Undirected Networks
Trajectory Data Suffices for Statistically Efficient Learning in Offline RL with Linear q \pi -Realizability and Concentrability
We consider offline reinforcement learning (RL) in $H$-horizon Markov decision processes (MDPs) under the linear $q^\pi$-realizability assumption, where the action-value function of every policy is linear with respect to a given $d$-dimensional feature function. The hope in this setting is that learning a good policy will be possible without requiring a sample size that scales with the number of states in the MDP. Foster et al. [2021] have shown this to be impossible even under $\text{\textit{concentrability}}$, a data coverage assumption where a coefficient $C_\text{conc}$ bounds the extent to which the state-action distribution of any policy can veer off the data distribution. However, the data in this previous work was in the form of a sequence of individual transitions. This leaves open the question of whether the negative result mentioned could be overcome if the data was composed of sequences of full trajectories.
Provable Partially Observable Reinforcement Learning with Privileged Information
Partial observability of the underlying states generally presents significant challenges for reinforcement learning (RL). In practice, certain, e.g., the access to states from simulators, has been exploited in training and achieved prominent empirical successes. To better understand the benefits of privileged information, we revisit and examine several simple and practically used paradigms in this setting, with both computation and sample efficiency analyses. Specifically, we first formalize the empirical paradigm of (also known as learning), demonstrating its pitfall in finding near-optimal policies. We then identify a condition of the partially observable environment, the deterministic filter condition, under which expert distillation achieves sample and computational complexities that are polynomial. Furthermore, we investigate another successful empirical paradigm of, and focus on the more challenging setting of observable partially observable Markov decision processes. We develop a belief-weighted optimistic asymmetric actor-critic algorithm with polynomial sample and quasi-polynomial computational complexities, where one key component is a new provable oracle for learning belief states that preserve under a misspecified model, which may be of independent interest. Finally, we also investigate the provable efficiency of partially observable multi-agent RL (MARL) with privileged information.
Periodic agent-state based Q-learning for POMDPs
The standard approach for Partially Observable Markov Decision Processes (POMDPs) is to convert them to a fully observed belief-state MDP. However, the belief state depends on the system model and is therefore not viable in reinforcement learning (RL) settings. A widely used alternative is to use an agent state, which is a model-free, recursively updateable function of the observation history. Examples include frame stacking and recurrent neural networks. Since the agent state is model-free, it is used to adapt standard RL algorithms to POMDPs. However, standard RL algorithms like Q-learning learn a stationary policy.
Belief-State Query Policies for User-Aligned POMDPs
Planning in real-world settings often entails addressing partial observability while aligning with users' requirements. We present a novel framework for expressing users' constraints and preferences about agent behavior in a partially observable setting using parameterized belief-state query (BSQ) policies in the setting of goal-oriented partially observable Markov decision processes (gPOMDPs). We present the first formal analysis of such constraints and prove that while the expected cost function of a parameterized BSQ policy w.r.t its parameters is not convex, it is piecewise constant and yields an implicit discrete parameter search space that is finite for finite horizons. This theoretical result leads to novel algorithms that optimize gPOMDP agent behavior with guaranteed user alignment. Analysis proves that our algorithms converge to the optimal user-aligned behavior in the limit. Empirical results show that parameterized BSQ policies provide a computationally feasible approach for user-aligned planning in partially observable settings.
Efficient Recurrent Off-Policy RL Requires a Context-Encoder-Specific Learning Rate
Real-world decision-making tasks are usually partially observable Markov decision processes (POMDPs), where the state is not fully observable. Recent progress has demonstrated that recurrent reinforcement learning (RL), which consists of a context encoder based on recurrent neural networks (RNNs) for unobservable state prediction and a multilayer perceptron (MLP) policy for decision making, can mitigate partial observability and serve as a robust baseline for POMDP tasks. However, prior recurrent RL algorithms have faced issues with training instability. In this paper, we find that this instability stems from the autoregressive nature of RNNs, which causes even small changes in RNN parameters to produce large output variations over long trajectories.
Improving Certified Robustness via Statistical Learning with Logical Reasoning
Intensive algorithmic efforts have been made to enable the rapid improvements of certificated robustness for complex ML models recently. However, current robustness certification methods are only able to certify under a limited perturbation radius. Given that existing pure data-driven statistical approaches have reached a bottleneck, in this paper, we propose to integrate statistical ML models with knowledge (expressed as logical rules) as a reasoning component using Markov logic networks (MLN), so as to further improve the overall certified robustness. This opens new research questions about certifying the robustness of such a paradigm, especially the reasoning component (e.g., MLN). As the first step towards understanding these questions, we first prove that the computational complexity of certifying the robustness of MLN is #P-hard. Guided by this hardness result, we then derive the first certified robustness bound for MLN by carefully analyzing different model regimes. Finally, we conduct extensive experiments on five datasets including both high-dimensional images and natural language texts, and we show that the certified robustness with knowledge-based logical reasoning indeed significantly outperforms that of the state-of-the-arts.
Policy Optimization for Robust Average Reward MDPs
This paper studies first-order policy optimization for robust average cost Markov decision processes (MDPs). Specifically, we focus on ergodic Markov chains. For robust average cost MDPs, the goal is to optimize the worst-case average cost over an uncertainty set of transition kernels. We first develop a sub-gradient of the robust average cost. Based on the sub-gradient, a robust policy mirror descent approach is further proposed. To characterize its iteration complexity, we develop a lower bound on the difference of robust average cost between two policies and further show that the robust average cost satisfies the PL-condition. We then show that with increasing step size, our robust policy mirror descent achieves a linear convergence rate in the optimality gap, and with constant step size, our algorithm converges to an $\epsilon$-optimal policy with an iteration complexity of $\mathcal{O}(1/\epsilon)$. The convergence rate of our algorithm matches with the best convergence rate of policy-based algorithms for robust MDPs. Moreover, our algorithm is the first algorithm that converges to the global optimum with general uncertainty sets for robust average cost MDPs. We provide simulation results to demonstrate the performance of our algorithm.
Recurrent Reinforcement Learning with Memoroids
Memory models such as Recurrent Neural Networks (RNNs) and Transformers address Partially Observable Markov Decision Processes (POMDPs) by mapping trajectories to latent Markov states. Neither model scales particularly well to long sequences, especially compared to an emerging class of memory models called Linear Recurrent Models. We discover that the recurrent update of these models resembles a monoid, leading us to reformulate existing models using a novel monoid-based framework that we call memoroids. We revisit the traditional approach to batching in recurrent reinforcement learning, highlighting theoretical and empirical deficiencies. We leverage memoroids to propose a batching method that improves sample efficiency, increases the return, and simplifies the implementation of recurrent loss functions in reinforcement learning.
AIDE: An algorithm for measuring the accuracy of probabilistic inference algorithms
Approximate probabilistic inference algorithms are central to many fields. Examples include sequential Monte Carlo inference in robotics, variational inference in machine learning, and Markov chain Monte Carlo inference in statistics. A key problem faced by practitioners is measuring the accuracy of an approximate inference algorithm on a specific data set. This paper introduces the auxiliary inference divergence estimator (AIDE), an algorithm for measuring the accuracy of approximate inference algorithms. AIDE is based on the observation that inference algorithms can be treated as probabilistic models and the random variables used within the inference algorithm can be viewed as auxiliary variables. This view leads to a new estimator for the symmetric KL divergence between the approximating distributions of two inference algorithms. The paper illustrates application of AIDE to algorithms for inference in regression, hidden Markov, and Dirichlet process mixture models. The experiments show that AIDE captures the qualitative behavior of a broad class of inference algorithms and can detect failure modes of inference algorithms that are missed by standard heuristics.