Bayesian Learning
Label Correction of Crowdsourced Noisy Annotations with an Instance-Dependent Noise Transition Model
The predictive ability of supervised learning algorithms hinges on the quality of annotated examples, whose labels often come from multiple crowdsourced annotators with diverse expertise. To aggregate noisy crowdsourced annotations, many existing methods employ an annotator-specific instance-independent noise transition matrix to characterize the labeling skills of each annotator. Learning an instance-dependent noise transition model, however, is challenging and remains relatively less explored. To address this problem, in this paper, we formulate the noise transition model in a Bayesian framework and subsequently design a new label correction algorithm. To theoretically characterize the distance between the noise transition model and the true instance-dependent noise transition matrix, we provide a posterior-concentration theorem that ensures the posterior consistency in terms of the Hellinger distance.
Reviews: Learning Chordal Markov Networks via Branch and Bound
The authors present a branch and bound algorithm for learning Chordal Markov networks. The prior state of the art algorithm is a dynamic programming approach based on a recursive characterization of clique tress and storing in memory the scores of already-solved subproblems. The proposed algorithm uses a branch and bound algorithm to search for an optimal chordal Markov network. The algorithm first uses a dynamic programming algorithm to enumerate Bayesian network structures, which are later used as pruning bounds. A symmetry breaking technique is introduced to prune the search space.
Reviews: Scalable Model Selection for Belief Networks
The authors propose a variational Bayes method for model selection in sigmoid belief networks. The method can eliminate nodes in the hidden layers of multilayer networks. The derivation of the criterion appears technically solid and a fair amount of experimental support for the good performance of the method is provided. I have to say I'm no expert in this area, and I hope other reviewers can comment on the level of novelty. You forgot to define b. - p. 5, ll.
Reviews: Reinforcement Learning with Multiple Experts: A Bayesian Model Combination Approach
The paper describes a new algorithm to leverage domain knowledge from several experts in the form of reward shaping. These different reward shaping potentials are combined through a Bayesian learning technique. This is very interesting work. Since domain knowledge might improve or worsen the convergence rate, the online Bayesian learning technique provides an effective way of quickly identifying the best domain knowledge by gradually shifting the posterior belief towards the most accurate domain knowledge. At a high level, the approach makes sense.
Reviews: Computationally and statistically efficient learning of causal Bayes nets using path queries
This paper gives algorithms for recovering the structure of causal Bayesian networks. The main focus is on using path queries, that is asking whether a direct path exists between two nodes. Unlike with descendant queries, with path queries one could only hope to recover the transitive structure (an equivalence class of graphs). The main contribution here is to show that at least this can be done in polynomial time, while each query relies on interventions that require only a logarithmic number of samples. The author do this for discrete and sub-Gaussian random variables, show how the result can be patched up to recover the actual graph, and suggest specializations (rooted trees) and extensions (imperfect interventions).
Adaptive Active Inference Agents for Heterogeneous and Lifelong Federated Learning
Danilenka, Anastasiya, Furutanpey, Alireza, Pujol, Victor Casamayor, Sedlak, Boris, Lackinger, Anna, Ganzha, Maria, Paprzycki, Marcin, Dustdar, Schahram
Handling heterogeneity and unpredictability are two core problems in pervasive computing. The challenge is to seamlessly integrate devices with varying computational resources in a dynamic environment to form a cohesive system that can fulfill the needs of all participants. Existing work on systems that adapt to changing requirements typically focuses on optimizing individual variables or low-level Service Level Objectives (SLOs), such as constraining the usage of specific resources. While low-level control mechanisms permit fine-grained control over a system, they introduce considerable complexity, particularly in dynamic environments. To this end, we propose drawing from Active Inference (AIF), a neuroscientific framework for designing adaptive agents. Specifically, we introduce a conceptual agent for heterogeneous pervasive systems that permits setting global systems constraints as high-level SLOs. Instead of manually setting low-level SLOs, the system finds an equilibrium that can adapt to environmental changes. We demonstrate the viability of AIF agents with an extensive experiment design, using heterogeneous and lifelong federated learning as an application scenario. We conduct our experiments on a physical testbed of devices with different resource types and vendor specifications. The results provide convincing evidence that an AIF agent can adapt a system to environmental changes. In particular, the AIF agent can balance competing SLOs in resource heterogeneous environments to ensure up to 98% fulfillment rate.
A Two-Model Approach for Humour Style Recognition
Kenneth, Mary Ogbuka, Khosmood, Foaad, Edalat, Abbas
Humour, a fundamental aspect of human communication, manifests itself in various styles that significantly impact social interactions and mental health. Recognising different humour styles poses challenges due to the lack of established datasets and machine learning (ML) models. To address this gap, we present a new text dataset for humour style recognition, comprising 1463 instances across four styles (self-enhancing, self-deprecating, affiliative, and aggressive) and non-humorous text, with lengths ranging from 4 to 229 words. Our research employs various computational methods, including classic machine learning classifiers, text embedding models, and DistilBERT, to establish baseline performance. Additionally, we propose a two-model approach to enhance humour style recognition, particularly in distinguishing between affiliative and aggressive styles. Our method demonstrates an 11.61% improvement in f1-score for affiliative humour classification, with consistent improvements in the 14 models tested. Our findings contribute to the computational analysis of humour in text, offering new tools for studying humour in literature, social media, and other textual sources.
Rank Aggregation in Crowdsourcing for Listwise Annotations
Luo, Wenshui, Liu, Haoyu, Ding, Yongliang, Zhou, Tao, wan, Sheng, Wu, Runze, Lin, Minmin, Zhang, Cong, Fan, Changjie, Gong, Chen
Rank aggregation through crowdsourcing has recently gained significant attention, particularly in the context of listwise ranking annotations. However, existing methods primarily focus on a single problem and partial ranks, while the aggregation of listwise full ranks across numerous problems remains largely unexplored. This scenario finds relevance in various applications, such as model quality assessment and reinforcement learning with human feedback. In light of practical needs, we propose LAC, a Listwise rank Aggregation method in Crowdsourcing, where the global position information is carefully measured and included. In our design, an especially proposed annotation quality indicator is employed to measure the discrepancy between the annotated rank and the true rank. We also take the difficulty of the ranking problem itself into consideration, as it directly impacts the performance of annotators and consequently influences the final results. To our knowledge, LAC is the first work to directly deal with the full rank aggregation problem in listwise crowdsourcing, and simultaneously infer the difficulty of problems, the ability of annotators, and the ground-truth ranks in an unsupervised way. To evaluate our method, we collect a real-world business-oriented dataset for paragraph ranking. Experimental results on both synthetic and real-world benchmark datasets demonstrate the effectiveness of our proposed LAC method.
Generating Origin-Destination Matrices in Neural Spatial Interaction Models
Zachos, Ioannis, Girolami, Mark, Damoulas, Theodoros
Agent-based models (ABMs) are proliferating as decision-making tools across policy areas in transportation, economics, and epidemiology. In these models, a central object of interest is the discrete origin-destination matrix which captures spatial interactions and agent trip counts between locations. Existing approaches resort to continuous approximations of this matrix and subsequent ad-hoc discretisations in order to perform ABM simulation and calibration. This impedes conditioning on partially observed summary statistics, fails to explore the multimodal matrix distribution over a discrete combinatorial support, and incurs discretisation errors. To address these challenges, we introduce a computationally efficient framework that scales linearly with the number of origin-destination pairs, operates directly on the discrete combinatorial space, and learns the agents' trip intensity through a neural differential equation that embeds spatial interactions. Our approach outperforms the prior art in terms of reconstruction error and ground truth matrix coverage, at a fraction of the computational cost. We demonstrate these benefits in large-scale spatial mobility ABMs in Cambridge, UK and Washington, DC, USA.
Nonparametric learning from Bayesian models with randomized objective functions
Bayesian learning is built on an assumption that the model space contains a true reflection of the data generating mechanism. This assumption is problematic, particularly in complex data environments. Here we present a Bayesian nonparametric approach to learning that makes use of statistical models, but does not assume that the model is true. Our approach has provably better properties than using a parametric model and admits a Monte Carlo sampling scheme that can afford massive scalability on modern computer architectures. The model-based aspect of learning is particularly attractive for regularizing nonparametric inference when the sample size is small, and also for correcting approximate approaches such as variational Bayes (VB).