Undirected Networks
Elastic-InfoGAN: Unsupervised Disentangled Representation Learning in Imbalanced Data
Ojha, Utkarsh, Singh, Krishna Kumar, Hsieh, Cho-Jui, Lee, Yong Jae
E LASTIC-I NFOGAN: U NSUPERVISEDD ISENTANGLED R EPRESENTATIONL EARNING IN I MBALANCEDD ATA Utkarsh Ojha 1, Krishna Kumar Singh 1, Cho-Jui Hsieh 2, and Y ong Jae Lee 1 1 University of California, Davis 2 University of California, Los Angeles A BSTRACT We propose a novel unsupervised generative model, Elastic-InfoGAN, that learns to disentangle object identity from other low-level aspects in class-imbalanced datasets. We first investigate the issues surrounding the assumptions about uniformity made by InfoGAN (Chen et al. (2016)), and demonstrate its ineffectiveness to properly disentangle object identity in imbalanced data. Our key idea is to make the discovery of the discrete latent factor of variation invariant to identity-preserving transformations in real images, and use that as the signal to learn the latent distribution's parameters. Experiments on both artificial (MNIST) and real-world (Y ouTube-Faces) datasets demonstrate the effectiveness of our approach in imbalanced data by: (i) better disentanglement of object identity as a latent factor of variation; and (ii) better approximation of class imbalance in the data, as reflected in the learned parameters of the latent distribution. Recent deep neural network based models such as Generative Adversarial Networks (Goodfellow et al. (2014); Salimans et al. (2016); Radford et al. (2016)) and V ariational Autoen-coders (Kingma & Welling (2014); Higgins et al. (2017)) have led to promising results in generating realistic samples for high-dimensional and complex data such as images. More advanced models show how to discover disentangled representations (Y an et al. (2016); Chen et al. (2016); Tran et al. (2017); Hu et al. (2018); Singh et al. (2019)), in which different latent dimensions can be made to represent independent factors of variation (e.g., pose, identity) in the data (e.g., human faces). InfoGAN (Chen et al. (2016)) in particular, tries to learn an unsupervised disentangled representation by maximizing the mutual information between the discrete or continuous latent variables and the corresponding generated samples. For discrete latent factors (e.g., digit identities), it assumes that they are uniformly distributed in the data, and approximates them accordingly using a fixed uniform categorical distribution. Although this assumption holds true for many existing benchmark datasets (e.g., MNIST LeCun (1998)), real-word data often follows a long-tailed distribution and rarely exhibits perfect balance between the categories. Indeed, applying InfoGAN on imbalanced data can result in incoherent groupings, since it is forced to discover potentially nonexistent factors that are uniformly distributed in the data; see Figure 1.
Type-aware Convolutional Neural Networks for Slot Filling
Adel, Heike, Schuetze, Hinrich
The slot filling task aims at extracting answers for queries about entities from text, such as "Who founded Apple". In this paper, we focus on the relation classification component of a slot filling system. We propose type-aware convolutional neural networks to benefit from the mutual dependencies between entity and relation classification. In particular, we explore different ways of integrating the named entity types of the relation arguments into a neural network for relation classification, including a joint training and a structured prediction approach. To the best of our knowledge, this is the first study on type-aware neural networks for slot filling. The type-aware models lead to the best results of our slot filling pipeline. Joint training performs comparable to structured prediction. To understand the impact of the different components of the slot filling pipeline, we perform a recall analysis, a manual error analysis and several ablation studies. Such analyses are of particular importance to other slot filling researchers since the official slot filling evaluations only assess pipeline outputs. The analyses show that especially coreference resolution and our convolutional neural networks have a large positive impact on the final performance of the slot filling pipeline. The presented models, the source code of our system as well as our coreference resource is publicly available.
Accelerating the Computation of UCB and Related Indices for Reinforcement Learning
Cowan, Wesley, Katehakis, Michael N., Pirutinsky, Daniel
In this paper we derive an efficient method for computing the indices associated with an asymptotically optimal upper confidence bound algorithm (MDP-UCB) of Burnetas and Katehakis (1997) that only requires solving a system of two non-linear equations with two unknowns, irrespective of the cardinality of the state space of the Markovian decision process (MDP). In addition, we develop a similar acceleration for computing the indices for the MDP-Deterministic Minimum Empirical Divergence (MDP-DMED) algorithm developed in Cowan et al. (2019), based on ideas from Honda and Takemura (2011), that involves solving a single equation of one variable. We provide experimental results demonstrating the computational time savings and regret performance of these algorithms. In these comparison we also consider the Optimistic Linear Programming (OLP) algorithm (Tewari and Bartlett, 2008) and a method based on Posterior sampling (MDP-PS).
Identifying Low-Dimensional Structures in Markov Chains: A Nonnegative Matrix Factorization Approach
Ghasemi, Mahsa, Hashemi, Abolfazl, Vikalo, Haris, Topcu, Ufuk
A variety of queries about stochastic systems boil down to study of Markov chains and their properties. If the Markov chain is large, as is typically true for discretized continuous spaces, such analysis may be computationally intractable. Nevertheless, in many scenarios, Markov chains have underlying structural properties that allow them to admit a low-dimensional representation. For instance, the transition matrix associated with the model may be low-rank and hence, representable in a lower-dimensional space. We consider the problem of learning low-dimensional representations for large-scale Markov chains. To that end, we formulate the task of representation learning as that of mapping the state space of the model to a low-dimensional state space, referred to as the kernel space. The kernel space contains a set of meta states which are desired to be representative of only a small subset of original states. To promote this structural property, we constrain the number of nonzero entries of the mappings between the state space and the kernel space. By imposing the desired characteristics of the structured representation, we cast the problem as the task of nonnegative matrix factorization. To compute the solution, we propose an efficient block coordinate gradient descent and theoretically analyze its convergence properties. Our extensive simulation results demonstrate the efficacy of the proposed algorithm in terms of the quality of the low-dimensional representation as well as its computational cost.
Dual Sequential Monte Carlo: Tunneling Filtering and Planning in Continuous POMDPs
Wang, Yunbo, Liu, Bo, Wu, Jiajun, Zhu, Yuke, Du, Simon S., Fei-Fei, Li, Tenenbaum, Joshua B.
We present the DualSMC network that solves continuous POMDPs by learning belief representations and then leveraging them for planning. It is based on the fact that filtering, i.e. state estimation, and planning can be viewed as two related sequential Monte Carlo processes, with one in the belief space and the other in the future planning trajectory space. In particular, we first introduce a novel particle filter network that makes better use of the adversarial relationship between the proposer model and the observation model. We then introduce a new planning algorithm over the belief representations, which learns uncertainty-dependent policies. We allow these two parts to be trained jointly with each other. We testify the effectiveness of our approach on three continuous control and planning tasks: the floor positioning, the 3D light-dark navigation, and a modified Reacher task.
Risk-Averse Planning Under Uncertainty
Ahmadi, Mohamadreza, Ono, Masahiro, Ingham, Michel D., Murray, Richard M., Ames, Aaron D.
Mohamadreza Ahmadi, Masahiro Ono, Michel D. Ingham, Richard M. Murray, and Aaron D. Ames Abstract -- We consider the problem of designing policies for partially observable Markov decision processes (POMDPs) with dynamic coherent risk objectives. Synthesizing risk-averse optimal policies for POMDPs requires infinite memory and thus undecidable. T o overcome this difficulty, we propose a method based on bounded policy iteration for designing stochastic but finite state (memory) controllers, which takes advantage of standard convex optimization methods. Given a memory budget and optimality criterion, the proposed method modifies the stochastic finite state controller leading to sub-optimal solutions with lower coherent risk. I NTRODUCTION With the rise of autonomous systems being deployed in real-world settings, the associated risk that stems from unknown and unforeseen circumstances is correspondingly on the rise. In particular, in safety-critical scenarios, such as aerospace applications, decision making should account for risk. For example, spacecraft control technology relies heavily on a relatively large and highly skilled mission operations team that generates detailed time-ordered and event-driven sequences of commands. This approach will not be viable in the future with increasing number of missions and a desire to limit the operations team and Deep Space Network (DSN) costs.
Action Selection for MDPs: Anytime AO* vs. UCT
In the presence of non-admissible heuristics, A* and other best-first algorithms can be converted into anytime optimal algorithms over OR graphs, by simply continuing the search after the first solution is found. The same trick, however, does not work for best-first algorithms over AND/OR graphs, that must be able to expand leaf nodes of the explicit graph that are not necessarily part of the best partial solution. Anytime optimal variants of AO* must thus address an exploration-exploitation tradeoff: they cannot just "exploit", they must keep exploring as well. In this work, we develop one such variant of AO* and apply it to finite-horizon MDPs. This Anytime AO* algorithm eventually delivers an optimal policy while using non-admissible random heuristics that can be sampled, as when the heuristic is the cost of a base policy that can be sampled with rollouts. We then test Anytime AO* for action selection over large infinite-horizon MDPs that cannot be solved with existing off-line heuristic search and dynamic programming algorithms, and compare it with UCT. Introduction One of the natural approaches for selecting actions in very large state spaces is by performing a limited amount of lookahead. In the contexts of discounted MDPs, Kearns, Mansour, and Ng have shown that near to optimal actions can be selected by considering a sampled lookahead tree that is sufficiently sparse, whose size depends on the discount factor and the suboptimality bound but not on the number of problem states (Kearns, Mansour, and Ng 1999).
Dynamic Search -- Optimizing the Game of Information Seeking
This article presents the emerging topic of dynamic search (DS). To position dynamic search in a larger research landscape, the article discusses in detail its relationship to related research topics and disciplines. The article reviews approaches to modeling dynamics during information seeking, with an emphasis on Reinforcement Learning (RL)-enabled methods. Details are given for how different approaches are used to model interactions among the human user, the search system, and the environment. The paper ends with a review of evaluations of dynamic search systems.
Data Smashing 2.0: Sequence Likelihood (SL) Divergence For Fast Time Series Comparison
Huang, Yi, Chattopadhyay, Ishanu
Abstract--Recognizing subtle historical patterns is central to modeling and forecasting problems in time series analysis. Here we introduce and develop a new approach to quantify deviations in the underlying hidden generators of observed data streams, resulting in a new efficiently computable universal metric for time series. The proposed metric is universal in the sense that we can compare and contrast data streams regardless of where and how they are generated, and without any feature engineering step. The approach proposed in this paper is conceptually distinct from our previous work on data smashing [4], and vastly improves discrimination performance and computing speed. The core idea here is the generalization of the notion of KL divergence often used to compare probability distributions to a notion of divergence in time series. We call this the sequence likelihood (SL) divergence, which may be used to measure deviations within a well-defined class of discrete-valued stochastic processes. We devise efficient estimators of SL divergence from finite sample paths, and subsequently formulate a universal metric useful for computing distance between time series produced by hidden stochastic generators. We illustrate the superior performance of the new smash2.0 Pattern disambiguation in two distinct applications involving electroencephalogram data and gait recognition is also illustrated. We are hopeful that the smash2.0 Effi ciently learning stochastic processes is a key challenge in analyzing time-dependency in domains where randomness cannot be ignored. For such learning to occur, we need todefine a distance metric to compare and contrast time series. However these distance metrics mentioned all have either or both of the following limitations: first, dimensionality reduction and feature selection heavily relies on domain knowledge and inevitably incur trade-o ff between precision and computability. Secondly, when dealing with data from nontrivial stochastic process dynamics, state of the art techniques might fail to correctly estimate the similarity or lack thereof between exemplars.
RecSim: A Configurable Simulation Platform for Recommender Systems
Ie, Eugene, Hsu, Chih-wei, Mladenov, Martin, Jain, Vihan, Narvekar, Sanmit, Wang, Jing, Wu, Rui, Boutilier, Craig
We propose RecSim, a configurable platform for authoring simulation environments for recommender systems (RSs) that naturally supports sequential interaction with users. RecSim allows the creation of new environments that reflect particular aspects of user behavior and item structure at a level of abstraction well-suited to pushing the limits of current reinforcement learning (RL) and RS techniques in sequential interactive recommendation problems. Environments can be easily configured that vary assumptions about: user preferences and item familiarity; user latent state and its dynamics; and choice models and other user response behavior. We outline how RecSim offers value to RL and RS researchers and practitioners, and how it can serve as a vehicle for academic-industrial collaboration.