Markov Models
Discovering and Characterizing Emerging Events in Big Data
Dorr, Bonnie J. (Institute for Human and Machine Cognition (IHMC)) | Petrovic, Milenko (Institute for Human and Machine Cognition (IHMC)) | Allen, James F. (Institute for Human and Machine Cognition (IHMC)) | Teng, Choh Man (Institute for Human and Machine Cognition (IHMC)) | Dalton, Adam (Institute for Human and Machine Cognition (IHMC))
We describe a novel system for discovering and characterizing emerging events. We define event emergence to be a developing situation comprised of a series of sub-events. To detect sub-events from a very large, continuous textual input stream, we use two techniques: (1) frequency-based detection of sub-events that are potentially entailed by an emerging event; and (2) anomaly-based detection of other sub-events that are potentially indicative of an emerging event. Identifying emerging events from detected sub-events involves connecting sub-events to each other and to the relevant emerging events within the event models and estimating the likelihood of possible emerging events. Each sub-event can be part of a number of emerging events and supports various event models to varying degrees. We adopt a coherent and compact model that probabilistically identifies emerging events. The innovative aspect of our work is a well-defined framework where statistical Big Data techniques are informed by event semantics and inference techniques (and vice versa). Our work is strongly grounded in semantics and knowledge representation, which enables us to produce more reliable results than would otherwise be possible with a purely statistical approach.
Modeling Human-Robot Interactions as Systems of Distributed Cognition
Huang, Chien-Ming (University of Wisconsin-Madison) | Mutlu, Bilge (University of Wisconsin-Madison)
Robots that are integrated into day-to-day settings as assistants, collaborators, and companions will engage in dynamic, physically-situated social interactions with their users. Enabling such interactions will require appropriate models and representations for interaction. In this paper, we argue that the dynamic, physically-situated interactions between humans and robots can be characterized as a system of distributed cognition, that this system can be represented using probabilistic graphical models (PGMs), and that the parameters of these models can be learned from human interactions. We illustrate the application of this perspective in our ongoing research on modeling dyadic referential communication.
Affordances as Transferable Knowledge for Planning Agents
Barth-Maron, Gabriel (Brown University) | Abel, David (Brown University) | MacGlashan, James (Brown University) | Tellex, Stefanie (Brown University)
Robotic agents often map perceptual input to simplified representations that do not reflect the complexity and richness of the world. This simplification is due in large part to the limitations of planning algorithms, which fail in large stochastic state spaces on account of the well-known "curse of dimensionality." Existing approaches to address this problem fail to prevent autonomous agents from considering many actions which would be obviously irrelevant to a human solving the same problem. We formalize the notion of affordances as knowledge added to an Markov Decision Process (MDP) that prunes actions in a state- and reward- general way. This pruning significantly reduces the number of state-action pairs the agent needs to evaluate in order to act near-optimally. We demonstrate our approach in the Minecraft domain as a model for robotic tasks, showing significant increase in speed and reduction in state-space exploration during planning. Further, we provide a learning framework that enables an agent to learn affordances through experience, opening the door for agents to learn to adapt and plan through new situations. We provide preliminary results indicating that the learning process effectively produces affordances that help solve an MDP faster, suggesting that affordances serve as an effective, transferable piece of knowledge for planning agents in large state spaces.
Hidden Parameter Markov Decision Processes: An Emerging Paradigm for Modeling Families of Related Tasks
Konidaris, George (Duke University) | Doshi-Velez, Finale (Harvard Medical School)
The goal of transfer is to use knowledge obtained by solving one task to improvea robot's (or software agent's) performance in future tasks. In general, we do not expect this to work; for transfer to be feasible, there must be something in common between the source task(s) and goal task(s). The question at the core of the transfer learning enterprise is therefore: what makes two tasks related?, or more generally, how do you define a family of related tasks? Given a precise definition of how a particular family of tasks is related, we can formulate clear optimizationmethods for selecting source tasks and determining what knowledge should be imported from the source task(s), and how it should be used in the target task(s). This paper describes one model that has appeared in several different research scenarios where an agent is faced with afamily of tasks that have similar, but not identical, dynamics (or reward functions). For example, a human learning to play baseball may, over the course of their career,be exposed to several different bats, each with slightly different weights and lengths.A human who has learned to play baseball well with one bat would be expected to be able to pick up any similar bat and use it.Similarly, when learning to drive a car, one may learn in more than one car, and then be expected to be able to drive any make and model of car (within reasonablevariations) with little or no relearning. These examples are instances of exactly the kind of flexible, reliable,and sample-efficient behavior that we should be aiming to achieve in robotics applications. One way to model such a family of tasks is to posit that they are generated by asmall set of latent parameters (e.g., the length and weight of the bat, or parametersdescribing the various physical properties of the car's steering system and clutch) thatare fixed for each problem instance (e.g., for each bat, or car), but are not directlyobservable by the agent. Defining a distributionover these latent parameters results in a family of related tasks, and transferis feasible to the extent that the number of latent variables is small, the task dynamics(or reward function) vary smoothly with them, and to the extent to which they can eitherbe ignored or identified using transition data from the task.This model has appeared under several different names in the literature; we refer to it as a hidden-parameterMarkov decision process (or HIP-MDP).
Humanoid Robots and Spoken Dialog Systems for Brief Health Interventions
Abeyruwan, Saminda (University of Miami) | Baral, Ramesh (Florida International University) | Yasavur, Ugan (Florida International University) | Lisetti, Christine (Florida International University) | Visser, Ubbo (University of Miami)
We combined a spoken dialog system that we developed to deliver brief health interventions with the fully autonomous humanoid robot (NAO).ย The dialog system is based on a framework facilitating Markov decision processes (MDP). It is optimized using reinforcement learning (RL) algorithms with data we collected from real user interactions. The system begins to learn optimal dialog strategies for initiative selection and for the type of confirmations that it uses during theinteraction.ย The health intervention, delivered by a 3D character instead of the NAO, has already been evaluated, with positive results in terms of task completion, ease of use, and future intention to use the system. ย The current spoken dialog system for the humanoid robot is a novelty and exists so far as a proof ofconcept.
Intention-Aware Multi-Human Tracking for Human-Robot Interaction via Particle Filtering over Sets
Bai, Aijun (University of Science and Technology of China) | Simmons, Reid (Carnegie Mellon University) | Veloso, Manuela (Carnegie Mellon University) | Chen, Xiaoping (University of Science and Technology of China)
In order to successfully interact with multiple humans in social situations, an intelligent robot should have the ability to track multi-humans, and understand their motion intentions. We formalize this problem as a hidden Markov model, and estimate the posterior densities by particle filtering over sets approach. Our approach avoids directly performing observation-to-target association by defining a set as a joint state. The human identification problem is then solved in an expectation-maximization way. We evaluate the effectiveness of our approach by both benchamark test and real robot experiments.
Parallel Task Routing for Crowdsourcing
Bragg, Jonathan (University of Washington) | Kolobov, Andrey (Microsoft Research) | Mausam, Mausam (Indian Institute of Technology, Delhi) | Weld, Daniel S. (University of Washington)
An ideal crowdsourcing or citizen-science system would route tasks to the most appropriate workers, but the best assignment is unclear because workers have varying skill, tasks have varying difficulty, and assigning several workers to a single task may significantly improve output quality. This paper defines a space of task routing problems, proves that even the simplest is NP-hard, and develops several approximation algorithms for parallel routing problems. We show that an intuitive class of requesters' utility functions is submodular, which lets us provide iterative methods for dynamically allocating batches of tasks that make near-optimal use of available workers in each round. Experiments with live oDesk workers show that our task routing algorithm uses only 48% of the human labor compared to the commonly used round-robin strategy. Further, we provide versions of our task routing algorithm which enable it to scale to large numbers of workers and questions and to handle workers with variable response times while still providing significant benefit over common baselines.
Predicting Next Label Quality: A Time-Series Model of Crowdwork
Jung, Hyun Joon (University of Texas at Austin) | Park, Yubin (University of Texas at Austin) | Lease, Matthew (University of Texas at Austin)
While temporal behavioral patterns can be discerned to underlie real crowd work, prior studies have typically modeled worker performance under a simplified i.i.d. assumption. To better model such temporal worker behavior, we propose a time-series label prediction model for crowd work. This latent variable model captures and summarizes past worker behavior, enabling us to better predict the quality of each worker's next label. Given inherent uncertainty in prediction, we also investigate a decision reject option to balance the tradeoff between prediction accuracy vs. coverage. Results show our model improves accuracy of both label prediction on real crowd worker data, as well as data quality overall.
A Markov Decision Process Framework for Predictable Job Completion Times on Crowdsourcing Platforms
Lakshminarayanan, Chandrashekar (Indian Institute of Science) | Dubey, Ayush (Indian Institute of Science) | Bhatnagar, Shalabh (Indian Institute of Science) | Balamurugan, Chithralekha (Xerox Research Centre India)
Task starvation leads to huge variation in the completion times of the tasks posted on to the crowd. The price offered to a given task together with the dynamics of the crowd at the time of posting affect its completion time. Large organizations/requesters who frequent the crowd at regular intervals in order to get their tasks done desire predictability in completion times of the tasks. Thus, such requesters have to take into account the crowd dynamics at the time of posting the tasks and price them accordingly. In this work, we study an instance of the pricing problem and propose a solution based on the framework of Markov Decision Processes (MDPs).