Markov Models
Sharp high-probability sample complexities for policy evaluation with linear function approximation
Li, Gen, Wu, Weichen, Chi, Yuejie, Ma, Cong, Rinaldo, Alessandro, Wei, Yuting
This paper is concerned with the problem of policy evaluation with linear function approximation in discounted infinite horizon Markov decision processes. We investigate the sample complexities required to guarantee a predefined estimation error of the best linear coefficients for two widely-used policy evaluation algorithms: the temporal difference (TD) learning algorithm and the two-timescale linear TD with gradient correction (TDC) algorithm. In both the on-policy setting, where observations are generated from the target policy, and the off-policy setting, where samples are drawn from a behavior policy potentially different from the target policy, we establish the first sample complexity bound with high-probability convergence guarantee that attains the optimal dependence on the tolerance level. We also exhihit an explicit dependence on problem-related quantities, and show in the on-policy setting that our upper bound matches the minimax lower bound on crucial problem parameters, including the choice of the feature maps and the problem dimension.
Testing for the Markov Property in Time Series via Deep Conditional Generative Learning
Zhou, Yunzhe, Shi, Chengchun, Li, Lexin, Yao, Qiwei
The Markov property is widely imposed in analysis of time series data. Correspondingly, testing the Markov property, and relatedly, inferring the order of a Markov model, are of paramount importance. In this article, we propose a nonparametric test for the Markov property in high-dimensional time series via deep conditional generative learning. We also apply the test sequentially to determine the order of the Markov model. We show that the test controls the type-I error asymptotically, and has the power approaching one. Our proposal makes novel contributions in several ways. We utilize and extend state-of-the-art deep generative learning to estimate the conditional density functions, and establish a sharp upper bound on the approximation error of the estimators. We derive a doubly robust test statistic, which employs a nonparametric estimation but achieves a parametric convergence rate. We further adopt sample splitting and cross-fitting to minimize the conditions required to ensure the consistency of the test. We demonstrate the efficacy of the test through both simulations and the three data applications.
Dynamical Linear Bandits
Mussi, Marco, Metelli, Alberto Maria, Restelli, Marcello
In many real-world sequential decision-making problems, an action does not immediately reflect on the feedback and spreads its effects over a long time frame. For instance, in online advertising, investing in a platform produces an instantaneous increase of awareness, but the actual reward, i.e., a conversion, might occur far in the future. Furthermore, whether a conversion takes place depends on: how fast the awareness grows, its vanishing effects, and the synergy or interference with other advertising platforms. Previous work has investigated the Multi-Armed Bandit framework with the possibility of delayed and aggregated feedback, without a particular structure on how an action propagates in the future, disregarding possible dynamical effects. In this paper, we introduce a novel setting, the Dynamical Linear Bandits (DLB), an extension of the linear bandits characterized by a hidden state. When an action is performed, the learner observes a noisy reward whose mean is a linear function of the hidden state and of the action. Then, the hidden state evolves according to linear dynamics, affected by the performed action too. We start by introducing the setting, discussing the notion of optimal policy, and deriving an expected regret lower bound. Then, we provide an optimistic regret minimization algorithm, Dynamical Linear Upper Confidence Bound (DynLin-UCB), that suffers an expected regret of order $\widetilde{\mathcal{O}} \Big( \frac{d \sqrt{T}}{(1-\overline{\rho})^{3/2}} \Big)$, where $\overline{\rho}$ is a measure of the stability of the system, and $d$ is the dimension of the action vector. Finally, we conduct a numerical validation on a synthetic environment and on real-world data to show the effectiveness of DynLin-UCB in comparison with several baselines.
Exploring the Promise and Limits of Real-Time Recurrent Learning
Irie, Kazuki, Gopalakrishnan, Anand, Schmidhuber, Jürgen
Real-time recurrent learning (RTRL) for sequence-processing recurrent neural networks (RNNs) offers certain conceptual advantages over backpropagation through time (BPTT). RTRL requires neither caching past activations nor truncating context, and enables online learning. However, RTRL's time and space complexity make it impractical. To overcome this problem, most recent work on RTRL focuses on approximation theories, while experiments are often limited to diagnostic settings. Here we explore the practical promise of RTRL in more realistic settings. We study actor-critic methods that combine RTRL and policy gradients, and test them in several subsets of DMLab-30, ProcGen, and Atari-2600 environments. On DMLab memory tasks, our system trained on fewer than 1.2 B environmental frames is competitive with or outperforms well-known IMPALA and R2D2 baselines trained on 10 B frames. To scale to such challenging tasks, we focus on certain well-known neural architectures with element-wise recurrence, allowing for tractable RTRL without approximation. We also discuss rarely addressed limitations of RTRL in real-world applications, such as its complexity in the multi-layer case.
Provable and Practical: Efficient Exploration in Reinforcement Learning via Langevin Monte Carlo
Ishfaq, Haque, Lan, Qingfeng, Xu, Pan, Mahmood, A. Rupam, Precup, Doina, Anandkumar, Anima, Azizzadenesheli, Kamyar
We present a scalable and effective exploration strategy based on Thompson sampling for reinforcement learning (RL). One of the key shortcomings of existing Thompson sampling algorithms is the need to perform a Gaussian approximation of the posterior distribution, which is not a good surrogate in most practical settings. We instead directly sample the Q function from its posterior distribution, by using Langevin Monte Carlo, an efficient type of Markov Chain Monte Carlo (MCMC) method. Our method only needs to perform noisy gradient descent updates to learn the exact posterior distribution of the Q function, which makes our approach easy to deploy in deep RL. We provide a rigorous theoretical analysis for the proposed method and demonstrate that, in the linear Markov decision process (linear MDP) setting, it has a regret bound of $\tilde{O}(d^{3/2}H^{5/2}\sqrt{T})$, where $d$ is the dimension of the feature mapping, $H$ is the planning horizon, and $T$ is the total number of steps. We apply this approach to deep RL, by using Adam optimizer to perform gradient updates. Our approach achieves better or similar results compared with state-of-the-art deep RL algorithms on several challenging exploration tasks from the Atari57 suite.
Safety of autonomous vehicles: A survey on Model-based vs. AI-based approaches
Iberraken, Dimia, Adouane, Lounis
The growing advancements in Autonomous Vehicles (AVs) have emphasized the critical need to prioritize the absolute safety of AV maneuvers, especially in dynamic and unpredictable environments or situations. This objective becomes even more challenging due to the uniqueness of every traffic situation/condition. To cope with all these very constrained and complex configurations, AVs must have appropriate control architectures with reliable and real-time Risk Assessment and Management Strategies (RAMS). These targeted RAMS must lead to reduce drastically the navigation risks. However, the lack of safety guarantees proves, which is one of the key challenges to be addressed, limit drastically the ambition to introduce more broadly AVs on our roads and restrict the use of AVs to very limited use cases. Therefore, the focus and the ambition of this paper is to survey research on autonomous vehicles while focusing on the important topic of safety guarantee of AVs. For this purpose, it is proposed to review research on relevant methods and concepts defining an overall control architecture for AVs, with an emphasis on the safety assessment and decision-making systems composing these architectures. Moreover, it is intended through this reviewing process to highlight researches that use either model-based methods or AI-based approaches. This is performed while emphasizing the strengths and weaknesses of each methodology and investigating the research that proposes a comprehensive multi-modal design that combines model-based and AI approaches. This paper ends with discussions on the methods used to guarantee the safety of AVs namely: safety verification techniques and the standardization/generalization of safety frameworks.
Policy Synthesis and Reinforcement Learning for Discounted LTL
Alur, Rajeev, Bastani, Osbert, Jothimurugan, Kishor, Perez, Mateo, Somenzi, Fabio, Trivedi, Ashutosh
The difficulty of manually specifying reward functions has led to an interest in using linear temporal logic (LTL) to express objectives for reinforcement learning (RL). However, LTL has the downside that it is sensitive to small perturbations in the transition probabilities, which prevents probably approximately correct (PAC) learning without additional assumptions. Time discounting provides a way of removing this sensitivity, while retaining the high expressivity of the logic. We study the use of discounted LTL for policy synthesis in Markov decision processes with unknown transition probabilities, and show how to reduce discounted LTL to discounted-sum reward via a reward machine when all discount factors are identical.
Experience Filter: Using Past Experiences on Unseen Tasks or Environments
Yildiz, Anil, Yel, Esen, Corso, Anthony L., Wray, Kyle H., Witwicki, Stefan J., Kochenderfer, Mykel J.
One of the bottlenecks of training autonomous vehicle (AV) agents is the variability of training environments. Since learning optimal policies for unseen environments is often very costly and requires substantial data collection, it becomes computationally intractable to train the agent on every possible environment or task the AV may encounter. This paper introduces a zero-shot filtering approach to interpolate learned policies of past experiences to generalize to unseen ones. We use an experience kernel to correlate environments. These correlations are then exploited to produce policies for new tasks or environments from learned policies. We demonstrate our methods on an autonomous vehicle driving through T-intersections with different characteristics, where its behavior is modeled as a partially observable Markov decision process (POMDP). We first construct compact representations of learned policies for POMDPs with unknown transition functions given a dataset of sequential actions and observations. Then, we filter parameterized policies of previously visited environments to generate policies to new, unseen environments. We demonstrate our approaches on both an actual AV and a high-fidelity simulator. Results indicate that our experience filter offers a fast, low-effort, and near-optimal solution to create policies for tasks or environments never seen before. Furthermore, the generated new policies outperform the policy learned using the entire data collected from past environments, suggesting that the correlation among different environments can be exploited and irrelevant ones can be filtered out.
Quick Adaptive Ternary Segmentation: An Efficient Decoding Procedure For Hidden Markov Models
Mösching, Alexandre, Li, Housen, Munk, Axel
Hidden Markov models (HMMs) are characterized by an unobservable (hidden) Markov chain and an observable process, which is a noisy version of the hidden chain. Decoding the original signal (i.e., hidden chain) from the noisy observations is one of the main goals in nearly all HMM based data analyses. Existing decoding algorithms such as the Viterbi algorithm have computational complexity at best linear in the length of the observed sequence, and sub-quadratic in the size of the state space of the Markov chain. We present Quick Adaptive Ternary Segmentation (QATS), a divide-and-conquer procedure which decodes the hidden sequence in polylogarithmic computational complexity in the length of the sequence, and cubic in the size of the state space, hence particularly suited for large scale HMMs with relatively few states. The procedure also suggests an effective way of data storage as specific cumulative sums. In essence, the estimated sequence of states sequentially maximizes local likelihood scores among all local paths with at most three segments. The maximization is performed only approximately using an adaptive search procedure. The resulting sequence is admissible in the sense that all transitions occur with positive probability. To complement formal results justifying our approach, we present Monte-Carlo simulations which demonstrate the speedups provided by QATS in comparison to Viterbi, along with a precision analysis of the returned sequences. An implementation of QATS in C++ is provided in the R-package QATS and is available from GitHub.
Mining Multi-Label Samples from Single Positive Labels
Cho, Youngin, Kim, Daejin, Khan, Mohammad Azam, Choo, Jaegul
Conditional generative adversarial networks (cGANs) have shown superior results in class-conditional generation tasks. To simultaneously control multiple conditions, cGANs require multi-label training datasets, where multiple labels can be assigned to each data instance. Nevertheless, the tremendous annotation cost limits the accessibility of multi-label datasets in real-world scenarios. Therefore, in this study we explore the practical setting called the single positive setting, where each data instance is annotated by only one positive label with no explicit negative labels. To generate multi-label data in the single positive setting, we propose a novel sampling approach called single-to-multi-label (S2M) sampling, based on the Markov chain Monte Carlo method. As a widely applicable "add-on" method, our proposed S2M sampling method enables existing unconditional and conditional GANs to draw high-quality multi-label data with a minimal annotation cost. Extensive experiments on real image datasets verify the effectiveness and correctness of our method, even when compared to a model trained with fully annotated datasets.