Undirected Networks
Adversarial observations in probabilistic State-Space Models for robust Reinforcement Learning
Santos-Pascual, M., Insua, D. Rรญos
Machine learning (ML) systems increasingly support decision-making in high-stakes settings such as robotics, autonomous systems, finance, homeland security, and critical infrastructure protection. In these domains, robustness and reliability are essential because failures can translate into physical harm, financial loss, or operational breakdown (Garcรญa and Fernรกndez, 2015). A recurring weakness is that many ML pipelines implicitly assume that training and deployment data are independent and identically distributed (i.i.d.), even though real deployments often violate this assumption through sensor drift, changing environments, and distribution shift (Quiรฑonero-Candela et al., 2009). In security-relevant contexts, this problem is amplified because adversaries can deliberately manipulate observations, rewards, or the environment to induce targeted shifts and drive the system toward failure (Barreno et al., 2006; Biggio and Roli, 2018; Vassilev et al., 2024). These concerns motivate the relatively recent field of adversarial machine learning (AML), which studies how malicious perturbations can break learning systems and how to design defenses against them (Biggio and Roli, 2018; Goodfellow, Shlens and Szegedy, 2015).
Multi-Agent Reinforcement Learning with Communication-Constrained Priors
Communication is one of the effective means to improve the learning of cooperative policy in multi-agent systems. However, in most real-world scenarios, lossy communication is a prevalent issue. Existing multi-agent reinforcement learning with communication, due to their limited scalability and robustness, struggles to apply to complex and dynamic real-world environments. To address these challenges, we propose a generalized communication-constrained model to uniformly characterize communication conditions across different scenarios. Based on this, we utilize it as a learning prior to distinguish between lossy and lossless messages for specific scenarios. Additionally, we decouple the impact of lossy and lossless messages on distributed decision-making, drawing on a dual mutual information estimatior, and introduce a communication-constrained multi-agent reinforcement learning framework, quantifying the impact of communication messages into the global reward.
Offline Actor-Critic for Average Reward MDPs
We study offline policy optimization for infinite-horizon average-reward Markov decision processes (MDPs) with large or infinite state spaces. Specifically, we propose a pessimistic version of actor-critic methods using a computationally efficient linear function class for value function estimation. At the core of our method is a critic that computes a pessimistic estimate of the average reward under the current policy, as well as the corresponding policy gradient, by solving a fixedpoint Bellman equation, rather than solving a successive sequence of regression problems as in finite horizon settings. Due to the nature of our policy-based method, the critic only needs to solve a linear optimization problem with convex quadratic constraints. We show that a very mild data coverage requirement is sufficient for our algorithm to achieve O(ฮต 2) sample complexity for learning a near-optimal policy up to model misspecification errors. To our knowledge, this is the first result with optimal ฮตdependence in the offline average reward setting.
Fine-Tuning Discrete Diffusion Models with Policy Gradient Methods
Discrete diffusion models have recently gained significant attention due to their ability to process complex discrete structures for language modeling. However, fine-tuning these models with policy gradient methods, as is commonly done in Reinforcement Learning from Human Feedback (RLHF), remains a challenging task. We propose an efficient, broadly applicable, and theoretically justified policy gradient algorithm, called Score Entropy Policy Optimization (SEPO), for finetuning discrete diffusion models over non-differentiable rewards. Our numerical experiments across several discrete generative tasks demonstrate the scalability and efficiency of our method. Our code is available at https://github.com/ozekri/SEPO.
Mechanistic Interpretability of RNNs emulating Hidden Markov Models
Recurrent neural networks (RNNs) provide a powerful approach in neuroscience to infer latent dynamics in neural populations and to generate hypotheses about the neural computations underlying behavior. However, past work has focused on relatively simple, input-driven, and largely deterministic behaviors - little is known about the mechanisms that would allow RNNs to generate the richer, spontaneous, and potentially stochastic behaviors observed in natural settings. Modeling with Hidden Markov Models (HMMs) has revealed a segmentation of natural behaviors into discrete latent states with stochastic transitions between them, a type of dynamics that may appear at odds with the continuous state spaces implemented by RNNs. Here we first show that RNNs can replicate HMM emission statistics and then reverse-engineer the trained networks to uncover the mechanisms they implement. In the absence of inputs, the activity of trained RNNs collapses towards a single fixed point.
Temperature is All You Need for Generalization in Langevin Dynamics and other Markov Processes
We analyze the generalization gap (gap between the training and test errors) when training a potentially over-parametrized model using a Markovian stochastic training algorithm, initialized from some distribution ฮธ0 p0. We focus on Langevin dynamics with a positive temperature ฮฒ 1, i.e. gradient descent on a training loss Lwith infinitesimal step size, perturbed with ฮฒ 1-variances Gaussian noise, and lightly regularized or bounded. There, we bound the generalization gap, at any time during training, by p (ฮฒEL(ฮธ0)+ln(1/ฮด))/N with probability 1 ฮด over the dataset, where N is the sample size, and EL(ฮธ0) = O(1)with standard initialization scaling. In contrast to previous guarantees, we have no dependence on either training time or reliance on mixing, nor a dependence on dimensionality, gradient norms, or any other properties of the loss or model. This guarantee follows from a general analysis of any Markov process-based training that has a Gibbs-style stationary distribution. The proof is surprisingly simple, once we observe that the marginal distribution divergence from initialization remains bounded, as implied by a generalized second law of thermodynamics.
In-Context Fully Decentralized Cooperative Multi-Agent Reinforcement Learning
In this paper, we consider fully decentralized cooperative multi-agent reinforcement learning, where each agent has access only to the states, its local actions, and the shared rewards. The absence of information about other agents' actions typically leads to the non-stationarity problem during per-agent value function updates, and the relative overgeneralization issue during value function estimation. However, existing works fail to address both issues simultaneously, as they lack the capability to model the agents' joint policy in a fully decentralized setting. To overcome this limitation, we propose a simple yet effective method named Return-Aware Context (RAC). RAC formalizes the dynamically changing task, as locally perceived by each agent, as a contextual Markov Decision Process (MDP), and addresses both nonstationarity and relative overgeneralization through return-aware context modeling. Specifically, the contextual MDP attributes the non-stationary local dynamics of each agent to switches between contexts, each corresponding to a distinct joint policy.
Non-Asymptotic Guarantees for Average-Reward Q-Learning with Adaptive Stepsizes
This work presents the first finite-time analysis of average-reward Q-learning with an asynchronous implementation. A key feature of the algorithm we study is the use of adaptive stepsizes that act as local clocks for each state-action pair. We show that the mean-square error of this Q-learning algorithm, measured in the span seminorm, converges at a rate of O(1/k). To establish this result, we demonstrate that adaptive stepsizes are necessary: without them, the algorithm fails to converge to the correct target. Moreover, adaptive stepsizes can be viewed as a form of implicit importance sampling that counteracts the effect of asynchronous updates. Technically, the use of adaptive stepsizes causes each Q-learning update to depend on the full sample history, introducing strong correlations and making the algorithm a non-Markovian stochastic approximation (SA) scheme. Our approach to overcoming this challenge involves (1) a time-inhomogeneous Markovian reformulation of non-Markovian SA, and (2) a combination of almost-sure time-varying bounds, conditioning arguments, and Markov chain concentration inequalities to break the strong correlations between the adaptive stepsizes and the iterates.
Gymnasium: AStandardized Interface for Reinforcement Learning Environments
Reinforcement Learning (RL) is a continuously growing field that has the potential to revolutionize many areas of artificial intelligence. However, despite its promise, RL research is often hindered by the lack of standardization in the environment and algorithmic implementations. This makes it difficult for researchers to compare and build upon each other's work, slowing progress in the field. Gymnasium is an open-source library that provides a standardized API for RL environments, aiming to tackle this issue, with over 18 million installations. Gymnasium's main feature is a set of abstractions that allow for wide interoperability between environments and training algorithms, making it easier for researchers to develop and test new environments and/or RL algorithms. In addition, Gymnasium provides a collection of built-in easy-to-use environments, tools for easily customizing environments, and tools to ensure the reproducibility and robustness of RL research. Through this unified framework, Gymnasium significantly streamlines the process of developing and testing RL algorithms, enabling researchers to focus on innovation and less on implementation details. By providing a standardized platform for RL research, Gymnasium helps to drive forward the field of reinforcement learning and unlock its full potential.
Steering Generative Models with Experimental Data for Protein Fitness Optimization
Protein fitness optimization involves finding a protein sequence that maximizes desired quantitative properties in a combinatorially large design space of possible sequences. Recent advances in steering protein generative models (e.g., diffusion models and language models) with labeled data offer a promising approach. However, most previous studies have optimized surrogate rewards and/or utilized large amounts of labeled data for steering, making it unclear how well existing methods perform and compare to each other in real-world optimization campaigns where fitness is measured through low-throughput wet-lab assays. In this study, we explore fitness optimization using small amounts (hundreds) of labeled sequencefitness pairs and comprehensively evaluate strategies such as classifier guidance and posterior sampling for guiding generation from different discrete diffusion models of protein sequences. We also demonstrate how guidance can be integrated into adaptive sequence selection akin to Thompson sampling in Bayesian optimization, showing that plug-and-play guidance strategies offer advantages over alternatives such as reinforcement learning with protein language models. Overall, we provide practical insights into how to effectively steer modern generative models for next-generation protein fitness optimization.