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 Markov Models


Minimax Optimal Variance-Aware Regret Bounds for Multinomial Logistic MDPs

arXiv.org Machine Learning

We study reinforcement learning for episodic Markov Decision Processes (MDPs) whose transitions are modelled by a multinomial logistic (MNL) model. Existing algorithms for MNL mixture MDPs yield a regret of $\smash{\tilde{O}(dH^2\sqrt{T})}$ (Li et al., 2024), where $d$ is the feature dimension, $H$ the episode length, and $T$ the number of episodes. Inspired by the logistic bandit literature (Abeille et al., 2021; Faury et al., 2022; Boudart et al., 2026), we introduce a problem-dependent constant $\barσ\_T \leq 1/2$, measuring the normalised average variance of the optimal downstream value function along the learner's trajectory. We propose an algorithm achieving a regret of $\smash{\tilde{O}(dH^2\barσ\_T\sqrt{T})}$, which recovers the existing bound in the worst case and improves upon it for structured MDPs. For instance, for KL-constrained robust MDPs, $\barσ\_T = O(H^{-1})$, reducing the horizon dependence by a factor $H$. We further establish a matching $\smash{Ω(dH^2\barσ\_T\sqrt{T})}$ lower bound, proving minimax optimality (up to logarithmic factors) and fully characterising the regret complexity of MNL mixture MDPs for the first time.


On Gaussian approximation for entropy-regularized Q-learning with function approximation

arXiv.org Machine Learning

In this paper, we derive rates of convergence in the high-dimensional central limit theorem for Polyak--Ruppert averaged iterates generated by entropy-regularized asynchronous Q-learning with linear function approximation and a polynomial stepsize $k^{-ω}$, $ω\in (1/2,1)$. Assuming that the sequence of observed triples $(s_k,a_k,s_{k+1})_{k \geq 0}$ forms a uniformly geometrically ergodic Markov chain, and under suitable regularity conditions for the projected soft Bellman equation, we establish a Gaussian approximation bound in the convex distance with rate of order $n^{-1/4}$, up to polylogarithmic factors in $n$, where $n$ is the number of samples used by the algorithm. To obtain this result, we combine a linearization of the soft Bellman recursion with a Gaussian approximation for the leading martingale term. Finally, we derive high-order moment bounds for the algorithm's last iterate, which might be of independent interest.


Application of Deep Reinforcement Learning to Event-Triggered Control for Networked Artificial Pancreas Systems

arXiv.org Machine Learning

This paper proposes a deep reinforcement learning (DRL)-based event-triggered controller design for networked artificial pancreas (AP) systems. Although existing DRL-based AP controllers typically assume periodic control updates, networked control systems (NCSs) require a reduction in communication frequency to achieve energy-efficient operation, which is directly tied to control updates. However, jointly learning both insulin dosing and update timing significantly increases the complexity of the learning problem. To alleviate this complexity, we develop a practical DRL-based controller design that avoids explicitly learning update timing by introducing a rule-based criterion defined by changes in blood glucose. As a result, decision-making occurs at irregular intervals, and the problem is naturally formulated as a semi-Markov decision process (SMDP), for which we extend a standard DRL algorithm. Numerical experiments demonstrate that the proposed method improves communication efficiency while maintaining control performance.


Tighter Regret Bounds for Contextual Action-Set Reinforcement Learning

arXiv.org Machine Learning

We study episodic reinforcement learning with fixed reward and transition functions, but with episode-dependent admissible action sets that are observed at the start of each episode. Performance is measured by cumulative regret against the episode-wise optimal value, $\sum_{k=1}^K [V^{*,M^k} - V^{π^k,M^k}]$, where $M^k$ represents the action context in the $k$-th episode. We show that the MVP algorithm naturally extends to this framework and enjoys strong theoretical guarantees. In particular, we establish a minimax regret bound of $\widetilde{O}(\sqrt{SAH^3K\log L})$ for adversarial contexts, where $L$ denotes the number of possible contexts. This result implies a regret bound of $\widetilde{O}(\sqrt{SAH^3K})$ for stochastic contexts. We further translate the stochastic regret guarantee into a sample complexity bound of $\widetilde{O}(SAH^3/ε^2)$ for a fixed context distribution. In addition, we derive a gap-dependent regret bound of \[ \widetilde O\left( \inf_{p\in [0,1)} \left( \frac{1}{Δ_{\min}^{p}} + pKΔ_{\min}^{p} \right)\log K \cdot \mathrm{poly}(S,A,H) \right), \] where $Δ_{\min}^{p}$ is the global $p$-trimmed positive-gap floor over suboptimal $(h,s,a)$ triples. This bound can substantially improve upon the minimax rate when the relevant suboptimality gaps are large.


Fast Rates for Inverse Reinforcement Learning

arXiv.org Machine Learning

We establish novel structural and statistical results for entropy-regularized min-max inverse reinforcement learning (Min-Max-IRL) with linear reward classes in finite-horizon MDPs with Borel state and action spaces. On the structural side, we show that maximum likelihood estimation (MLE) and Min-Max-IRL are equivalent at the population level, and at the empirical level under deterministic dynamics. On the statistical side, exploiting pseudo-self-concordance of the Min-Max-IRL loss, we prove that both the trajectory-level KL divergence and the squared parameter error in the Hessian norm decay at the fast rate $\mathcal{O}(n^{-1})$, where $n$ is the number of expert trajectories. Our guarantees apply under misspecification and require no exploration assumptions. We further extend reward-identifiability results to general Borel spaces and derive novel results on the derivatives of the soft-optimal value function with respect to reward parameters.


ISOMORPH: A Supply Chain Digital Twin for Simulation, Dataset Generation, and Forecasting Benchmarks

arXiv.org Machine Learning

Open time-series forecasting (TSF) benchmarks cover retail, energy, weather, and traffic, but supply-chain logistics remains underserved. We introduce ISOMORPH, the first public digital twin of a multi-echelon logistics network with fully interpretable, user-configurable parameters and modular topology, demand process, and control rules. The simulator advances a directed routing graph in discrete time: demand arrives at the destination, is served from stock or recorded as backlog, and triggers replenishment through the network. The state vector tracks per-node on-hand inventory with outstanding orders, in-transit shipments, and a smoothed demand estimate, so the dynamics close as a Markov chain on a tractable state space whose transition kernel acts linearly on the empirical distribution of the state. The released data reproduces the bullwhip effect at empirically consistent magnitudes, and three conservation laws encoded in the Markov chain serve as verification tools when users extend the simulator. We release datasets at two catalogue scales ($C=50$ and $C=200$) with six scenario sweeps producing 30 additional rollouts and 20 Latin-hypercube perturbations, exhibiting dynamics absent from fixed TSF benchmarks: variance amplification, cascading bottlenecks, regime shifts, and cross-channel coupling through shared macro shocks. Zero-shot evaluation of four foundation models (Chronos, Moirai, TimesFM, Lag-Llama) shows MASE values exceeding public GIFT-Eval references at low-to-moderate horizons, supporting incorporation into existing benchmarks. The same pairing produces forecast confidence bands via Latin-hypercube perturbation of demand-side knobs, forward UQ from parameter uncertainty unavailable on standard TSF datasets, demonstrating that foundation models can serve as fast surrogates for the digital twin's forward UQ. Code (MIT): https://github.com/tuhinsahai/ISOMORPH.


Achieving $ε^{-2}$ Sample Complexity for Single-Loop Actor-Critic under Minimal Assumptions

arXiv.org Machine Learning

In this paper, we establish last-iterate convergence rates for off-policy actor--critic methods in reinforcement learning. In particular, under a single-loop, single-timescale implementation and a broad class of policy updates, including approximate policy iteration and natural policy gradient methods, we prove the first $\tilde{\mathcal{O}}(ε^{-2})$ sample complexity guarantee for finding an $ε$-optimal policy under minimal assumptions, namely, the existence of a policy that induces an irreducible Markov chain. This stands in stark contrast to the existing literature, where an $\tilde{\mathcal{O}}(ε^{-2})$ sample complexity is achieved only through nested-loop updates and/or under strong, algorithm-dependent assumptions on the policies, such as uniform mixing and uniform exploration. Technically, to address the challenges posed by the coupled update equations arising from the single-loop implementation, as well as the potentially unbounded iterates induced by off-policy learning, our analysis is based on a coupled Lyapunov drift framework. Specifically, we establish a geometric convergence rate for the actor and an $\tilde{\mathcal{O}}(1/T)$ convergence rate for the critic, and combine the two Lyapunov drift inequalities through a cross-domination property. We believe this analytical framework is of independent interest and may be applicable to other coupled iterative algorithms with unbounded


Model-based Bootstrap of Controlled Markov Chains

arXiv.org Machine Learning

We propose and analyze a model-based bootstrap for transition kernels in finite controlled Markov chains (CMCs) with possibly nonstationary or history-dependent control policies, a setting that arises naturally in offline reinforcement learning (RL) when the behavior policy generating the data is unknown. We establish distributional consistency of the bootstrap transition estimator in both a single long-chain regime and the episodic offline RL regime. The key technical tools are a novel bootstrap law of large numbers (LLN) for the visitation counts and a novel use of the martingale central limit theorem (CLT) for the bootstrap transition increments. We extend bootstrap distributional consistency to the downstream targets of offline policy evaluation (OPE) and optimal policy recovery (OPR) via the delta method by verifying Hadamard differentiability of the Bellman operators, yielding asymptotically valid confidence intervals for value and $Q$-functions. Experiments on the RiverSwim problem show that the proposed bootstrap confidence intervals (CIs), especially the percentile CIs, outperform the episodic bootstrap and plug-in CLT CIs, and are often close to nominal ($50\%$, $90\%$, $95\%$) coverage, while the baselines are poorly calibrated at small sample sizes and short episode lengths.


Reinforcement Learning Measurement Model

arXiv.org Machine Learning

Interactive assessments generate sequential process data that are not well handled by conventional item response models. Existing MDP-based measurement approaches, such as the Markov decision process measurement model (MDP-MM, LaMar, 2018), link action choices to state-action values, but their reliance on person-specific tabular value functions makes them difficult to scale beyond small, fully enumerated tasks. We propose the Reinforcement Learning Measurement Model (RLMM), a measurement framework that decouples person-level choice sensitivity from task-level value representation through a shared parametric action-value function, making estimation more computationally efficient for larger process-data settings. The model combines a Boltzmann choice rule with normalized advantages, a soft Bellman consistency penalty, and a block-coordinate MAP procedure for joint estimation, while also yielding step-level influence diagnostics for identifying behaviorally critical decisions. In peg-solitaire simulations, the RLMM achieved higher estimation accuracy and substantially lower runtime than the original MDP-MM, with advantages increasing as task complexity grew. In AQUALAB gameplay logs, the estimated person parameter was positively associated with cumulative reward, task completion, and behavioral efficiency. These results show that the RLMM extends decision-process-based psychometric models to larger and more behaviorally realistic environments while preserving an interpretable latent trait tied to decision making steps.


Natural Policy Gradient as Doubly Smoothed Policy Iteration: A Bellman-Operator Framework

arXiv.org Machine Learning

In this work, we show that natural policy gradient, a core algorithm in reinforcement learning, admits an exact formulation as a smoothed and averaged form of policy iteration. Specifically, we introduce doubly smoothed policy iteration (DSPI), a Bellman-operator framework in which each policy is obtained by applying a regularized greedy step to a weighted average of past $Q$-functions. DSPI includes policy iteration, dual-averaged policy iteration, natural policy gradient, and more general policy dual averaging methods as special cases. Using only monotonicity and contraction of smoothed Bellman operators, we prove distribution-free global geometric convergence of DSPI. Consequently, standard natural policy gradient and policy dual averaging achieve an iteration complexity of $\mathcal{O}((1-γ)^{-1}\log((1-γ)^{-1}ε^{-1}))$ for computing an $ε$-optimal policy, without modifying the MDP, adding regularization beyond the mirror map inherent in the update, or using adaptive, trajectory-dependent stepsizes. For the unregularized greedy case, corresponding to dual-averaged policy iteration, we also prove finite termination. The same Bellman-operator framework further extends to discounted MDPs with linear function approximation and stochastic shortest path problems.