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 Markov Models


Model-Free Robust Average-Reward Reinforcement Learning

arXiv.org Artificial Intelligence

Two performance criteria are commonly used for infinitehorizon MDPs: 1) the discounted-reward setting, where Robust Markov decision processes (MDPs) address the reward is discounted exponentially with time; and 2) the challenge of model uncertainty by optimizing the average-reward setting, where the long-term averagereward the worst-case performance over an uncertainty over time is of interest. For systems that operate for set of MDPs. In this paper, we focus on the an extended period of time, e.g., queue control, inventory robust average-reward MDPs under the modelfree management in supply chains, or communication networks, setting. We first theoretically characterize it is more important to optimize the average-reward since the structure of solutions to the robust averagereward policies obtained from the discounted-reward setting may Bellman equation, which is essential for be myopic and have poor long-term performance (Kazemi our later convergence analysis.


Policy Evaluation in Decentralized POMDPs with Belief Sharing

arXiv.org Artificial Intelligence

Most works on multi-agent reinforcement learning focus on scenarios where the state of the environment is fully observable. In this work, we consider a cooperative policy evaluation task in which agents are not assumed to observe the environment state directly. Instead, agents can only have access to noisy observations and to belief vectors. It is well-known that finding global posterior distributions under multi-agent settings is generally NP-hard. As a remedy, we propose a fully decentralized belief forming strategy that relies on individual updates and on localized interactions over a communication network. In addition to the exchange of the beliefs, agents exploit the communication network by exchanging value function parameter estimates as well. We analytically show that the proposed strategy allows information to diffuse over the network, which in turn allows the agents' parameters to have a bounded difference with a centralized baseline. A multi-sensor target tracking application is considered in the simulations.


Dual Self-Awareness Value Decomposition Framework without Individual Global Max for Cooperative Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Value decomposition methods have gained popularity in the field of cooperative multi-agent reinforcement learning. However, almost all existing methods follow the principle of Individual Global Max (IGM) or its variants, which limits their problem-solving capabilities. To address this, we propose a dual self-awareness value decomposition framework, inspired by the notion of dual self-awareness in psychology, that entirely rejects the IGM premise. Each agent consists of an ego policy for action selection and an alter ego value function to solve the credit assignment problem. The value function factorization can ignore the IGM assumption by utilizing an explicit search procedure. On the basis of the above, we also suggest a novel anti-ego exploration mechanism to avoid the algorithm becoming stuck in a local optimum. As the first fully IGM-free value decomposition method, our proposed framework achieves desirable performance in various cooperative tasks.


Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models

arXiv.org Artificial Intelligence

Diffusion models have experienced a surge of interest as highly expressive yet efficiently trainable probabilistic models. We show that these models are an excellent fit for synthesising human motion that co-occurs with audio, e.g., dancing and co-speech gesticulation, since motion is complex and highly ambiguous given audio, calling for a probabilistic description. Specifically, we adapt the DiffWave architecture to model 3D pose sequences, putting Conformers in place of dilated convolutions for improved modelling power. We also demonstrate control over motion style, using classifier-free guidance to adjust the strength of the stylistic expression. Experiments on gesture and dance generation confirm that the proposed method achieves top-of-the-line motion quality, with distinctive styles whose expression can be made more or less pronounced. We also synthesise path-driven locomotion using the same model architecture. Finally, we generalise the guidance procedure to obtain product-of-expert ensembles of diffusion models and demonstrate how these may be used for, e.g., style interpolation, a contribution we believe is of independent interest. See https://www.speech.kth.se/research/listen-denoise-action/ for video examples, data, and code.


Dynamic Causal Explanation Based Diffusion-Variational Graph Neural Network for Spatio-temporal Forecasting

arXiv.org Artificial Intelligence

Graph neural networks (GNNs), especially dynamic GNNs, have become a research hotspot in spatio-temporal forecasting problems. While many dynamic graph construction methods have been developed, relatively few of them explore the causal relationship between neighbour nodes. Thus, the resulting models lack strong explainability for the causal relationship between the neighbour nodes of the dynamically generated graphs, which can easily lead to a risk in subsequent decisions. Moreover, few of them consider the uncertainty and noise of dynamic graphs based on the time series datasets, which are ubiquitous in real-world graph structure networks. In this paper, we propose a novel Dynamic Diffusion-Variational Graph Neural Network (DVGNN) for spatio-temporal forecasting. For dynamic graph construction, an unsupervised generative model is devised. Two layers of graph convolutional network (GCN) are applied to calculate the posterior distribution of the latent node embeddings in the encoder stage. Then, a diffusion model is used to infer the dynamic link probability and reconstruct causal graphs in the decoder stage adaptively. The new loss function is derived theoretically, and the reparameterization trick is adopted in estimating the probability distribution of the dynamic graphs by Evidence Lower Bound during the backpropagation period. After obtaining the generated graphs, dynamic GCN and temporal attention are applied to predict future states. Experiments are conducted on four real-world datasets of different graph structures in different domains. The results demonstrate that the proposed DVGNN model outperforms state-of-the-art approaches and achieves outstanding Root Mean Squared Error result while exhibiting higher robustness. Also, by F1-score and probability distribution analysis, we demonstrate that DVGNN better reflects the causal relationship and uncertainty of dynamic graphs.


Learning Continuous Control Policies for Information-Theoretic Active Perception

arXiv.org Artificial Intelligence

Abstract-- This paper proposes a method for learning continuous control policies for exploration and active landmark localization. We consider a mobile robot detecting landmarks within a limited sensing range, and tackle the problem of learning a control policy that maximizes the mutual information between the landmark states and the sensor observations. We employ a Kalman filter to convert the partially observable problem in the landmark states to a Markov decision process (MDP), a differentiable field of view to shape the reward function, and an attention-based neural network to represent the control policy. The approach is combined with active volumetric mapping to promote environment exploration in addition to landmark localization. The performance is demonstrated in several simulated landmark localization tasks in comparison with benchmark methods. Yet, planning the Frontier-based exploration [8] is one of the early techniques robot's sensing trajectory to improve the quality of acquired for autonomous robot exploration.


Curriculum Learning for Relative Overgeneralization

arXiv.org Artificial Intelligence

In multi-agent reinforcement learning (MARL), many popular methods, such as VDN and QMIX, are susceptible to a critical multi-agent pathology known as relative overgeneralization (RO), which arises when the optimal joint action's utility falls below that of a sub-optimal joint action in cooperative tasks. RO can cause the agents to get stuck into local optima or fail to solve cooperative tasks that require significant coordination between agents within a given timestep. Recent value-based MARL algorithms such as QPLEX and WQMIX can overcome RO to some extent. However, our experimental results show that they can still fail to solve cooperative tasks that exhibit strong RO. In this work, we propose a novel approach called curriculum learning for relative overgeneralization (CURO) to better overcome RO. To solve a target task that exhibits strong RO, in CURO, we first fine-tune the reward function of the target task to generate source tasks that are tailored to the current ability of the learning agent and train the agent on these source tasks first. Then, to effectively transfer the knowledge acquired in one task to the next, we use a transfer learning method that combines value function transfer with buffer transfer, which enables more efficient exploration in the target task. We demonstrate that, when applied to QMIX, CURO overcomes severe RO problem and significantly improves performance, yielding state-of-the-art results in a variety of cooperative multi-agent tasks, including the challenging StarCraft II micromanagement benchmarks.


Uniform-PAC Guarantees for Model-Based RL with Bounded Eluder Dimension

arXiv.org Artificial Intelligence

Designing efficient algorithms to learn and plan in the sequential decision-making environment modeled by a Markov decision process (MDP) is one of the main tasks in reinforcement learning (RL). However, traditional tabular RL algorithms suffer from the curse-of-dimensionality due to the large size of the state and action spaces in practice. To enable learning in high-dimensional state and action spaces, using a predefined function class to approximate the underlying transition dynamic or the value function is a common approach. Most existing works for RL with function approximation focus on simple linear function classes such as the linear mixture MDP (Modi et al., 2020; Ayoub et al., 2020; Zhou et al., 2021b), which can replace the size of the state and action spaces with the dimension of the linear function class. However, these assumptions are often too restrictive to hold in practice. Recently, a line of works (Russo and Van Roy, 2013; Du et al., 2021; Jin et al., 2021) emerged that studies RL with general function approximation, introducing new complexity measures for the general function class and proposing new algorithms with regret bounds or PAC guarantees in terms of the complexity of the general function class. All existing results of RL with a general function class are limited to either regret bounds or PAC sample complexity, both of which cannot ensure convergence to the optimal policy up to arbitrary accuracy.


Context-specific kernel-based hidden Markov model for time series analysis

arXiv.org Artificial Intelligence

Traditional hidden Markov models have been a useful tool to understand and model stochastic dynamic data; in the case of non-Gaussian data, models such as mixture of Gaussian hidden Markov models can be used. However, these suffer from the computation of precision matrices and have a lot of unnecessary parameters. As a consequence, such models often perform better when it is assumed that all variables are independent, a hypothesis that may be unrealistic. Hidden Markov models based on kernel density estimation are also capable of modeling non-Gaussian data, but they assume independence between variables. In this article, we introduce a new hidden Markov model based on kernel density estimation, which is capable of capturing kernel dependencies using context-specific Bayesian networks. The proposed model is described, together with a learning algorithm based on the expectation-maximization algorithm. Additionally, the model is compared to related HMMs on synthetic and real data. From the results, the benefits in likelihood and classification accuracy from the proposed model are quantified and analyzed.


A Unified Analysis of Nonstochastic Delayed Feedback for Combinatorial Semi-Bandits, Linear Bandits, and MDPs

arXiv.org Artificial Intelligence

We derive a new analysis of Follow The Regularized Leader (FTRL) for online learning with delayed bandit feedback. By separating the cost of delayed feedback from that of bandit feedback, our analysis allows us to obtain new results in three important settings. On the one hand, we derive the first optimal (up to logarithmic factors) regret bounds for combinatorial semi-bandits with delay and adversarial Markov decision processes with delay (and known transition functions). On the other hand, we use our analysis to derive an efficient algorithm for linear bandits with delay achieving near-optimal regret bounds. Our novel regret decomposition shows that FTRL remains stable across multiple rounds under mild assumptions on the Hessian of the regularizer.