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 Decision Tree Learning


Anytime Induction of Cost-sensitive Trees

Neural Information Processing Systems

Machine learning techniques are increasingly being used to produce a wide-range of classifiers for complex real-world applications that involve nonuniform testing costs and misclassification costs. As the complexity of these applications grows, the management of resources during the learning and classification processes becomes a challenging task. In this work we introduce ACT (Anytime Cost-sensitive Trees), a novel framework for operating in such environments. ACT is an anytime algorithm that allows trading computation time for lower classification costs. It builds a tree top-down and exploits additional time resources to obtain better estimations for the utility of the different candidate splits.



Missing Data using Decision Forest and Computational Intelligence

arXiv.org Machine Learning

Autoencoder neural network is implemented to estimate the missing data. Genetic algorithm is implemented for network optimization and estimating the missing data. Missing data is treated as Missing At Random mechanism by implementing maximum likelihood algorithm. The network performance is determined by calculating the mean square error of the network prediction. The network is further optimized by implementing Decision Forest. The impact of missing data is then investigated and decision forrests are found to improve the results.


Random Forests: some methodological insights

arXiv.org Machine Learning

This paper examines from an experimental perspective random forests, the increasingly used statistical method for classification and regression problems introduced by Leo Breiman in 2001. It first aims at confirming, known but sparse, advice for using random forests and at proposing some complementary remarks for both standard problems as well as high dimensional ones for which the number of variables hugely exceeds the sample size. But the main contribution of this paper is twofold: to provide some insights about the behavior of the variable importance index based on random forests and in addition, to propose to investigate two classical issues of variable selection. The first one is to find important variables for interpretation and the second one is more restrictive and try to design a good prediction model. The strategy involves a ranking of explanatory variables using the random forests score of importance and a stepwise ascending variable introduction strategy.


Anytime Induction of Low-cost, Low-error Classifiers: a Sampling-based Approach

Journal of Artificial Intelligence Research

Machine learning techniques are gaining prevalence in the production of a wide range of classifiers for complex real-world applications with nonuniform testing and misclassification costs. The increasing complexity of these applications poses a real challenge to resource management during learning and classification. In this work we introduce ACT (anytime cost-sensitive tree learner), a novel framework for operating in such complex environments. ACT is an anytime algorithm that allows learning time to be increased in return for lower classification costs. It builds a tree top-down and exploits additional time resources to obtain better estimations for the utility of the different candidate splits. Using sampling techniques, ACT approximates the cost of the subtree under each candidate split and favors the one with a minimal cost. As a stochastic algorithm, ACT is expected to be able to escape local minima, into which greedy methods may be trapped. Experiments with a variety of datasets were conducted to compare ACT to the state-of-the-art cost-sensitive tree learners. The results show that for the majority of domains ACT produces significantly less costly trees. ACT also exhibits good anytime behavior with diminishing returns.


A Too-Clever Ranking Method

AI Magazine

I developed what I scored, and those with the lowest scores could be removed before running C4.5 to build a decision tree with the remainder. I ran an experiment in which I removed the bottom 10 percent of the instances in a University of California, Irvine (UCI) data set. The resulting tree was smaller and more accurate (as measured by 10-fold CV) than the tree built on the full data set. Then I removed the bottom 20 percent of the instances and got a tree that was smaller than the last one and just as accurate. At that point I had the feeling that this was going to make a great paper for the International Conference on Machine Learning (ICML).


Spectrum of Variable-Random Trees

Journal of Artificial Intelligence Research

In this paper, we show that a continuous spectrum of randomisation exists, in which most existing tree randomisations are only operating around the two ends of the spectrum. That leaves a huge part of the spectrum largely unexplored. We propose a base learner VR-Tree which generates trees with variable-randomness. VR-Trees are able to span from the conventional deterministic trees to the complete-random trees using a probabilistic parameter. Using VR-Trees as the base models, we explore the entire spectrum of randomised ensembles, together with Bagging and Random Subspace. We discover that the two halves of the spectrum have their distinct characteristics; and the understanding of which allows us to propose a new approach in building better decision tree ensembles. We name this approach Coalescence, which coalesces a number of points in the random-half of the spectrum. Coalescence acts as a committee of ``experts'' to cater for unforeseeable conditions presented in training data. Coalescence is found to perform better than any single operating point in the spectrum, without the need to tune to a specific level of randomness. In our empirical study, Coalescence ranks top among the benchmarking ensemble methods including Random Forests, Random Subspace and C5 Boosting; and only Coalescence is significantly better than Bagging and Max-Diverse Ensemble among all the methods in the comparison. Although Coalescence is not significantly better than Random Forests, we have identified conditions under which one will perform better than the other.


Fast Discriminative Visual Codebooks using Randomized Clustering Forests

Neural Information Processing Systems

Large numbers of descriptors and large codebooks are needed for good results and this becomes slow using k-means. We introduce Extremely Randomized Clustering Forests - ensembles of randomly created clustering trees - and show that these provide more accurate results, much faster training and testing and good resistance to background clutter in several state-of-the-art image classification tasks.


Fast Discriminative Visual Codebooks using Randomized Clustering Forests

Neural Information Processing Systems

Large numbers of descriptors and large codebooks are needed for good results and this becomes slow using k-means. We introduce Extremely Randomized Clustering Forests - ensembles of randomly created clustering trees - and show that these provide more accurate results, much faster training and testing and good resistance to background clutter in several state-of-the-art image classification tasks.


Fast Discriminative Visual Codebooks using Randomized Clustering Forests

Neural Information Processing Systems

Large numbers of descriptors and large codebooks are needed for good results and this becomes slow using k-means. We introduce Extremely Randomized Clustering Forests - ensembles of randomly created clustering trees - and show that these provide more accurate results, much faster training and testing and good resistance to background clutter in several state-of-the-art image classification tasks.