorithm can be implemented using an optimization strategy that is virtually tuning-parameter free and simpler than existing methods, and likely can be applied in other settings such as dictionary learning. Detailed theoretical analysis and empirical comparisons on real images serve as validation.
Gaussian Process Conditional Copulas with Applications to Financial Time Series
The estimation of dependencies between multiple variables is a central problem in the analysis of financial time series. A common approach is to express these dependencies in terms of a copula function. Typically the copula function is assumed to be constant but this may be inaccurate when there are covariates that could have a large influence on the dependence structure of the data. To account for this, a Bayesian framework for the estimation of conditional copulas is proposed. In this framework the parameters of a copula are non-linearly related to some arbitrary conditioning variables. We evaluate the ability of our method to predict time-varying dependencies on several equities and currencies and observe consistent performance gains compared to static copula models and other timevarying copula methods.
Discovering Hidden Variables in Noisy-Or Networks using Quartet Tests
We give a polynomial-time algorithm for provably learning the structure and parameters of bipartite noisy-or Bayesian networks of binary variables where the top layer is completely hidden. Unsupervised learning of these models is a form of discrete factor analysis, enabling the discovery of hidden variables and their causal relationships with observed data. We obtain an efficient learning algorithm for a family of Bayesian networks that we call quartet-learnable. For each latent variable, the existence of a singly-coupled quartet allows us to uniquely identify and learn all parameters involving that latent variable. We give a proof of the polynomial sample complexity of our learning algorithm, and experimentally compare it to variational EM.
Global Solver and Its Efficient Approximation for Variational Bayesian Low-rank Subspace Clustering Akiko Takeda Nikon Corporation
When a probabilistic model and its prior are given, Bayesian learning offers inference with automatic parameter tuning. However, Bayesian learning is often obstructed by computational difficulty: the rigorous Bayesian learning is intractable in many models, and its variational Bayesian (VB) approximation is prone to suffer from local minima. In this paper, we overcome this difficulty for low-rank subspace clustering (LRSC) by providing an exact global solver and its efficient approximation. LRSC extracts a low-dimensional structure of data by embedding samples into the union of low-dimensional subspaces, and its variational Bayesian variant has shown good performance. We first prove a key property that the VB-LRSC model is highly redundant. Thanks to this property, the optimization problem of VB-LRSC can be separated into small subproblems, each of which has only a small number of unknown variables. Our exact global solver relies on another key property that the stationary condition of each subproblem consists of a set of polynomial equations, which is solvable with the homotopy method. For further computational efficiency, we also propose an efficient approximate variant, of which the stationary condition can be written as a polynomial equation with a single variable. Experimental results show the usefulness of our approach.
Probabilistic Low-Rank Matrix Completion with Adaptive Spectral Regularization Algorithms
We propose a novel class of algorithms for low rank matrix completion. Our approach builds on novel penalty functions on the singular values of the low rank matrix. By exploiting a mixture model representation of this penalty, we show that a suitably chosen set of latent variables enables to derive an Expectation-Maximization algorithm to obtain a Maximum A Posteriori estimate of the completed low rank matrix. The resulting algorithm is an iterative soft-thresholded algorithm which iteratively adapts the shrinkage coefficients associated to the singular values. The algorithm is simple to implement and can scale to large matrices. We provide numerical comparisons between our approach and recent alternatives showing the interest of the proposed approach for low rank matrix completion.
Low-rank matrix reconstruction and clustering via approximate message passing
We study the problem of reconstructing low-rank matrices from their noisy observations. We formulate the problem in the Bayesian framework, which allows us to exploit structural properties of matrices in addition to low-rankedness, such as sparsity. We propose an efficient approximate message passing algorithm, derived from the belief propagation algorithm, to perform the Bayesian inference for matrix reconstruction. We have also successfully applied the proposed algorithm to a clustering problem, by reformulating it as a low-rank matrix reconstruction problem with an additional structural property. Numerical experiments show that the proposed algorithm outperforms Lloyd's K-means algorithm.
Projecting Ising Model Parameters for Fast Mixing
Inference in general Ising models is difficult, due to high treewidth making treebased algorithms intractable. Moreover, when interactionsarestrong,Gibbssampling may take exponential time to converge to the stationary distribution. We present an algorithm to project Ising model parameters onto aparametersetthat is guaranteed to be fast mixing, under several divergences. We find that Gibbs sampling using the projected parameters is more accurate than with the original parameters when interaction strengths are strong and when limited time is available for sampling.
Reward Mapping for Transfer in Long-Lived Agents
We consider how to transfer knowledge from previous tasks (MDPs) to a current task in long-lived and bounded agents that must solve a sequence of tasks over a finite lifetime. A novel aspect of our transfer approach is that we reuse reward functions. While this may seem counterintuitive, we build on the insight of recent work on the optimal rewards problem that guiding an agent's behavior with reward functions other than the task-specifying reward function can help overcome computational bounds of the agent. Specifically, we use good guidance reward functions learned on previous tasks in the sequence to incrementally train a reward mapping function that maps task-specifying reward functions into good initial guidance reward functions for subsequent tasks. We demonstrate that our approach can substantially improve the agent's performance relative to other approaches, including an approach that transfers policies.
Dynamic Clustering via Asymptotics of the Dependent Dirichlet Process Mixture Miao Liu MIT
This paper presents a novel algorithm, based upon the dependent Dirichlet process mixture model (DDPMM), for clustering batch-sequential data containing an unknown number of evolving clusters. The algorithm is derived via a lowvariance asymptotic analysis of the Gibbs sampling algorithm for the DDPMM, and provides a hard clustering with convergence guarantees similar to those of the k-means algorithm. Empirical results from a synthetic test with moving Gaussian clusters and a test with real ADS-B aircraft trajectory data demonstrate that the algorithm requires orders of magnitude less computational time than contemporary probabilistic and hard clustering algorithms, while providing higher accuracy on the examined datasets.