Bayesian Learning
Latent Variable Discovery Using Dependency Patterns
Zhang, Xuhui, Korb, Kevin B., Nicholson, Ann E., Mascaro, Steven
The causal discovery of Bayesian networks is an active and important research area, and it is based upon searching the space of causal models for those which can best explain a pattern of probabilistic dependencies shown in the data. However, some of those dependencies are generated by causal structures involving variables which have not been measured, i.e., latent variables. Some such patterns of dependency "reveal" themselves, in that no model based solely upon the observed variables can explain them as well as a model using a latent variable. That is what latent variable discovery is based upon. Here we did a search for finding them systematically, so that they may be applied in latent variable discovery in a more rigorous fashion.
Stochastic Neural Networks with Monotonic Activation Functions
Ravanbakhsh, Siamak, Poczos, Barnabas, Schneider, Jeff, Schuurmans, Dale, Greiner, Russell
Siamak Ravanbakhsh, Barnab as P oczos, Jeff Schneider 1 and Dale Schuurmans, Russell Greiner 2 1 Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA 15213 2 University of Alberta, Edmonton, AB T6G 2E8, Canada Abstract We propose a Laplace approximation that creates a stochastic unit from any smooth monotonic activation function, using only Gaussian noise. This paper investigates the application of this stochastic approximation in training a family of Restricted Boltzmann Machines (RBM) that are closely linked to Bregman divergences. This family, that we call exponential family RBM (Exp-RBM), is a subset of the exponential family Harmoniums that expresses family members through a choice of smooth monotonic non-linearity for each neuron. Using contrastive divergence along with our Gaussian approximation, we show that Exp-RBM can learn useful representations using novel stochastic units. 1 Introduction Deep neural networks (LeCun et al., 2015; Bengio, 2009) have produced some of the best results in complex pattern recognition tasks where the training data is abundant. Here, we are interested in deep learning for generative modeling. Recent years has witnessed a surge of interest in directed generative models that are trained using (stochastic) back-propagation ( e.g., Kingma and Welling, 2013; Rezende et al., 2014; Goodfellow et al., 2014). These models are distinct from deep energy-based models - including deep Boltzmann machine (Hinton et al., 2006) and (convolutional) deep belief networkAppearing in Proceedings of the 19th International Conference on Artificial Intelligence and Statistics (AISTATS) 2016, Cadiz, Spain. Although, due to their use of Gaussian noise, the stochastic units that we introduce in this paper can be potentially used with stochastic back-propagation, this paper is limited to applications in RBM.
Artificial intelligence - Wikipedia, the free encyclopedia
Artificial intelligence (AI) is intelligence exhibited by machines. In computer science, an ideal "intelligent" machine is a flexible rational agent that perceives its environment and takes actions that maximize its chance of success at some goal.[1] Colloquially, the term "artificial intelligence" is applied when a machine mimics "cognitive" functions that humans associate with other human minds, such as "learning" and "problem solving".[2] As machines become increasingly capable, facilities once thought to require intelligence are removed from the definition. For example, optical character recognition is no longer perceived as an exemplar of "artificial intelligence" having become a routine technology.[3] Capabilities still classified as AI include advanced Chess and Go systems and self-driving cars. AI research is divided into subfields[4] that focus on specific problems or on specific approaches or on the use of a particular tool or towards satisfying particular applications. The central problems (or goals) of AI research include reasoning, knowledge, planning, learning, natural language processing (communication), perception and the ability to move and manipulate objects.[5] General intelligence is among the field's long-term goals.[6] Approaches include statistical methods, computational intelligence, soft computing (e.g. machine learning), and traditional symbolic AI. Many tools are used in AI, including versions of search and mathematical optimization, logic, methods based on probability and economics. The AI field draws upon computer science, mathematics, psychology, linguistics, philosophy, neuroscience and artificial psychology. The field was founded on the claim that human intelligence "can be so precisely described that a machine can be made to simulate it."[7] This raises philosophical arguments about the nature of the mind and the ethics of creating artificial beings endowed with human-like intelligence, issues which have been explored by myth, fiction and philosophy since antiquity.[8] Attempts to create artificial intelligence has experienced many setbacks, including the ALPAC report of 1966, the abandonment of perceptrons in 1970, the Lighthill Report of 1973 and the collapse of the Lisp machine market in 1987. In the twenty-first century AI techniques became an essential part of the technology industry, helping to solve many challenging problems in computer science.[9]
Multimodal, high-dimensional, model-based, Bayesian inverse problems with applications in biomechanics
Franck, Isabell M., Koutsourelakis, P. S.
This paper is concerned with the numerical solution of model-based, Bayesian inverse problems. We are particularly interested in cases where the cost of each likelihood evaluation (forward-model call) is expensive and the number of un- known (latent) variables is high. This is the setting in many problems in com- putational physics where forward models with nonlinear PDEs are used and the parameters to be calibrated involve spatio-temporarily varying coefficients, which upon discretization give rise to a high-dimensional vector of unknowns. One of the consequences of the well-documented ill-posedness of inverse prob- lems is the possibility of multiple solutions. While such information is contained in the posterior density in Bayesian formulations, the discovery of a single mode, let alone multiple, is a formidable task. The goal of the present paper is two- fold. On one hand, we propose approximate, adaptive inference strategies using mixture densities to capture multi-modal posteriors, and on the other, to ex- tend our work in [1] with regards to effective dimensionality reduction techniques that reveal low-dimensional subspaces where the posterior variance is mostly concentrated. We validate the model proposed by employing Importance Sam- pling which confirms that the bias introduced is small and can be efficiently corrected if the analyst wishes to do so. We demonstrate the performance of the proposed strategy in nonlinear elastography where the identification of the mechanical properties of biological materials can inform non-invasive, medical di- agnosis. The discovery of multiple modes (solutions) in such problems is critical in achieving the diagnostic objectives.
Exploiting Big Data in Logistics Risk Assessment via Bayesian Nonparametrics
Shang, Yan, Dunson, David B., Song, Jing-Sheng
In cargo logistics, a key performance measure is transport risk, defined as the deviation of the actual arrival time from the planned arrival time. Neither earliness nor tardiness is desirable for customer and freight forwarders. In this paper, we investigate ways to assess and forecast transport risks using a half-year of air cargo data, provided by a leading forwarder on 1336 routes served by 20 airlines. Interestingly, our preliminary data analysis shows a strong multimodal feature in the transport risks, driven by unobserved events, such as cargo missing flights. To accommodate this feature, we introduce a Bayesian nonparametric model -- the probit stick-breaking process (PSBP) mixture model -- for flexible estimation of the conditional (i.e., state-dependent) density function of transport risk. We demonstrate that using simpler methods, such as OLS linear regression, can lead to misleading inferences. Our model provides a tool for the forwarder to offer customized price and service quotes. It can also generate baseline airline performance to enable fair supplier evaluation. Furthermore, the method allows us to separate recurrent risks from disruption risks. This is important, because hedging strategies for these two kinds of risks are often drastically different.
Introduction to Naive Bayes
I think there's a rule somewhere that says "You can't call yourself a data scientist until you've used a Naive Bayes classifier". This article is my attempt at laying the groundwork for Naive Bayes in a practical and intuitive fashion. Let's start with a problem to motivate our formulation of Naive Bayes. Suppose we own a professional networking site similar to LinkedIn. Users sign up, type some information about themselves, and then roam the network looking for jobs/connections/etc. Until recently, we only required users to enter their current job title, but now we're asking them what industry they work in.
On the Prior Sensitivity of Thompson Sampling
The empirically successful Thompson Sampling algorithm for stochastic bandits has drawn much interest in understanding its theoretical properties. One important benefit of the algorithm is that it allows domain knowledge to be conveniently encoded as a prior distribution to balance exploration and exploitation more effectively. While it is generally believed that the algorithm's regret is low (high) when the prior is good (bad), little is known about the exact dependence. In this paper, we fully characterize the algorithm's worst-case dependence of regret on the choice of prior, focusing on a special yet representative case. These results also provide insights into the general sensitivity of the algorithm to the choice of priors. In particular, with $p$ being the prior probability mass of the true reward-generating model, we prove $O(\sqrt{T/p})$ and $O(\sqrt{(1-p)T})$ regret upper bounds for the bad- and good-prior cases, respectively, as well as \emph{matching} lower bounds. Our proofs rely on the discovery of a fundamental property of Thompson Sampling and make heavy use of martingale theory, both of which appear novel in the literature, to the best of our knowledge.
Multi-category Angle-based Classifier Refit
Classification is an important statistical learning tool. In real application, besides high prediction accuracy, it is often desirable to estimate class conditional probabilities for new observations. For traditional problems where the number of observations is large, there exist many well developed approaches. Recently, high dimensional low sample size problems are becoming increasingly popular. Margin-based classifiers, such as logistic regression, are well established methods in the literature. On the other hand, in terms of probability estimation, it is known that for binary classifiers, the commonly used methods tend to under-estimate the norm of the classification function. This can lead to biased probability estimation. Remedy approaches have been proposed in the literature. However, for the simultaneous multicategory classification framework, much less work has been done. We fill the gap in this paper. In particular, we give theoretical insights on why heavy regularization terms are often needed in high dimensional applications, and how this can lead to bias in probability estimation. To overcome this difficulty, we propose a new refit strategy for multicategory angle-based classifiers. Our new method only adds a small computation cost to the problem, and is able to attain prediction accuracy that is as good as the regular margin-based classifiers. On the other hand, the improvement of probability estimation can be very significant. Numerical results suggest that the new refit approach is highly competitive.
Computing Your Skill
Summary: I describe how the TrueSkill algorithm works using concepts you're already familiar with. TrueSkill is used on Xbox Live to rank and match players and it serves as a great way to understand how statistical machine learning is actually applied today. I've also created an open source project where I implemented TrueSkill three different times in increasing complexity and capability. In addition, I've created a detailed supplemental math paper that works out equations that I gloss over here. Feel free to jump to sections that look interesting and ignore ones that seem boring. Don't worry if this post seems a bit long, there are lots of pictures. It seemed easy enough: I wanted to create a database to track the skill levels of my coworkers in chess and foosball. I already knew that I wasn't very good at foosball and would bring down better players. I was curious if an algorithm could do a better job at creating well-balanced matches. I also wanted to see if I was improving at chess. I knew I needed to have an easy way to collect results from everyone and then use an algorithm that would keep getting better with more data. I was looking for a way to compress all that data and distill it down to some simple knowledge of how skilled people are. Based on some previous things that I had heard about, this seemed like a good fit for "machine learning." Machine learning is a hot area in Computer Science-- but it's intimidating. Like most subjects, there's a lot to learn to be an expert in the field. I didn't need to go very deep; I just needed to understand enough to solve my problem. I found a link to the paper describing the TrueSkill algorithm and I read it several times, but it didn't make sense. It was only 8 pages long, but it seemed beyond my capability to understand.