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 Markov Models


Simplicial Mixtures of Markov Chains: Distributed Modelling of Dynamic User Profiles

Neural Information Processing Systems

To provide a compact generative representation of the sequential activity of a number of individuals within a group there is a tradeoff between the definition of individual specific and global models. This paper proposes a linear-time distributed model for finite state symbolic sequences representing traces of individual user activity by making the assumption that heterogeneous user behavior may be'explained' by a relatively small number of common structurally simple behavioral patterns which may interleave randomly in a user-specific proportion. The results of an empirical study on three different sources of user traces indicates that this modelling approach provides an efficient representation scheme, reflected by improved prediction performance as well as providing lowcomplexity and intuitively interpretable representations.


Fast Algorithms for Large-State-Space HMMs with Applications to Web Usage Analysis

Neural Information Processing Systems

In applying Hidden Markov Models to the analysis of massive data streams, it is often necessary to use an artificially reduced set of states; this is due in large part to the fact that the basic HMM estimation algorithms have a quadratic dependence on the size of the state set. We present algorithms that reduce this computational bottleneck to linear or near-linear time, when the states can be embedded in an underlying grid of parameters. This type of state representation arises in many domains; in particular, we show an application to traffic analysis at a high-volume Web site.


Bounded Finite State Controllers

Neural Information Processing Systems

We describe a new approximation algorithm for solving partially observable MDPs. Our bounded policy iteration approach searches through the space of bounded-size, stochastic finite state controllers, combining several advantages of gradient ascent (efficiency, search through restricted controller space) and policy iteration (less vulnerability to local optima).



Applying Metric-Trees to Belief-Point POMDPs

Neural Information Processing Systems

Recent developments in grid-based and point-based approximation algorithms forPOMDPs have greatly improved the tractability of POMDP planning. These approaches operate on sets of belief points by individually learninga value function for each point. In reality, belief points exist in a highly-structured metric simplex, but current POMDP algorithms donot exploit this property. This paper presents a new metric-tree algorithm which can be used in the context of POMDP planning to sort belief points spatially, and then perform fast value function updates over groups of points. We present results showing that this approach can reduce computationin point-based POMDP algorithms for a wide range of problems.



Discriminative Fields for Modeling Spatial Dependencies in Natural Images

Neural Information Processing Systems

In this paper we present Discriminative Random Fields (DRF), a discriminative frameworkfor the classification of natural image regions by incorporating neighborhoodspatial dependencies in the labels as well as the observed data. The proposed model exploits local discriminative models and allows to relax the assumption of conditional independence of the observed data given the labels, commonly used in the Markov Random Field (MRF) framework. The parameters of the DRF model are learned using penalized maximum pseudo-likelihood method. Furthermore, the form of the DRF model allows the MAP inference for binary classification problemsusing the graph min-cut algorithms. The performance of the model was verified on the synthetic as well as the real-world images. The DRF model outperforms the MRF model in the experiments.


Eye Movements for Reward Maximization

Neural Information Processing Systems

Recent eye tracking studies in natural tasks suggest that there is a tight link between eye movements and goal directed motor actions. However, most existing models of human eye movements provide a bottom up account thatrelates visual attention to attributes of the visual scene. The purpose of this paper is to introduce a new model of human eye movements thatdirectly ties eye movements to the ongoing demands of behavior. Thebasic idea is that eye movements serve to reduce uncertainty about environmental variables that are task relevant. A value is assigned to an eye movement by estimating the expected cost of the uncertainty that will result if the movement is not made. If there are several candidate eye movements, the one with the highest expected value is chosen. The model is illustrated using a humanoid graphic figure that navigates on a sidewalk in a virtual urban environment. Simulations show our protocol is superior to a simple round robin scheduling mechanism.


Linear Program Approximations for Factored Continuous-State Markov Decision Processes

Neural Information Processing Systems

Approximate linear programming (ALP) has emerged recently as one of the most promising methods for solving complex factored MDPs with finite state spaces. In this work we show that ALP solutions are not limited only to MDPs with finite state spaces, but that they can also be applied successfully to factored continuous-state MDPs (CMDPs). We show how one can build an ALPbased approximation for such a model and contrast it to existing solution methods. We argue that this approach offers a robust alternative for solving high dimensional continuous-state space problems. The point is supported by experiments on three CMDP problems with 24-25 continuous state factors.


A Nonlinear Predictive State Representation

Neural Information Processing Systems

To arrive at this result, we briefly review PSRs, introduce e-tests and an algon'thm to generate a core set of e-tests given a POMDP, show that a representation built using e-tests is