Undirected Networks
When Is Generalizable Reinforcement Learning Tractable?
Malik, Dhruv, Li, Yuanzhi, Ravikumar, Pradeep
Agents trained by reinforcement learning (RL) often fail to generalize beyond the environment they were trained in, even when presented with new scenarios that seem very similar to the training environment. We study the query complexity required to train RL agents that can generalize to multiple environments. Intuitively, tractable generalization is only possible when the environments are similar or close in some sense. To capture this, we introduce Strong Proximity, a structural condition which precisely characterizes the relative closeness of different environments. We provide an algorithm which exploits Strong Proximity to provably and efficiently generalize. We also show that under a natural weakening of this condition, which we call Weak Proximity, RL can require query complexity that is exponential in the horizon to generalize. A key consequence of our theory is that even when the environments share optimal trajectories, and have highly similar reward and transition functions (as measured by classical metrics), tractable generalization is impossible.
Multiple Plans are Better than One: Diverse Stochastic Planning
Ghasemi, Mahsa, Crafts, Evan Scope, Zhao, Bo, Topcu, Ufuk
In planning problems, it is often challenging to fully model the desired specifications. In particular, in human-robot interaction, such difficulty may arise due to human's preferences that are either private or complex to model. Consequently, the resulting objective function can only partially capture the specifications and optimizing that may lead to poor performance with respect to the true specifications. Motivated by this challenge, we formulate a problem, called diverse stochastic planning, that aims to generate a set of representative -- small and diverse -- behaviors that are near-optimal with respect to the known objective. In particular, the problem aims to compute a set of diverse and near-optimal policies for systems modeled by a Markov decision process. We cast the problem as a constrained nonlinear optimization for which we propose a solution relying on the Frank-Wolfe method. We then prove that the proposed solution converges to a stationary point and demonstrate its efficacy in several planning problems.
Multi-Agent Reinforcement Learning for Unmanned Aerial Vehicle Coordination by Multi-Critic Policy Gradient Optimization
Recent technological progress in the development of Unmanned Aerial Vehicles (UAVs) together with decreasing acquisition costs make the application of drone fleets attractive for a wide variety of tasks. In agriculture, disaster management, search and rescue operations, commercial and military applications, the advantage of applying a fleet of drones originates from their ability to cooperate autonomously. Multi-Agent Reinforcement Learning approaches that aim to optimize a neural network based control policy, such as the best performing actor-critic policy gradient algorithms, struggle to effectively back-propagate errors of distinct rewards signal sources and tend to favor lucrative signals while neglecting coordination and exploitation of previously learned similarities. We propose a Multi-Critic Policy Optimization architecture with multiple value estimating networks and a novel advantage function that optimizes a stochastic actor policy network to achieve optimal coordination of agents. Consequently, we apply the algorithm to several tasks that require the collaboration of multiple drones in a physics-based reinforcement learning environment. Our approach achieves a stable policy network update and similarity in reward signal development for an increasing number of agents. The resulting policy achieves optimal coordination and compliance with constraints such as collision avoidance.
Robust Asymmetric Learning in POMDPs
Warrington, Andrew, Lavington, J. Wilder, Scibior, Adam, Schmidt, Mark, Wood, Frank
Policies for partially observed Markov decision processes can be efficiently learned by imitating policies for the corresponding fully observed Markov decision processes. Unfortunately, existing approaches for this kind of imitation learning have a serious flaw: the expert does not know what the trainee cannot see, and so may encourage actions that are sub-optimal, even unsafe, under partial information. We derive an objective to instead train the expert to maximize the expected reward of the imitating agent policy, and use it to construct an efficient algorithm, adaptive asymmetric DAgger (A2D), that jointly trains the expert and the agent. We show that A2D produces an expert policy that the agent can safely imitate, in turn outperforming policies learned by imitating a fixed expert.
Is Pessimism Provably Efficient for Offline RL?
Jin, Ying, Yang, Zhuoran, Wang, Zhaoran
We study offline reinforcement learning (RL), which aims to learn an optimal policy based on a dataset collected a priori. Due to the lack of further interactions with the environment, offline RL suffers from the insufficient coverage of the dataset, which eludes most existing theoretical analysis. In this paper, we propose a pessimistic variant of the value iteration algorithm (PEVI), which incorporates an uncertainty quantifier as the penalty function. Such a penalty function simply flips the sign of the bonus function for promoting exploration in online RL, which makes it easily implementable and compatible with general function approximators. Without assuming the sufficient coverage of the dataset, we establish a data-dependent upper bound on the suboptimality of PEVI for general Markov decision processes (MDPs). When specialized to linear MDPs, it matches the information-theoretic lower bound up to multiplicative factors of the dimension and horizon. In other words, pessimism is not only provably efficient but also minimax optimal. In particular, given the dataset, the learned policy serves as the ``best effort'' among all policies, as no other policies can do better. Our theoretical analysis identifies the critical role of pessimism in eliminating a notion of spurious correlation, which emerges from the ``irrelevant'' trajectories that are less covered by the dataset and not informative for the optimal policy.
A Deep Reinforcement Learning Based Multi-Criteria Decision Support System for Textile Manufacturing Process Optimization
He, Zhenglei, Tran, Kim Phuc, Thomassey, Sebastien, Zeng, Xianyi, Xu, Jie, Haiyi, Chang
Textile manufacturing is a typical traditional industry involving high complexity in interconnected processes with limited capacity on the application of modern technologies. Decision-making in this domain generally takes multiple criteria into consideration, which usually arouses more complexity. To address this issue, the present paper proposes a decision support system that combines the intelligent data-based random forest (RF) models and a human knowledge based analytical hierarchical process (AHP) multi-criteria structure in accordance to the objective and the subjective factors of the textile manufacturing process. More importantly, the textile manufacturing process is described as the Markov decision process (MDP) paradigm, and a deep reinforcement learning scheme, the Deep Q-networks (DQN), is employed to optimize it. The effectiveness of this system has been validated in a case study of optimizing a textile ozonation process, showing that it can better master the challenging decision-making tasks in textile manufacturing processes.
Learning Energy-Based Model with Variational Auto-Encoder as Amortized Sampler
Xie, Jianwen, Zheng, Zilong, Li, Ping
Due to the intractable partition function, training energy-based models (EBMs) by maximum likelihood requires Markov chain Monte Carlo (MCMC) sampling to approximate the gradient of the Kullback-Leibler divergence between data and model distributions. However, it is non-trivial to sample from an EBM because of the difficulty of mixing between modes. In this paper, we propose to learn a variational auto-encoder (VAE) to initialize the finite-step MCMC, such as Langevin dynamics that is derived from the energy function, for efficient amortized sampling of the EBM. With these amortized MCMC samples, the EBM can be trained by maximum likelihood, which follows an "analysis by synthesis" scheme; while the variational auto-encoder learns from these MCMC samples via variational Bayes. We call this joint training algorithm the variational MCMC teaching, in which the VAE chases the EBM toward data distribution. We interpret the learning algorithm as a dynamic alternating projection in the context of information geometry. Our proposed models can generate samples comparable to GANs and EBMs. Additionally, we demonstrate that our models can learn effective probabilistic distribution toward supervised conditional learning experiments.
Deep Learning Based Intelligent Inter-Vehicle Distance Control for 6G Enabled Cooperative Autonomous Driving
Chen, Xiaosha, Leng, Supeng, He, Jianhua, Zhou, Longyu
Research on the sixth generation cellular networks (6G) is gaining huge momentum to achieve ubiquitous wireless connectivity. Connected autonomous driving (CAV) is a critical vertical envisioned for 6G, holding great potentials of improving road safety, road and energy efficiency. However the stringent service requirements of CAV applications on reliability, latency and high speed communications will present big challenges to 6G networks. New channel access algorithms and intelligent control schemes for connected vehicles are needed for 6G supported CAV. In this paper, we investigated 6G supported cooperative driving, which is an advanced driving mode through information sharing and driving coordination. Firstly we quantify the delay upper bounds of 6G vehicle to vehicle (V2V) communications with hybrid communication and channel access technologies. A deep learning neural network is developed and trained for fast computation of the delay bounds in real time operations. Then, an intelligent strategy is designed to control the inter-vehicle distance for cooperative autonomous driving. Furthermore, we propose a Markov Chain based algorithm to predict the parameters of the system states, and also a safe distance mapping method to enable smooth vehicular speed changes. The proposed algorithms are implemented in the AirSim autonomous driving platform. Simulation results show that the proposed algorithms are effective and robust with safe and stable cooperative autonomous driving, which greatly improve the road safety, capacity and efficiency.
Towards Continual Reinforcement Learning: A Review and Perspectives
Khetarpal, Khimya, Riemer, Matthew, Rish, Irina, Precup, Doina
In this article, we aim to provide a literature review of different formulations and approaches to continual reinforcement learning (RL), also known as lifelong or non-stationary RL. We begin by discussing our perspective on why RL is a natural fit for studying continual learning. We then provide a taxonomy of different continual RL formulations and mathematically characterize the non-stationary dynamics of each setting. We go on to discuss evaluation of continual RL agents, providing an overview of benchmarks used in the literature and important metrics for understanding agent performance. Finally, we highlight open problems and challenges in bridging the gap between the current state of continual RL and findings in neuroscience. While still in its early days, the study of continual RL has the promise to develop better incremental reinforcement learners that can function in increasingly realistic applications where non-stationarity plays a vital role. These include applications such as those in the fields of healthcare, education, logistics, and robotics.
Hierarchical Planning for Resource Allocation in Emergency Response Systems
Pettet, Geoffrey, Mukhopadhyay, Ayan, Kochenderfer, Mykel, Dubey, Abhishek
A classical problem in city-scale cyber-physical systems (CPS) is resource allocation under uncertainty. Spatial-temporal allocation of resources is optimized to allocate electric scooters across urban areas, place charging stations for vehicles, and design efficient on-demand transit. Typically, such problems are modeled as Markov (or semi-Markov) decision processes. While online, offline, and decentralized methodologies have been used to tackle such problems, none of the approaches scale well for large-scale decision problems. We create a general approach to hierarchical planning that leverages structure in city-level CPS problems to tackle resource allocation under uncertainty. We use emergency response as a case study and show how a large resource allocation problem can be split into smaller problems. We then create a principled framework for solving the smaller problems and tackling the interaction between them. Finally, we use real-world data from a major metropolitan area in the United States to validate our approach. Our experiments show that the proposed approach outperforms state-of-the-art approaches used in the field of emergency response.