Markov Models
Latent Variable Models in the Era of Industrial Big Data: Extension and Beyond
Kong, Xiangyin, Jiang, Xiaoyu, Zhang, Bingxin, Yuan, Jinsong, Ge, Zhiqiang
A rich supply of data and innovative algorithms have made data-driven modeling a popular technique in modern industry. Among various data-driven methods, latent variable models (LVMs) and their counterparts account for a major share and play a vital role in many industrial modeling areas. LVM can be generally divided into statistical learning-based classic LVM and neural networks-based deep LVM (DLVM). We first discuss the definitions, theories and applications of classic LVMs in detail, which serves as both a comprehensive tutorial and a brief application survey on classic LVMs. Then we present a thorough introduction to current mainstream DLVMs with emphasis on their theories and model architectures, soon afterwards provide a detailed survey on industrial applications of DLVMs. The aforementioned two types of LVM have obvious advantages and disadvantages. Specifically, classic LVMs have concise principles and good interpretability, but their model capacity cannot address complicated tasks. Neural networks-based DLVMs have sufficient model capacity to achieve satisfactory performance in complex scenarios, but it comes at sacrifices in model interpretability and efficiency. Aiming at combining the virtues and mitigating the drawbacks of these two types of LVMs, as well as exploring non-neural-network manners to build deep models, we propose a novel concept called lightweight deep LVM (LDLVM). After proposing this new idea, the article first elaborates the motivation and connotation of LDLVM, then provides two novel LDLVMs, along with thorough descriptions on their principles, architectures and merits. Finally, outlooks and opportunities are discussed, including important open questions and possible research directions.
Learning Algorithms for Intelligent Agents and Mechanisms
In this thesis, we research learning algorithms for optimal decision making in two different contexts, Reinforcement Learning in Part I and Auction Design in Part II. Reinforcement learning (RL) is an area of machine learning that is concerned with how an agent should act in an environment in order to maximize its cumulative reward over time. In Chapter 2, inspired by statistical physics, we develop a novel approach to Reinforcement Learning (RL) that not only learns optimal policies with enhanced desirable properties but also sheds new light on maximum entropy RL. In Chapter 3, we tackle the generalization problem in RL using a Bayesian perspective. We show that imperfect knowledge of the environments dynamics effectively turn a fully-observed Markov Decision Process (MDP) into a Partially Observed MDP (POMDP) that we call the Epistemic POMDP. Informed by this observation, we develop a new policy learning algorithm LEEP which has improved generalization properties. Designing an incentive compatible, individually rational auction that maximizes revenue is a challenging and intractable problem. Recently, deep learning based approaches have been proposed to learn optimal auctions from data. While successful, this approach suffers from a few limitations, including sample inefficiency, lack of generalization to new auctions, and training difficulties. In Chapter 4, we construct a symmetry preserving neural network architecture, EquivariantNet, suitable for anonymous auctions. EquivariantNet is not only more sample efficient but is also able to learn auction rules that generalize well to other settings. In Chapter 5, we propose a novel formulation of the auction learning problem as a two player game. The resulting learning algorithm, ALGNet, is easier to train, more reliable and better suited for non stationary settings.
Learning a Restricted Boltzmann Machine using biased Monte Carlo sampling
Bรฉreux, Nicolas, Decelle, Aurรฉlien, Furtlehner, Cyril, Seoane, Beatriz
Restricted Boltzmann Machines are simple and powerful generative models that can encode any complex dataset. Despite all their advantages, in practice the trainings are often unstable and it is difficult to assess their quality because the dynamics are affected by extremely slow time dependencies. This situation becomes critical when dealing with low-dimensional clustered datasets, where the time required to sample ergodically the trained models becomes computationally prohibitive. In this work, we show that this divergence of Monte Carlo mixing times is related to a phenomenon of phase coexistence, similar to that which occurs in physics near a first-order phase transition. We show that sampling the equilibrium distribution using the Markov chain Monte Carlo method can be dramatically accelerated when using biased sampling techniques, in particular the Tethered Monte Carlo (TMC) method. This sampling technique efficiently solves the problem of evaluating the quality of a given trained model and generating new samples in a reasonable amount of time. Moreover, we show that this sampling technique can also be used to improve the computation of the log-likelihood gradient during training, leading to dramatic improvements in training RBMs with artificial clustered datasets. On real low-dimensional datasets, this new training method fits RBM models with significantly faster relaxation dynamics than those obtained with standard PCD recipes. We also show that TMC sampling can be used to recover the free-energy profile of the RBM. This proves to be extremely useful to compute the probability distribution of a given model and to improve the generation of new decorrelated samples in slow PCD-trained models.
Reward-Mixing MDPs with a Few Latent Contexts are Learnable
Kwon, Jeongyeol, Efroni, Yonathan, Caramanis, Constantine, Mannor, Shie
Reinforcement learning (RL) in partially observable syste ms is a challenging problem. While partially observable Markov decision process (POMDP) is a versatile fra mework, POMDPs are generally hard to learn, primarily because the optimal policy depends on the entire h istory of the process [ 40, 28 ]. Due to its fundamental hardness, it is important to consider sub-classes of POMDPs that allow tractable solutions for a variety of applications. We are interested in a special and p revalent sub-class of POMDPs where the latent (unobservable) parts of the system remain static in each epi sode. Specifically, we consider the framework of Latent MDPs (LMDP s), which has been studied in a few several works ( e.g., [ 8, 5, 22, 41, 30 ]). In LMDPs, one MDP is randomly chosen from M possible candidate models at the beginning of every episode, and an agent intera cts with the chosen MDP for H time steps of an episode. However, the identity of the chosen MDP is unknown t o the agent, which we call the latent contexts . To learn near-optimal policies with latent contexts, exist ing POMDP solutions would require strong assumptions on reachability of the system ( e.g., [ 2, 21 ]) or certain separability assumptions ( e.g., see conditions Most work is done while the author is at The University of Texa s at Austin.
APGKT: Exploiting Associative Path on Skills Graph for Knowledge Tracing
Zhang, Haotian, Bu, Chenyang, Liu, Fei, Liu, Shuochen, Zhang, Yuhong, Hu, Xuegang
Knowledge tracing (KT) is a fundamental task in educational data mining that mainly focuses on students' dynamic cognitive states of skills. The question-answering process of students can be regarded as a thinking process that considers the following two problems. One problem is which skills are needed to answer the question, and the other is how to use these skills in order. If a student wants to answer a question correctly, the student should not only master the set of skills involved in the question but also think and obtain the associative path on the skills graph. The nodes in the associative path refer to the skills needed and the path shows the order of using them. The associative path is referred to as the skill mode. Thus, obtaining the skill modes is the key to answering questions successfully. However, most existing KT models only focus on a set of skills, without considering the skill modes. We propose a KT model, called APGKT, that exploits skill modes. Specifically, we extract the subgraph topology of the skills involved in the question and combine the difficulty level of the skills to obtain the skill modes via encoding; then, through multi-layer recurrent neural networks, we obtain a student's higher-order cognitive states of skills, which is used to predict the student's future answering performance. Experiments on five benchmark datasets validate the effectiveness of the proposed model.
Using Entropy Measures for Monitoring the Evolution of Activity Patterns
Huang, Yushan, Zhao, Yuchen, Haddadi, Hamed, Barnaghi, Payam
In this work, we apply information theory inspired methods to quantify changes in daily activity patterns. We use in-home movement monitoring data and show how they can help indicate the occurrence of healthcare-related events. Three different types of entropy measures namely Shannon's entropy, entropy rates for Markov chains, and entropy production rate have been utilised. The measures are evaluated on a large-scale in-home monitoring dataset that has been collected within our dementia care clinical study. The study uses Internet of Things (IoT) enabled solutions for continuous monitoring of in-home activity, sleep, and physiology to develop care and early intervention solutions to support people living with dementia (PLWD) in their own homes. Our main goal is to show the applicability of the entropy measures to time-series activity data analysis and to use the extracted measures as new engineered features that can be fed into inference and analysis models. The results of our experiments show that in most cases the combination of these measures can indicate the occurrence of healthcare-related events. We also find that different participants with the same events may have different measures based on one entropy measure. So using a combination of these measures in an inference model will be more effective than any of the single measures.
Back to MLP: A Simple Baseline for Human Motion Prediction
Guo, Wen, Du, Yuming, Shen, Xi, Lepetit, Vincent, Alameda-Pineda, Xavier, Moreno-Noguer, Francesc
This paper tackles the problem of human motion prediction, consisting in forecasting future body poses from historically observed sequences. State-of-the-art approaches provide good results, however, they rely on deep learning architectures of arbitrary complexity, such as Recurrent Neural Networks(RNN), Transformers or Graph Convolutional Networks(GCN), typically requiring multiple training stages and more than 2 million parameters. In this paper, we show that, after combining with a series of standard practices, such as applying Discrete Cosine Transform(DCT), predicting residual displacement of joints and optimizing velocity as an auxiliary loss, a light-weight network based on multi-layer perceptrons(MLPs) with only 0.14 million parameters can surpass the state-of-the-art performance. An exhaustive evaluation on the Human3.6M, AMASS, and 3DPW datasets shows that our method, named siMLPe, consistently outperforms all other approaches. We hope that our simple method could serve as a strong baseline for the community and allow re-thinking of the human motion prediction problem. The code is publicly available at \url{https://github.com/dulucas/siMLPe}.
Efficient Policy Iteration for Robust Markov Decision Processes via Regularization
Kumar, Navdeep, Levy, Kfir, Wang, Kaixin, Mannor, Shie
Robust Markov decision processes (MDPs) provide a general framework to model decision problems where the system dynamics are changing or only partially known. Efficient methods for some \texttt{sa}-rectangular robust MDPs exist, using its equivalence with reward regularized MDPs, generalizable to online settings. In comparison to \texttt{sa}-rectangular robust MDPs, \texttt{s}-rectangular robust MDPs are less restrictive but much more difficult to deal with. Interestingly, recent works have established the equivalence between \texttt{s}-rectangular robust MDPs and policy regularized MDPs. But we don't have a clear understanding to exploit this equivalence, to do policy improvement steps to get the optimal value function or policy. We don't have a clear understanding of greedy/optimal policy except it can be stochastic. There exist no methods that can naturally be generalized to model-free settings. We show a clear and explicit equivalence between \texttt{s}-rectangular $L_p$ robust MDPs and policy regularized MDPs that resemble very much policy entropy regularized MDPs widely used in practice. Further, we dig into the policy improvement step and concretely derive optimal robust Bellman operators for \texttt{s}-rectangular $L_p$ robust MDPs. We find that the greedy/optimal policies in \texttt{s}-rectangular $L_p$ robust MDPs are threshold policies that play top $k$ actions whose $Q$ value is greater than some threshold (value), proportional to the $(p-1)$th power of its advantage. In addition, we show time complexity of (\texttt{sa} and \texttt{s}-rectangular) $L_p$ robust MDPs is the same as non-robust MDPs up to some log factors. Our work greatly extends the existing understanding of \texttt{s}-rectangular robust MDPs and naturally generalizable to online settings.
Detection and Evaluation of Clusters within Sequential Data
Van Werde, Alexander, Senen-Cerda, Albert, Kosmella, Gianluca, Sanders, Jaron
Motivated by theoretical advancements in dimensionality reduction techniques we use a recent model, called Block Markov Chains, to conduct a practical study of clustering in real-world sequential data. Clustering algorithms for Block Markov Chains possess theoretical optimality guarantees and can be deployed in sparse data regimes. Despite these favorable theoretical properties, a thorough evaluation of these algorithms in realistic settings has been lacking. We address this issue and investigate the suitability of these clustering algorithms in exploratory data analysis of real-world sequential data. In particular, our sequential data is derived from human DNA, written text, animal movement data and financial markets. In order to evaluate the determined clusters, and the associated Block Markov Chain model, we further develop a set of evaluation tools. These tools include benchmarking, spectral noise analysis and statistical model selection tools. An efficient implementation of the clustering algorithm and the new evaluation tools is made available together with this paper. Practical challenges associated to real-world data are encountered and discussed. It is ultimately found that the Block Markov Chain model assumption, together with the tools developed here, can indeed produce meaningful insights in exploratory data analyses despite the complexity and sparsity of real-world data.
Primal-dual regression approach for Markov decision processes with general state and action space
Belomestny, Denis, Schoenmakers, John
We develop a regression based primal-dual martingale approach for solving finite time horizon MDPs with general state and action space. As a result, our method allows for the construction of tight upper and lower biased approximations of the value functions, and, provides tight approximations to the optimal policy. In particular, we prove tight error bounds for the estimated duality gap featuring polynomial dependence on the time horizon, and sublinear dependence on the cardinality/dimension of the possibly infinite state and action space. From a computational point of view the proposed method is efficient since, in contrast to usual duality-based methods for optimal control problems in the literature, the Monte Carlo procedures here involved do not require nested simulations.