Bayesian Learning
Prediction-Oriented Bayesian Active Learning
Smith, Freddie Bickford, Kirsch, Andreas, Farquhar, Sebastian, Gal, Yarin, Foster, Adam, Rainforth, Tom
Information-theoretic approaches to active learning have traditionally focused on maximising the information gathered about the model parameters, most commonly by optimising the BALD score. We highlight that this can be suboptimal from the perspective of predictive performance. For example, BALD lacks a notion of an input distribution and so is prone to prioritise data of limited relevance. To address this we propose the expected predictive information gain (EPIG), an acquisition function that measures information gain in the space of predictions rather than parameters. We find that using EPIG leads to stronger predictive performance compared with BALD across a range of datasets and models, and thus provides an appealing drop-in replacement.
Reasoning about Causality in Games
Hammond, Lewis, Fox, James, Everitt, Tom, Carey, Ryan, Abate, Alessandro, Wooldridge, Michael
Causal reasoning and game-theoretic reasoning are fundamental topics in artificial intelligence, among many other disciplines: this paper is concerned with their intersection. Despite their importance, a formal framework that supports both these forms of reasoning has, until now, been lacking. We offer a solution in the form of (structural) causal games, which can be seen as extending Pearl's causal hierarchy to the game-theoretic domain, or as extending Koller and Milch's multi-agent influence diagrams to the causal domain. We then consider three key questions: i) How can the (causal) dependencies in games - either between variables, or between strategies - be modelled in a uniform, principled manner? ii) How may causal queries be computed in causal games, and what assumptions does this require? iii) How do causal games compare to existing formalisms? To address question i), we introduce mechanised games, which encode dependencies between agents' decision rules and the distributions governing the game. In response to question ii), we present definitions of predictions, interventions, and counterfactuals, and discuss the assumptions required for each. Regarding question iii), we describe correspondences between causal games and other formalisms, and explain how causal games can be used to answer queries that other causal or game-theoretic models do not support. Finally, we highlight possible applications of causal games, aided by an extensive open-source Python library.
Implicit Bayes Adaptation: A Collaborative Transport Approach
Jiang, Bo, Krim, Hamid, Wu, Tianfu, Cansever, Derya
The power and flexibility of Optimal Transport (OT) have pervaded a wide spectrum of problems, including recent Machine Learning challenges such as unsupervised domain adaptation. Its essence of quantitatively relating two probability distributions by some optimal metric, has been creatively exploited and shown to hold promise for many real-world data challenges. In a related theme in the present work, we posit that domain adaptation robustness is rooted in the intrinsic (latent) representations of the respective data, which are inherently lying in a non-linear submanifold embedded in a higher dimensional Euclidean space. We account for the geometric properties by refining the $l^2$ Euclidean metric to better reflect the geodesic distance between two distinct representations. We integrate a metric correction term as well as a prior cluster structure in the source data of the OT-driven adaptation. We show that this is tantamount to an implicit Bayesian framework, which we demonstrate to be viable for a more robust and better-performing approach to domain adaptation. Substantiating experiments are also included for validation purposes.
smProbLog: Stable Model Semantics in ProbLog for Probabilistic Argumentation
Totis, Pietro, Kimmig, Angelika, De Raedt, Luc
Argumentation problems are concerned with determining the acceptability of a set of arguments from their relational structure. When the available information is uncertain, probabilistic argumentation frameworks provide modelling tools to account for it. The first contribution of this paper is a novel interpretation of probabilistic argumentation frameworks as probabilistic logic programs. Probabilistic logic programs are logic programs in which some of the facts are annotated with probabilities. We show that the programs representing probabilistic argumentation frameworks do not satisfy a common assumption in probabilistic logic programming (PLP) semantics, which is, that probabilistic facts fully capture the uncertainty in the domain under investigation. The second contribution of this paper is then a novel PLP semantics for programs where a choice of probabilistic facts does not uniquely determine the truth assignment of the logical atoms. The third contribution of this paper is the implementation of a PLP system supporting this semantics: smProbLog. smProbLog is a novel PLP framework based on the probabilistic logic programming language ProbLog. smProbLog supports many inference and learning tasks typical of PLP, which, together with our first contribution, provide novel reasoning tools for probabilistic argumentation. We evaluate our approach with experiments analyzing the computational cost of the proposed algorithms and their application to a dataset of argumentation problems.
pgmpy: A Python Toolkit for Bayesian Networks
Ankan, Ankur, Textor, Johannes
Bayesian Networks (BNs) are used in various fields for modeling, prediction, and decision making. pgmpy is a python package that provides a collection of algorithms and tools to work with BNs and related models. It implements algorithms for structure learning, parameter estimation, approximate and exact inference, causal inference, and simulations. These implementations focus on modularity and easy extensibility to allow users to quickly modify/add to existing algorithms, or to implement new algorithms for different use cases. pgmpy is released under the MIT License; the source code is available at: https://github.com/pgmpy/pgmpy, and the documentation at: https://pgmpy.org.
It's All in the Embedding! Fake News Detection Using Document Embeddings
Truicฤ, Ciprian-Octavian, Apostol, Elena-Simona
With the current shift in the mass media landscape from journalistic rigor to social media, personalized social media is becoming the new norm. Although the digitalization progress of the media brings many advantages, it also increases the risk of spreading disinformation, misinformation, and malformation through the use of fake news. The emergence of this harmful phenomenon has managed to polarize society and manipulate public opinion on particular topics, e.g., elections, vaccinations, etc. Such information propagated on social media can distort public perceptions and generate social unrest while lacking the rigor of traditional journalism. Natural Language Processing and Machine Learning techniques are essential for developing efficient tools that can detect fake news. Models that use the context of textual data are essential for resolving the fake news detection problem, as they manage to encode linguistic features within the vector representation of words. In this paper, we propose a new approach that uses document embeddings to build multiple models that accurately label news articles as reliable or fake. We also present a benchmark on different architectures that detect fake news using binary or multi-labeled classification. We evaluated the models on five large news corpora using accuracy, precision, and recall. We obtained better results than more complex state-of-the-art Deep Neural Network models. We observe that the most important factor for obtaining high accuracy is the document encoding, not the classification model's complexity.
Likelihood-Based Generative Radiance Field with Latent Space Energy-Based Model for 3D-Aware Disentangled Image Representation
Zhu, Yaxuan, Xie, Jianwen, Li, Ping
We propose the NeRF-LEBM, a likelihood-based top-down 3D-aware 2D image generative model that incorporates 3D representation via Neural Radiance Fields (NeRF) and 2D imaging process via differentiable volume rendering. The model represents an image as a rendering process from 3D object to 2D image and is conditioned on some latent variables that account for object characteristics and are assumed to follow informative trainable energy-based prior models. We propose two likelihood-based learning frameworks to train the NeRF-LEBM: (i) maximum likelihood estimation with Markov chain Monte Carlo-based inference and (ii) variational inference with the reparameterization trick. We study our models in the scenarios with both known and unknown camera poses. Experiments on several benchmark datasets demonstrate that the NeRF-LEBM can infer 3D object structures from 2D images, generate 2D images with novel views and objects, learn from incomplete 2D images, and learn from 2D images with known or unknown camera poses.
Bayesian Networks: Architecture Working Explained
In today's rapidly advancing world of Artificial Intelligence (AI), the need for explainable AI has become more critical than ever. As AI systems are being increasingly integrated into various aspects of our daily lives, it is crucial to understand how these systems make decisions and provide explanations for their actions. Bayesian networks, a powerful and versatile graphical modeling technique, are gaining prominence as a tool for building explainable AI models. In this blog, we will demystify Bayesian networks and explore their relevance in the field of AI. We will delve into the fundamentals of Bayesian networks, their applications in AI, and how they enable explainable AI.
A tutorial on the Bayesian statistical approach to inverse problems
Waqar, Faaiq G., Patel, Swati, Simon, Cory M.
Inverse problems are ubiquitous in the sciences and engineering. Two categories of inverse problems concerning a physical system are (1) estimate parameters in a model of the system from observed input-output pairs and (2) given a model of the system, reconstruct the input to it that caused some observed output. Applied inverse problems are challenging because a solution may (i) not exist, (ii) not be unique, or (iii) be sensitive to measurement noise contaminating the data. Bayesian statistical inversion (BSI) is an approach to tackle ill-posed and/or ill-conditioned inverse problems. Advantageously, BSI provides a "solution" that (i) quantifies uncertainty by assigning a probability to each possible value of the unknown parameter/input and (ii) incorporates prior information and beliefs about the parameter/input. Herein, we provide a tutorial of BSI for inverse problems, by way of illustrative examples dealing with heat transfer from ambient air to a cold lime fruit. First, we use BSI to infer a parameter in a dynamic model of the lime temperature from measurements of the lime temperature over time. Second, we use BSI to reconstruct the initial condition of the lime from a measurement of its temperature later in time. We demonstrate the incorporation of prior information, visualize the posterior distributions of the parameter/initial condition, and show posterior samples of lime temperature trajectories from the model. Our tutorial aims to reach a wide range of scientists and engineers.
Causal models in string diagrams
The framework of causal models provides a principled approach to causal reasoning, applied today across many scientific domains. Here we present this framework in the language of string diagrams, interpreted formally using category theory. A class of string diagrams, called network diagrams, are in 1-to-1 correspondence with directed acyclic graphs. A causal model is given by such a diagram with its components interpreted as stochastic maps, functions, or general channels in a symmetric monoidal category with a 'copy-discard' structure (cd-category), turning a model into a single mathematical object that can be reasoned with intuitively and yet rigorously. Building on prior works by Fong and Jacobs, Kissinger and Zanasi, as well as Fritz and Klingler, we present diagrammatic definitions of causal models and functional causal models in a cd-category, generalising causal Bayesian networks and structural causal models, respectively. We formalise general interventions on a model, including but beyond do-interventions, and present the natural notion of an open causal model with inputs. We also give an approach to conditioning based on a normalisation box, allowing for causal inference calculations to be done fully diagrammatically. We define counterfactuals in this setup, and treat the problems of the identifiability of causal effects and counterfactuals fully diagrammatically. The benefits of such a presentation of causal models lie in foundational questions in causal reasoning and in their clarificatory role and pedagogical value. This work aims to be accessible to different communities, from causal model practitioners to researchers in applied category theory, and discusses many examples from the literature for illustration. Overall, we argue and demonstrate that causal reasoning according to the causal model framework is most naturally and intuitively done as diagrammatic reasoning.