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 Markov Models


POMDPs under Probabilistic Semantics

arXiv.org Artificial Intelligence

We consider partially observable Markov decision processes (POMDPs) with limit-average payoff, where a reward value in the interval [0,1] is associated to every transition, and the payoff of an infinite path is the long-run average of the rewards. We consider two types of path constraints: (i) quantitative constraint defines the set of paths where the payoff is at least a given threshold lambda_1 in (0,1]; and (ii) qualitative constraint which is a special case of quantitative constraint with lambda_1=1. We consider the computation of the almost-sure winning set, where the controller needs to ensure that the path constraint is satisfied with probability 1. Our main results for qualitative path constraint are as follows: (i) the problem of deciding the existence of a finite-memory controller is EXPTIME-complete; and (ii) the problem of deciding the existence of an infinite-memory controller is undecidable. For quantitative path constraint we show that the problem of deciding the existence of a finite-memory controller is undecidable.


Mixed-Variate Restricted Boltzmann Machines

arXiv.org Machine Learning

Modern datasets are becoming heterogeneous. To this end, we present in this paper Mixed-Variate Restricted Boltzmann Machines for simultaneously modelling variables of multiple types and modalities, including binary and continuous responses, categorical options, multicategorical choices, ordinal assessment and category-ranked preferences. Dependency among variables is modeled using latent binary variables, each of which can be interpreted as a particular hidden aspect of the data. The proposed model, similar to the standard RBMs, allows fast evaluation of the posterior for the latent variables. Hence, it is naturally suitable for many common tasks including, but not limited to, (a) as a pre-processing step to convert complex input data into a more convenient vectorial representation through the latent posteriors, thereby offering a dimensionality reduction capacity, (b) as a classifier supporting binary, multiclass, multilabel, and label-ranking outputs, or a regression tool for continuous outputs and (c) as a data completion tool for multimodal and heterogeneous data. We evaluate the proposed model on a large-scale dataset using the world opinion survey results on three tasks: feature extraction and visualization, data completion and prediction.


Boosted Markov Networks for Activity Recognition

arXiv.org Machine Learning

We explore a framework called boosted Markov networks to combine the learning capacity of boosting and the rich modeling semantics of Markov networks and applying the framework for video-based activity recognition. Importantly, we extend the framework to incorporate hidden variables. We show how the framework can be applied for both model learning and feature selection. We demonstrate that boosted Markov networks with hidden variables perform comparably with the standard maximum likelihood estimation. However, our framework is able to learn sparse models, and therefore can provide computational savings when the learned models are used for classification.


MCMC for Hierarchical Semi-Markov Conditional Random Fields

arXiv.org Machine Learning

Deep architecture such as hierarchical semi-Markov models is an important class of models for nested sequential data. Current exact inference schemes either cost cubic time in sequence length, or exponential time in model depth. These costs are prohibitive for large-scale problems with arbitrary length and depth. In this contribution, we propose a new approximation technique that may have the potential to achieve sub-cubic time complexity in length and linear time depth, at the cost of some loss of quality. The idea is based on two well-known methods: Gibbs sampling and Rao-Blackwellisation. We provide some simulation-based evaluation of the quality of the RGBS with respect to run time and sequence length.


Human Activity Learning and Segmentation using Partially Hidden Discriminative Models

arXiv.org Machine Learning

Learning and understanding the typical patterns in the daily activities and routines of people from low-level sensory data is an important problem in many application domains such as building smart environments, or providing intelligent assistance. Traditional approaches to this problem typically rely on supervised learning and generative models such as the hidden Markov models and its extensions. While activity data can be readily acquired from pervasive sensors, e.g. in smart environments, providing manual labels to support supervised training is often extremely expensive. In this paper, we propose a new approach based on semi-supervised training of partially hidden discriminative models such as the conditional random field (CRF) and the maximum entropy Markov model (MEMM). We show that these models allow us to incorporate both labeled and unlabeled data for learning, and at the same time, provide us with the flexibility and accuracy of the discriminative framework. Our experimental results in the video surveillance domain illustrate that these models can perform better than their generative counterpart, the partially hidden Markov model, even when a substantial amount of labels are unavailable.


Conditional Restricted Boltzmann Machines for Cold Start Recommendations

arXiv.org Machine Learning

Restricted Boltzman Machines (RBMs) have been successfully used in recommender systems. However, as with most of other collaborative filtering techniques, it cannot solve cold start problems for there is no rating for a new item. In this paper, we first apply conditional RBM (CRBM) which could take extra information into account and show that CRBM could solve cold start problem very well, especially for rating prediction task. CRBM naturally combine the content and collaborative data under a single framework which could be fitted effectively. Experiments show that CRBM can be compared favourably with matrix factorization models, while hidden features learned from the former models are more easy to be interpreted.


Thurstonian Boltzmann Machines: Learning from Multiple Inequalities

arXiv.org Machine Learning

We introduce Thurstonian Boltzmann Machines (TBM), a unified architecture that can naturally incorporate a wide range of data inputs at the same time. Our motivation rests in the Thurstonian view that many discrete data types can be considered as being generated from a subset of underlying latent continuous variables, and in the observation that each realisation of a discrete type imposes certain inequalities on those variables. Thus learning and inference in TBM reduce to making sense of a set of inequalities. Our proposed TBM naturally supports the following types: Gaussian, intervals, censored, binary, categorical, muticategorical, ordinal, (in)-complete rank with and without ties. We demonstrate the versatility and capacity of the proposed model on three applications of very different natures; namely handwritten digit recognition, collaborative filtering and complex social survey analysis.


Cumulative Restricted Boltzmann Machines for Ordinal Matrix Data Analysis

arXiv.org Machine Learning

Ordinal data is omnipresent in almost all multiuser-generated feedback - questionnaires, preferences etc. This paper investigates modelling of ordinal data with Gaussian restricted Boltzmann machines (RBMs). In particular, we present the model architecture, learning and inference procedures for both vector-variate and matrix-variate ordinal data. We show that our model is able to capture latent opinion profile of citizens around the world, and is competitive against state-of-art collaborative filtering techniques on large-scale public datasets. The model thus has the potential to extend application of RBMs to diverse domains such as recommendation systems, product reviews and expert assessments.


Probabilistic Inference in Credal Networks: New Complexity Results

Journal of Artificial Intelligence Research

Credal networks are graph-based statistical models whose parameters take values in a set, instead of being sharply specified as in traditional statistical models (e.g., Bayesian networks). The computational complexity of inferences on such models depends on the irrelevance/independence concept adopted. In this paper, we study inferential complexity under the concepts of epistemic irrelevance and strong independence. We show that inferences under strong independence are NP-hard even in trees with binary variables except for a single ternary one. We prove that under epistemic irrelevance the polynomial-time complexity of inferences in credal trees is not likely to extend to more general models (e.g., singly connected topologies). These results clearly distinguish networks that admit efficient inferences and those where inferences are most likely hard, and settle several open questions regarding their computational complexity. We show that these results remain valid even if we disallow the use of zero probabilities. We also show that the computation of bounds on the probability of the future state in a hidden Markov model is the same whether we assume epistemic irrelevance or strong independence, and we prove a similar result for inference in naive Bayes structures. These inferential equivalences are important for practitioners, as hidden Markov models and naive Bayes structures are used in real applications of imprecise probability.


kLog: A Language for Logical and Relational Learning with Kernels

arXiv.org Artificial Intelligence

We introduce kLog, a novel approach to statistical relational learning. Unlike standard approaches, kLog does not represent a probability distribution directly. It is rather a language to perform kernel-based learning on expressive logical and relational representations. kLog allows users to specify learning problems declaratively. It builds on simple but powerful concepts: learning from interpretations, entity/relationship data modeling, logic programming, and deductive databases. Access by the kernel to the rich representation is mediated by a technique we call graphicalization: the relational representation is first transformed into a graph --- in particular, a grounded entity/relationship diagram. Subsequently, a choice of graph kernel defines the feature space. kLog supports mixed numerical and symbolic data, as well as background knowledge in the form of Prolog or Datalog programs as in inductive logic programming systems. The kLog framework can be applied to tackle the same range of tasks that has made statistical relational learning so popular, including classification, regression, multitask learning, and collective classification. We also report about empirical comparisons, showing that kLog can be either more accurate, or much faster at the same level of accuracy, than Tilde and Alchemy. kLog is GPLv3 licensed and is available at http://klog.dinfo.unifi.it along with tutorials.