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 Markov Models


Robust Asymmetric Learning in POMDPs

arXiv.org Machine Learning

Policies for partially observed Markov decision processes can be efficiently learned by imitating policies for the corresponding fully observed Markov decision processes. Unfortunately, existing approaches for this kind of imitation learning have a serious flaw: the expert does not know what the trainee cannot see, and so may encourage actions that are sub-optimal, even unsafe, under partial information. We derive an objective to instead train the expert to maximize the expected reward of the imitating agent policy, and use it to construct an efficient algorithm, adaptive asymmetric DAgger (A2D), that jointly trains the expert and the agent. We show that A2D produces an expert policy that the agent can safely imitate, in turn outperforming policies learned by imitating a fixed expert.


Is Pessimism Provably Efficient for Offline RL?

arXiv.org Artificial Intelligence

We study offline reinforcement learning (RL), which aims to learn an optimal policy based on a dataset collected a priori. Due to the lack of further interactions with the environment, offline RL suffers from the insufficient coverage of the dataset, which eludes most existing theoretical analysis. In this paper, we propose a pessimistic variant of the value iteration algorithm (PEVI), which incorporates an uncertainty quantifier as the penalty function. Such a penalty function simply flips the sign of the bonus function for promoting exploration in online RL, which makes it easily implementable and compatible with general function approximators. Without assuming the sufficient coverage of the dataset, we establish a data-dependent upper bound on the suboptimality of PEVI for general Markov decision processes (MDPs). When specialized to linear MDPs, it matches the information-theoretic lower bound up to multiplicative factors of the dimension and horizon. In other words, pessimism is not only provably efficient but also minimax optimal. In particular, given the dataset, the learned policy serves as the ``best effort'' among all policies, as no other policies can do better. Our theoretical analysis identifies the critical role of pessimism in eliminating a notion of spurious correlation, which emerges from the ``irrelevant'' trajectories that are less covered by the dataset and not informative for the optimal policy.


A Deep Reinforcement Learning Based Multi-Criteria Decision Support System for Textile Manufacturing Process Optimization

arXiv.org Artificial Intelligence

Textile manufacturing is a typical traditional industry involving high complexity in interconnected processes with limited capacity on the application of modern technologies. Decision-making in this domain generally takes multiple criteria into consideration, which usually arouses more complexity. To address this issue, the present paper proposes a decision support system that combines the intelligent data-based random forest (RF) models and a human knowledge based analytical hierarchical process (AHP) multi-criteria structure in accordance to the objective and the subjective factors of the textile manufacturing process. More importantly, the textile manufacturing process is described as the Markov decision process (MDP) paradigm, and a deep reinforcement learning scheme, the Deep Q-networks (DQN), is employed to optimize it. The effectiveness of this system has been validated in a case study of optimizing a textile ozonation process, showing that it can better master the challenging decision-making tasks in textile manufacturing processes.


Learning Energy-Based Model with Variational Auto-Encoder as Amortized Sampler

arXiv.org Machine Learning

Due to the intractable partition function, training energy-based models (EBMs) by maximum likelihood requires Markov chain Monte Carlo (MCMC) sampling to approximate the gradient of the Kullback-Leibler divergence between data and model distributions. However, it is non-trivial to sample from an EBM because of the difficulty of mixing between modes. In this paper, we propose to learn a variational auto-encoder (VAE) to initialize the finite-step MCMC, such as Langevin dynamics that is derived from the energy function, for efficient amortized sampling of the EBM. With these amortized MCMC samples, the EBM can be trained by maximum likelihood, which follows an "analysis by synthesis" scheme; while the variational auto-encoder learns from these MCMC samples via variational Bayes. We call this joint training algorithm the variational MCMC teaching, in which the VAE chases the EBM toward data distribution. We interpret the learning algorithm as a dynamic alternating projection in the context of information geometry. Our proposed models can generate samples comparable to GANs and EBMs. Additionally, we demonstrate that our models can learn effective probabilistic distribution toward supervised conditional learning experiments.


Deep Learning Based Intelligent Inter-Vehicle Distance Control for 6G Enabled Cooperative Autonomous Driving

arXiv.org Artificial Intelligence

Research on the sixth generation cellular networks (6G) is gaining huge momentum to achieve ubiquitous wireless connectivity. Connected autonomous driving (CAV) is a critical vertical envisioned for 6G, holding great potentials of improving road safety, road and energy efficiency. However the stringent service requirements of CAV applications on reliability, latency and high speed communications will present big challenges to 6G networks. New channel access algorithms and intelligent control schemes for connected vehicles are needed for 6G supported CAV. In this paper, we investigated 6G supported cooperative driving, which is an advanced driving mode through information sharing and driving coordination. Firstly we quantify the delay upper bounds of 6G vehicle to vehicle (V2V) communications with hybrid communication and channel access technologies. A deep learning neural network is developed and trained for fast computation of the delay bounds in real time operations. Then, an intelligent strategy is designed to control the inter-vehicle distance for cooperative autonomous driving. Furthermore, we propose a Markov Chain based algorithm to predict the parameters of the system states, and also a safe distance mapping method to enable smooth vehicular speed changes. The proposed algorithms are implemented in the AirSim autonomous driving platform. Simulation results show that the proposed algorithms are effective and robust with safe and stable cooperative autonomous driving, which greatly improve the road safety, capacity and efficiency.


Towards Continual Reinforcement Learning: A Review and Perspectives

arXiv.org Artificial Intelligence

In this article, we aim to provide a literature review of different formulations and approaches to continual reinforcement learning (RL), also known as lifelong or non-stationary RL. We begin by discussing our perspective on why RL is a natural fit for studying continual learning. We then provide a taxonomy of different continual RL formulations and mathematically characterize the non-stationary dynamics of each setting. We go on to discuss evaluation of continual RL agents, providing an overview of benchmarks used in the literature and important metrics for understanding agent performance. Finally, we highlight open problems and challenges in bridging the gap between the current state of continual RL and findings in neuroscience. While still in its early days, the study of continual RL has the promise to develop better incremental reinforcement learners that can function in increasingly realistic applications where non-stationarity plays a vital role. These include applications such as those in the fields of healthcare, education, logistics, and robotics.


Hierarchical Planning for Resource Allocation in Emergency Response Systems

arXiv.org Artificial Intelligence

A classical problem in city-scale cyber-physical systems (CPS) is resource allocation under uncertainty. Spatial-temporal allocation of resources is optimized to allocate electric scooters across urban areas, place charging stations for vehicles, and design efficient on-demand transit. Typically, such problems are modeled as Markov (or semi-Markov) decision processes. While online, offline, and decentralized methodologies have been used to tackle such problems, none of the approaches scale well for large-scale decision problems. We create a general approach to hierarchical planning that leverages structure in city-level CPS problems to tackle resource allocation under uncertainty. We use emergency response as a case study and show how a large resource allocation problem can be split into smaller problems. We then create a principled framework for solving the smaller problems and tackling the interaction between them. Finally, we use real-world data from a major metropolitan area in the United States to validate our approach. Our experiments show that the proposed approach outperforms state-of-the-art approaches used in the field of emergency response.


RBM-Flow and D-Flow: Invertible Flows with Discrete Energy Base Spaces

arXiv.org Machine Learning

Efficient sampling of complex data distributions can be achieved using trained invertible flows (IF), where the model distribution is generated by pushing a simple base distribution through multiple non-linear bijective transformations. However, the iterative nature of the transformations in IFs can limit the approximation to the target distribution. In this paper we seek to mitigate this by implementing RBM-Flow, an IF model whose base distribution is a Restricted Boltzmann Machine (RBM) with a continuous smoothing applied. We show that by using RBM-Flow we are able to improve the quality of samples generated, quantified by the Inception Scores (IS) and Frechet Inception Distance (FID), over baseline models with the same IF transformations, but with less expressive base distributions. Furthermore, we also obtain D-Flow, an IF model with uncorrelated discrete latent variables. We show that D-Flow achieves similar likelihoods and FID/IS scores to those of a typical IF with Gaussian base variables, but with the additional benefit that global features are meaningfully encoded as discrete labels in the latent space.


Identification of Unexpected Decisions in Partially Observable Monte-Carlo Planning: a Rule-Based Approach

arXiv.org Artificial Intelligence

Partially Observable Monte-Carlo Planning (POMCP) is a powerful online algorithm able to generate approximate policies for large Partially Observable Markov Decision Processes. The online nature of this method supports scalability by avoiding complete policy representation. The lack of an explicit representation however hinders interpretability. In this work, we propose a methodology based on Satisfiability Modulo Theory (SMT) for analyzing POMCP policies by inspecting their traces, namely sequences of belief-action-observation triplets generated by the algorithm. The proposed method explores local properties of policy behavior to identify unexpected decisions. We propose an iterative process of trace analysis consisting of three main steps, i) the definition of a question by means of a parametric logical formula describing (probabilistic) relationships between beliefs and actions, ii) the generation of an answer by computing the parameters of the logical formula that maximize the number of satisfied clauses (solving a MAX-SMT problem), iii) the analysis of the generated logical formula and the related decision boundaries for identifying unexpected decisions made by POMCP with respect to the original question. We evaluate our approach on Tiger, a standard benchmark for POMDPs, and a real-world problem related to mobile robot navigation. Results show that the approach can exploit human knowledge on the domain, outperforming state-of-the-art anomaly detection methods in identifying unexpected decisions. An improvement of the Area Under Curve up to 47\% has been achieved in our tests.


QVMix and QVMix-Max: Extending the Deep Quality-Value Family of Algorithms to Cooperative Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

This paper introduces four new algorithms that can be used for tackling multi-agent reinforcement learning (MARL) problems occurring in cooperative settings. All algorithms are based on the Deep Quality-Value (DQV) family of algorithms, a set of techniques that have proven to be successful when dealing with single-agent reinforcement learning problems (SARL). The key idea of DQV algorithms is to jointly learn an approximation of the state-value function $V$, alongside an approximation of the state-action value function $Q$. We follow this principle and generalise these algorithms by introducing two fully decentralised MARL algorithms (IQV and IQV-Max) and two algorithms that are based on the centralised training with decentralised execution training paradigm (QVMix and QVMix-Max). We compare our algorithms with state-of-the-art MARL techniques on the popular StarCraft Multi-Agent Challenge (SMAC) environment. We show competitive results when QVMix and QVMix-Max are compared to well-known MARL techniques such as QMIX and MAVEN and show that QVMix can even outperform them on some of the tested environments, being the algorithm which performs best overall. We hypothesise that this is due to the fact that QVMix suffers less from the overestimation bias of the $Q$ function.