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 Bayesian Learning


Identifiability and optimal rates of convergence for parameters of multiple types in finite mixtures

arXiv.org Machine Learning

This paper studies identifiability and convergence behaviors for parameters of multiple types in finite mixtures, and the effects of model fitting with extra mixing components. First, we present a general theory for strong identifiability, which extends from the previous work of Nguyen [2013] and Chen [1995] to address a broad range of mixture models and to handle matrix-variate parameters. These models are shown to share the same Wasserstein distance based optimal rates of convergence for the space of mixing distributions --- $n^{-1/2}$ under $W_1$ for the exact-fitted and $n^{-1/4}$ under $W_2$ for the over-fitted setting, where $n$ is the sample size. This theory, however, is not applicable to several important model classes, including location-scale multivariate Gaussian mixtures, shape-scale Gamma mixtures and location-scale-shape skew-normal mixtures. The second part of this work is devoted to demonstrating that for these "weakly identifiable" classes, algebraic structures of the density family play a fundamental role in determining convergence rates of the model parameters, which display a very rich spectrum of behaviors. For instance, the optimal rate of parameter estimation in an over-fitted location-covariance Gaussian mixture is precisely determined by the order of a solvable system of polynomial equations --- these rates deteriorate rapidly as more extra components are added to the model. The established rates for a variety of settings are illustrated by a simulation study.


Fast and optimal nonparametric sequential design for astronomical observations

arXiv.org Machine Learning

The spectral energy distribution (SED) is a relatively easy way for astronomers to distinguish between different astronomical objects such as galaxies, black holes, and stellar objects. By comparing the observations from a source at different frequencies with template models, astronomers are able to infer the type of this observed object. In this paper, we take a Bayesian model averaging perspective to learn astronomical objects, employing a Bayesian nonparametric approach to accommodate the deviation from convex combinations of known log-SEDs. To effectively use telescope time for observations, we then study Bayesian nonparametric sequential experimental design without conjugacy, in which we use sequential Monte Carlo as an efficient tool to maximize the volume of information stored in the posterior distribution of the parameters of interest. A new technique for performing inferences in log-Gaussian Cox processes called the Poisson log-normal approximation is also proposed. Simulations show the speed, accuracy, and usefulness of our method. While the strategy we propose in this paper is brand new in the astronomy literature, the inferential techniques developed apply to more general nonparametric sequential experimental design problems.


Coherent Predictive Inference under Exchangeability with Imprecise Probabilities

Journal of Artificial Intelligence Research

Coherent reasoning under uncertainty can be represented in a very general manner by coherent sets of desirable gambles. In a context that does not allow for indecision, this leads to an approach that is mathematically equivalent to working with coherent conditional probabilities. If we do allow for indecision, this leads to a more general foundation for coherent (imprecise-)probabilistic inference. In this framework, and for a given finite category set, coherent predictive inference under exchangeability can be represented using Bernstein coherent cones of multivariate polynomials on the simplex generated by this category set. This is a powerful generalisation of de Finetti's Representation Theorem allowing for both imprecision and indecision. We define an inference system as a map that associates a Bernstein coherent cone of polynomials with every finite category set. Many inference principles encountered in the literature can then be interpreted, and represented mathematically, as restrictions on such maps. We discuss, as particular examples, two important inference principles: representation insensitivitya strengthened version of Walley's representation invarianceand specificity. We show that there is an infinity of inference systems that satisfy these two principles, amongst which we discuss in particular the skeptically cautious inference system, the inference systems corresponding to (a modified version of) Walley and Bernard's Imprecise Dirichlet Multinomial Models (IDMM), the skeptical IDMM inference systems, and the Haldane inference system. We also prove that the latter produces the same posterior inferences as would be obtained using Haldane's improper prior, implying that there is an infinity of proper priors that produce the same coherent posterior inferences as Haldane's improper one. Finally, we impose an additional inference principle that allows us to characterise uniquely the immediate predictions for the IDMM inference systems.


Survey schemes for stochastic gradient descent with applications to M-estimation

arXiv.org Machine Learning

In certain situations that shall be undoubtedly more and more common in the Big Data era, the datasets available are so massive that computing statistics over the full sample is hardly feasible, if not unfeasible. A natural approach in this context consists in using survey schemes and substituting the "full data" statistics with their counterparts based on the resulting random samples, of manageable size. It is the main purpose of this paper to investigate the impact of survey sampling with unequal inclusion probabilities on stochastic gradient descent-based M-estimation methods in large-scale statistical and machine-learning problems. Precisely, we prove that, in presence of some a priori information, one may significantly increase asymptotic accuracy when choosing appropriate first order inclusion probabilities, without affecting complexity. These striking results are described here by limit theorems and are also illustrated by numerical experiments.


The SP theory of intelligence: an overview

arXiv.org Artificial Intelligence

This article is an overview of the "SP theory of intelligence". The theory aims to simplify and integrate concepts across artificial intelligence, mainstream computing and human perception and cognition, with information compression as a unifying theme. It is conceived as a brain-like system that receives 'New' information and stores some or all of it in compressed form as 'Old' information. It is realised in the form of a computer model -- a first version of the SP machine. The concept of "multiple alignment" is a powerful central idea. Using heuristic techniques, the system builds multiple alignments that are 'good' in terms of information compression. For each multiple alignment, probabilities may be calculated. These provide the basis for calculating the probabilities of inferences. The system learns new structures from partial matches between patterns. Using heuristic techniques, the system searches for sets of structures that are 'good' in terms of information compression. These are normally ones that people judge to be 'natural', in accordance with the 'DONSVIC' principle -- the discovery of natural structures via information compression. The SP theory may be applied in several areas including 'computing', aspects of mathematics and logic, representation of knowledge, natural language processing, pattern recognition, several kinds of reasoning, information storage and retrieval, planning and problem solving, information compression, neuroscience, and human perception and cognition. Examples include the parsing and production of language including discontinuous dependencies in syntax, pattern recognition at multiple levels of abstraction and its integration with part-whole relations, nonmonotonic reasoning and reasoning with default values, reasoning in Bayesian networks including 'explaining away', causal diagnosis, and the solving of a geometric analogy problem.


Inverse Renormalization Group Transformation in Bayesian Image Segmentations

arXiv.org Machine Learning

Graduate School of Informatics, Kyoto University, 36-1 Yoshida-Honmachi, Sakyo-ku, Kyoto 606-8501 Japan A new Bayesian image segmentation algorithm is proposed by combining a loopy belief propagation with an inverse real space renormalization group transformation to reduce the computational time. In results of our experiment, we observe that the proposed method can reduce the computational time to less than one-tenth of that taken by conventional Bayesian approaches. Bayesian segmentation modeling based on Markov random fields (MRF's) is one of the interesting research topics We consider an image as defined on a set of pixels arranged on a square grid graph (V,E). HereV { i i 1, 2,ยทยทยท, V } denotes the set of all the pixels andE is the set of all the nearest-neighbour pairs of pixels{ i,j} . The total numbers of elements in the setsV and E are denoted by V and E, respectively.


Concave Penalized Estimation of Sparse Gaussian Bayesian Networks

arXiv.org Machine Learning

We develop a penalized likelihood estimation framework to estimate the structure of Gaussian Bayesian networks from observational data. In contrast to recent methods which accelerate the learning problem by restricting the search space, our main contribution is a fast algorithm for score-based structure learning which does not restrict the search space in any way and works on high-dimensional datasets with thousands of variables. Our use of concave regularization, as opposed to the more popular $\ell_0$ (e.g. BIC) penalty, is new. Moreover, we provide theoretical guarantees which generalize existing asymptotic results when the underlying distribution is Gaussian. Most notably, our framework does not require the existence of a so-called faithful DAG representation, and as a result the theory must handle the inherent nonidentifiability of the estimation problem in a novel way. Finally, as a matter of independent interest, we provide a comprehensive comparison of our approach to several standard structure learning methods using open-source packages developed for the R language. Based on these experiments, we show that our algorithm is significantly faster than other competing methods while obtaining higher sensitivity with comparable false discovery rates for high-dimensional data. In particular, the total runtime for our method to generate a solution path of 20 estimates for DAGs with 8000 nodes is around one hour.


A Review of Real-Time Strategy Game AI

AI Magazine

This literature review covers AI techniques used for real-time strategy video games, focusing specifically on StarCraft. It finds that the main areas of current academic research are in tactical and strategic decision-making, plan recognition, and learning, and it outlines the research contributions in each of these areas. The paper then contrasts the use of game AI in academia and industry, finding the academic research heavily focused on creating game-winning agents, while the indus- try aims to maximise player enjoyment. It finds the industry adoption of academic research is low because it is either in- applicable or too time-consuming and risky to implement in a new game, which highlights an area for potential investi- gation: bridging the gap between academia and industry. Fi- nally, the areas of spatial reasoning, multi-scale AI, and co- operation are found to require future work, and standardised evaluation methods are proposed to produce comparable re- sults between studies.


Feature Augmentation via Nonparametrics and Selection (FANS) in High Dimensional Classification

arXiv.org Machine Learning

We propose a high dimensional classification method that involves nonparametric feature augmentation. Knowing that marginal density ratios are the most powerful univariate classifiers, we use the ratio estimates to transform the original feature measurements. Subsequently, penalized logistic regression is invoked, taking as input the newly transformed or augmented features. This procedure trains models equipped with local complexity and global simplicity, thereby avoiding the curse of dimensionality while creating a flexible nonlinear decision boundary. The resulting method is called Feature Augmentation via Nonparametrics and Selection (FANS). We motivate FANS by generalizing the Naive Bayes model, writing the log ratio of joint densities as a linear combination of those of marginal densities. It is related to generalized additive models, but has better interpretability and computability. Risk bounds are developed for FANS. In numerical analysis, FANS is compared with competing methods, so as to provide a guideline on its best application domain. Real data analysis demonstrates that FANS performs very competitively on benchmark email spam and gene expression data sets. Moreover, FANS is implemented by an extremely fast algorithm through parallel computing.


Causal Inference through a Witness Protection Program

Neural Information Processing Systems

One of the most fundamental problems in causal inference is the estimation of a causal effect when variables are confounded. This is difficult in an observational study because one has no direct evidence that all confounders have been adjusted for. We introduce a novel approach for estimating causal effects that exploits observational conditional independencies to suggest ``weak'' paths in a unknown causal graph. The widely used faithfulness condition of Spirtes et al. is relaxed to allow for varying degrees of ``path cancellations'' that will imply conditional independencies but do not rule out the existence of confounding causal paths. The outcome is a posterior distribution over bounds on the average causal effect via a linear programming approach and Bayesian inference. We claim this approach should be used in regular practice to complement other default tools in observational studies.