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 Markov Models


Generative modeling via tensor train sketching

arXiv.org Artificial Intelligence

In this paper, we introduce a sketching algorithm for constructing a tensor train representation of a probability density from its samples. Our method deviates from the standard recursive SVD-based procedure for constructing a tensor train. Instead, we formulate and solve a sequence of small linear systems for the individual tensor train cores. This approach can avoid the curse of dimensionality that threatens both the algorithmic and sample complexities of the recovery problem. Specifically, for Markov models under natural conditions, we prove that the tensor cores can be recovered with a sample complexity that scales logarithmically in the dimensionality. Finally, we illustrate the performance of the method with several numerical experiments.


Robust Recovery Motion Control for Quadrupedal Robots via Learned Terrain Imagination

arXiv.org Artificial Intelligence

Quadrupedal robots have emerged as a cutting-edge platform for assisting humans, finding applications in tasks related to inspection and exploration in remote areas. Nevertheless, their floating base structure renders them susceptible to fall in cluttered environments, where manual recovery by a human operator may not always be feasible. Several recent studies have presented recovery controllers employing deep reinforcement learning algorithms. However, these controllers are not specifically designed to operate effectively in cluttered environments, such as stairs and slopes, which restricts their applicability. In this study, we propose a robust all-terrain recovery policy to facilitate rapid and secure recovery in cluttered environments. We substantiate the superiority of our proposed approach through simulations and real-world tests encompassing various terrain types.


Convergence of Dirichlet Forms for MCMC Optimal Scaling with Dependent Target Distributions on Large Graphs

arXiv.org Machine Learning

Markov chain Monte Carlo (MCMC) algorithms have played a significant role in statistics, physics, machine learning and others, and they are the only known general and efficient approach for some high-dimensional problems. The random walk Metropolis (RWM) algorithm as the most classical MCMC algorithm, has had a great influence on the development and practice of science and engineering. The behavior of the RWM algorithm in high-dimensional problems is typically investigated through a weak convergence result of diffusion processes. In this paper, we utilize the Mosco convergence of Dirichlet forms in analyzing the RWM algorithm on large graphs, whose target distribution is the Gibbs measure that includes any probability measure satisfying a Markov property. The abstract and powerful theory of Dirichlet forms allows us to work directly and naturally on the infinite-dimensional space, and our notion of Mosco convergence allows Dirichlet forms associated with the RWM chains to lie on changing Hilbert spaces. Through the optimal scaling problem, we demonstrate the impressive strengths of the Dirichlet form approach over the standard diffusion approach.


Probabilistic Slide-support Manipulation Planning in Clutter

arXiv.org Artificial Intelligence

To safely and efficiently extract an object from the clutter, this paper presents a bimanual manipulation planner in which one hand of the robot is used to slide the target object out of the clutter while the other hand is used to support the surrounding objects to prevent the clutter from collapsing. Our method uses a neural network to predict the physical phenomena of the clutter when the target object is moved. We generate the most efficient action based on the Monte Carlo tree search.The grasping and sliding actions are planned to minimize the number of motion sequences to pick the target object. In addition, the object to be supported is determined to minimize the position change of surrounding objects. Experiments with a real bimanual robot confirmed that the robot could retrieve the target object, reducing the total number of motion sequences and improving safety.


Towards Regulatable AI Systems: Technical Gaps and Policy Opportunities

arXiv.org Artificial Intelligence

There is increasing attention being given to how to regulate AI systems. As governing bodies grapple with what values to encapsulate into regulation, we consider the technical half of the question: To what extent can AI experts vet an AI system for adherence to regulatory requirements? We investigate this question through two public sector procurement checklists, identifying what we can do now, what we should be able to do with technical innovation in AI, and what requirements necessitate a more interdisciplinary approach.


One Policy to Dress Them All: Learning to Dress People with Diverse Poses and Garments

arXiv.org Artificial Intelligence

Robot-assisted dressing could benefit the lives of many people such as older adults and individuals with disabilities. Despite such potential, robot-assisted dressing remains a challenging task for robotics as it involves complex manipulation of deformable cloth in 3D space. Many prior works aim to solve the robot-assisted dressing task, but they make certain assumptions such as a fixed garment and a fixed arm pose that limit their ability to generalize. In this work, we develop a robot-assisted dressing system that is able to dress different garments on people with diverse poses from partial point cloud observations, based on a learned policy. We show that with proper design of the policy architecture and Q function, reinforcement learning (RL) can be used to learn effective policies with partial point cloud observations that work well for dressing diverse garments. We further leverage policy distillation to combine multiple policies trained on different ranges of human arm poses into a single policy that works over a wide range of different arm poses. We conduct comprehensive real-world evaluations of our system with 510 dressing trials in a human study with 17 participants with different arm poses and dressed garments. Our system is able to dress 86% of the length of the participants' arms on average. Videos can be found on our project webpage: https://sites.google.com/view/one-policy-dress.


Provably Efficient Representation Learning with Tractable Planning in Low-Rank POMDP

arXiv.org Artificial Intelligence

In this paper, we study representation learning in partially observable Markov Decision Processes (POMDPs), where the agent learns a decoder function that maps a series of high-dimensional raw observations to a compact representation and uses it for more efficient exploration and planning. We focus our attention on the sub-classes of \textit{$\gamma$-observable} and \textit{decodable POMDPs}, for which it has been shown that statistically tractable learning is possible, but there has not been any computationally efficient algorithm. We first present an algorithm for decodable POMDPs that combines maximum likelihood estimation (MLE) and optimism in the face of uncertainty (OFU) to perform representation learning and achieve efficient sample complexity, while only calling supervised learning computational oracles. We then show how to adapt this algorithm to also work in the broader class of $\gamma$-observable POMDPs.


Adaptive Learning Path Navigation Based on Knowledge Tracing and Reinforcement Learning

arXiv.org Artificial Intelligence

This paper introduces the Adaptive Learning Path Navigation (ALPN) system, a novel approach for enhancing E-learning platforms by providing highly adaptive learning paths for students. The ALPN system integrates the Attentive Knowledge Tracing (AKT) model, which assesses students' knowledge states, with the proposed Entropy-enhanced Proximal Policy Optimization (EPPO) algorithm. This new algorithm optimizes the recommendation of learning materials. By harmonizing these models, the ALPN system tailors the learning path to students' needs, significantly increasing learning effectiveness. Experimental results demonstrate that the ALPN system outperforms previous research by 8.2% in maximizing learning outcomes and provides a 10.5% higher diversity in generating learning paths. The proposed system marks a significant advancement in adaptive E-learning, potentially transforming the educational landscape in the digital era.


Discovering Causality for Efficient Cooperation in Multi-Agent Environments

arXiv.org Artificial Intelligence

In cooperative Multi-Agent Reinforcement Learning (MARL) agents are required to learn behaviours as a team to achieve a common goal. However, while learning a task, some agents may end up learning sub-optimal policies, not contributing to the objective of the team. Such agents are called lazy agents due to their non-cooperative behaviours that may arise from failing to understand whether they caused the rewards. As a consequence, we observe that the emergence of cooperative behaviours is not necessarily a byproduct of being able to solve a task as a team. In this paper, we investigate the applications of causality in MARL and how it can be applied in MARL to penalise these lazy agents. We observe that causality estimations can be used to improve the credit assignment to the agents and show how it can be leveraged to improve independent learning in MARL. Furthermore, we investigate how Amortized Causal Discovery can be used to automate causality detection within MARL environments. The results demonstrate that causality relations between individual observations and the team reward can be used to detect and punish lazy agents, making them develop more intelligent behaviours. This results in improvements not only in the overall performances of the team but also in their individual capabilities. In addition, results show that Amortized Causal Discovery can be used efficiently to find causal relations in MARL.


Time-Varying Transition Matrices with Multi-task Gaussian Processes

arXiv.org Artificial Intelligence

In this paper, we present a kernel-based, multi-task Gaussian Process (GP) model for approximating the underlying function of an individual's mobility state using a time-inhomogeneous Markov Process with two states: moves and pauses. Our approach accounts for the correlations between the transition probabilities by creating a covariance matrix over the tasks. We also introduce time-variability by assuming that an individual's transition probabilities vary over time in response to exogenous variables. We enforce the stochasticity and non-negativity constraints of probabilities in a Markov process through the incorporation of a set of constraint points in the GP. We also discuss opportunities to speed up GP estimation and inference in this context by exploiting Toeplitz and Kronecker product structures. Our numerical experiments demonstrate the ability of our formulation to enforce the desired constraints while learning the functional form of transition probabilities.