Undirected Networks
Collapsed Variational Inference for Nonparametric Bayesian Group Factor Analysis
Group factor analysis (GFA) methods have been widely used to infer the common structure and the group-specific signals from multiple related datasets in various fields including systems biology and neuroimaging. To date, most available GFA models require Gibbs sampling or slice sampling to perform inference, which prevents the practical application of GFA to large-scale data. In this paper we present an efficient collapsed variational inference (CVI) algorithm for the nonparametric Bayesian group factor analysis (NGFA) model built upon an hierarchical beta Bernoulli process. Our CVI algorithm proceeds by marginalizing out the group-specific beta process parameters, and then approximating the true posterior in the collapsed space using mean field methods. Experimental results on both synthetic and real-world data demonstrate the effectiveness of our CVI algorithm for the NGFA compared with state-of-the-art GFA methods.
Energy Disaggregation via Deep Temporal Dictionary Learning
Khodayar, Mahdi, Wang, Jianhui, Wang, Zhaoyu
This paper addresses the energy disaggregation problem, i.e. decomposing the electricity signal of a whole home to its operating devices. First, we cast the problem as a dictionary learning (DL) problem where the key electricity patterns representing consumption behaviors are extracted for each device and stored in a dictionary matrix. The electricity signal of each device is then modeled by a linear combination of such patterns with sparse coefficients that determine the contribution of each device in the total electricity. Although popular, the classic DL approach is prone to high error in real-world applications including energy disaggregation, as it merely finds linear dictionaries. Moreover, this method lacks a recurrent structure; thus, it is unable to leverage the temporal structure of energy signals. Motivated by such shortcomings, we propose a novel optimization program where the dictionary and its sparse coefficients are optimized simultaneously with a deep neural model extracting powerful nonlinear features from the energy signals. A long short-term memory auto-encoder (LSTM-AE) is proposed with tunable time dependent states to capture the temporal behavior of energy signals for each device. We learn the dictionary in the space of temporal features captured by the LSTM-AE rather than the original space of the energy signals; hence, in contrast to the traditional DL, here, a nonlinear dictionary is learned using powerful temporal features extracted from our deep model. Real experiments on the publicly available Reference Energy Disaggregation Dataset (REDD) show significant improvement compared to the state-of-the-art methodologies in terms of the disaggregation accuracy and F-score metrics.
A Low-Cost Ethics Shaping Approach for Designing Reinforcement Learning Agents
This paper proposes a low-cost, easily realizable strategy to equip a reinforcement learning (RL) agent the capability of behaving ethically. Our model allows the designers of RL agents to solely focus on the task to achieve, without having to worry about the implementation of multiple trivial ethical patterns to follow. Based on the assumption that the majority of human behavior, regardless which goals they are achieving, is ethical, our design integrates human policy with the RL policy to achieve the target objective with less chance of violating the ethical code that human beings normally obey.
Generic Probabilistic Interactive Situation Recognition and Prediction: From Virtual to Real
Li, Jiachen, Ma, Hengbo, Zhan, Wei, Tomizuka, Masayoshi
Abstract-- Accurate and robust recognition and prediction of traffic situation plays an important role in autonomous driving, which is a prerequisite for risk assessment and effective decision making. Although there exist a lot of works dealing with modeling driver behavior of a single object, it remains a challenge to make predictions for multiple highly interactive agents that react to each other simultaneously. In this work, we propose a generic probabilistic hierarchical recognition and prediction framework which employs a two-layer Hidden Markov Model (TLHMM) to obtain the distribution of potential situations and a learning-based dynamic scene evolution model to sample a group of future trajectories. Instead of predicting motions of a single entity, we propose to get the joint distribution by modeling multiple interactive agents as a whole system. Moreover, due to the decoupling property of the layered structure, our model is suitable for knowledge transfer from simulation to real world applications as well as among different traffic scenarios, which can reduce the computational efforts of training and the demand for a large data amount. A case study of highway ramp merging scenario is demonstrated to verify the effectiveness and accuracy of the proposed framework. I. INTRODUCTION Accurate and efficient recognition and prediction of future traffic scene evolution plays a significant role in autonomous driving which is a prerequisite for risk assessment, decision making and high-quality motion planning.
Optimal and Low-Complexity Dynamic Spectrum Access for RF-Powered Ambient Backscatter System with Online Reinforcement Learning
Van Huynh, Nguyen, Hoang, Dinh Thai, Nguyen, Diep N., Dutkiewicz, Eryk, Niyato, Dusit, Wang, Ping
Ambient backscatter has been introduced with a wide range of applications for low power wireless communications. In this article, we propose an optimal and low-complexity dynamic spectrum access framework for RFpowered ambient backscatter system. Under the dynamics of the ambient signals, we first adopt the Markov decision process (MDP) framework to obtain the optimal policy for the secondary transmitter, aiming to maximize the system throughput. However, the MDP-based optimization requires complete knowledge of environment parameters, e.g., the probability of a channel to be idle and the probability of a successful packet transmission, that may not be practical to obtain. To cope with such incomplete knowledge of the environment, we develop a low-complexity online reinforcement learning algorithm that allows the secondary transmitter to "learn" from its decisions and then attain the optimal policy. Simulation results show that the proposed learning algorithm not only efficiently deals with the dynamics of the environment, but also improves the average throughput up to 50% and reduces the blocking probability and delay up to 80% compared with conventional methods. Dynamic spectrum access (DSA) has been considered as a promising solution to improve the utilization of radio spectrum [2]. As DSA standard frameworks, the Federal Communications Commission and the European Telecommunications Standardization Institute have recently proposed Spectrum Access Systems (SAS) and Licensed Shared Access (LSA) respectively [3]. In both SAS and LSA, spectrum users are prioritized at different levels/tiers (e.g., there are three types of users with a decreasing order of priority: Incumbent Users (IUs), Priority Access Licensees (PALs), and General Authorized Access (GAAs)). Without loss of generality, in this work, we refer users with higher priority as IUs and users with lower priority as secondary users (SUs). DSA harvests under-utilized spectrum chunks by allowing an SU to dynamically access (temporarily) idle spectrum bands/whitespaces to transmit data.
CASC: Context-Aware Segmentation and Clustering for Motif Discovery in Noisy Time Series Data
Jain, Saachi, Hallac, David, Sosic, Rok, Leskovec, Jure
Complex systems, such as airplanes, cars, or financial markets, produce multivariate time series data consisting of system observations over a period of time. Such data can be interpreted as a sequence of segments, where each segment is associated with a certain state of the system. An important problem in this domain is to identify repeated sequences of states, known as motifs. Such motifs correspond to complex behaviors that capture common sequences of state transitions. For example, a motif of "making a turn" might manifest in sensor data as a sequence of states: slowing down, turning the wheel, and then speeding back up. However, discovering these motifs is challenging, because the individual states are unknown and need to be learned from the noisy time series. Simultaneously, the time series also needs to be precisely segmented and each segment needs to be associated with a state. Here we develop context-aware segmentation and clustering (CASC), a method for discovering common motifs in time series data. We formulate the problem of motif discovery as a large optimization problem, which we then solve using a greedy alternating minimization-based approach. CASC performs well in the presence of noise in the input data and is scalable to very large datasets. Furthermore, CASC leverages common motifs to more robustly segment the time series and assign segments to states. Experiments on synthetic data show that CASC outperforms state-of-the-art baselines by up to 38.2%, and two case studies demonstrate how our approach discovers insightful motifs in real-world time series data.
Budget Constrained Bidding by Model-free Reinforcement Learning in Display Advertising
Wu, Di, Chen, Xiujun, Yang, Xun, Wang, Hao, Tan, Qing, Zhang, Xiaoxun, Xu, Jian, Gai, Kun
Real-time bidding (RTB) is an important mechanism in online display advertising, where a proper bid for each page view plays an essential role for good marketing results. Budget constrained bidding is a typical scenario in RTB where the advertisers hope to maximize the total value of the winning impressions under a pre-set budget constraint. However, the optimal bidding strategy is hard to be derived due to the complexity and volatility of the auction environment. To address these challenges, in this paper, we formulate budget constrained bidding as a Markov Decision Process and propose a model-free reinforcement learning framework to resolve the optimization problem. Our analysis shows that the immediate reward from environment is misleading under a critical resource constraint. Therefore, we innovate a reward function design methodology for the reinforcement learning problems with constraints. Based on the new reward design, we employ a deep neural network to learn the appropriate reward so that the optimal policy can be learned effectively. Different from the prior model-based work, which suffers from the scalability problem, our framework is easy to be deployed in large-scale industrial applications. The experimental evaluations demonstrate the effectiveness of our framework on large-scale real datasets.
Reinforcement Learning under Threats
Gallego, Vรญctor, Naveiro, Roi, Insua, David Rรญos
In several reinforcement learning (RL) scenarios, mainly in security settings, there may be adversaries trying to interfere with the reward generating process. In this paper, we introduce Threatened Markov Decision Processes (TMDPs), which provide a framework to support a decision maker against a potential adversary in RL. Furthermore, we propose a level-$k$ thinking scheme resulting in a new learning framework to deal with TMDPs. After introducing our framework and deriving theoretical results, relevant empirical evidence is given via extensive experiments, showing the benefits of accounting for adversaries while the agent learns.
Vulcan: A Monte Carlo Algorithm for Large Chance Constrained MDPs with Risk Bounding Functions
Ayton, Benjamin J, Williams, Brian C
Chance Constrained Markov Decision Processes maximize reward subject to a bounded probability of failure, and have been frequently applied for planning with potentially dangerous outcomes or unknown environments. Solution algorithms have required strong heuristics or have been limited to relatively small problems with up to millions of states, because the optimal action to take from a given state depends on the probability of failure in the rest of the policy, leading to a coupled problem that is difficult to solve. In this paper we examine a generalization of a CCMDP that trades off probability of failure against reward through a functional relationship. We derive a constraint that can be applied to each state history in a policy individually, and which guarantees that the chance constraint will be satisfied. The approach decouples states in the CCMDP, so that large problems can be solved efficiently. We then introduce Vulcan, which uses our constraint in order to apply Monte Carlo Tree Search to CCMDPs. Vulcan can be applied to problems where it is unfeasible to generate the entire state space, and policies must be returned in an anytime manner. We show that Vulcan and its variants run tens to hundreds of times faster than linear programming methods, and over ten times faster than heuristic based methods, all without the need for a heuristic, and returning solutions with a mean suboptimality on the order of a few percent. Finally, we use Vulcan to solve for a chance constrained policy in a CCMDP with over $10^{13}$ states in 3 minutes.
Bounded Rational Decision-Making with Adaptive Neural Network Priors
Hihn, Heinke, Gottwald, Sebastian, Braun, Daniel A.
Bounded rationality investigates utility-optimizing decision-makers with limited information-processing power. In particular, information theoretic bounded rationality models formalize resource constraints abstractly in terms of relative Shannon information, namely the Kullback-Leibler Divergence between the agents' prior and posterior policy. Between prior and posterior lies an anytime deliberation process that can be instantiated by sample-based evaluations of the utility function through Markov Chain Monte Carlo (MCMC) optimization. The most simple model assumes a fixed prior and can relate abstract information-theoretic processing costs to the number of sample evaluations. However, more advanced models would also address the question of learning, that is how the prior is adapted over time such that generated prior proposals become more efficient. In this work we investigate generative neural networks as priors that are optimized concurrently with anytime sample-based decision-making processes such as MCMC. We evaluate this approach on toy examples.