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 Bayesian Learning


Subset selection for linear mixed models

arXiv.org Machine Learning

Linear mixed models (LMMs) are instrumental for regression analysis with structured dependence, such as grouped, clustered, or multilevel data. However, selection among the covariates--while accounting for this structured dependence--remains a challenge. We introduce a Bayesian decision analysis for subset selection with LMMs. Using a Mahalanobis loss function that incorporates the structured dependence, we derive optimal linear actions for any subset of covariates and under any Bayesian LMM. Crucially, these actions inherit shrinkage or regularization and uncertainty quantification from the underlying Bayesian LMM. Rather than selecting a single "best" subset, which is often unstable and limited in its information content, we collect the acceptable family of subsets that nearly match the predictive ability of the "best" subset. The acceptable family is summarized by its smallest member and key variable importance metrics. Customized subset search and out-of-sample approximation algorithms are provided for more scalable computing. These tools are applied to simulated data and a longitudinal physical activity dataset, and in both cases demonstrate excellent prediction, estimation, and selection ability.


Efficient inference of interventional distributions

arXiv.org Machine Learning

We consider the problem of efficiently inferring interventional distributions in a causal Bayesian network from a finite number of observations. Let $\mathcal{P}$ be a causal model on a set $\mathbf{V}$ of observable variables on a given causal graph $G$. For sets $\mathbf{X},\mathbf{Y}\subseteq \mathbf{V}$, and setting ${\bf x}$ to $\mathbf{X}$, let $P_{\bf x}(\mathbf{Y})$ denote the interventional distribution on $\mathbf{Y}$ with respect to an intervention ${\bf x}$ to variables ${\bf x}$. Shpitser and Pearl (AAAI 2006), building on the work of Tian and Pearl (AAAI 2001), gave an exact characterization of the class of causal graphs for which the interventional distribution $P_{\bf x}({\mathbf{Y}})$ can be uniquely determined. We give the first efficient version of the Shpitser-Pearl algorithm. In particular, under natural assumptions, we give a polynomial-time algorithm that on input a causal graph $G$ on observable variables $\mathbf{V}$, a setting ${\bf x}$ of a set $\mathbf{X} \subseteq \mathbf{V}$ of bounded size, outputs succinct descriptions of both an evaluator and a generator for a distribution $\hat{P}$ that is $\varepsilon$-close (in total variation distance) to $P_{\bf x}({\mathbf{Y}})$ where $Y=\mathbf{V}\setminus \mathbf{X}$, if $P_{\bf x}(\mathbf{Y})$ is identifiable. We also show that when $\mathbf{Y}$ is an arbitrary set, there is no efficient algorithm that outputs an evaluator of a distribution that is $\varepsilon$-close to $P_{\bf x}({\mathbf{Y}})$ unless all problems that have statistical zero-knowledge proofs, including the Graph Isomorphism problem, have efficient randomized algorithms.


Combining Probabilistic Logic and Deep Learning for Self-Supervised Learning

arXiv.org Artificial Intelligence

Deep learning has proven effective for various application tasks, but its applicability is limited by the reliance on annotated examples. Self-supervised learning has emerged as a promising direction to alleviate the supervision bottleneck, but existing work focuses on leveraging co-occurrences in unlabeled data for task-agnostic representation learning, as exemplified by masked language model pretraining. In this chapter, we explore task-specific self-supervision, which leverages domain knowledge to automatically annotate noisy training examples for end applications, either by introducing labeling functions for annotating individual instances, or by imposing constraints over interdependent label decisions. We first present deep probabilistic logic(DPL), which offers a unifying framework for task-specific self-supervision by composing probabilistic logic with deep learning. DPL represents unknown labels as latent variables and incorporates diverse self-supervision using probabilistic logic to train a deep neural network end-to-end using variational EM. Next, we present self-supervised self-supervision(S4), which adds to DPL the capability to learn new self-supervision automatically. Starting from an initial seed self-supervision, S4 iteratively uses the deep neural network to propose new self supervision. These are either added directly (a form of structured self-training) or verified by a human expert (as in feature-based active learning). Experiments on real-world applications such as biomedical machine reading and various text classification tasks show that task-specific self-supervision can effectively leverage domain expertise and often match the accuracy of supervised methods with a tiny fraction of human effort.


Restricted Boltzmann Machine and Deep Belief Network: Tutorial and Survey

arXiv.org Machine Learning

This is a tutorial and survey paper on Boltzmann Machine (BM), Restricted Boltzmann Machine (RBM), and Deep Belief Network (DBN). We start with the required background on probabilistic graphical models, Markov random field, Gibbs sampling, statistical physics, Ising model, and the Hopfield network. Then, we introduce the structures of BM and RBM. The conditional distributions of visible and hidden variables, Gibbs sampling in RBM for generating variables, training BM and RBM by maximum likelihood estimation, and contrastive divergence are explained. Then, we discuss different possible discrete and continuous distributions for the variables. We introduce conditional RBM and how it is trained. Finally, we explain deep belief network as a stack of RBM models. This paper on Boltzmann machines can be useful in various fields including data science, statistics, neural computation, and statistical physics.


Are Bayesian neural networks intrinsically good at out-of-distribution detection?

arXiv.org Machine Learning

The need to avoid confident predictions on unfamiliar data has sparked interest in out-of-distribution (OOD) detection. It is widely assumed that Bayesian neural networks (BNN) are well suited for this task, as the endowed epistemic uncertainty should lead to disagreement in predictions on outliers. In this paper, we question this assumption and provide empirical evidence that proper Bayesian inference with common neural network architectures does not necessarily lead to good OOD detection. To circumvent the use of approximate inference, we start by studying the infinite-width case, where Bayesian inference can be exact considering the corresponding Gaussian process. Strikingly, the kernels induced under common architectural choices lead to uncertainties that do not reflect the underlying data generating process and are therefore unsuited for OOD detection. Finally, we study finite-width networks using HMC, and observe OOD behavior that is consistent with the infinite-width case. Overall, our study discloses fundamental problems when naively using BNNs for OOD detection and opens interesting avenues for future research.


Human-Level Reinforcement Learning through Theory-Based Modeling, Exploration, and Planning

arXiv.org Artificial Intelligence

Reinforcement learning (RL) studies how an agent comes to achieve reward in an environment through interactions over time. Recent advances in machine RL have surpassed human expertise at the world's oldest board games and many classic video games, but they require vast quantities of experience to learn successfully -- none of today's algorithms account for the human ability to learn so many different tasks, so quickly. Here we propose a new approach to this challenge based on a particularly strong form of model-based RL which we call Theory-Based Reinforcement Learning, because it uses human-like intuitive theories -- rich, abstract, causal models of physical objects, intentional agents, and their interactions -- to explore and model an environment, and plan effectively to achieve task goals. We instantiate the approach in a video game playing agent called EMPA (the Exploring, Modeling, and Planning Agent), which performs Bayesian inference to learn probabilistic generative models expressed as programs for a game-engine simulator, and runs internal simulations over these models to support efficient object-based, relational exploration and heuristic planning. EMPA closely matches human learning efficiency on a suite of 90 challenging Atari-style video games, learning new games in just minutes of game play and generalizing robustly to new game situations and new levels. The model also captures fine-grained structure in people's exploration trajectories and learning dynamics. Its design and behavior suggest a way forward for building more general human-like AI systems.


Towards Propagation Uncertainty: Edge-enhanced Bayesian Graph Convolutional Networks for Rumor Detection

arXiv.org Artificial Intelligence

Detecting rumors on social media is a very critical task with significant implications to the economy, public health, etc. Previous works generally capture effective features from texts and the propagation structure. However, the uncertainty caused by unreliable relations in the propagation structure is common and inevitable due to wily rumor producers and the limited collection of spread data. Most approaches neglect it and may seriously limit the learning of features. Towards this issue, this paper makes the first attempt to explore propagation uncertainty for rumor detection. Specifically, we propose a novel Edge-enhanced Bayesian Graph Convolutional Network (EBGCN) to capture robust structural features. The model adaptively rethinks the reliability of latent relations by adopting a Bayesian approach. Besides, we design a new edge-wise consistency training framework to optimize the model by enforcing consistency on relations. Experiments on three public benchmark datasets demonstrate that the proposed model achieves better performance than baseline methods on both rumor detection and early rumor detection tasks.


A Survey of Monte Carlo Methods for Parameter Estimation

arXiv.org Artificial Intelligence

Statistical signal processing applications usually require the estimation of some parameters of interest given a set of observed data. These estimates are typically obtained either by solving a multi-variate optimization problem, as in the maximum likelihood (ML) or maximum a posteriori (MAP) estimators, or by performing a multi-dimensional integration, as in the minimum mean squared error (MMSE) estimators. Unfortunately, analytical expressions for these estimators cannot be found in most real-world applications, and the Monte Carlo (MC) methodology is one feasible approach. MC methods proceed by drawing random samples, either from the desired distribution or from a simpler one, and using them to compute consistent estimators. The most important families of MC algorithms are Markov chain MC (MCMC) and importance sampling (IS). On the one hand, MCMC methods draw samples from a proposal density, building then an ergodic Markov chain whose stationary distribution is the desired distribution by accepting or rejecting those candidate samples as the new state of the chain. On the other hand, IS techniques draw samples from a simple proposal density, and then assign them suitable weights that measure their quality in some appropriate way. In this paper, we perform a thorough review of MC methods for the estimation of static parameters in signal processing applications. A historical note on the development of MC schemes is also provided, followed by the basic MC method and a brief description of the rejection sampling (RS) algorithm, as well as three sections describing many of the most relevant MCMC and IS algorithms, and their combined use.


Sensitivity and robustness analysis in Bayesian networks with the bnmonitor R package

arXiv.org Artificial Intelligence

Bayesian networks are a class of models that are widely used for risk assessment of complex operational systems. There are now multiple approaches, as well as implemented software, that guide their construction via data learning or expert elicitation. However, a constructed Bayesian network needs to be validated before it can be used for practical risk assessment. Here, we illustrate the usage of the bnmonitor R package: the first comprehensive software for the validation of a Bayesian network. An applied data analysis using bnmonitor is carried out over a medical dataset to illustrate the use of its wide array of functions.


A Survey on Data-driven Software Vulnerability Assessment and Prioritization

arXiv.org Artificial Intelligence

Software Vulnerabilities (SVs) are increasing in complexity and scale, posing great security risks to many software systems. Given the limited resources in practice, SV assessment and prioritization help practitioners devise optimal SV mitigation plans based on various SV characteristics. The surge in SV data sources and data-driven techniques such as Machine Learning and Deep Learning have taken SV assessment and prioritization to the next level. Our survey provides a taxonomy of the past research efforts and highlights the best practices for data-driven SV assessment and prioritization. We also discuss the current limitations and propose potential solutions to address such issues.