Learning Graphical Models
Provably Efficient Reinforcement Learning for Infinite-Horizon Average-Reward Linear MDPs
Hong, Kihyuk, Zhang, Yufan, Tewari, Ambuj
We resolve the open problem of designing a computationally efficient algorithm for infinite-horizon average-reward linear Markov Decision Processes (MDPs) with $\widetilde{O}(\sqrt{T})$ regret. Previous approaches with $\widetilde{O}(\sqrt{T})$ regret either suffer from computational inefficiency or require strong assumptions on dynamics, such as ergodicity. In this paper, we approximate the average-reward setting by the discounted setting and show that running an optimistic value iteration-based algorithm for learning the discounted setting achieves $\widetilde{O}(\sqrt{T})$ regret when the discounting factor $\gamma$ is tuned appropriately. The challenge in the approximation approach is to get a regret bound with a sharp dependency on the effective horizon $1 / (1 - \gamma)$. We use a computationally efficient clipping operator that constrains the span of the optimistic state value function estimate to achieve a sharp regret bound in terms of the effective horizon, which leads to $\widetilde{O}(\sqrt{T})$ regret.
Markovian Flow Matching: Accelerating MCMC with Continuous Normalizing Flows
Cabezas, Alberto, Sharrock, Louis, Nemeth, Christopher
Continuous normalizing flows (CNFs) learn the probability path between a reference and a target density by modeling the vector field generating said path using neural networks. Recently, Lipman et al. (2022) introduced a simple and inexpensive method for training CNFs in generative modeling, termed flow matching (FM). In this paper, we re-purpose this method for probabilistic inference by incorporating Markovian sampling methods in evaluating the FM objective and using the learned probability path to improve Monte Carlo sampling. We propose a sequential method, which uses samples from a Markov chain to fix the probability path defining the FM objective. We augment this scheme with an adaptive tempering mechanism that allows the discovery of multiple modes in the target. Under mild assumptions, we establish convergence to a local optimum of the FM objective, discuss improvements in the convergence rate, and illustrate our methods on synthetic and real-world examples.
Local Causal Discovery for Structural Evidence of Direct Discrimination
Maasch, Jacqueline, Gan, Kyra, Chen, Violet, Orfanoudaki, Agni, Akpinar, Nil-Jana, Wang, Fei
Fairness is a critical objective in policy design and algorithmic decision-making. Identifying the causal pathways of unfairness requires knowledge of the underlying structural causal model, which may be incomplete or unavailable. This limits the practicality of causal fairness analysis in complex or low-knowledge domains. To mitigate this practicality gap, we advocate for developing efficient causal discovery methods for fairness applications. To this end, we introduce local discovery for direct discrimination (LD3): a polynomial-time algorithm that recovers structural evidence of direct discrimination. LD3 performs a linear number of conditional independence tests with respect to variable set size. Moreover, we propose a graphical criterion for identifying the weighted controlled direct effect (CDE), a qualitative measure of direct discrimination. We prove that this criterion is satisfied by the knowledge returned by LD3, increasing the accessibility of the weighted CDE as a causal fairness measure. Taking liver transplant allocation as a case study, we highlight the potential impact of LD3 for modeling fairness in complex decision systems. Results on real-world data demonstrate more plausible causal relations than baselines, which took 197x to 5870x longer to execute.
Optimized Linear Measurements for Inverse Problems using Diffusion-Based Image Generation
Zhang, Ling-Qi, Kadkhodaie, Zahra, Simoncelli, Eero P., Brainard, David H.
We re-examine the problem of reconstructing a high-dimensional signal from a small set of linear measurements, in combination with image prior from a diffusion probabilistic model. Well-established methods for optimizing such measurements include principal component analysis (PCA), independent component analysis (ICA) and compressed sensing (CS), all of which rely on axis- or subspace-aligned statistical characterization. But many naturally occurring signals, including photographic images, contain richer statistical structure. To exploit such structure, we introduce a general method for obtaining an optimized set of linear measurements, assuming a Bayesian inverse solution that leverages the prior implicit in a neural network trained to perform denoising. We demonstrate that these measurements are distinct from those of PCA and CS, with significant improvements in minimizing squared reconstruction error. In addition, we show that optimizing the measurements for the SSIM perceptual loss leads to perceptually improved reconstruction. Our results highlight the importance of incorporating the specific statistical regularities of natural signals when designing effective linear measurements.
Nondeterministic Causal Models
I generalize acyclic deterministic structural equation models to the nondeterministic case and argue that it offers an improved semantics for counterfactuals. The standard, deterministic, semantics developed by Halpern (and based on the initial proposal of Galles & Pearl) assumes that for each assignment of values to parent variables there is a unique assignment to their child variable, and it assumes that the actual world (an assignment of values to all variables of a model) specifies a unique counterfactual world for each intervention. Both assumptions are unrealistic, and therefore I drop both of them in my proposal. I do so by allowing multi-valued functions in the structural equations. In addition, I adjust the semantics so that the solutions to the equations that obtained in the actual world are preserved in any counterfactual world. I motivate the resulting logic by comparing it to the standard one by Halpern and to more recent proposals that are closer to mine. Finally, I extend these models to the probabilistic case and show that they open up the way to identifying counterfactuals even in Causal Bayesian Networks.
Transductive Active Learning: Theory and Applications
Hübotter, Jonas, Sukhija, Bhavya, Treven, Lenart, As, Yarden, Krause, Andreas
We generalize active learning to address real-world settings with concrete prediction targets where sampling is restricted to an accessible region of the domain, while prediction targets may lie outside this region. We analyze a family of decision rules that sample adaptively to minimize uncertainty about prediction targets. We are the first to show, under general regularity assumptions, that such decision rules converge uniformly to the smallest possible uncertainty obtainable from the accessible data. We demonstrate their strong sample efficiency in two key applications: Active few-shot fine-tuning of large neural networks and safe Bayesian optimization, where they improve significantly upon the state-of-the-art.
ACE : Off-Policy Actor-Critic with Causality-Aware Entropy Regularization
Ji, Tianying, Liang, Yongyuan, Zeng, Yan, Luo, Yu, Xu, Guowei, Guo, Jiawei, Zheng, Ruijie, Huang, Furong, Sun, Fuchun, Xu, Huazhe
The varying significance of distinct primitive behaviors during the policy learning process has been overlooked by prior model-free RL algorithms. Leveraging this insight, we explore the causal relationship between different action dimensions and rewards to evaluate the significance of various primitive behaviors during training. We introduce a causality-aware entropy term that effectively identifies and prioritizes actions with high potential impacts for efficient exploration. Furthermore, to prevent excessive focus on specific primitive behaviors, we analyze the gradient dormancy phenomenon and introduce a dormancy-guided reset mechanism to further enhance the efficacy of our method. Our proposed algorithm, ACE: Off-policy Actor-critic with Causality-aware Entropy regularization, demonstrates a substantial performance advantage across 29 diverse continuous control tasks spanning 7 domains compared to model-free RL baselines, which underscores the effectiveness, versatility, and efficient sample efficiency of our approach. Benchmark results and videos are available at https://ace-rl.github.io/.
Learning To Play Atari Games Using Dueling Q-Learning and Hebbian Plasticity
In this work, an advanced deep reinforcement learning architecture is used to train neural network agents playing atari games. Given only the raw game pixels, action space, and reward information, the system can train agents to play any Atari game. At first, this system uses advanced techniques like deep Q-networks and dueling Q-networks to train efficient agents, the same techniques used by DeepMind to train agents that beat human players in Atari games. As an extension, plastic neural networks are used as agents, and their feasibility is analyzed in this scenario. The plasticity implementation was based on backpropagation and the Hebbian update rule. Plastic neural networks have excellent features like lifelong learning after the initial training, which makes them highly suitable in adaptive learning environments. As a new analysis of plasticity in this context, this work might provide valuable insights and direction for future works. Einforcement learning is a computational technique where an agent learns by directly interacting with its environment without having a complete model of the environment [1]. Reinforcement learning is a very good example of adaptive systems where an agent learns to make decisions and take actions in an environment in order to maximize some reward, which acts as feedback from the environment to the agent. Well-crafted reinforcement learning agents with optimized training loops are known to learn complex tasks, such as playing computer games. In previous work, a CNN-based agent was trained using discounted policy gradients, where all the rewards in an episode were fed to the agent as training data after discounting by a factor [2]. Although this approach served as a good starting point, it is not suitable for learning to control complex environments, such as Atari games. A better implementation is possible using the Q-Learning algorithm, which is based on the Bellman equation [3]. The Bellman equation is based on the Markov decision process [4] and states that the optimal value of a state is equal to the immediate reward plus the discounted expected optimal value of the next state under the optimal policy. While the Bellman equation requires all the reward values and transition probabilities to be known in advance, the Q-Learning algorithm uses Q-Values, which are initialized as random values and optimized gradually.
A Practice in Enrollment Prediction with Markov Chain Models
Enrollment projection is a critical aspect of university management, guiding decisions related to resource allocation and revenue forecasting. However, despite its importance, there remains a lack of transparency regarding the methodologies utilized by many institutions. This paper presents an innovative approach to enrollment projection using Markov Chain modeling, drawing upon a case study conducted at Eastern Michigan University (EMU). Markov Chain modeling emerges as a promising approach for enrollment projection, offering precise predictions based on historical trends. This paper outlines the implementation of Enhanced Markov Chain modeling at EMU, detailing the methodology used to compute transition probabilities and evaluate model performance. Despite challenges posed by external uncertainties such as the COVID-19 pandemic, Markov Chain modeling has demonstrated impressive accuracy, with an average difference of less than 1 percent between predicted and actual enrollments. The paper concludes with a discussion of future directions and opportunities for collaboration among institutions.
Markovian Agents for Informative Language Modeling
Viteri, Scott, Lamparth, Max, Chatain, Peter, Barrett, Clark
Chain-of-Thought (CoT) reasoning could in principle enable a deeper understanding of a language model's (LM) internal reasoning. However, prior work suggests that LMs can answer questions similarly despite changes in their CoT, suggesting that those models are not truly using the CoT. We propose an reinforcement learning technique to produce CoTs that are sufficient alone for predicting future text, independent of other context. This methodology ensures that if the LM can predict future tokens, then it must have used the CoT to understand its context. We formalize the informativeness of a sender to a receiver LM as the degree to which the sender helps the receiver predict their future observations, and we define a "Markovian" LM as one which predicts future text given only a CoT as context. We derive a "Markovian training" procedure by applying our definition of informativeness to a Markovian LM and optimizing via policy gradient and Proximal Policy Optimization (PPO). We demonstrate our training algorithm's effectiveness on fifteen-term arithmetic problems, show the model utilizes the CoT, and externally validate that the generated CoT is meaningful and usable by another model.