Undirected Networks
Mixture Representations for Inference and Learning in Boltzmann Machines
Lawrence, Neil D., Bishop, Christopher M., Jordan, Michael I.
Boltzmann machines are undirected graphical models with two-state stochastic variables, in which the logarithms of the clique potentials are quadratic functions of the node states. They have been widely studied in the neural computing literature, although their practical applicability has been limited by the difficulty of finding an effective learning algorithm. One well-established approach, known as mean field theory, represents the stochastic distribution using a factorized approximation. However, the corresponding learning algorithm often fails to find a good solution. We conjecture that this is due to the implicit uni-modality of the mean field approximation which is therefore unable to capture multi-modality in the true distribution. In this paper we use variational methods to approximate the stochastic distribution using multi-modal mixtures of factorized distributions. We present results for both inference and learning to demonstrate the effectiveness of this approach.
Planning with Partially Observable Markov Decision Processes: Advances in Exact Solution Method
Zhang, Nevin Lianwen, Lee, Stephen S.
There is much interest in using partially observable Markov decision processes (POMDPs) as a formal model for planning in stochastic domains. This paper is concerned with finding optimal policies for POMDPs. We propose several improvements to incremental pruning, presently the most efficient exact algorithm for solving POMDPs.
Flexible Decomposition Algorithms for Weakly Coupled Markov Decision Problems
This paper presents two new approaches to decomposing and solving large Markov decision problems (MDPs), a partial decoupling method and a complete decoupling method. In these approaches, a large, stochastic decision problem is divided into smaller pieces. The first approach builds a cache of policies for each part of the problem independently, and then combines the pieces in a separate, light-weight step. A second approach also divides the problem into smaller pieces, but information is communicated between the different problem pieces, allowing intelligent decisions to be made about which piece requires the most attention. Both approaches can be used to find optimal policies or approximately optimal policies with provable bounds. These algorithms also provide a framework for the efficient transfer of knowledge across problems that share similar structure.
Solving POMDPs by Searching in Policy Space
Most algorithms for solving POMDPs iteratively improve a value function that implicitly represents a policy and are said to search in value function space. This paper presents an approach to solving POMDPs that represents a policy explicitly as a finite-state controller and iteratively improves the controller by search in policy space. Two related algorithms illustrate this approach. The first is a policy iteration algorithm that can outperform value iteration in solving infinitehorizon POMDPs. It provides the foundation for a new heuristic search algorithm that promises further speedup by focusing computational effort on regions of the problem space that are reachable, or likely to be reached, from a start state.
Learning the Structure of Dynamic Probabilistic Networks
Friedman, Nir, Murphy, Kevin, Russell, Stuart
Dynamic probabilistic networks are a compact representation of complex stochastic processes. In this paper we examine how to learn the structure of a DPN from data. We extend structure scoring rules for standard probabilistic networks to the dynamic case, and show how to search for structure when some of the variables are hidden. Finally, we examine two applications where such a technology might be useful: predicting and classifying dynamic behaviors, and learning causal orderings in biological processes. We provide empirical results that demonstrate the applicability of our methods in both domains.
Tractable Inference for Complex Stochastic Processes
The monitoring and control of any dynamic system depends crucially on the ability to reason about its current status and its future trajectory. In the case of a stochastic system, these tasks typically involve the use of a belief state- a probability distribution over the state of the process at a given point in time. Unfortunately, the state spaces of complex processes are very large, making an explicit representation of a belief state intractable. Even in dynamic Bayesian networks (DBNs), where the process itself can be represented compactly, the representation of the belief state is intractable. We investigate the idea of maintaining a compact approximation to the true belief state, and analyze the conditions under which the errors due to the approximations taken over the lifetime of the process do not accumulate to make our answers completely irrelevant. We show that the error in a belief state contracts exponentially as the process evolves. Thus, even with multiple approximations, the error in our process remains bounded indefinitely. We show how the additional structure of a DBN can be used to design our approximation scheme, improving its performance significantly. We demonstrate the applicability of our ideas in the context of a monitoring task, showing that orders of magnitude faster inference can be achieved with only a small degradation in accuracy.
Multi-Stage Classifier Design
Trapeznikov, Kirill, Saligrama, Venkatesh, Castanon, David
In many classification systems, sensing modalities have different acquisition costs. It is often {\it unnecessary} to use every modality to classify a majority of examples. We study a multi-stage system in a prediction time cost reduction setting, where the full data is available for training, but for a test example, measurements in a new modality can be acquired at each stage for an additional cost. We seek decision rules to reduce the average measurement acquisition cost. We formulate an empirical risk minimization problem (ERM) for a multi-stage reject classifier, wherein the stage $k$ classifier either classifies a sample using only the measurements acquired so far or rejects it to the next stage where more attributes can be acquired for a cost. To solve the ERM problem, we show that the optimal reject classifier at each stage is a combination of two binary classifiers, one biased towards positive examples and the other biased towards negative examples. We use this parameterization to construct stage-by-stage global surrogate risk, develop an iterative algorithm in the boosting framework and present convergence and generalization results. We test our work on synthetic, medical and explosives detection datasets. Our results demonstrate that substantial cost reduction without a significant sacrifice in accuracy is achievable.
Linear-Nonlinear-Poisson Neuron Networks Perform Bayesian Inference On Boltzmann Machines
One conjecture in both deep learning and classical connectionist viewpoint is that the biological brain implements certain kinds of deep networks as its back-end. However, to our knowledge, a detailed correspondence has not yet been set up, which is important if we want to bridge between neuroscience and machine learning. Recent researches emphasized the biological plausibility of Linear-Nonlinear-Poisson (LNP) neuron model. We show that with neurally plausible settings, the whole network is capable of representing any Boltzmann machine and performing a semi-stochastic Bayesian inference algorithm lying between Gibbs sampling and variational inference.
My Brain is Full: When More Memory Helps
Lusena, Christopher, Li, Tong, Sittinger, Shelia, Wells, Chris, Goldsmith, Judy
We consider the problem of finding good finite-horizon policies for POMDPs under the expected reward metric. The policies considered are {em free finite-memory policies with limited memory}; a policy is a mapping from the space of observation-memory pairs to the space of action-memeory pairs (the policy updates the memory as it goes), and the number of possible memory states is a parameter of the input to the policy-finding algorithms. The algorithms considered here are preliminary implementations of three search heuristics: local search, simulated annealing, and genetic algorithms. We compare their outcomes to each other and to the optimal policies for each instance. We compare run times of each policy and of a dynamic programming algorithm for POMDPs developed by Hansen that iteratively improves a finite-state controller --- the previous state of the art for finite memory policies. The value of the best policy can only improve as the amount of memory increases, up to the amount needed for an optimal finite-memory policy. Our most surprising finding is that more memory helps in another way: given more memory than is needed for an optimal policy, the algorithms are more likely to converge to optimal-valued policies.
Variational Learning in Mixed-State Dynamic Graphical Models
Pavlovic, Vladimir, Frey, Brendan J., Huang, Thomas S.
Many real-valued stochastic time-series are locally linear (Gassian), but globally non-linear. For example, the trajectory of a human hand gesture can be viewed as a linear dynamic system driven by a nonlinear dynamic system that represents muscle actions. We present a mixed-state dynamic graphical model in which a hidden Markov model drives a linear dynamic system. This combination allows us to model both the discrete and continuous causes of trajectories such as human gestures. The number of computations needed for exact inference is exponential in the sequence length, so we derive an approximate variational inference technique that can also be used to learn the parameters of the discrete and continuous models. We show how the mixed-state model and the variational technique can be used to classify human hand gestures made with a computer mouse.