Markov Models
POMDP-Driven Cognitive Massive MIMO Radar: Joint Target Detection-Tracking In Unknown Disturbances
Bouhou, Imad, Fortunati, Stefano, Gharsalli, Leila, Renaux, Alexandre
The joint detection and tracking of a moving target embedded in an unknown disturbance represents a key feature that motivates the development of the cognitive radar paradigm. Building upon recent advancements in robust target detection with multiple-input multiple-output (MIMO) radars, this work explores the application of a Partially Observable Markov Decision Process (POMDP) framework to enhance the tracking and detection tasks in a statistically unknown environment. In the POMDP setup, the radar system is considered as an intelligent agent that continuously senses the surrounding environment, optimizing its actions to maximize the probability of detection $(P_D)$ and improve the target position and velocity estimation, all this while keeping a constant probability of false alarm $(P_{FA})$. The proposed approach employs an online algorithm that does not require any apriori knowledge of the noise statistics, and it relies on a much more general observation model than the traditional range-azimuth-elevation model employed by conventional tracking algorithms. Simulation results clearly show substantial performance improvement of the POMDP-based algorithm compared to the State-Action-Reward-State-Action (SARSA)-based one that has been recently investigated in the context of massive MIMO (MMIMO) radar systems.
Privacy-hardened and hallucination-resistant synthetic data generation with logic-solvers
Burgess, Mark A., Hosking, Brendan, Reguant, Roc, Kaphle, Anubhav, O'Brien, Mitchell J., Sng, Letitia M. F., Jain, Yatish, Bauer, Denis C.
Machine-generated data is a valuable resource for training Artificial Intelligence algorithms, evaluating rare workflows, and sharing data under stricter data legislations. The challenge is to generate data that is accurate and private. Current statistical and deep learning methods struggle with large data volumes, are prone to hallucinating scenarios incompatible with reality, and seldom quantify privacy meaningfully. Here we introduce Genomator, a logic solving approach (SAT solving), which efficiently produces private and realistic representations of the original data. We demonstrate the method on genomic data, which arguably is the most complex and private information. Synthetic genomes hold great potential for balancing underrepresented populations in medical research and advancing global data exchange. We benchmark Genomator against state-of-the-art methodologies (Markov generation, Restricted Boltzmann Machine, Generative Adversarial Network and Conditional Restricted Boltzmann Machines), demonstrating an 84-93% accuracy improvement and 95-98% higher privacy. Genomator is also 1000-1600 times more efficient, making it the only tested method that scales to whole genomes. We show the universal trade-off between privacy and accuracy, and use Genomator's tuning capability to cater to all applications along the spectrum, from provable private representations of sensitive cohorts, to datasets with indistinguishable pharmacogenomic profiles. Demonstrating the production-scale generation of tuneable synthetic data can increase trust and pave the way into the clinic.
Covariance estimation using Markov chain Monte Carlo
Kook, Yunbum, Zhang, Matthew S.
We investigate the complexity of covariance matrix estimation for Gibbs distributions based on dependent samples from a Markov chain. We show that when $\pi$ satisfies a Poincar\'e inequality and the chain possesses a spectral gap, we can achieve similar sample complexity using MCMC as compared to an estimator constructed using i.i.d. samples, with potentially much better query complexity. As an application of our methods, we show improvements for the query complexity in both constrained and unconstrained settings for concrete instances of MCMC. In particular, we provide guarantees regarding isotropic rounding procedures for sampling uniformly on convex bodies.
Theoretical Convergence Guarantees for Variational Autoencoders
Surendran, Sobihan, Godichon-Baggioni, Antoine, Corff, Sylvain Le
Variational Autoencoders (VAE) are popular generative models used to sample from complex data distributions. Despite their empirical success in various machine learning tasks, significant gaps remain in understanding their theoretical properties, particularly regarding convergence guarantees. This paper aims to bridge that gap by providing non-asymptotic convergence guarantees for VAE trained using both Stochastic Gradient Descent and Adam algorithms.We derive a convergence rate of $\mathcal{O}(\log n / \sqrt{n})$, where $n$ is the number of iterations of the optimization algorithm, with explicit dependencies on the batch size, the number of variational samples, and other key hyperparameters. Our theoretical analysis applies to both Linear VAE and Deep Gaussian VAE, as well as several VAE variants, including $\beta$-VAE and IWAE. Additionally, we empirically illustrate the impact of hyperparameters on convergence, offering new insights into the theoretical understanding of VAE training.
X-MOBILITY: End-To-End Generalizable Navigation via World Modeling
Liu, Wei, Zhao, Huihua, Li, Chenran, Biswas, Joydeep, Okal, Billy, Goyal, Pulkit, Chang, Yan, Pouya, Soha
General-purpose navigation in challenging environments remains a significant problem in robotics, with current state-of-the-art approaches facing myriad limitations. Classical approaches struggle with cluttered settings and require extensive tuning, while learning-based methods face difficulties generalizing to out-of-distribution environments. This paper introduces X-Mobility, an end-to-end generalizable navigation model that overcomes existing challenges by leveraging three key ideas. First, X-Mobility employs an auto-regressive world modeling architecture with a latent state space to capture world dynamics. Second, a diverse set of multi-head decoders enables the model to learn a rich state representation that correlates strongly with effective navigation skills. Third, by decoupling world modeling from action policy, our architecture can train effectively on a variety of data sources, both with and without expert policies: off-policy data allows the model to learn world dynamics, while on-policy data with supervisory control enables optimal action policy learning. Through extensive experiments, we demonstrate that X-Mobility not only generalizes effectively but also surpasses current state-of-the-art navigation approaches. Additionally, X-Mobility also achieves zero-shot Sim2Real transferability and shows strong potential for cross-embodiment generalization.
Episodic Future Thinking Mechanism for Multi-agent Reinforcement Learning
Understanding cognitive processes in multi-agent interactions is a primary goal in cognitive science. It can guide the direction of artificial intelligence (AI) research toward social decision-making in multi-agent systems, which includes uncertainty from character heterogeneity. In this paper, we introduce an episodic future thinking (EFT) mechanism for a reinforcement learning (RL) agent, inspired by cognitive processes observed in animals. To enable future thinking functionality, we first develop a multi-character policy that captures diverse characters with an ensemble of heterogeneous policies. Here, the character of an agent is defined as a different weight combination on reward components, representing distinct behavioral preferences. The future thinking agent collects observation-action trajectories of the target agents and uses the pre-trained multi-character policy to infer their characters. Once the character is inferred, the agent predicts the upcoming actions of target agents and simulates the potential future scenario. This capability allows the agent to adaptively select the optimal action, considering the predicted future scenario in multi-agent interactions. To evaluate the proposed mechanism, we consider the multi-agent autonomous driving scenario with diverse driving traits and multiple particle environments. Simulation results demonstrate that the EFT mechanism with accurate character inference leads to a higher reward than existing multi-agent solutions. We also confirm that the effect of reward improvement remains valid across societies with different levels of character diversity.
Procedural Content Generation in Games: A Survey with Insights on Emerging LLM Integration
Maleki, Mahdi Farrokhi, Zhao, Richard
Procedural Content Generation (PCG) is defined as the automatic creation of game content using algorithms. PCG has a long history in both the game industry and the academic world. It can increase player engagement and ease the work of game designers. While recent advances in deep learning approaches in PCG have enabled researchers and practitioners to create more sophisticated content, it is the arrival of Large Language Models (LLMs) that truly disrupted the trajectory of PCG advancement. This survey explores the differences between various algorithms used for PCG, including search-based methods, machine learning-based methods, other frequently used methods (e.g., noise functions), and the newcomer, LLMs. We also provide a detailed discussion on combined methods. Furthermore, we compare these methods based on the type of content they generate and the publication dates of their respective papers. Finally, we identify gaps in the existing academic work and suggest possible directions for future research.
Modelling Structured Data Learning with Restricted Boltzmann Machines in the Teacher-Student Setting
Thériault, Robin, Tosello, Francesco, Tantari, Daniele
Restricted Boltzmann machines (RBM) are generative models capable to learn data with a rich underlying structure. We study the teacher-student setting where a student RBM learns structured data generated by a teacher RBM. The amount of structure in the data is controlled by adjusting the number of hidden units of the teacher and the correlations in the rows of the weights, a.k.a. patterns. In the absence of correlations, we validate the conjecture that the performance is independent of the number of teacher patters and hidden units of the student RBMs, and we argue that the teacher-student setting can be used as a toy model for studying the lottery ticket hypothesis. Beyond this regime, we find that the critical amount of data required to learn the teacher patterns decreases with both their number and correlations. In both regimes, we find that, even with an relatively large dataset, it becomes impossible to learn the teacher patterns if the inference temperature used for regularization is kept too low. In our framework, the student can learn teacher patterns one-to-one or many-to-one, generalizing previous findings about the teacher-student setting with two hidden units to any arbitrary finite number of hidden units.
Disease Outbreak Detection and Forecasting: A Review of Methods and Data Sources
Babanejaddehaki, Ghazaleh, An, Aijun, Papagelis, Manos
Infectious diseases occur when pathogens from other individuals or animals infect a person, resulting in harm to both individuals and society as a whole. The outbreak of such diseases can pose a significant threat to human health. However, early detection and tracking of these outbreaks have the potential to reduce the mortality impact. To address these threats, public health authorities have endeavored to establish comprehensive mechanisms for collecting disease data. Many countries have implemented infectious disease surveillance systems, with the detection of epidemics being a primary objective. The clinical healthcare system, local/state health agencies, federal agencies, academic/professional groups, and collaborating governmental entities all play pivotal roles within this system. Moreover, nowadays, search engines and social media platforms can serve as valuable tools for monitoring disease trends. The Internet and social media have become significant platforms where users share information about their preferences and relationships. This real-time information can be harnessed to gauge the influence of ideas and societal opinions, making it highly useful across various domains and research areas, such as marketing campaigns, financial predictions, and public health, among others. This article provides a review of the existing standard methods developed by researchers for detecting outbreaks using time series data. These methods leverage various data sources, including conventional data sources and social media data or Internet data sources. The review particularly concentrates on works published within the timeframe of 2015 to 2022.
Efficient Non-Myopic Layered Bayesian Optimization For Large-Scale Bathymetric Informative Path Planning
Kiessling, Alexander, Torroba, Ignacio, Sidrane, Chelsea Rose, Stenius, Ivan, Tumova, Jana, Folkesson, John
Informative path planning (IPP) applied to bathymetric mapping allows AUVs to focus on feature-rich areas to quickly reduce uncertainty and increase mapping efficiency. Existing methods based on Bayesian optimization (BO) over Gaussian Process (GP) maps work well on small scenarios but they are short-sighted and computationally heavy when mapping larger areas, hindering deployment in real applications. To overcome this, we present a 2-layered BO IPP method that performs non-myopic, real-time planning in a tree search fashion over large Stochastic Variational GP maps, while respecting the AUV motion constraints and accounting for localization uncertainty. Our framework outperforms the standard industrial lawn-mowing pattern and a myopic baseline in a set of hardware in the loop (HIL) experiments in an embedded platform over real bathymetry.