Bayesian Learning
Approximability of Probability Distributions
Beygelzimer, Alina, Rish, Irina
We consider the question of how well a given distribution can be approximated with probabilistic graphical models. We introduce a new parameter, effective treewidth, that captures the degree of approximability as a tradeoff between the accuracy and the complexity of approximation. We present a simple approach to analyzing achievable tradeoffs that exploits the threshold behavior of monotone graph properties, and provide experimental results that support the approach.
Model Uncertainty in Classical Conditioning
Courville, Aaron C., Gordon, Geoffrey J., Touretzky, David S., Daw, Nathaniel D.
We develop a framework based on Bayesian model averaging to explain how animals cope with uncertainty about contingencies in classical conditioning experiments. Traditional accounts of conditioning fit parameters within a fixed generative model of reinforcer delivery; uncertainty over the model structure is not considered. We apply the theory to explain the puzzling relationship between second-order conditioning and conditioned inhibition, two similar conditioning regimes that nonetheless result in strongly divergent behavioral outcomes. According to the theory, second-order conditioning results when limited experience leads animals to prefer a simpler world model that produces spurious correlations; conditioned inhibition results when a more complex model is justified by additional experience.
Maximum Likelihood Estimation of a Stochastic Integrate-and-Fire Neural Model
Paninski, Liam, Simoncelli, Eero P., Pillow, Jonathan W.
Recent work has examined the estimation of models of stimulus-driven neural activity in which some linear filtering process is followed by a nonlinear, probabilistic spiking stage. We analyze the estimation of one such model for which this nonlinear step is implemented by a noisy, leaky, integrate-and-fire mechanism with a spike-dependent aftercurrent. This model is a biophysically plausible alternative to models with Poisson (memory-less) spiking, and has been shown to effectively reproduce various spiking statistics of neurons in vivo. However, the problem of estimating the model from extracellular spike train data has not been examined in depth. We formulate the problem in terms of maximum likelihood estimation, and show that the computational problem of maximizing the likelihood is tractable.
Probabilistic Inference in Human Sensorimotor Processing
Körding, Konrad P., Wolpert, Daniel M.
When we learn a new motor skill, we have to contend with both the variability inherent in our sensors and the task. The sensory uncertainty can be reduced by using information about the distribution of previously experienced tasks. Here we impose a distribution on a novel sensorimotor task and manipulate the variability of the sensory feedback. We show that subjects internally represent both the distribution of the task as well as their sensory uncertainty. Moreover, they combine these two sources of information in a way that is qualitatively predicted by optimal Bayesian processing. We further analyze if the subjects can represent multimodal distributions such as mixtures of Gaussians. The results show that the CNS employs probabilistic models during sensorimotor learning even when the priors are multimodal.
Bayesian Color Constancy with Non-Gaussian Models
Rosenberg, Charles, Ladsariya, Alok, Minka, Tom
We present a Bayesian approach to color constancy which utilizes a non-Gaussian probabilistic model of the image formation process. The parameters of this model are estimated directly from an uncalibrated image set and a small number of additional algorithmic parameters are chosen using cross validation. The algorithm is empirically shown to exhibit RMS error lower than other color constancy algorithms based on the Lambertian surface reflectance model when estimating the illuminants of a set of test images. This is demonstrated via a direct performance comparison utilizing a publicly available set of real world test images and code base.
Generalised Propagation for Fast Fourier Transforms with Partial or Missing Data
Discrete Fourier transforms and other related Fourier methods have been practically implementable due to the fast Fourier transform (FFT). However there are many situations where doing fast Fourier transforms without complete data would be desirable. In this paper it is recognised that formulating the FFT algorithm as a belief network allows suitable priors to be set for the Fourier coefficients. Furthermore efficient generalised belief propagation methods between clusters of four nodes enable the Fourier coefficients to be inferred and the missing data to be estimated in near to O(n log n) time, where n is the total of the given and missing data points. This method is compared with a number of common approaches such as setting missing data to zero or to interpolation. It is tested on generated data and for a Fourier analysis of a damaged audio signal.
Approximate Expectation Maximization
Heskes, Tom, Zoeter, Onno, Wiegerinck, Wim
The E-step boils down to computing probabilities of the hidden variables given the observed variables (evidence) and current set of parameters. The M-step then, given these probabilities, yields a new set of parameters guaranteed to increase the likelihood. In Bayesian networks, that will be the focus of this article, the M-step is usually relatively straightforward. A complication may arise in the E-step, when computing the probability of the hidden variables given the evidence becomes intractable. An often used approach is to replace the exact yet intractable inference in the E step with approximate inference, either through sampling or using a deterministic variational method. The use of a "mean-field" variational method in this context leads to an algorithm known as variational EM and can be given theinterpretation of minimizing a free energy with respect to both a tractable approximate distribution (approximate E-step) and the parameters (M-step) [2]. Loopy belief propagation [3] and variants thereof, such as generalized belief propagation [4] and expectation propagation [5], have become popular alternatives to the "mean-field" variational approaches, often yielding somewhat better approximations. And indeed, they can and have been applied for approximate inference in the E-step of the EM algorithm (see e.g.
Extending Q-Learning to General Adaptive Multi-Agent Systems
Recent multi-agent extensions of Q-Learning require knowledge of other agents' payoffs and Q-functions, and assume game-theoretic play at all times by all other agents. This paper proposes a fundamentally different approach, dubbed "Hyper-Q" Learning, in which values of mixed strategies rather than base actions are learned, and in which other agents' strategies are estimated from observed actions via Bayesian inference. Hyper-Q may be effective against many different types of adaptive agents, even if they are persistently dynamic. Against certain broad categories of adaptation, it is argued that Hyper-Q may converge to exact optimal time-varying policies. In tests using Rock-Paper-Scissors, Hyper-Q learns to significantly exploit an Infinitesimal Gradient Ascent (IGA) player, as well as a Policy Hill Climber (PHC) player. Preliminary analysis of Hyper-Q against itself is also presented.
Nonstationary Covariance Functions for Gaussian Process Regression
Paciorek, Christopher J., Schervish, Mark J.
We introduce a class of nonstationary covariance functions for Gaussian process (GP) regression. Nonstationary covariance functions allow the model to adapt to functions whose smoothness varies with the inputs. The class includes a nonstationary version of the Matérn stationary covariance, in which the differentiability of the regression function is controlled by a parameter, freeing one from fixing the differentiability in advance. In experiments, the nonstationary GP regression model performs well when the input space is two or three dimensions, outperforming a neural network model and Bayesian free-knot spline models, and competitive with a Bayesian neural network, but is outperformed in one dimension by a state-of-the-art Bayesian free-knot spline model.
Attractive People: Assembling Loose-Limbed Models using Non-parametric Belief Propagation
Sigal, Leonid, Isard, Michael, Sigelman, Benjamin H., Black, Michael J.
The detection and pose estimation of people in images and video is made challenging by the variability of human appearance, the complexity of natural scenes, and the high dimensionality of articulated body models. To cope with these problems we represent the 3D human body as a graphical model in which the relationships between the body parts are represented by conditional probability distributions. We formulate the pose estimation problem as one of probabilistic inference over a graphical model where the random variables correspond to the individual limb parameters (position and orientation). Because the limbs are described by 6-dimensional vectors encoding pose in 3-space, discretization is impractical and the random variables in our model must be continuousvalued. To approximate belief propagation in such a graph we exploit a recently introduced generalization of the particle filter. This framework facilitates the automatic initialization of the body-model from low level cues and is robust to occlusion of body parts and scene clutter.