Markov Models
Lagrangian Relaxation for Multi-Action Partially Observable Restless Bandits: Heuristic Policies and Indexability
Partially observable restless multi-armed bandits have found numerous applications including in recommendation systems, communication systems, public healthcare outreach systems, and in operations research. We study multi-action partially observable restless multi-armed bandits, it is a generalization of the classical restless multi-armed bandit problem -- 1) each bandit has finite states, and the current state is not observable, 2) each bandit has finite actions. In particular, we assume that more than two actions are available for each bandit. We motivate our problem with the application of public-health intervention planning. We describe the model and formulate a long term discounted optimization problem, where the state of each bandit evolves according to a Markov process, and this evolution is action dependent. The state of a bandit is not observable but one of finitely many feedback signals are observable. Each bandit yields a reward, based on the action taken on that bandit. The agent is assumed to have a budget constraint. The bandits are assumed to be independent. However, they are weakly coupled at the agent through the budget constraint. We first analyze the Lagrangian bound method for our partially observable restless bandits. The computation of optimal value functions for finite-state, finite-action POMDPs is non-trivial. Hence, the computation of Lagrangian bounds is also challenging. We describe approximations for the computation of Lagrangian bounds using point based value iteration (PBVI) and online rollout policy. We further present various properties of the value functions and provide theoretical insights on PBVI and online rollout policy. We study heuristic policies for multi-actions PORMAB. Finally, we discuss present Whittle index policies and their limitations in our model.
How Can Input Reformulation Improve Tool Usage Accuracy in a Complex Dynamic Environment? A Study on $ฯ$-bench
Mishra, Venkatesh, Saeidi, Amir, Raj, Satyam, Nakamura, Mutsumi, Srinivasa, Jayanth, Liu, Gaowen, Payani, Ali, Baral, Chitta
Recent advances in reasoning and planning capabilities of large language models (LLMs) have enabled their potential as autonomous agents capable of tool use in dynamic environments. However, in multi-turn conversational environments like $ฯ$-bench, these agents often struggle with consistent reasoning, adherence to domain-specific policies, and extracting correct information over a long horizon of tool-calls and conversation. To capture and mitigate these failures, we conduct a comprehensive manual analysis of the common errors occurring in the conversation trajectories. We then experiment with reformulations of inputs to the tool-calling agent for improvement in agent decision making. Finally, we propose the Input-Reformulation Multi-Agent (IRMA) framework, which automatically reformulates user queries augmented with relevant domain rules and tool suggestions for the tool-calling agent to focus on. The results show that IRMA significantly outperforms ReAct, Function Calling, and Self-Reflection by 16.1%, 12.7%, and 19.1%, respectively, in overall pass^5 scores. These findings highlight the superior reliability and consistency of IRMA compared to other methods in dynamic environments.
Efficient Manipulation-Enhanced Semantic Mapping With Uncertainty-Informed Action Selection
Dengler, Nils, Mรผcke, Jesper, Menon, Rohit, Bennewitz, Maren
-- Service robots operating in cluttered human environments such as homes, offices, and schools cannot rely on predefined object arrangements and must continuously update their semantic and spatial estimates while dealing with possible frequent rearrangements. Efficient and accurate mapping under such conditions demands selecting informative viewpoints and targeted manipulations to reduce occlusions and uncertainty. In this work, we present a manipulation-enhanced semantic mapping framework for occlusion-heavy shelf scenes that integrates evidential metric-semantic mapping with reinforcement-learning-based next-best view planning and targeted action selection. Our method thereby exploits uncertainty estimates from Dirichlet and Beta distributions in the map prediction networks to guide both active sensor placement and object manipulation, focusing on areas with high uncertainty and selecting actions with high expected information gain. Furthermore, we introduce an uncertainty-informed push strategy that targets occlusion-critical objects and generates minimally invasive actions to reveal hidden regions by reducing overall uncertainty in the scene. The experimental evaluation shows that our framework enables to accurately map cluttered scenes, while substantially reducing object displacement and achieving a 95% reduction in planning time compared to the state-of-the-art, thereby realizing real-world applicability. The successful deployment of general-purpose service robots in homes and offices relies on perceiving and manipulating diverse objects in cluttered and constrained spaces. Robots must move beyond passive perception (e.g., mapping with a static camera) and instead apply active perception [1] in combination with deliberate physical object interactions [2].
Speeding Up Hyper-Heuristics With Markov-Chain Operator Selection and the Only-Worsening Acceptance Operator
Bendahi, Abderrahim, Doerr, Benjamin, Fradin, Adrien, Lutzeyer, Johannes F.
The move-acceptance hyper-heuristic was recently shown to be able to leave local optima with astonishing efficiency (Lissovoi et al., Artificial Intelligence (2023)). In this work, we propose two modifications to this algorithm that demonstrate impressive performances on a large class of benchmarks including the classic Cliff$_d$ and Jump$_m$ function classes. (i) Instead of randomly choosing between the only-improving and any-move acceptance operator, we take this choice via a simple two-state Markov chain. This modification alone reduces the runtime on Jump$_m$ functions with gap parameter $m$ from $ฮฉ(n^{2m-1})$ to $O(n^{m+1})$. (ii) We then replace the all-moves acceptance operator with the operator that only accepts worsenings. Such a, counter-intuitive, operator has not been used before in the literature. However, our proofs show that our only-worsening operator can greatly help in leaving local optima, reducing, e.g., the runtime on Jump functions to $O(n^3 \log n)$ independent of the gap size. In general, we prove a remarkably good runtime of $O(n^{k+1} \log n)$ for our Markov move-acceptance hyper-heuristic on all members of a new benchmark class SEQOPT$_k$, which contains a large number of functions having $k$ successive local optima, and which contains the commonly studied Jump$_m$ and Cliff$_d$ functions for $k=2$.
Multi-critic Learning for Whole-body End-effector Twist Tracking
Vijayan, Aravind Elanjimattathil, Cramariuc, Andrei, Risiglione, Mattia, Gehring, Christian, Hutter, Marco
Learning whole-body control for locomotion and arm motions in a single policy has challenges, as the two tasks have conflicting goals. For instance, efficient locomotion typically favors a horizontal base orientation, while end-effector tracking may benefit from base tilting to extend reachability. Additionally, current Reinforcement Learning (RL) approaches using a pose-based task specification lack the ability to directly control the end-effector velocity, making smoothly executing trajectories very challenging. To address these limitations, we propose an RL-based framework that allows for dynamic, velocity-aware whole-body end-effector control. Our method introduces a multi-critic actor architecture that decouples the reward signals for locomotion and manipulation, simplifying reward tuning and allowing the policy to resolve task conflicts more effectively. Furthermore, we design a twist-based end-effector task formulation that can track both discrete poses and motion trajectories. We validate our approach through a set of simulation and hardware experiments using a quadruped robot equipped with a robotic arm. The resulting controller can simultaneously walk and move its end-effector and shows emergent whole-body behaviors, where the base assists the arm in extending the workspace, despite a lack of explicit formulations. Videos and supplementary material can be found at multi-critic-locomanipulation.github.io.
Merging and Disentangling Views in Visual Reinforcement Learning for Robotic Manipulation
Almuzairee, Abdulaziz, Patil, Rohan, Bhatt, Dwait, Christensen, Henrik I.
Vision is well-known for its use in manipulation, especially using visual servoing. Due to the 3D nature of the world, using multiple camera views and merging them creates better representations for Q-learning and in turn, trains more sample efficient policies. Nevertheless, these multi-view policies are sensitive to failing cameras and can be burdensome to deploy. To mitigate these issues, we introduce a Merge And Disentanglement (MAD) algorithm that efficiently merges views to increase sample efficiency while simultaneously disentangling views by augmenting multi-view feature inputs with single-view features. This produces robust policies and allows lightweight deployment. We demonstrate the efficiency and robustness of our approach using Meta-World and ManiSkill3. For project website and code, see https://aalmuzairee.github.io/mad
Scalable Solution Methods for Dec-POMDPs with Deterministic Dynamics
You, Yang, Schutz, Alex, Li, Zhikun, Lacerda, Bruno, Skilton, Robert, Hawes, Nick
Many high-level multi-agent planning problems, including multi-robot navigation and path planning, can be effectively modeled using deterministic actions and observations. In this work, we focus on such domains and introduce the class of Deterministic Decentralized POMDPs (Det-Dec-POMDPs). This is a subclass of Dec-POMDPs characterized by deterministic transitions and observations conditioned on the state and joint actions. We then propose a practical solver called Iterative Deterministic POMDP Planning (IDPP). This method builds on the classic Joint Equilibrium Search for Policies framework and is specifically optimized to handle large-scale Det-Dec-POMDPs that current Dec-POMDP solvers are unable to address efficiently.
Remarks on stochastic cloning and delayed-state filtering
Mina, Tara, Marinello, Lindsey, Christian, John
Many estimation problems in robotics and navigation involve measurements that depend on prior states. A prominent example is odometry, which measures the relative change between states over time. Accurately handling these delayed-state measurements requires capturing their correlations with prior state estimates, and a widely used approach is stochastic cloning (SC), which augments the state vector to account for these correlations. This work revisits a long-established but often overlooked alternative--the delayed-state Kalman filter--and demonstrates that a properly derived filter yields exactly the same state and covariance update as SC, without requiring state augmentation. Moreover, the generalized Kalman filter formulation provides computational advantages, while also reducing memory requirements for higher-dimensional states. Our findings clarify a common misconception that Kalman filter variants are inherently unable to handle correlated delayed-state measurements, demonstrating that an alternative formulation achieves the same results more efficiently.
cMALC-D: Contextual Multi-Agent LLM-Guided Curriculum Learning with Diversity-Based Context Blending
Satheesh, Anirudh, Powell, Keenan, Wei, Hua
Many multi-agent reinforcement learning (MARL) algorithms are trained in fixed simulation environments, making them brittle when deployed in real-world scenarios with more complex and uncertain conditions. Contextual MARL (cMARL) addresses this by parameterizing environments with context variables and training a context-agnostic policy that performs well across all environment configurations. Existing cMARL methods attempt to use curriculum learning to help train and evaluate context-agnostic policies, but they often rely on unreliable proxy signals, such as value estimates or generalized advantage estimates that are noisy and unstable in multi-agent settings due to inter-agent dynamics and partial observability. To address these issues, we propose Contextual Multi-Agent LLM-Guided Curriculum Learning with Diversity-Based Context Blending (cMALC-D), a framework that uses Large Language Models (LLMs) to generate semantically meaningful curricula and provide a more robust evaluation signal. To prevent mode collapse and encourage exploration, we introduce a novel diversity-based context blending mechanism that creates new training scenarios by combining features from prior contexts. Experiments in traffic signal control domains demonstrate that cMALC-D significantly improves both generalization and sample efficiency compared to existing curriculum learning baselines. We provide code at https://github.com/DaRL-LibSignal/cMALC-D.
Photonic restricted Boltzmann machine for content generation tasks
Luo, Li, Fang, Yisheng, Zhang, Wanyi, Ruan, Zhichao
The restricted Boltzmann machine (RBM) is a neural network based on the Ising model, well known for its ability to learn probability distributions and stochastically generate new content. However, the high computational cost of Gibbs sampling in content generation tasks imposes significant bottlenecks on electronic implementations. Here, we propose a photonic restricted Boltzmann machine (PRBM) that leverages photonic computing to accelerate Gibbs sampling, enabling efficient content generation. By introducing an efficient encoding method, the PRBM eliminates the need for computationally intensive matrix decomposition and reduces the computational complexity of Gibbs sampling from $O(N)$ to $O(1)$. Moreover, its non-Von Neumann photonic computing architecture circumvents the memory storage of interaction matrices, providing substantial advantages for large-scale RBMs. We experimentally validate the photonic-accelerated Gibbs sampling by simulating a two-dimensional Ising model, where the observed phase transition temperature closely matches the theoretical predictions. Beyond physics-inspired tasks, the PRBM demonstrates robust capabilities in generating and restoring diverse content, including images and temporal sequences, even in the presence of noise and aberrations. The scalability and reduced training cost of the PRBM framework underscore its potential as a promising pathway for advancing photonic computing in generative artificial intelligence.